Professional :: Get Shape Tweens To Symbols To Show Up When At The Top Of Its Hierarchy?
Mar 29, 2012
I am trying to animate using a heirarchy of symbols and motion/shape tweens for the first time. I have my character built using symbols and groups of them are already in subgroups (I click on one symbol and I can go into that one and there's more inside that). When I go into my character's eye symbol and click the upper eyelid, I can shape tween a blink. It works fine when I scrub through the timeline while still in the character's eye symbol and it still shows up when I publish a preview. But when I go out of that symbol to the top of the hierarchy and play the animation in the frame, I can't see the blink. I don't know why it's happening, but I can't edit all my shapes without knowing where the ones I've already moved are.
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Jun 30, 2011
I created an animation with various symbols and motion tweens, mostly on outer level timeline. At the end, I realized the resolution was too low for a quality quicktime export. After scaling the canvas from 550x400 to 1650x1200, I tried scaling the rest of the objects using the "edit multiple frames" brackets, but every scene I try to do this to, only a few of the frames are scaled. They start scaling and moving around all over the place fluctuating between the original and new positions. So i have to go back and manually scale/reposition the tween spans. Am I doing something wrong with the edit multiple frames thing or something? Or is there an easier way to do this I haven't seen?
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Dec 22, 2011
I've been going over several tutorials and whatnot and I'm confused on the point of movie clip symbols and motion tweens. To me using the other tweens and symbols are "easier". Can someone explain to me why they're so beneficial to have been added to CS4/CS5? Except I understand that movie clip symbols can be adjusted using the 3D tools but is that the only difference?
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Feb 16, 2010
I'm trying to save a file that has several shape tweens. I create the tweens and preview the file and everything works perfectly. However, when I save it and reopen the file, the tweens are gone.
Attachments:
3_markwardt_framebyframe.fla.zip (55.8 K)
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Aug 2, 2010
I have an image converted into MovieClip (background) and I have a mask MovieClip (bgMask) set to mask the image MovieClip like this:
[Code]....
In bgMask I have a few linear gradient shapes which I animate with shape tweens using keyframes. If I don't set cacheAsBitmap for both, nothing will happen since what I need is alpha masking and it will work only then. In this scenario is cacheAsBitmap working for me or agains me? (not that I have any choice). Still I could try to replace some of the shape tweens with MovieClips with solid shape in them and just move them around to uncover some part of the background, and where I want a smoother transition I would stick to the shape tweens. If the object that I've set cacheAsBitmap true to is no longer being animated moved sized and so on, would it be better to set cacheAsBitmap to it to false?
[Code]....
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Aug 28, 2010
I have been struggling with this with CS4 and CS5. I am working on an animation with a couple of characters comprised of several pngs I converted to symbols. When one characters symbols overlap another characters the swf file shows the stage color rather than the background image I have placed in the file. I can publish it as an html with the option of playing it windowless transparent and it will remove this problem. But I would like to just be able to play the swf file without this issue.
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Oct 10, 2009
I've been experimenting with shape tweens using the line tool to make stick figures, and using shape tweens to make the figures move around. It's great fun, but I've been running into a particularly disruptive problem. For example, I'll have a stick figure in one spot at frame 1. I move it across the screen using a shape tween, and bend one of his arms over the course of 10 or so frames. The problem is, Flash seems to be misinterpreting what ought to happen during the tween. Instead of just bending the arm, Flash makes the arm rotate in a full circle. It still ends up where it ought to at Frame 10, but it takes the wrong path to get there. I've attached a video to illustrate what I mean. Look at the upper body piece right at the end. Is there any way I can fix this without having to animate frame by frame?[code]...
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May 18, 2011
I'm trying to mask multiple shape tweens for a slideshow animation I'm working on. (the transition would look just like the main animation on this page url...)
Everything works fine when I'm only masking/tweening one shape. But as soon as I add a few more dquares to the mix everything goes to hell. Can someone tell me the most efficient way to have multiple shapes tweening, while masking an image underneath them?
