ActionScript 3.0 :: XML - Change The Node Hierarchy?

Oct 3, 2009

I have

level 1: <Element>
level 2: <a>some content</a>
</Element>

<a> is nested in <Element> and I need to delete <Element> without deleting <a>. So basically I want <a> to be the parent element of itself.

Like this:

level 1: <a>some content</a>

View 2 Replies


Similar Posts:


ActionScript 3.0 :: How To Change MovieClip Hierarchy

Apr 12, 2007

There are a few mc's already on stage that I've attached dynamically to _root. Now I want to take one of them and attach it into some other mc on stage, also attached dynamically. I want to retain the position, width and height of the former mc. Is this possible? some way to manipulate the pointers or addresses? Can I manipulate the ._parent property?

View 2 Replies

Flex :: Change The Name Of The XML Node?

Jan 3, 2011

How do I change from <forward></forward> to <backward></backward> without delete in actionscript?

View 2 Replies

ActionScript 3.0 :: XML Change Node Value?

Feb 15, 2009

How can you change the value of a node in an XML dinamically?

This is the XML:

<szar>
<p ALIGN="right">
<li>
<a HREF="www.google.com" TARGET="_BLANK">

[Code].....

View 4 Replies

Actionscript 2.0 :: Change Font In CDATA Node?

May 25, 2009

I am new flash user and currently learning how to build dynamic webistes in flash , for this purpose i have loaded an xml file in my dynamic textfield and everything is working fine since i have used CDATA tag in my xml file , but when ever i try to change the font type with the help of xml , its simply not working .

View 8 Replies

Flex :: Change Icon Of Node According To Attribute Automatically

Mar 15, 2012

I'd like to change icon of the node according to the attribute automatically/dynamically in Flex.[code]

View 1 Replies

Flex :: Dynamically Change Tree RowCount If A Node Is Expanded?

Dec 27, 2010

The tree should have a minimum row count of 4 and a maximum of 10 (beyond which it should display the scroll bars). So, I have a tree with rowCount="4" and I want rowCount to change up to "10" depending on the currently expanded nodes. In debug I can see two of the tree's properties which I could use[code]...

But these are not accessible from outside so I can't find a way to understand if the tree is expanded or not.

View 1 Replies

Actionscript 3 :: AdvancedDataGrid : Conditionally Change The Icon Of The Leaf Node?

Mar 14, 2012

Introduction: I have a flat ArrayCollection of object's, which i group to create the dataProvider for an AdvancedDataGrid. In this AdvancedDataGrid i have different branches representing different type of tasks. I want to conditionally change the icon for the leaf nodes in the AdvancedDataGrid based on a date field stored in each object.For this purpose lets say each Task object contains an id and an updatedDate (Representing when the task was last updated). If the task has not been updated in the last five days (updatedDate+5 < today) the icon of that leaf node(Task) should be red, in constrast to the opposite the leaf icon in the AdvancedDatagrid should be green, e.g. like the image below. In this case task 35 has not been updated in the last 5 days, while 13 and 39 have.

Question: How do i change the leaf icons in the ADG based on the updatedDate of the underlying object? I would think that i have to extend AdvancedDataGrid and override some method, but which and how?I have seen easy ways of changing the open and closed icons on the web, but no way of conditionally changing an open node's icon :)

View 2 Replies

Flex :: Events - AdvancedDataGrid Tree DropParent - Drag A Leaf From One Node To Another Node

Jan 14, 2010

I have an AdvancedDataGrid tree with a ArrayCollection as its dataprovider. Now, for instance, i drag a leaf from one node to another node. To catch the event I'm adding a Listener to dragComplete.

[Code]...

My Problem: I want to know the new node where the leaf was dropped. Actually i would have expected that in the event there is a property like dropParent. This is not the case.

View 1 Replies

Flex :: Select A Node In Tree Based On XML Node Property?

Jan 18, 2011

I have a tree im my mxml that uses a XMLListCollection as dataProvider. Itīs XML is like:

<list>
<conta nome="Plano de Contas" id="1">
<conta nome="Creditos" id="2" />
<conta nome="Vendas" id="4" />

[code]....

How can I make the node for, say, id==4 visible AND selected?

View 2 Replies

ActionScript 3.0 :: Create A New Xml Node In Node Containing Dynamic Value Inside?

Sep 21, 2011

i have a question whether we can create a new xml node in as3 node containing dynamic value inside.....
 
as like if i want to get like..var newNode:XML = <IMAGE FULL="fullimages/3.jpg"THUMB="thumbnails/3.jpg"/>
 
where the images are dynamic values...

View 5 Replies

ActionScript 2.0 :: Finding A Node In XML File Via Node Attrib?

May 26, 2005

I thought this was going to be easy! I would like to search an XML file for a particular data set i.e. set of nodes depending on a passed variable. However, storing a subset of my XML file via Code:var gallery = this.firstChild; and then searching 'gallery' as you would an array-using a for()-doesn't work since this.firstChild isn't returning an array

Code:
<gallery>
<collection title="Christmas 2004">

[code].....

