ActionScript 3.0 :: Video Container And Sprite(button)?
Apr 4, 2007
Am I missing something or it is just flash? Well I have a PlayerVideo which extends Sprite and have 3 children:1. flash.media.Video2. flash.display.Sprite as PlayPause button3. flash.display.Sprite as MuteUnmute buttonThe thing is that when I have video attached to PlayerVideo, button mouse events are not working, when not Sprite buttons are working okHave anybody ever had something similar ? Mybee some workaround?I have tried wrap with MovieClips and Sprites, but it is the same effect,
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Nov 3, 2008
I am stuck in a strange problem, can anyone suggest what I amdoing wrong here: the TextArea component didn't show in thedisplay:
var text:TextArea = new TextArea();
text.height = 500;
text.width = 200;
[code].....
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May 20, 2011
I've got a stack of images.Those images are all added to a sprite container:
var container:Sprite = new Sprite();
container.addChild(img);//added in a loop
addChild(container);
Later, when I iterate through the container to remove the images I say:
for(var i:int=0;i<container.numChildren;i++)
{
var currImg:Sprite = container.getChildAt(i) as Sprite;[code].....
Only a part of the images are removed. If I trace container.numChildren I get the correct number of images to be removed.
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Jan 14, 2010
I am trying to get an image object from one sprite container and adding it to another sprite container. But when I use GetChildAt for this, it will remove the object from the parent sprite and place it inside the other.
Code: sprContainer1.addChildAt(sprContainer2.getChildAt( 1),0);
Problem is when I run this code sprContainer2.numChildren is getting reduced by 1, which seems that this code removes a child from sprcontainer2.
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Feb 27, 2011
I know this might seem like such an easy issue and I can't understand why I cant figure it out but none the less I can't and I've just about given up. Here's the issue:
I have a sprite container which is supposed to hold a bunch of thumbnails to videos. I am able to populate the container with all the videos and the whole works but obviously if I add a bunch of videos its going to exceed the size of the flash document so I need to add a UIScrollBar (which I did) now the scrollbars target is set to the container but isnt allowing me to scroll and if im correct this is because the container doesnt have a set height. So Im trying to set the height of this container but the second I try setting the height or even width all my thumbnails I used to be able to see are gone! It's as if the size is being set to 0 when its not I've even tried to set it to a specified size just to test and nothing.
[Code]...
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Oct 28, 2010
q) One problem I still have. How do I remove this awful yellow border around the sprite container in AS3
private function checkNumber(e:Event=null):void{
trace("Globalvars.vars.noLoaded" + Globalvars.vars.noLoaded);
if(Globalvars.vars.noLoaded>=15){
[code].....
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Jul 21, 2011
I have stuck a bitmap into a display object container (Sprite). On a given mouse event (i.e. mouse click), I would like to display the x and y coordinates of the bitmap. However, I've realized upon clicking on the bitmap, the event is only recognizing the higher level Sprite container. I suspect this could be attributed to the simple fact that bitmaps are not InteractiveObjects.If it's I have attached the code. I am loading a master image and cloning it to produce a thumbnail image (bitmap). Mouse events with the container holding the master image recognize the image itself while the container holding the thumbnail only recognizes the Sprite container.
Code:
var ldr1:Loader=new Loader();
var url1:URLRequest=new URLRequest("PhotoGallery0/picture0.jpg");
[code].....
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Sep 14, 2009
[Code]....
At the moment when I click on the continer sprite, both mouse events are bringing triggered, from the stage and the container sprite. How can I make it so I only get the object I'm clicking on and not the stage as well??
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Jan 9, 2010
I am trying to get an image object from one sprite container and adding it to another sprite container. But when I use GetChildAt for this, it will remove the object from the parent sprite and place it inside the other.
Code:
sprContainer1.addChildAt(sprContainer2.getChildAt( 1),0);
Problem is when I run this code sprContainer2.numChildren is getting reduced by 1, which seems that this code removes a child from sprcontainer2.
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Jan 31, 2009
I am loading thumbs from an xml file and placing them into one container (sprite), which i later use for scrolling based on mouse position with this formula:
[Code]...