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Jan 20, 2005
i'm doing a project that i need to do color shape tweens and i'm doing it the stupidest way but it's the only way that i know.. i'm doing all the probabilities but i'm sure this can be done easily with action script. in this example that i'm show i only have 3 colours but in my project i'll need to use 6 colours and 5 diferent objects and it makes a lot of probabilities [URL]
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Jul 10, 2005
How you draw squares for example in AS (if at all possible) and using shape tweens in AS (again if possible).
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Feb 5, 2010
I'm attempting to use CS4 (PC/Vista, if that matters) to create a SWF file that will basically act as a "library" of commonly used symbols. This SWF would be loaded at runtime by other SWFs, which could then use the symbols within it, including all art and code assets.
[Code]...
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Jul 13, 2010
I'm working on a slide show which includes 3 sections that fade in and out automatically as well as can be navigated via buttons.Everything is working fine until I include a 3d tween animation of a hanging sign.it doesn't have any action script - just a 3d tween where the sign swings however once I include it in the slide show, the whole thing goes crazy:The fade in and out of tweens don't work.sometimes the slide show skips and everything start moving very fast as if the timeline was fast forwarded... can someone please helpe me and point me in the right direction of where to even start trouble shooting it? The problem is that it acts as if there was some kind of script added however there's no action script included in the hanging sign.
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Jun 22, 2010
Whenever I add shape hints to a shape tween the shape disappears in the between frames. I am using CS5 on Vista. I using files from [URL]to practice.
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May 26, 2011
I am working on a model of the heart and have written Tween(s) that show a single contraction - relaxation of the auricles and ventricles. I would like to have this morphing action repeat upon clicking on a button and stop on clicking on the button again. It would also be great if the repeat frequency (fps), heart rate could be varied. I suspect something like this has been done before, not necessarily the heart, maybe like a squirrel running in a cage with variable speed.
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Oct 19, 2010
using the shape tool you can draw basic shapesthen using the subselection tool you can re-shape them by relocating certain points
What i want to do is create a tween whereby one of the points is movedthe problem is you have to convert to a symbol first and after you have done that you cant change the shapes shape.so how do i go about using a motion tween to change the shape of a shape?
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Oct 28, 2008
One thing that's really frustrating me about Flash is that the info panel doesn't display real-time width or height values.So if I'm drawing a rectangle, I can't just draw it out as do in Photoshop to say 400 X 200. I'll need to set this manually after I draw a small box.
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Jan 2, 2012
When I want to ask for a small fee for my app, I'm not allowed to use TweenLite. So I started thinking I could probably replace the tweens with Flash's built-in Tweens. BUT I'm also using rotationY. Flash doesn't support this as far as I know. Are there Tween engines out there with a copyleft?
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Feb 21, 2012
When I open a document in Flash CS5.5 that was created in CS5, for some reason the buttons appear invisible when the document is published.
Buttons are also appearing invisible when they have been brought in from the library of another CS5.5 file.
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Oct 29, 2008
I used this tut to create a menu. [URL] And my question is; Can I make the slider to move after a movie clip symbols instead of button symbols? That way my menu would be animated.
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Oct 26, 2010
I'm working through a book called Foundation Game Design with Flash, and I'm finding the Flash IDE confusing. I've been programming for several years, so working with AS3 directly is far easier than trying to understand symbols and nested symbols and the difference between graphics and movie clips and scoping issues and all that -- when tied into the IDE.
How many of you who are making games in AS3 also use the Flash IDE? Can anyone recommend a resource that is AS3 heavy and Flash IDE light? I don't care how much time I may or may not save by using things like the timeline, I just want to understand what I'm using.
