ActionScript 3.0 :: Removing Contents Or Sprite Using RemoveChild?
Oct 24, 2011
I have several images loaded onto several sprites from a loader such as
var pict:Loader = new Loader();
ur = urlAddressStringHere;
var re:URLRequest = new URLRequest(ur);
pict.load(re);
pict.contentLoaderInfo.addEventListener(Event.COMP LETE, lo);
function lo(event:Event):void {
mySprite.addChild(pict.content);
}
The problem is removing the content or the sprite using removeChild. I am unable to do either and do not know what to do.
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Code: Select allfunction menuIn(param1:Number=0, param2:Number=0):void {
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[Code]....
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[Code]....
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[Code]....
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[code]........
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[Code]...
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at flash.display:isplayObjectContainer/removeChild()
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The code I wrote in ENTER_FRAME is
[code].....
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I have a brick class where I have created a rectangle using flash.display.graphics.I am using this brick class to create a grid of 10 X 10 in another class called grid using new brick() in a for loop.I have another class called ball where I have created a circle with flash.display.graphics.The problem is that I want to remove / destroy individual bricks when the ball hits the bricks on Event.ENTER_FRAME which is not happening.the error I get is shown only for the last brick that is created in a for loop.[code]
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