ActionScript 3.0 :: Use A Presenter To Generate Keydown Events?
Jan 21, 2010I have a simple movie with the following code. The idea is to move from one frame to the next or back using the arrow keys on the keyboard [code]...
View 6 RepliesI have a simple movie with the following code. The idea is to move from one frame to the next or back using the arrow keys on the keyboard [code]...
View 6 Replieshow to control flash with wireless presenter or a PDA Phone? I have problem with this, i see many presenter are using wireless presenter to control powerpoint slides instead of standing near the pc/laptop to press next button with finger, i'm wondering whether the wireless presenter works with flash too? and i own a pda phone, i can treat it as a powerpoint remote presenter, but it can't work with flash.
View 2 RepliesWe are running Adobe FMIS 4.0. We have five "applications" which host stream video material just fine. Recently I was asked to host an "Adobe Presenter" presentation (html file, viewer.swf and a file full of xml and swfs) I have spent three days trying to get it to run. I can link to the Presenter presentation if it is hosted on public network storage, but I can not seem to get it to run under an application in FMS?
View 1 RepliesWorks well when set to x86, but don't work when set to x64.
View 1 RepliesI want to create an image presenter in flash cs4 with a clickable forward and a backward button to switch between images. I would also like a string of thumbnails of all the images shown at the bottom. The image being shown fullsize must be highlighted in the thumbnail-section.
View 2 RepliesI'm trying to use text effects, but cannot get them to work in a slide presentation. Is there anyway to utilize AS3 in this AS2 based function? I need to use a slide show so that the presenter can control the speed of his presentation.
View 14 RepliesI'm working on a slide presentation, and for the most part, I haven't had too many problems. But one quirk I'm trying to overcome is getting a slide to replay if the presenter re-enters it. Say you have a presentation with 3 slides, and each slide has an animation.After slide 1, you move to slide 2, watch the animation, and go to slide 3. After that animation plays, you want to go back to slide 2 for some reason. When you re-enter slide 2, the animation is stopped at the last frame. I'd like it so that the animation plays again from frame 1 upon re-entry. Is there any way to do this or is this just one of those "Flash Presentation" things I have to live with?
View 7 RepliesI do not know how to insert an animation stops to give the presenter time and forward or backward in a linear and PowerPoint by pressing any key. Similar to typical PPT slideshows and will insert a small clip light and animation films. "My idea is that every time they click on any key (no button) on the film, forward motion up to a certain frame and so on until the end of the presentation "
View 1 RepliesI want to assign a value to a variable ONCE on the correct key strike. THe problem is, I can hit the key three times and get the desired value of 3 that is to trigger another function. I only want each key to be a value of 1 in my switch/case. My brain is mush on this one.
[Code]...
I have code that, when pressing the left or right key, will go to the next frame within my movie:
Code:
stop();
this.onKeyDown = function() {
if (Key.getCode() == Key.LEFT) {
this.prevFrame();
[code]....
However, this will go to the next frame and stop.How can I get it so it will go to the next frame and play through the time line until I put in a stop command?Or, along the same lines, how could I set it so on keyDown it will go to and play whatever frame I choose?
My app has a datagrid as well as many other UIComponents (buttons, menus, etc). I have a general stage KeyDown handler as well as a specific one for the datagrid. The behavior I'm trying to implement is turning out to be trickier than I thought: basically, when using the keyboard arrows I would like the datagrid to always hear about such commands, even if it's not in focus.
Possible approaches I thought of:have the DG be in focus at all times: seems stupid / tricky - basically would need to remember to give focus back to DG after any interaction with the rest of the UI, which obviously doesn't scale.try to set the DG in focus from stage KeyDown handler: seems like the timing doesn't work since the DG gets focus too late to "hear" the event.from the stage keydown handler, check if the DG is not in focus, and if so pass it the event. This seems to make sense in theory, but I'm not sure how to do this properly since my stage keyDown handler uses capture, and thus seems to catch the same event over and over.
I'm trying to make a simple virtual keyboard. So if I click the btnA, the A keydown will be inputted.
View 1 RepliesI am trying to detect the key down event for the alt key in flex. I have a standard event listener for KeyboardEvent.KEY_DOWN and KeyboardEvent.KEY_UP but don't get any response for the alt key (or ctrl key).
I know I can detect if the alt key was pressed via a mouse event, but I want to update the cursor when the alt key is pressed to show it will perform a different action from when it's not pressed.
I am using Safari on a Mac for developing so let me know if perhaps it's an isolated issue.
All i have a flex editable datagrid. By default if i press the left navigation arrow key , it moves to the left but not to the next cell. I would like to override the keydown event such that if the left navigation arrow key is pressed down i set the focus to the next cell on the left.
In short the user needs to be able to navigate using the keyboard through the cells using just like in excel(currently the arrow keys move between characters within a cell).
I am looking for a way to trigger the downState of my SimpleButton using my KEY_DOWN event. I am hoping there is a way to do this without having to switch this to a MovieClip custom button.
[Code]...
The actionButton is my SimpleButton. I have tried dispatcing the CLICK event and MOUSE_DOWN event but neither has worked.