View 3 Replies

ActionScript 3.0 :: Xml: Get Node Value When Passing Node Name As A Parameter

Sep 1, 2010

I've got some xml:
 
var xmlData:XML =
<1stNode>
<buttonID>first child node value</buttonID>

[Code]....
 
Then I want to read specific node value based on a value passed to a function. .
 
var buttonID = new Button;
var imageID = new Image;
var labelID = new Label;

[Code]....
 
I'm don't know how to get the value when node name is dynamically changed.

View 3 Replies

ActionScript 3.0 :: XML: Add Child Node To Existing Node?

Jun 24, 2008

just trying to get straight how this works. Say I create some XML like so:

ActionScript Code:
var sample:XML = <sample>
<items>

[code]......

View 4 Replies

ActionScript 3.0 :: Passing An Event Up A Hierarchy?

May 1, 2009

I've created some classes for a nav menu and I'm having some trouble dealing with the click. The bottom class of the chain gets the click, but I need to pass that event up a hierarchy of classes to the very top so it can get handled.My hierarchy looks something like this:

AllMenus
- MenuBar
- - MenuItem

[code]....

View 2 Replies

ActionScript 3.0 :: Hierarchy - How To Specify Global Variables

Aug 29, 2011

Where do I place a function, at the lowest level, so I can call it from any other container above it? For example, I have 3 frames and they all need to use the same function, called "myFunction()". Do I really have to create it in each frame? There has so be a lowe level where this can be placed? Is there a good simple description of AS3 Hierarchy somewhere? Also, how do you specify global variables in AS3?

View 2 Replies

ActionScript 3.0 :: Traversing A Class Hierarchy?

Jun 9, 2010

I'm currently working on a tower defense game and am in kind of an odd situation. I've programmed it in such a way that a large class hierarchy is in place. It's like this StartScreen class ---> BaseLevel class ---> GUI class ---> TowerPlacer class(towers are stored in an array in this class) ----> etc.My problem is that i need to access an array in BaseLevel from my GUI class, is there any fancy trick for doing this? or have i screwed myself over.

View 2 Replies

ActionScript 3.0 :: Getting Hierarchy Of Selected Menu Item

Aug 26, 2009

I have a menubar as such:
Code:
<?xml version="1.0" encoding="utf-8"?>
<root>
<node label="Road">
<node label="Madone">
<node label="Madone 4.5"/>
<node label="Madone 4.5 WSD"/>
[Code] .....

When I click on a menuitem, I wish to print out the selected item, but in the form of (for example if I were to click Madone 4.5) "Road > Madone > Madone 4.5".

View 1 Replies

ActionScript 2.0 :: Flash 8 MovieClip Hierarchy OnPress

Sep 23, 2010

I'm trying to make an onPress function for a MC inside a MC and I have figured it will look something like this:
_root.mc1.mc2.onPress = function(){}
It won't work though. What to do? (Now I see, I have that mc2 on the 2nd frame inside mc1... if I put it also on the first frame it works fine, but I don't want it on the first frame).

View 10 Replies

ActionScript 3.0 :: Coding Hierarchy And Removing Children?

Jan 20, 2010

To give a brief background of what's going on here.I am building a personal site where I have a navigation, and I have other subnavs inside of certain pages.Such as if I go to "work" inside of work i have "motion", "web" & "print".Here is some example code of one button on the navigation:

nav_mc.personalbtn_mc.addEventListener(MouseEvent.CLICK, buttonClick2);
function buttonClick2(event:MouseEvent):void {
gotoAndStop("personal");[code]...

It seems to me that actionscript will not read all the way down to the bottom when looking for objects.For example: The first if statement where it's asking if workss_mc exists or not, that will work if it's at the top, but if I move it down to the bottom it will not work.

View 33 Replies

Flex :: Bubble A MouseEvent By Z-index Instead Of Hierarchy?

Feb 24, 2010

I have two components being absolutely positioned within a container (they are MapSymbols on an ILOG Elixir map, if that helps). Each component is a VBox with an Image and a Label. Images have functionality tied to the Click event; labels do not.

The problem is when 2 items are positioned so that the label of one is above the icon of another in the z-index, so that the label eats any mouseOver and mouseDown events. Bubbling doesn't help since it bubbles from the label to the vbox to the container, never hitting the lower element. I can't set the vbox to mouseChildren="false", since that keeps the image from getting clicked, as well.[code]...

View 2 Replies

Flash - Rescale An Asset That's A Hierarchy Of Bitmaps?

Jan 25, 2012

I have some FLA/SWF assets which are hierarchies of bitmaps.They have timelines which page-flip through different bitmaps.I'd like to scale these assets down in pixel-size, including the bitmaps they're composed of.I'm not a Flash Animator, but the artist i'm working with doesn't know of an automated way to achieve this. ie, that it's a long a laborious manual process.Does anyone know of a tool which can simplify the re-scaling of bitmap-based FLAs ?

View 1 Replies

ActionScript 3.0 :: Coding Hierarchy And Removing Child?

Jan 26, 2010

To give a brief background of what's going on here. I am building a personal site where I have a navigation, and I have other subnavs inside of certain pages. Such as if I go to "work" inside of work i have "motion", "web" & "print".

I'm having a problem with remove child in certain areas.. One would be when I load one page from the navigation then go to the "WORK" link, work won't show. Also..when I remove a movieclip elsewhere(this is under the same circumstance) then click on a link it does not remove that movieclip that is loaded again.

For example, click personal, click a thumbnail,(this adds workpersonalss_mc) then click back(this removes work personalss_mc then adds workpersonal_mc back), the click a navigation button it still remains..

[Code]...

View 0 Replies

ActionScript 3.0 :: Classes Does Not Seem To Resemble The Hierarchy / Structure

Jul 10, 2010

I am confused as to why on your C Drive the folder structure in regards to classes in flash does not seem to resemble the hierarchy/structure when you are actually using them? For example, I kind of expected there to be a Classes folder with Top-Level Classes, then two sub folders, the fl. folder and flash. folder, and in them, packges...etc...

Instead there is a "FP7" folder, "FP8" folder, "FP9" folder, "FP10" folder, an "mx" folder, and a toplevel.as class. FP7 and MX seem to hold a lot of the primary classes that I am most familiar with...but how do they relate? I thought I would find the Sprite class in a display package/folder...but have yet to locate it (my search feature is weird at the moment, I am not sure why it can't really even find anything, even though I know that that thing exists).

How does this relate to the hierarchy / structure of classes when you are using it? I am basically trying to visually things but am confused. I may need to explain a bit more later... how to put into words at the moment...

View 1 Replies

ActionScript 3.0 :: Class Hierarchy - Fields And Methods

Sep 4, 2011

I have a class1 in which I create a child from a class 2. Of course I can access class2 properties, fields and methods from class1. But is there a way to access class1 fields and methods from class2? Like to go a step back in the hierarchy?

View 1 Replies

ActionScript 2.0 :: Way To Organize Data Into A Hierarchy Within A Listbox?

Jan 16, 2007

Is there a way to organize data into a hierarchy within a listbox?I would like to have a parent-child list with the parent always being bold.I'm not asking someone to do it for me, I would just like to know if it can be done and maybe some direction.

View 1 Replies

IDE :: Adding Loaded Asset To Display Hierarchy?

Apr 1, 2009

I have a class called Bike.as, linked to a movieClip in the library. The class essentially tweens a bike graphic across the stage. At the end of the tween, I instantiate a new class called Slideshow. Slideshow loads an image. The image loads(I get no loading error, and I can trace info about the loaded content)... I just can't seem to see it. In attempting to debug, I wrote the loading code(in Slideshow) into the Bike.as file(replaced the code that instantiates Slideshow), and it worked. Did it work because Bike is linked to a movieclip, and Slideshow is not(Slideshow is called in Bike.as)? I'm attempting to transition from AS2 to AS3. Here's my Slideshow class:

public class Slideshow extends Sprite {
private var container:Sprite;
private var loader:Loader;

[code].....

View 1 Replies

Professional :: Get Shape Tweens To Symbols To Show Up When At The Top Of Its Hierarchy?

Mar 29, 2012

I am trying to animate using a heirarchy of symbols and motion/shape tweens for the first time. I have my character built using symbols and groups of them are already in subgroups (I click on one symbol and I can go into that one and there's more inside that). When I go into my character's eye symbol and click the upper eyelid, I can shape tween a blink. It works fine when I scrub through the timeline while still in the character's eye symbol and it still shows up when I publish a preview. But when I go out of that symbol to the top of the hierarchy and play the animation in the frame, I can't see the blink. I don't know why it's happening, but I can't edit all my shapes without knowing where the ones I've already moved are.

View 2 Replies

Actionscript 3 :: Trace In Flex Builder Hierarchy Output

May 22, 2011

i am using Flex builder 4.5 and my problem is this that this code doos not work, when i used trace(event.target)i get following in result in console, deleteme.ApplicationSkin2._ ApplicationSkin_Group1.contentGroup.VGroup5.button1.And if i replace this long line in 'if' statement code works.(deleteme is the project name). Dont you think it should only say button1 instead of this all long line with all hierarchy , if that is the case then how we can shortend it?[code]

View 1 Replies

Actionscript 3 :: Events Flow In Non Hierarchy E.g Via Framework Responder

Aug 13, 2011

say an application has panel and panel has button and textField or textArea. we click on a button to hit a service say via cairngorm framework.

The Events lifecycle follows the capture-target-bubble cycle in the display hierarchy like the MouseClick event on button will call the handlers for the listeners attached to button and/or panel and/or application and/or stage since the flow moves in this direction.

How do the event on non hierarchy works e.g the result from the service fires a custom event DataRecieved. we have a listener attached to the panel/button for this dataRecieved event. How do this listener gets the information? how the event lifecycle comes into this picture?

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved