ActionScript 3.0 :: Using VideoPlayer Instead Of FLVPlayback?
Feb 16, 2011
I'd like to use the VideoPlayer class instead of FLVPlayback because in theory it uses up less space as it does not have all the skins etc.However I've found that if I want to throw a VideoEvent to check when the video has finished playing, if I do not have a component of FLVPlayback in my fla. file library I get a compilation error saying it can not find the "VideoEvent" class even t hough I have the correct import lines at the top.So what's the point? That would mean that by using VideoPlayer I cant make my swf smaller and I lose functionality.
I've set a custom client for a FLVPlayback's netStream, to attach my own functions (onXMPData, onMetaData) to parse the various info myself. However, i'd still like to pass the meta data back to the VideoPlayer. How do I do this? I tried dispatching a METADATA_RECEIVED event with the metadata object (tried dispatching from the client, the netstream, the video player, the flvplayback..), but it does not work.
I want that the button created, when pressed, go to a specific URL. So in this exemple above, I created a text field (instance name ->"teste1") to display the URL . But the only XML node that appears is the last one. I'm starting to use XML, so I can't understand what is going wrong, because so far, I could do the name("File1,File2,File3") of the file appear OK in the button the I created with the "attach" function.
Imagine for a minute that you live in an imperfect world and you're having to work with people who think that a url to a youtube page (.html) is the same thing as a url to a flv (.flv). Long story shorter, your VideoPlayer.load() keeps getting html files passed in instead of flv files. I'm running a try/catch, but I'm not sure how to reset the source on the VideoPlayer.
VideoPlayer.source is read-only and VideoPlayer.load(null) Gives the same error as VideoPlayer.load([*.html]) If not, I'm just going to do an extension check before I do VideoPlayer.load().
I have attached a video on a frame of my website in Flash. When I preview the movie the film plays as it should.But when I export the Fla. as a Swf. file it then doesn't have the movie there anymore?It does show this error:
**Warning** The linkage identifier 'FLVPlayback' was already assigned to the symbol 'Video/FLVPlayback', and cannot be assigned to the symbol 'FLVPlayback', since linkage identifiers must be unique.
I'm using fl.video.VideoPlayer and I'd like to be able to seek arbitrarily within the video. seek() works unless the given time isn't yet loaded, in which case the video hiccups and continues playing normally. I'd like it to seek to the specified second even if it's not yet loaded, loading/buffering as necessary. I've tried seek() and play() and haven't been able to make this work.
Is there a tutorial for developing a Flash Video Player which expands on clicking? You can refer the videos embedded on facebook. They appear in smaller player but when clicked expand to fit the content.
I am trying to playback recorded streams from a Flash Media Interactive Server using the VideoPlayer component in Flex 4/Flash Builder 4.If the stream is located in the serverpath>/ streams/vod/_definst_ directory then I can get to it by setting the 'source' parameter of the VideoPlayer to [code]What I can't get to work is when I have a stream recorded to an instance within an application directory.So if the application is "app1' and the instance name is "inst1" it would be literally located in <serverpath>/ app1/ streams/ inst1 directory. Setting the source parameter to this "<server>/ app1/ inst1/ streamname" does not work.It seams to be ignoring the 'inst1' part of the path because the server side log shows '_definst_' as the instance name being run.I know this is in part a Flex 4 question, but manually writing a video player works. I would just like to get the Flex 4 VideoPlayer component to play the video.
1) I wan't to do a fullscreen videoplayer that listens to the keyboard and that plays a videoclip on demand. I will not use menues or onscreen buttons.
It should work almost like a Video DJ application or a audio sampleplayer but for video. So; when I press any one of maybe ten keys the corresponding videoclip should be played.
I intend to run this locally using Flash player hence not on a browser or on internet so I'm not really limited by bandwidth. I'm on CS4 Flash Professional.
2) Is there a IDE, a runtime development enviroment, for Flash aimed for AS? Despite working on a daily basis with digital media for many years incl. coding in php, javascipt, asp.net, etc I still have a tough time understanding Flash and AS3.
3) A part from traditional keyboard input is there a way for Flash and/or Flashplayer to listen to an non-standard USB input, say a touchpad, joystick etc?
I have a videoplayer that loads video from xml and players it. The code works well when loading the xml.But because I need it to run the video on the server I user php code that echos xml to access videos:
$selectvideos=mysql_query("SELECT * FROM Videos"); echo "<?xml version="1.0" encoding="UTF-8" ?> ";
Update: Turns out this is undocumented behaviour of the NetStream class - NetStream loads relative to the swf, as opposed to URLRequest which loads relative to the HTML doc...annoying.I am having a strange issue where loading an FLV file using thefl.video.VideoPlayer class that comes with CS4: Adobe docs hereUsually when loading external content into flashplayer, the path is relative to the HTML page that the swf is embedded in - but when I try and load an FLV using the VideoPlayer class the player looks for a path relative to the swf, not to the HTML (as you would expect).
eg: My file setup is:index.html (which contains the swf)swf/my-video-player.swfvideo/my-video.flv
I want to format the currentTime displayed by a videoPlayer component inside flex, something like : 8230.999 to something like 01:59:59:999 which is "hours:minutes:seconds:milliseconds". I tried different sets of codes but they can't get it to work because currentTime is nor a correct milliseconds time as it adds a floating 3 digit point to seconds; So instead of : 2000ms it outputs 2.000
Here's the current MXML: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="[URL]" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600"> <fx:Script> [Code] .....
I'm extending VideoPlayer and it's been working fine for weeks - all of a sudden it's gone berserk on me. I create a few instances and I'm passing different dimensions to each but new instances are using the size of the largest instance so far...as though the height/width had somehow turned static...?Here's the pertinent code:
I have a multiple videoplayer running in a movieclip on the timeline of another movieclip.I need to unload or stop it from playing when the timeline moves on
I've landed a project which is centered around building a custom video player with some special functionality (so I can't just use the default Flash video player, unfortunately). I have two small 'problems' in the sense that I could probably solve them myself, but I'd like some input on best practice for solving them:(The project is for Flash Player 10 and the video is intended to run inside a browser.)
Toggling between normal / fullscreen playback Ok, so my custom video player needs to be able to toggle between fullscreen and normal embedded-in-webpage player size. How does fullscreen toggling currently work in AS3 -is there a specific AS3 method for fullscreening a specified video object in the swf (without stretching the video player UI in the swf itself), and if so, does it automatically black out the background if the screen format doesn't match the video format? - or do I need to download a class for this?
Positioning video player UI when going fullscreen As opposed to YouTube, I want the player UI to still show up when the video is toggled to fullscreen mode - but as mentioned above, I don't want to stretch its size along with the video. So is there a best practice for repositioning the video player UI to the vertical bottom and horizontal center of the screen when the user clicks full screen? I'm not entirely familiar with what happens to the Flash stage when it goes full screen,. How to deal with not knowing the coordinates of the vertical bottom/horizontal center when screens have different ratios and resolutions?
I am playing multiple short video clips behind each other and I want it to look like it is one continuous video. Is there a way to stich them together so that it's unnoticable when you set a new video source.
At the moment I am having a problem where a black frame is inserted when I set a new video source. The order of events seems to be something like this[code]...
I have a flash videoplayer that playing automatically when enter the site, it makes the site become slow to load, actually there is button called 'Play Video'. Ican see a code in the action panel in the first frame
I've landed a project which is centered around building a custom video player with some special functionality (so I can't just use the default Flash video player, unfortunately). I have two small 'problems' in the sense that I could probably solve them myself, but I'd like some input on best practice for solving them: (The project is for Flash Player 10 and the video is intended to run inside a browser.)
Problem 1: Toggling between normal / fullscreen playback Ok, so my custom video player needs to be able to toggle between fullscreen and normal embedded-in-webpage player size. How does fullscreen toggling currently work in AS3 -is there a specific AS3 method for fullscreening a specified video object in the swf (without stretching the video player UI overlay), and if so, does it automatically black out the background if the screen format doesn't match the video format? - or do I need to download a class for this?
Problem 2: Positioning video player UI when going fullscreen As opposed to YouTube, I want the player UI to still show up when the video is toggled to fullscreen mode - but as mentioned above, I don't want to stretch its size along with the video. So is there a best practice for repositioning the video player UI to the vertical bottom and horizontal center of the screen when the user clicks full screen? I'm not entirely familiar with what happens to the Flash stage when it goes full screen, How to deal with not knowing the coordinates of the vertical bottom/horizontal center when screens have different ratios and resolutions?
The video seeks normally when first playing but when it finishes i canīt seek the video again. I used a listener to call a function after the event TimeEvent.COMPLETE occurs(video finishes). In the function i call the function player.seek(20) for example but it doesnīt work. The video keeps in the end of it.
I have question regarding removing instantiated objects. Let's say i have a main class in which i instantiate a custom video player (or whatever) class:
Code: ... var videoPlayer = new VideoPlayer(...); addChild(videoPlayer); ...
And inside VideoPlayer class i have of course dozens of objects (movie clips, sprites representing different parts of VideoPlayer) and dozens of event listeners attached to them. My question is, if i want to remove this VideoPlayer class from my main class is it enough to just do:
I have this in a .as file package {import fl.video.VideoPlayer;import flash.display.Sprite; public class VideoPlayerExample extends Sprite{public function VideoPlayerExample() {}}} When I create and save .fla file with a document class VideoPlayerExample, and test the movie I got this error: 1172: Definition fl.video:VideoPlayer could not be found.
how to make flash find where the definition is. My copy of Flash was installed with the default installation settings.
I have question regarding removing instantiated objects. Let's say i have a main class in which i instantiate a custom video player (or whatever) class:
[Code]...
From my experience, if i don't destroy for example event listeners from my VideoPlayer class and just remove VideoPlayer class the way described they still get fired with null exception messages etc. This is something that's bugging me for a while so i would really like to know what's best thing to do here?
1) What is the recommended/best practice method for loading videos (flv, f4v, mp4, etc.) from a play list. Some of the files might be on the local file system, some might be on a streaming server and uses rtmp.
2) Does the VideoPlayer.play internally use NetStream/NetConnection objects? I could get the files to play using both these methods - not sure if one is better than the other. I didn't see any references about streaming in the VideoPlayer.play method - but it does work with rtmp URLs!
3) For a long running standalone application, how do I make sure the VideoPlayer/NetStream objects are properly released/garbage collected? Right now I am closing the netstream/netconnection after playing every file - mainly because I do not know which server/file system the next video is being loaded from.