I'm using a component in a cairngorm PopupWrapper. I want to listen to the KeyboardEvent.KEY_DOWn event on the component but it doesn't seem to be dispatching it. Is it because it's in PopupWrapper? Is there anyway I can get it to dispatch the event?[code]
View 1 RepliesI am trying to detect the keydown/keyup event of a textbox. I am trying to do it using an EventListener object. Here's my code, which is not working. MyTextbox is the instance name of the textfield on the stage. When I run this code, nothing appears in the output window as it should.
[Code]...
I have a function that is called on a keydown event. Inside the function I do this:
function keyDownHandler(event : KeyboardEvent) : void {
if(cursorMoveCnt < 5 && event.keyCode != Keyboard.ENTER) {
trace(i);
trace(cursorMoveCnt);
stage.focus = arrayOfBoxes[i+cursorMoveCnt];
cursorMoveCnt++;
}
I want to call the same function after every 20 seconds even if enter key is not pressed by the User. Can I create the same effect as pressing the Enter key through code in some way so that the code within the if condition inside the function gets executed?
I could put a hidden button on my movie. I found this code over the internet but it seems not to work.
breadcrumbs_btn.onRelease = function() {
if (Key.isDown(99)) {
getURL("http://www.mysite.com/mypage.php", "_self");
}
};
99 is the keycode for letter c by the day
I have a data grid in one frame, then upon moving to the next frame use removeChild to get rid of it, which works fine.But it seems to leave behind the keyDown handler that is naturally part of the component (which is used to navigate the rows of the datagrid).Is there any way to get rid of this?The first time (and only the first time) I press the up or down arrow key in the next frame which does not have the grid, I get the following error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at fl.controls::DataGrid/drawList()[code]...........
I am new to flex framework.I have created an application using flex framework 4.1 which is having various components that are shown to the end user in the form of a popup window using <mx:TitleWindow>.This titlewindow is closed either on the click of the close button (displayed in it's titlebar) or by pressing the "escape key" on the keyboard.I coded a functionality wherein I close the current TitleWindow whenever an 'escape' button is pressed.Here is what I did.On the keydown event of TitleWindow I called this function.[code]I had to repeat this code for every TitleWindow that I have used in the project.How can I write the above functionality only once and reuse it amongst various TitleWindow and other components so that the code for the same is not repeated across various components? Every TitleWindow that I am using has different code, scripts and layout in it.
View 1 RepliesI work at project to build dance game with AS 3.0 control by Page Dance.
View 1 RepliesI have create a game and added keydown event on Stage but but problem is user need to click on stage then it start capturing keydown event. I want that when game window open after that user don't need to click on flash stage area for unable keydown event..
View 1 RepliesI have to embed an external movieclip in my swf, andi'd want to send it keyboard events by code.
the swf to be embedded resides in the same domain as the parent swf.
Just wanted to ask if there is any advantage for either using mouse click event or touch tap events, when writing apps for mobiles or tablets (for the iphone especially)?
I know that both of them should work fine, but in term of performance, is anyone better? Are there any things I should be aware of when choosing either?
By the way am using actionscript3 to implement the app.
I have an animation that I want to start when clicking on the flash window. However, I've also have some buttons on the stage. If I add an event listener for MouseEvent.CLICK on the stage, then it 'eats up' the events and the buttons don't work.
I've tried some tricks, by adding some invisible buttons on top of the real ones, and use the MOUSE_OVER event to selectively enable/disable the mouseEnabled flag for the stage, but didn't work because it complains that the property or method doesn't exist (which I find odd).
I have noticed that using the "addEventListener" and coming back into a frame, I get multiple events tied to the same component.The design I am using jumps to an "I" frame (intermediate) and then back to the "M" frame (main) when the user performs an action.I add event listeners to several components when I enter that M frame. What I notice is that the events seem to stack up for a particular component.
For instance, if I enter M frame, N number of times and addEventListener("click", handleEvent) to a radio button, I get N calls to handleEvent when the user clicks on the radio button. I guess this kinda makes sense but is not what I want. I just want one event of a particular type (in this case "click") to be associated with the a particular component. I get around this issue by removing the event(s) in the I frame. Then they get reinstalled in the M frame. Only one at a time.
So, just wondering about this behaviour. Is there a way to check for the number of events that are currently active on a particular component? Better way to handle adding events?
I am designing a music player using JavaScript (jQuery) and HTML5, with Flash AS3 to fall back. Basically what I want to do is to be able to click HTML control elements and have them interact with the flash in order to play/pause and skip tracks in the playlist (playlist JSON file read by JavaScript, passes file ID to AS3, AS3 reads another JSON file to get URL, then plays audio)
This enables me to only use the Flash to play the audio, thus creating the same user experience regardless of HTML5 browser support. I'm assuming I will have to 'listen' for events in AS3, however any pointers in how to engage these events in JS and react to the events in AS3
LinkeSetFx has its own CollectionEvent, but I don't know how to map the LinkedSetFx event to mx.events.collectionEvent(I want use it in ComboBox). LinkedSetFx is in AS3Commons-collection framework.Here is the url, choose the as3commons-collections-1.0.0.zip, you'll find LinkedSetFx in srcorgas3commonscollectionsfx
View 1 Repliesiam making a game and i almost finish except one error i couln.t get it
TypeError: Error #1034: Type Coercion failed: cannot convert flash.events::Event@3738fb79 to flash.events.MouseEvent.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.events::Event@3738fb79 to flash.events.MouseEvent.
[code]....