ActionScript 3.0 :: Set MouseEnabled=false For Each Child Of Container?

Jun 22, 2011

PHP Code:

container.mouseChildren=false;container.mouseEnabled=false; 

to set mouseEnabled=false for each child of container would not help performance right?

View 4 Replies


Similar Posts:


ActionScript 3.0 :: Flash - Container To Stay Visible (easy Enough By Setting MouseEnabled Or MouseChildren To False)

Aug 23, 2010

Here is what I want:

1) a sprite with a rollover/out tween, going from alpha 0 to 1 on rollover, and back to 0 on rollout (let's call it "containerSprite"). That part is cake.

2) another sprite within the container (let's call it "closeButton"), that goes along for the ride (i.e., its alpha gets tweened along with the container). That's easy enough to do by making it a child of "container". When I say it is "within" the container I mean in terms of x/y.

3) when I move the mouse within containerSprite and onto closeButton, I want the container to stay visible (easy enough by setting mouseEnabled or mouseChildren to false). But I want closeButton to respond to mouseDown events, so I can't set it to mouseEnabled=false, nor can I set containerSprite.mouseChildren=false.

4) there will be several other sprites within the x/y of containerSprite, each with their own rollover/out tween. The catch is, when the mouse is within containerSprite and rolls onto one of them, the alpha of containerSprite SHOULD tween out (unlike when rolling onto closeButton).

For the life of me, I cannot get it all to work. I can get the desired behaviour in (4) easily enough, either by making the other sprites (mouseEnabled) children of containerSprite, or by making them siblings of containerSprite but higher in the display list. But the desired behaviour in (2) and (3) is vexing me: if closeButton is a child of containerSprite then its alpha tweens along with containerSprite (desired), but because it must be mouseEnabled, moving the cursor onto it triggers containerSprite's rollout event (undesired). If instead it is a higher sibling of containerSprite rather than a child, it has the same problem: if it is mouseEnabled, moving onto it counts as a rollOut event for the container. It seems like the solution ought to be easy, and I'm just missing something that is in plain sight.

View 1 Replies

ActionScript 3.0 :: MouseEnabled=false Triggering A MOUSE_OUT?

Nov 25, 2011

If I set the mouseEnabled property of a button to false, it automatically triggers the MOUSE_OUT (and ROLL_OUT) event.Is there a way of avoiding this? I don't want any events to be active after setting this property. I attached an FLA, also here is the code:

Actionscript Code:
exterior_btn.addEventListener(MouseEvent.CLICK, Click);exterior_btn.addEventListener(MouseEvent.ROLL_OVER, Rollover);exterior_btn.addEventListener(MouseEvent.ROLL_OUT, Rollout);exterior_btn.mouseChildren = false;exterior_btn.buttonMode =

[code]....

View 1 Replies

ActionScript 3.0 :: Globally Set TLF Text MouseEnabled To False?

May 31, 2011

I'm wondering if you can globally set TLF Text mouseEnabled to false without having to name every text box individually?

View 1 Replies

IDE :: MouseEnabled False And Text Still Blocking Buttons

Sep 23, 2008

Can I shrink the textfield down to the width of the text without squeezing it?
Code:
public function Notification(Message:String) {
notificationText.text = Message;
notificationText.mouseEnabled = false;
}}

View 2 Replies

ActionScript 3.0 :: Possible To Globally Set TLF Text MouseEnabled To False?

May 31, 2011

I'm wondering if you can globally set TLF Text mouseEnabled to false without having to name every text box individually?

View 4 Replies

ActionScript 3.0 :: MouseEnabled On Parent But Child Still Gets The Mouse Events?

Dec 29, 2011

I have several sprites nested in containers. Let's say, that there are six containers (each represented by a Sprite) nested. I use the mouseChildren = false property on the container at depth 3, so the containers that lie deeper cannot receive mouse events. But still, I want that the container at depth 6 can receive mouse events

View 1 Replies

Professional :: Run Project (main Container SWF And Child SWFs) Into Another Container File Which Place On A Website?

