ActionScript 3.0 :: Using "this" And Loading An XML File In Which Each Record Points To A Small JPG For A Thumbnail
May 27, 2011
I'm loading an XML file in which each record points to a small JPG for a thumbnail and a larger JPG I'd like to display when the thumb is clicked. Stumbeld upon a cool way to use "this" to keep code tight. But now I can't figure out how to refer to each corresponding image that is loaded into each "big loader" when it's thumbnail is clicked.
I was thinking of initially setting the alpha of the big image's sprite (bgSp) to 0 and changing it to "1" when the thumb is clicked (smSpr). (Would be loading a lot of stuff initially, but the big images would show up FAST when a thumb is clicked). But I can't figure out how to specify which big sprite corresponds to each small sprite. Here's what I've got so far:
[Code]...
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Nov 9, 2008
I would like to build a small application in AS3 so that my users can record their voice with microphone.I know there is a Microphone class but I don't know if AS3 allows to record the voice into a file that will be stored on the server.Is that possible to do so only with AS3?
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May 30, 2010
im following some suggestions to cut my flash website into a few sections to make preloading a bit easier.
so all i want is to make a small round ring rotate as long as the file is loading. so i looked and followed a lot tutorials but all the preloaders tutorials are much more compliceted then i need. they all have persentige sowing, and a bar that is filling according to how much the file has loaded, and colors changing etc. so i tried to take from the tutorials wat i need for my simple preloader to work but i get stuck.i built the animation of the rotating ring, but i get stuck with the actions i need to make the animation work as long as the file is working. i called my ring animation "circularloader". here is a image of the page with the ring:
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Mar 29, 2010
flash and working on two flash files for a website. They are small, 2.20KB and 4.10 KB. I am testing them on localhost and notice the object creates a box and an icon on the screen for both of them before they load and appear
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Jan 8, 2010
I'm having a hell of a time optimizing my loading sequence for a gallery site I'm working on. This is the way it works:
1. I load and parse an XML containing the URLs to the thumbs and large versions of the photos. - This step is fast and works the way I want.
2. I load the thumbnails in sequence jumping back and forth between two functions - one initiating loading of a thumb, and the other the event handler for that particular thumb which iterates a value, and then calls the initiating function again. I suspect this is where the major slow down happens.
3. When the iterating value has reached the same number as the number of URLs to load, the class dispatches a complete event, and all is well - except so much time has passed that no one will ever have waited to see the content ...
[Code]...
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Nov 20, 2009
how to tackle it. The worst part is, is that I'm not able to reproduce it on my machine, so at this point, I have no errors to chase down, and no diagnosing tools to see what's happening.
Here's the main issue:
We have this large content sharing site that loads a handful of external swfs, and one of the external swfs does not load for a handful of our site's users. Frustratingly, it loads perfectly fine for me and many other users in a relatively wide variety of environments (PC/Mac/various browsers/virtual machines), so this goes a little beyond MY SWF'S NOT SHOWING UP
Here are some details that might be causing this error:
The main swf has grown rather large. It publishes to just over 600 KB, and more than half of that is Actionscript. I actually had to turn off compress and optimize, because it stopped compiling (this has been a long-running project that has steadily grown over time). I'm pushing for budget to re-architect the site, but that's another story.
The main swf loads a dataset of 5,000+ content piece details (~10 fields of numbers/text each).
As you can see, I'm starting to think this might be a memory issue, which would explain why it's not hitting me and a lot of other people in the office.
However, it might also be a shared object issue. Since I'm running solely off of feedback from user -> client -> us, it sounds like some of the users DO see the swf the first time around, and there might be a shared object error being thrown.
The external swf uses a shared object to save the users project. One of the users (who was experiencing this problem) had an in interesting folder structure where the shared object folder was contained within a folder labeled [[IMPORT]]. I've spent some time googling this, but to no avail.
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May 26, 2009
I have a page that I'm trying to build that has a scrolling image bar at the bottom but I want to also show the full size image in flash above the images that come up in the thumbnail array when you mouse over each image in the array. I found some code that makes the thumbnail array work but I have no idea how to display the second larger image on mouse over because its loading the images externally... what can I do? Feel free to email me back.
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Oct 29, 2010
Now I'd like to add duplicates of the thumbs so as to appear like a reflection. Created another loader and loaded each file again. (Tried "ldr2.content=ldr1.content" and many other versions of that statement to try and set the second loader's content to be the same as the first's, but could not get anything to work. So I had to resort to loading the thumbs again.)
Did that. Still so far, so good. Even used the "rotationX=180" trick you guys showed me to flip the photos. Set the ldr2's "y" to "ldr1.y - event.target.content.height" I learned from yous as well. Got that working and now have two rows of photo thumbnails. Just looking forward to applying a mask (something else you guys showed me) to make the reflection fade real nice.
