ActionScript 3.0 :: Using GetChildAt With A Sprite Conatiner Is Removing A Child From The Container

Jan 9, 2010

I am trying to get an image object from one sprite container and adding it to another sprite container. But when I use GetChildAt for this, it will remove the object from the parent sprite and place it inside the other.

Code:
sprContainer1.addChildAt(sprContainer2.getChildAt( 1),0);

Problem is when I run this code sprContainer2.numChildren is getting reduced by 1, which seems that this code removes a child from sprcontainer2.

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