Flash :: Make A DisplayObject3D Have MouseEnabled?

Mar 22, 2010

How do I make a DisplayObject3D have mouseEnabled = false. I have a Sprite behind the Papervision3D scene listening for mouse events and so i need to let it pick up those mouse events through some of the DisplayObject3D objects.

I've tried adding the DisplayObject3D to a separate ViewportLayer and setting thats mouseEnabled to false but that doesn't seem to work.

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[code]....

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Here is what I want:

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[code]......

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