HOWEVER, at run time, it loads the photos into the two rows of loaders in a different sequence. They're displayed OK, and it would work except for the fact that the second row of photos, the ones rotated 180 degrees along their X-axes - the "reflections" - are not in the same order as the first row.
how to control the order in which the XML file is loaded so that both rows of photos (thumbs, actually) match up? Do some things just load faster and appear random even though the same XML file is being used?
[Code].....
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Oct 1, 2011
[URL]I can change the images and even the number of pieces. When I create a puzzle with a large amount of pieces you can't really tell what the whole image is suppose to look like. So what I would like to do is after the image is loaded and put in the listener, create a small version of that same image so the user can now know what the image should look it.
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Jul 18, 2006
Ok so i have looked thru the forums for the past two days trying to solve my issue and i didnt find anything that works. I have the xml thumbnail gallery from the site working here.Its the base code except i change some things so that it would work if i loaded with the mxloader component into another movie. When i try and do so the XML file doesnt load. you can see this here. Im not sure if theres something else that i need to do to make this work or what, but i cant seem to figure it out. all the paths are absolute paths (http://ect...). and even stranger is that it worked like 3 or 4 times when i first started then stopped working. so i dont know if its
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Apr 8, 2009
I am using a scrolling thumnail bar to load external swf with transitions, I got to work using an earlier thread, by including the _parent property, however it loads the same swf everytime. I am really stumped.
heres the code i have actions layer first frame
Code:
currMovie = "swf2";
holder.loadMovie(currMovie+".swf");
panel.onRollOver = panelOver;
[code].....
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May 29, 2009
how to load thumbnails from XML (XMLList), and if it reach to image #5 it will keep loading in a different row.
This is what I got now, but it will only load in one Row.
// Start here
var imageLoader:Loader;
var xml:XML;
var xmlList:XMLList;
[Code].....
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Apr 28, 2010
I am trying to loop a small sound file (wav file because I was told wav will loop seemlessly)...in any case, got the actionscript (2.0) to work with one simple button that acts as a start and pause... but yet, the file still doesnt loop.
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Jun 30, 2010
I am loading the swf of this scroll bar into my main project using a button. How do I make a large version of the thumbnail load above the scroll bar?
Here is the code that is on the main timeline:
//Import TweenMaximport com.greensock.*;
//Save the horizontal centervar centerX:Number = stage.stageWidth / 2;
//Save the width of the whole galleryvar galleryWidth:Number = infiniteGallery.width;
//Speed of the movement (calculated by the mouse position in the moveGallery() function)var speed:Number = 0;
[Code] .....
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Aug 30, 2006
I've been going through a lot of tutorials online regarding photo galleries etc., and not many seem to facilitate shrinking the actual photo for use as a thumbnail (possibly due to the performance limitations). My project won't have that problem, as it will be stored on an internal network. basically, I want to dynamically load a picture and shrink it for use as a thumbnail in a gallery.
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Aug 13, 2010
I am loading 20 thumbnails. I am loading 20 large pictures of the thumbnails. Large pics load second, pushed into largePicArray They all load at different times. So I can't just throw them in their own array, and them call upon them by their elements. So I can't push 20 thumbs to array1, and 20 large pics to array2, and hope that their elements are in the same order. It won't happen.
So my Q is this. What is the easiest way to place them in the same element order after they all have loaded? So that, for example, "thumb17.jpg" can be in any element of its thumbArray, and then "largePic17.jpg" would be in the same element position, in largePicArray. If "thumb17.jpg" is in element 5 of thumbArray, I need largePic17.jpg to be in element 5, in largePicArray.
I have a few ideas, but I want to hear ideas. Maybe you know a nice, easy route?
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Jan 1, 2005
I am working on a website where I want certain images to load whenever a user clicks on a thumbnail. I want a preloader to appear before the image is displayed. I created this so far:
mcLoader = new MovieClipLoader();
loadListener = new Object();
mcLoader.addListener(loadListener);
mcLoader.loadClip("foto.jpeg", placeholder_mc);
loadListener.onLoadProgress = function(placeholder_mc, loadedBytes, totalBytes) {
[Code] ....
When I preview this of course I see my image, but I want to know if the preloader works. So I hit ctrl+enter again and... nothing. The progress bar (bar_mc) blinks once and then blank... a white screen... Besides, I want this code to be executed when a user clicks a thumbnail, how can I implement this on a button, while at the same time, the first thumbnail should load automatically, so there's no exmpty page when the user first opens the website?
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Jun 21, 2010
I'm developing a little site for a friend. Though the filesize is v. small and it seems to load quickly, there is a delay playing. There are many objects duplicated in AS so undoubtedly this is the problem, but is there any way of initializing them so that the delay is slower? I'm using flash cs3.
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May 8, 2011
I created a flash video with interactive menus using Encore.The .swf file played fine from my laptop computer.I copied the .swf file and its associated files to a micro SD card and tried to play it from a Samsung Galaxy Tab (7 inch tablet, Wifi only version) but it would not play.I searched the web and it appears that the Galaxy Tab will play flash videos off the web, but will not play them off-line (that is, stored on the device locally). I want to preserve the interactive menus.My goal is to be able to play videos with menus, off a small 7" tablet with a bright and contrasty display Overall, I liked to Samsung Galaxy Tab, but I returned it when I could not figure out how to play .swf videos stored on its local memory.
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Aug 16, 2011
I need to first express that I'm a fully self-taught Flash designer. No one has ever sat down and tried to explain to me the DOs and DONTs about Flash. I have followed tutorials, books, and anything else I can get my hands on, but never a person. People of Flash seem to be very hard to find, in my personal experience.I am the most comfortable with Photoshop, knowing very little about Illustrator or Fireworks.That said, I have been asked to create a 45KB (yikes!) max file, rotating 3 .jpg images I created from other .jpgs given to me. The images are usually large, so I am given room to compress them for a 300px x 250 px stage.
However, these images are always my biggest culprit for my huge file size. I'll import them in, making them into Graphic Symbols, but nothing seems to prevent the enourmous file size.When given the raw images, I would throw them into Photoshop, make the files the correct 300x250 size. Then I have tried: saving the image at the best resolution in .jpg and .png form, and then I tried saving the images as low-as-I-could-stomach quality. I hardly see a difference with file size when they are imported into Flash and used.I was told to use Fireworks's Optimize function, which I did, but it made my .swf even biggerWhen I have my Flash piece all set up/animted as I want, but I need to replace the bitmap(.jpg/.png) photos, I will:right click on the bitmap to get properties, "upload" the new image to be used, adjust the Quality, having "Allow smoothing" unclicked.
I understand I should make as much of the graphics in Flash as I can, instead of Import, but I am primarily given photographs to use.Seeing what my previous peers have done is mind-puzzling, but they are not around, so I cannot ask them for their advice. Their files are under 45KB and look sharp and amazing:[URL]
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Oct 2, 2011
I'm trying to find a way to use the Twicsy API to load a fullscreen of thumbnail images in Flash. When you use the Twicsy API to look for the pics via the [URL]. You get the following results.
[Code] .....
How can I write a script to create a wall of images based on the results above?
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Mar 12, 2005
I have 100 mc's loading external thumbnail jpgs via loadMovie(). I need a preloader of some sort to show the status of the thumbnails. The problem is that each of the mc's are loading JPG individually and I am not sure of how to combine their loading statuses into a preloader. The other option I had planned to use was to make one thumbnail larger in file size than the others so that it would load last and therefore I could use some onload function for this particular thumbnail, but I do not know what would be best to use in this case.
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May 2, 2007
I want to make an array that holds objects, each object containing an x- and y-value representing the location of each mc on screen. The mcs will not move. How do I reference each mc using a variable with a loop?
For example, if I have the mcs mc_0, mc_1, mc_2, mc_3, ... mc_49
I want to...
Code:
var n = 50;
var myArray:Array = new Array();
for (i = 0; i < n; i++){
myArray.push(
[code]....
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Jun 13, 2011
How to record video file in MP4 format with H.264 codec and also i would like to know that how i will set codec type in flash as3.
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Jan 27, 2011
I have a multiuser flex application. The application includes voice chat from a streaming server as well as various other dynamic interactions.I was wondering if it is possible to capture the Experience in the context of a particular user and write it out to a video file for offline playback / sharing / etc... Something similar to Recording a stream from a Camera object, but only the Stage is the input device... I can't think of any way to do this, so I'm putting it out there for the smart people.
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Sep 24, 2011
Is it possible to record (5 seconds) a voice with the microphone and save it as a mp3 file WITHOUT sending data to the server? I would like to save the file with FileReference (some times ago I did an experiment saving a bitmap and it worked).
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Nov 28, 2007
I have made a image-viewer. I've this AS for the viewer:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
function loadXML(loaded) {[code].....
Now i would like to make a loop for the thumbnails so they don't have a beginning or end(Now when i scroll to the right the thumbnails stop at the last thumbnail, i want it to begin at the first thumb again).I'm also trying to make that the middle thumbnail represents the photo in target_mc.
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Sep 14, 2011
best way to read in like 200k words and have them each tween from the center of the screen as small dots and tween up to the word filling the SWF then "fly through my head" not literally, but you probably get it...
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Nov 16, 2011
I have created one as3 application to capture and save the mic or web cam in red5 server by streaming.I am also changing the file name by passing argument in publish() function.How I can check whether the any other file with same name already exists in the server or not.I want to maintain the file name sequence in the server... Example: if the file name "xyz.flv" I sent through publish() and the xyz.flv already there in the server, then it should take the sequence of the file name like "xyz-1.flv" or "xyz-2.flv"...like that.
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Feb 1, 2011
What i'm trying to do: create an app that will record the mic and upload the recored track to a server. I thought that it will be simple: record, automatic save the record to a temporary file, upload the file to the server and erase the temp file created...but is not. I can't figure out how to save the file without using the save window.
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