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Feb 13, 2012
What I am trying to do is basicly a button, where I can exchange the color of the button and the displayed icon (square, question mark, arrow etc.) via script separately.
Currently I have two containers. One is a MovieClip container for the icons, where I have a different icon in each frame and another MovieClip container for the button backgrounds, containing the same button with different colors in each frame. The icon container is the same for all frames of the button container.
Its instance has a name. In the script layer there is just a stop(); in every frame. Now the problem is that due to background and icon both being a button symbol (they need to be in order for them to have the 'down' and 'over' states), that the build-in click events are handled separately, meaning, that when the icon is clicked, only the icon's state is changed to 'down' and if the button is clicked, only the button's state is changed to 'down'.
[Code]...
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Sep 23, 2009
I have flip_mc which contains listSide_mc and videoInfoSide_mc both of the above mc's contain a button name spin_btn.My flip_mc should rotate around the y axis and swapping whichever of the 2 (listSide_mc and videoInfoSide_mc) should be visible.All the rotating and adding a child stuff works fine.BUT the whole flip_mc seems to be a button, the spinIt function runs when I click anywhere on the mc, it should only happen when I click the spin_btn buttons.[code]
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Jan 13, 2009
I have a video object that dynamically changes. I want to put that inside of a movieclip that is always 320,240 no matter what the video object size is. I want the video object to increase or decrease but I always want to display it at 320,240. How would I write this? I tried:
ActionScript Code:
videoDisplay = new Sprite();
videoDisplay.graphics.beginFill(0xCCFF00,100);
videoDisplay.graphics.drawRect(0, 0, 320, 240);
[Code].....
But the video object still is large (my video object is 480,360 in this case). It seems like it is not nested inside of the the videoDisplay sprite which should only be 320,240.
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Dec 7, 2011
was just trying to make my site more efficient when its online. I have an image/video gallery. When the thumbnail is clicked, an image or video will be displayed in the container I have. Currently, the code is like
[Code]...
And if so, will it be in the cache or anything when it is loaded again within the click event?
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Nov 13, 2009
anyway i can move a container by holding down a button?for example if create a button and name it Btn_Right and the container is named fmcont.when Btn_Right is held down i want it to move fmcont to the right.
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May 26, 2010
I've created several frames, and buttons inside them. With the click on a button inside a frame, I need to highlight the frame.how to access the whole movie clip with the click on a button that is a part of it (what keyword, syntax etc) . The button is a part of the frame (same movie clip) and this has to be done with the help of this button (not by adding an event listener on the whole movie clip);
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May 10, 2004
I'm working with several nested movie clips. My Main container (the GUI), and the content MC's. The Main Container loads, via a button, another SWF file into the MC
"_root.content" (_root.content.loadMovie("filename.swf"))
Within that loaded swf file I've got a script to load information from an XML file, and add it to several dynamic text boxes. The XML loads fine, and the SWF file works fine, as long as it isn't in my container movie..
itmHeader = _root.attachMovie("movieName", "movieAlias")
I have tried root, parent, and this.. and none of them work while the SWF file is loaded into the container movie.. and the only one that works when I run the SWF file by it's self _root.attachMovie is the only command that shows the information as intended (at all).
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Apr 19, 2006
I'm creating a site with buttons (movie buttons) targeting a container clip on the root which targets transitions in external swfs. I'm having trouble with my code in targeting the container.
I know how to do It with a normal button but not with a button inside of a movie clip...
I can use movie buttons for this because they just look better.
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May 26, 2010
I've created several frames, and buttons inside them. With the click on a button inside a frame, I need to highlight the frame. Could someone please tell me how to access the whole movie clip with the click on a button that is a part of it (what keyword, syntax etc) . The button is a part of the frame (same movie clip) and this has to be done with the help of this button (not by adding an event listener on the whole movie clip);
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Jun 4, 2011
I've added a sprite container like this:
Code:
var container:Sprite = new Sprite;
addChild(container);
[code].....
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Feb 19, 2007
im currently workin on a game in my spare time and have come across a few problems. I've gone back to basics to figure out a redesign of my code using functions.
Here's my initial problem:
I have a button, which when pressed will shift a sprite 100px to the right. I wanted it so that everytime i pressed the button, the sprite moved a further 100px from it's stopped location. So basically if it's moving and you push the button again, it'll do nothing. It has to be stationary in order to move. At the moment my code shifts the sprite when the button is pressed, but it just keeps moving forever and doesn't stop
[Code]....
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Jan 6, 2009
I have a main SWF with an empty MC holder and all of the main navigation button on actions. When the buttons are clicked it then loads an external SWF into the empty MC. I am having trouble telling the button to load the movie once and then stop loading if someone clicks on the link again. I want to prevent someone from double clicking to cause the animation to blink. *rapidly click on "home" to see what I mean.
[URL]
All of my button actions look like:
home_btn.onRelease = function(){
loadMovie("images/6661_home.swf", _root.dropzone);
}
I have read numerous threads but for some reason can't find a fix for this.
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Jan 19, 2010
i am working on a project where i require to load an external swf movie in a container at frame3 when i click on a button at frame1..and at he same time the movie should fit exactly into that container..and at the end of the movie it should bring back me to the frame1 where all my buttons are there..another thing is my first frame of the external movies which i have to load is blank so i want to load a movie directly from frame2i have tried several things but everythng is not working at he same time..
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Nov 12, 2007
I have a swf that loads external swfs. I am trying to add a mute button to the container swf that controls the volume, so the user can mute and unmute the sound. However, I cannot figure out how to accomplish this. I cant get setVolume from AS2 to do the job. I have also tried SoundTransform.volume=0 and that didnt work.
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Nov 23, 2002
how to load a .swf into a square container from a button thats within a movie (button on a sliding menu)
let the container be named "container1" & .swf to be named "sunny.swf"
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Jul 27, 2009
I'm going wrong with this? I'm trying to create a print button and a sprite, but nothing is showing up when I publish.n what I'm missing? Basically what I'm trying to do is create a coupon that can then be printed.
//_____PRINTING FUNCTION_____
var printContent:Sprite = new Sprite();
var printBtn:PrintBtn;
[code].....
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Oct 19, 2009
I have used AS2 for a while but the movie gets very slow when thousands of objects on the stage. I would like to turn to AS3 for better performance. My basic symbol is a MC consists of a button and a text field. Can I change it from Movie Clip to Sprite? I read a document that says "Sprites serve as containers that can be filled with shapes, images or text. "... Could someone tell me if the Sprite can also be the container for button?
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Feb 15, 2009
I am writing a class button that extends Sprite. I use graphic fill to draw button and then use addEventListener to add Tween to MouseOver event. Problem is:
1) If I use MOUSE_OVER event, the tween became sometimes corrupt when Mouse is INSIDE the button.
2)If I use ROLL_Over event, the tween became sometimes corrupt when Mouse is NEAR the button BUT ok WHEN mouse is far enough.
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Jul 2, 2011
In a Flex Mobile project I have a simple itemRenderer where I'm trying to create an "bubble" texting effect, similar to ichat or iphone (just so you get what im going for). But if the text is longer than the screen it runs off, rather than just going down a line.
If I set Group thats holding the rectangle(to create the bubble effect) and the label to 100% it works and keeps it from exceeding the list containers bounds, BUT the group is always at 100% and looks bad, I'm trying to keep the "bubble" JUST AROUND the text.
Anyway so, at the top of my itemRenderer I tried specifying:
<s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" width="100%" height="100%">
And here's my layout I figured since msg_container has a width of 100% I was hoping bubble_lable_group would just not exceed that but...it doesnt...it just runs off. I tried setting a max width but that does not allow you to input percents. And just to say it 1 more time. I know if i set bubble_lable_group width to 100% it works, and keeps it from going off the edge, but then the rectangle "bubble" stretches all the way across and just looks bad.
<s:VGroup id="main_container" horizontalAlign="left" paddingBottom="10" paddingTop="10"
verticalAlign="top" width="100%">
[Code]....
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Jun 17, 2010
I am facing a issue in Flash container. I am having a project which has main container which call different SWFs into it. Now I call this main container file into another container, and their problem starts. Many option doesn't work properly which generally have _root, _parent etc...
If I want to run project (main container SWF and child SWFs) into another container file which place on a website. I want to show whole project from this container file so what I need to do?
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