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Mar 16, 2010
I'm new to Flash, In CS4, is it possible to add two consecutive tweens to the same object (symbol instance)? Say I want to have a shape move in from the left, wait a few seconds, and then move back out towards the left. Thus far, the only method I've found is to create a copy of the object (a new instance of the symbol), and animate it separately. But that creates extra objects, and getting the positioning right is very difficult. Isn't there a way to have one tween end and another begin (possibly after a delay) on the same object in the same layer? Or in different layers, which might be preferable?
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Jun 21, 2010
I seem to remember reading that you shouldn't do it.I was mad at Flash CS4 and CS5 because I wasn't able to make the animation work like After Effects, as far as animating something, having it rest, and then animating it again. I know you can do this already, however, if you add easing you could mess yourself up as the ease gets applied to the entire tween. I wanted to be able to tween something with an ease, then let it rest, then tween it again, again with an ease.
Tonight I discovered this: Place CTI over last frame of first tween, select object, copy. Go to next "slot" and Insert Blank Keyframe, then Paste in Place the object. Make some more frames. Then after it all make a New Keyframe (content from preceeding keyframe gets copied into it, then add more frames, select them and Make Tween. I now have 2 tweens on the same layer, each with their own easing that can't get stretched out of place.However, when I did this I noticed, before making the second tween, that I was not able to just click the object and Make Tween from there. I had to actually make regular frames and convert them
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Jun 23, 2010
I just finished animating a scene with multiple layers and multiple motion tweens on those layers. But after testing it, i decided that it is too fast. Does anyone know how to scale everything on the timeline without changing the framerate?Also, how can i scale the size (transform) an object that already has a motion tween applied to it? I want to scale it on each frame in the animation, not just the first. I've tried, and it changes the animation where i scale it on the timeline.
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Nov 7, 2010
"How many motion tweens can you have on a timeline." Yup. The answer is one...... or is it? I had a long discussion with my tutor (who is the greatest tutor in the world) and he wanted to think about it. I said to him that I thought that one motion tween was wrong because you can click on an object in the timeline, make it a motion tween, and double click it and make several motion tweens. So, essentially, you can have more than one motion tween on a timeline.
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Jul 29, 2010
I am still making some language flashcards. there are about 20 on the page. when i click the card it is supposed to 'flip' so you can see the translation. the first card does pretty well but then as I continue to the next cards, the tween becomes worse and worse. for some reason as the card flips, its dimensions get thrown off and it becomes really wide or really tall. I want the flip to be a strictly horizontal flip over the y axis. What am I doing wrong?
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Nov 8, 2010
I have created a series of classic tweens in one layer starting on frame 30 through frame 60. How can I shrink just those frames and scale the tweens with them so they are proportionate to what I had originally, without moving those frames over before frame 30? So I want them to still start on frame 30 but I want to end at 47 now instead with the tweens still there and proportionate distances that I had originally set up?
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Oct 4, 2011
I am wanting to create a button that, when pressed, will make an image move along the X axis. However, I want several other buttons to move that object along the X-axis to other locations regardless of where it is currently.
I want the object to move from one spot to a second spot, stop, and then move from that new location to either its previous spot or a new spot.
Basically having multiple buttons controlling where 1 or more image goes. I have seen banners that will scroll horizontally when you click different Menu buttons. The banner slides along the X-axis and stops to reveal the name of the new page on the banner (i.e. Home, About Us, Contact Us, etc.). When another menu button is pressed, the banner slides again to reveal the new title page name (ie. Home, etc).
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Feb 13, 2012
Is there any way to do that, well bone tool is for AS3 only.. so how would you connect symbols with other symbols?
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Aug 18, 2010
making characters at the following link:
[URL]
The animator said that he has created two symbols: one for the body, and another symbol inside the body symbol for the head.What I don't understand is how he translated the layers over into the head symbol. When I click on the head symbol, all of the layers disappear and I cannot edit an object individually within a layer.
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Sep 6, 2010
when I enter a symbol by default everything around that is not part of that symbol becomes faded - is there a way to disable this?
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