Jun 17, 2010

I am facing a issue in Flash container. I am having a project which has main container which call different SWFs into it. Now I call this main container file into another container, and their problem starts. Many option doesn't work properly which generally have _root, _parent etc...
 
If I want to run project (main container SWF and child SWFs) into another container file which place on a website. I want to show whole project from this container file so what I need to do?

View 1 Replies

Flex :: Change S:VGroup Height When Child.visible Set To False

Nov 12, 2010

I have a code similar to this:

<s:VGroup>
<s:HGroup verticalAlign="middle">
<s:Label text="label" />
<s:TextInput id="rmName"/>

[Code].....

I want that the s:VGroup container has the height only of its visible children. In this example there is a free space even the visibility mx:HorizontalList is set to false. Every time I change the visibility of the child element I want that the parent (s:VGroup) will change his height. How to do this in flex?

View 1 Replies

Hide A Child Container Of A Viewstack?

Jun 29, 2010

I have a tabbar whose dataprovider is a viewstack and the viewstack contains a group of vbox containers. I am trying to hide one of the vboxes based on a certain condition but the tabbar still shows the corressponding tab for the hidden vbox. I set the visibilty and includeinlayout of the vbox to false but the tab still exists.

View 1 Replies

ActionScript 3.0 :: Call On A Specific Child In A Container?

Nov 4, 2010

I am loaded images into a container that is being displayed on a map.  I've created a string of my images names and am looping a loader to load each image and add them to the container.
 
var overlays=["compsmall.png","compsmall3.png","compsmall3.png","compsmall4.png"]
var overlay_container:MovieClip= new MovieClip();
function calloverlays():void

[Code]....
 
Once all of my images are loaded into the container overaly_container how can I call on a specific child of the container?  For example how can I call on compsmall2.png once its been loaded into overlay_container?
 
I place these images onto a map by placing the whole container at the correct location.  I then turn layers on/off by adding and removing the children within the container.  This is why I'd like to specify a specific object in the parent.

View 3 Replies

Actionscript 3 :: Targetting The Next Container Child In Flex?

Sep 27, 2011

i have created a couple of buttons at run time in flex. when i click on one button using event.currentTarget property i can change its properties like x,y,label etc , also i can get its index. Now i can found the next child index too but how can i change the properties of next child using its indexCurrently i am using getElementIndex(Button(event.currentTarget)).x for changing its x coordinates. Need to change the coordinates of the button next to it.

View 1 Replies

ActionScript 3.0 :: Accessing Child Properties Of Items In A Container?

Jun 8, 2011

Basically, I have a menu created using XML. Each menu item has a fill that fades in and out as the user scrolls over them. What I want to happen is that when an item is clicked, it stays highlighted. The problem comes when I click on the second item. I can't get the first item to "unselect."Here is the menu code and functions.

Code:
var menuHolder:MovieClip = new MovieClip();
menuHolder.x = myMask.x;

[code].....

View 6 Replies

Loaded Child Movie Controlling Container Parent

May 14, 2009

i'm a designer trying to step up my flash skills and have a scripting problem that's causing me trouble. essentially i have a child swf loaded into a container in a parent swf and want the child to be able to instruct the parent. to explain in full, the child contains an flv with bespoke video player components. it's container sits in one frame of the parent. when the flv finishes playing, i need the parent swf to move onto another frame.
as it's a controllable flv, it isnt possible to predict the exact length of time the child will need to be present, so it literally needs to tell the parent it's finished playing at that very point.

[Code]...

View 9 Replies

Flex :: Resizing A Container When Child's Visibility Is Changed?

May 28, 2010

When I set the visible property to false for a child in a container, how can I get the container to resize? In the example bellow, when clicking on "Toggle", "containerB" is hidden, but the main container's scrollable area is not resized. (I do not want to scroll through a lot of empty space.)

<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Script>
<![CDATA[

[Code]....

View 2 Replies

Flash - How To Pass Variables From One Container MovieClip To Child

Nov 13, 2010

My question is not like the one I read because the context is different: Let's say instead of embedding a flash inside an html page with some flashvars, I want to embed it inside another flash or flex. How to set the flashvars in this case (using ActionScript 3)? So how to embed Flash in another flash and set same variables as it was embedded in html by passing querystring or flashvars.

View 1 Replies

Actionscript 3 :: MouseX/Y Confusion When Dragging A Child Of A Container?

May 25, 2011

I've got a grid of images which are added to a imagecontainer(Sprite) in a class. When I click a button, the imagecontainer gets tweened(scaled) to 0.2 Now I would like to start dragging around the images. on mouse-down I add an enterFrame Event:

[Code]...

Unfortunately the image is never on the mouseposition but has a increasing/decreasing offset to the mouse pointer.The alternative, startDrag/stopDrag works perfectly, but I stll need the mouseX/mouseY for placing the image on a grid.I tried also parent.mouseX, no luck with that.Why is this happening? I thought mouseX/mouseY is always depending on the stage-dimension.

View 2 Replies

Actionscript 3 :: Scaling A Container Does Not Affect Width Of Child

May 26, 2011

I've got a container(sprite) with children(sprites) added to it. When I scale the container, I would like to get the new width of a child, but when I trace the children's width I always get the original dimensions, even though everything gets visually scaled as it should. How do I overwrite the children-width ?

Update: I just found out that the children.graphics-"dimensions" could have caused the problem. When I leave the graphics, everything seems ok. Is it possible to scale the graphics at same time as the child-sprite?

View 3 Replies

Flash :: Separate Event Handling From A Container And It Child

Jan 2, 2012

I want to separate event handling from a container and it child. So as you can see, my source code is very simple :

[Code]...

View 2 Replies

ActionScript 3.0 :: 'Supplied Display Object Must Be A Child Of Container'

Nov 19, 2010

Basically I've got a class called Controller and another class called:"EnemyShip".In EnemyShip's step() event (the ENTER_FRAME event), I call myStage.removeChild(this);[code]myStage is a reference in the constructor of the EnemyShip.as class

View 2 Replies

Flex :: Forcing A Child Component To Resize Itself Larger Than Its Container?

Mar 29, 2010

I am creating a component that displays a variable amount of "gauges" (square tiles of content if you will), that is laid out like so:

<HDividedBox id="container">
<VBox id="myComponent">
<HBox id="header">

[code]...

View 1 Replies

ActionScript 3.0 :: Using GetChildAt With A Sprite Conatiner Is Removing A Child From The Container

Jan 9, 2010

I am trying to get an image object from one sprite container and adding it to another sprite container. But when I use GetChildAt for this, it will remove the object from the parent sprite and place it inside the other.

Code:
sprContainer1.addChildAt(sprContainer2.getChildAt( 1),0);

Problem is when I run this code sprContainer2.numChildren is getting reduced by 1, which seems that this code removes a child from sprcontainer2.

View 2 Replies

Flex :: Limit The Size Of A Child Container With Percentage Width/height Of 100%?

Mar 11, 2011

How can I limit the size of a child container with percentage width/height of 100%?

Example:

<mx:HBox id="container" width="100%" height="100%">
<mx:HBox id="scrollContainer" width="100%" height="100%">
<!-- keep this content limited to the size of "container" -->

[Code]....

Apparently I can get the desired behavior if I change HBox to Canvas but I would still like to know how to accomplish this with a HBox and why it differs from Canvas.

View 3 Replies

ActionScript 3.0 :: MouseEnabled Or Not?

May 7, 2009

Im working on a school project in flash, and I solved many problems by reading the forums. But there is one problem that I just don't know how to solve.

I have an object (objectB) which should be highlighted when the mouse drags anohter object (objectA) over objectB. ObjectB contains a rollout and rollover which tells the objectB timeline to go to a specified frame where the color of the object in movieclip objectB is different from the first frame.

Anyhow, this is my maincode in the maintimeline of the flashfile so far;

[Code]...

Now the reason why I use event.target is because I'm going to put in just too many objects that will do the same thing later on. So the problem is that the objectB won't be dropped, or stopped dragging. The rollover function on objectA works when I roll over it when I drag objectB. But why isn't the function dropObject ever executed?

Do someone have a clever and easy solution to this? I guess there is something obvious that I've missed.

View 3 Replies

ActionScript 3.0 :: "Move" Stage-instantiated Movieclip To A Child Container?

Nov 3, 2011

I have some movieclips that are instantiated on the stage. Is there any way to "copy and remove" those movieclips to a child class?[code]...

View 2 Replies

Flex :: [IOErrorEvent Type="ioError" Bubbles=false Cancelable=false EventPhase=2 Text="Error #2032"]

Aug 25, 2011

I am trying to display database details in a Flex datagrid and connected using HTTP Service. It was able to display details without any issue when I was working in the FlashBuilder 4.5, however, I deployed the bin-debug part in the Tomcat webserver to access it globally.

I am experiencing this error message when I am trying to access the swf file "HTTP request error Error: [IOErrorEvent type="ioError" bubbles=false cancelable=false eventPhase=2 text="Error #2032"]. URL: http://localhost:8084/UA/details.jsp"

I tried to create the crossdomain.xml file and deployed in the root directory but still experiencing the same error.Here is my crossdomain.xml :

<?xml version="1.0"?>
<!DOCTYPE cross-domain-policy SYSTEM "http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd">
<cross-domain-policy>[code].....

View 1 Replies

ActionScript 3.0 :: MouseEnabled Not Working?

May 19, 2011

I've created a simple drag and drop game,and when u drag and drop a particular movieClip,another movieClip inside of the current movieClip is played, eg- thats not correct or that correct, depending on weather the movieClip hits the right target, while this is happening,i want the the other movieClips to be disabled, i.e, they should not be able to listen for any event.I've also tried the following piece of code to disable the movieClips, but I guess somehow mouseEnabled = false; is not working.

var arrClips:Array = new Array (aa_mc, bb_mc, cc_mc);
function setListen (element:*, index:int, array:Array) {
element.addEventListener(MouseEvent.CLICK, setCurrent);[code]...........

View 1 Replies

ActionScript 3.0 :: Flash With MouseEnabled

Apr 13, 2011

It's an image scroller. It has an odd shortcoming that I can't seem to work around. My site is a simple portfolio site with 3 sets of images. I'm using 3 instances of this component, overlapped within the same visual space of the stage, and currently switch through the 3 sets (instances) with alpha tweens using the Activate Tween engine, which augments an object with an .alpha = 0, with .visibility = false; [URL] - to see the behavior I'm addressing. Takes a bit to load wish it were faster.

[Code]...

View 2 Replies

Flash :: Make A DisplayObject3D Have MouseEnabled?

Mar 22, 2010

How do I make a DisplayObject3D have mouseEnabled = false. I have a Sprite behind the Papervision3D scene listening for mouse events and so i need to let it pick up those mouse events through some of the DisplayObject3D objects.

I've tried adding the DisplayObject3D to a separate ViewportLayer and setting thats mouseEnabled to false but that doesn't seem to work.

View 1 Replies

Flex :: MouseEnabled Where Transparent Not Working As Expected

Feb 28, 2011

I just cannot understand why mouseEnabledWhereTransparent does not work on this skin. The Skin this creates is basically a Button with a transparent background and a little triangle to the left side, like so: >ButtonText But the empty space around the Triangle does not receive mouse events. I've tried wrapping another group around the triangle path and I've tried wrapping it into a Graphic Object, also without success. I could create a Rect with 0 alpha below everything, but isn't that exactly what mouseEnabledWhereTransparent should be doing?

<?xml version="1.0" encoding="utf-8"?>
<s:SparkSkin xmlns:fx="[URL]" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:fb="[URL]" minWidth="21" minHeight="21" alpha.disabled="0.5" mouseEnabledWhereTransparent="true">
<!-- host component -->
<fx:Metadata>
[Code] .....

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved