ActionScript 3.0 :: Unmask Image Using MovieClip With Paint Brush Effect
Jul 23, 2009
I am trying to unmask an image using a movieclip when the mouse hovers the stage. (like a paint brush effect).
my_mc = image
my_mask = mask movieclip (square)
this is what I have so far
ActionScript Code:
package {
import flash.display.Sprite;
import flash.events.MouseEvent;
//Main Class
public class Artist extends Sprite{
private var drawing:Boolean;
[Code] .....
I tried putting the masking property in the constructor ( image.mask = imagemask ). but that gave me an error because imagemask is defined in the draw function. If I define imagemask (privately) ontop of the constructor and add the masking properties to the constructor it doesn't work correctly.e
a drawing application in Flash that that you can paint on using a custom "brush", and not use the default lines that are made by lineTo. The idea I had was to create a brush movie clip, and as the mouse moves duplicate it and place it at the mouse location. However, the problem arises that I often get large gaps in between movie clips if I move the mouse fast enough (which is more like normal speed for me).
I have a drawing api with the simple code of a flash: Code: stop(); this.createEmptyMovieClip("dibujo", 1); dibujo.lineStyle(4, 0x000FFF, 100); attachMovie("lapiz", "lapiz", 11); [Code] ..... But I need a more complex lineStyle, I mean, a brush that look like a paint brush, like water color.
im currently developing a flash paint app for the psp and im stuck in a little rut here i need a way to allow the user to change brush size depending on what they press aka if they press pencil get a thin line stroke,if big brush big line stroke is there anyway of doing this?
and the next one how can i make a undo button so it undos the last line done
When I use the Flash CS4 brush tool in "Paint Inside" mode it erases part of the strokes around shapes. For rectangles it erases the stroke on the top and left hand side where the brush head crosses it, though it never seems to affect the other sides. The effect is less consistant with ovals, but it breaks the strokes at some points. I am using Flash CS4 version 10.0.2 on Windows XP, and I have checked for program updates through the Help menu. Here are two examples:
I am trying to create a transition where an image looks like it's being painted on screen, much like the brush transition in the link below. [URL]. Can I create something this on a timeline without action script? I also want to maintain the brush stroke and diagonal look when wiping to a new image.
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Suppose position of MovieClip is x=400,y=600 height=550,width=100.
My problem was that the When I apply the zoomIn effect of image,It is not actually inside the MovieClip.Image is coming out from the MovieClip during the zoomIn effect.
I want to apply a zoomIn effect for the image in the MovieClip only.
Suppose position of MovieClip is x=400,y=600 height=550,width=100.
My problem was that the When I apply the zoomIn effect of image,It is not actually inside the MovieClip.Image is coming out from the MovieClip during the zoomIn effect.
I want to apply a zoomIn effect for the image in the MovieClip only.
creating a simple paint application in Flash. My issue however, is being able to export the image from Flash and either uploading it to a server, or saving to desktop. I have Flash CS3, and a PHP server.I've looked around at bitmap exporters and such but I was wondering if there was anything already out there, such as source code? It's a personal project aimed primarily at kids
I'm developing and application where I take a bitmap image from a webcam feed and then want to use the image as my "paint" so when I drag my mouse over the stage it leaves a trail of images. Is there a way to just turn off the stage from updating and using a timer event to check mouse cordinates and then keep updating the bitmap x and y ... I want the stage to stop udpating so it doesn't redraw over the old pixel from the last location of the mouseand just redraws the current bitmap in the x y location of the mouse.
I'm trying to create a movie clip with images that will slide from one image to another using next and previous buttons. I want a sliding effect. For example on this site: [URL] The right side large image you can slide the image by using the arrows. That's exactly what I want...but in flash.
I am making a draw toy, and it is mostly all worked out. I am just adding finishing touches... like a brush that takes the place of the mouse. My problem is that when drawing as the screen starts to get filled up the brush will be under the drawing pen lines.
Is there a way to make that one mc named "brush" always be on top of everything else. If i cant figure this out, i will just not do the whole hide mouse and attach clip, because naturally the mouse will go on top so i could just keep it plain
I'm trying to use this effect for a flash image banner that I have, but something is missing from these instructions because when I test the movie, all I get are large white lines covering my images rather than the transparency of the mask over the image http:[url].....
There's this cool site [URL] it has great image views, was wondering, how do they do that scrolling before and after effect? I am not too great at scripting, but would like to learn, seems great for portfolio presentation.
I would like to know how to do the image flip effect featured on this site:[URL] Things I noticed: the images fade to white a little between flips. The flips are contained within a clear but drop-shadowed rectangular container. The images have a very flexible quality to them, bending kind of like a sheet in the wind. The flipping isnt prompted by anything, it just plays in a loop and the images are randomized.I decompiled the flash but was not able to find anything of use; the flipping images just appear as blue boxes in my window. I suspect these flipping images are really individual flash pieces embedded into the main flash doc?
I'm working with the fading grid effect and I got it to work perfectly. I was just wondering if there is a way to make an image map after the effect is done. ie: If I'm using the effect on a menu.
I am using the panning image effect from the URL below:
[URL]
The problem i have is that I only want the image to start panning left and right at the point the mouse reaches the edge of the table. At the moment you get movement no matter where you are on the screen.
I'm working with the fading grid effect and I got it to work perfectly. I was just wondering if there is a way to make an image map after the effect is done. ie: If I'm using the effect on a menu.
I have found in my experience with Flash CS4 and using a Wacom tablet or Cintiq that the brush sensitivity is unstable. Sometimes it works, sometimes it does not. As long as I open Flash and do not change the brush size, then the sensitivity stays just fine. If I change the brush size then sensitivity disappears and all I can draw is solid lines of a single width.
I contacted Wacom and was on the phone for two hours. After trying every possible fix, we decided it was a Flash error, since Photoshop works. Other machines were tested, other tablets were swapped in and out, new pens were tried, they all had the same problem.
I contacted Adobe and this was their response: "As I understand that you want to use Flash on Wacom and brushes lack pensensitivity . I understand this issue & i found that brushes lackpen sensitivity because it is not compatible with wacom tablet."
This is news to me that Adobe decided to not support Wacom tablets with Flash. Is this for real? I responded saying that the response sounded wrong.
When I try to use the deco brush in CS5 some of the properties are not there to tweak. For instance when I try to flower brush it creates flowers but the advanced options are not changable. The categories such as Flower color, Flower size, Leaf color Leaf size and Fruit color are there but there are no options to change any of these. The same issue happens with the lightning brush, the Tree brush, the smoke brush, the decorated brush, the fire brush and just about any brush except for the grid brush which has options to use a symbol. Is there something I am doing wrong? Is there a way to get the settings to be invoked? Is it just broken?
I have an issue with my Cintiq not drawing smoothly in Flash. I need to sketch incredibly fast and loose. Flash used to work just fine but now it suddenly began drawing really crummy. I posted some examples of flash as well as Photoshop, Sketchbook Pro, and ToonBoom Animate Pro which is another vector graphics tool. I thought the vector graphics may be the issue but that app seems to handle the drawing excellently (now if only it did the other things Flash can do). Here's some examples of how they're looking. It may be hard to tell in these already loose sketches but the performance drop is really a big difference in responsiveness between Flash vs the other apps here:[code]Does anyone know why my cintiq is causing flash to draw so poorly? Occasionally photoshop will also do the same 'crumbly edges' thing?