ActionScript 3.0 :: A Class Adding Itself To Display List?

Dec 14, 2009

What i'm trying to do is create an errorAlert class. The role of this class is to as you might expect display an alert:) So the current class is set up in such a way.
 
1. pass in an errorcode returned from the server into the constructor.
 
2. This runs through a switch and sets a msg variable to the right textual prompt based on the code. At this stage it also sets an alert type, so as an example it could be a severe alert where the user has no option other than ot refresh the browser. Or it is a softer alert where the user is able to press a close button and proceed.
 
Because all of the type handling and everything is held within the class. I want to avoid adding the instance to the display list within the main document class. Ideally just letting the class add itself to the stage AND IF it is a softer alert, it can show the close button, add an event listener, and, then remove itself.

View 3 Replies


Similar Posts:


ActionScript 3.0 :: Adding Image More Than Once To Display List

Dec 26, 2009

I load an png image and add it to the display list. Now I want to add this image more than once, like a pinball game there could be 3,4,5 balls, all with the same image. But I cant add the same image reference more than once to the display list, right? So should I make a copy of it? How can I copy it and add to the display list without needing to load it from file more than once?

View 3 Replies

ActionScript 3.0 :: Adding Single Image To Display List?

Mar 31, 2010

I have a single image I imported to the library of an Fla document. I could have easily imported it to the stage, but I chose the library instead. It is a .png file. It's name is ace_clubs.png. On import a symbol was created  by Flash and I deleted it. THE ONLY THING IN THE LIBRARY IS ace_clubs.png . I then right clicked on the the image and filled in for properties the following:

1. Export for ActionScript

2. Export in Frame 1

3. The class was by default named ace_clubs.png which I renamed to
my_images .

4. The base class by auto default is flash.display.BitmapData

So how do you get the image (ace_clubs.png) to display in the Flash movie at say
(0,0) ? Meaning in the ActionScript window what code is needed?

View 18 Replies

Flex :: Resize A SpriteAsset Without Adding It To The Display List?

Mar 31, 2010

I have an embedded image asset (with a scale9 grid), and I'm trying to get the bitmapdata when it's resized, but I can't seem to do this without adding it to the display list.

I try this:

spriteAsset.setActualSize(w,h);
spriteAsset.width = w;
bmd.draw(spriteAsset);

But when I then draw out the bitmapdata with graphics.beginBitmapFill(), I just get the original un-stretched image.

Or do I need to take 9 separate BitmapData images and make 9 separate bitmap fills?

View 2 Replies

ActionScript 3.0 :: Adding And Removing Movieclip From The Display List?

May 9, 2011

why I cant kill a child in my display list. So I'm working on an ad that is going to load in different swfs depending on the link you click. What I wanted to happen is when the ad loads the first swf is auto loaded in to my container. Then when you click on the next link the new swf would cancel out the last one. What I am getting is an overlap of the swfs and I understand that. I can't figure out how to kill the other children. I tried unload and remove child but have been unsuccessful.

ActionScript Code:
import flash.events.MouseEvent;
import com.greensock.*;

[Cod]....

View 3 Replies

ActionScript 3.0 :: Adding Buttons Via Display List Breaks This Function?

Jan 31, 2012

I'm trying to add the btns in array "but" via stageMc.addChild(section1), but instead of tracing "section1" I get "instance1", and of course stageMc wont advance. I guess what I'm asking, is whats the diff. from a functional standpoint if I embed the clips in flash, or embed them into the stageMc clip via the display list? what am I missing? FYI, this code works, so long as i place the assets on stage myself. But I want to add the btns via the display list, and i can add them, they just instanciate wrong?

[Code]...

View 0 Replies

ActionScript 3.0 :: Remove A Child Of The Display List If It Exists Before Adding Another To The Stage?

Mar 3, 2009

I'd like to remove a child of the display list if it exists before adding another to the stage. This gives me Error the first time I call it because 'myMC' doesn't exist.

HTML Code:
function callMc(){
if(myMc) removeChild(myMc);

[Code]....

View 5 Replies

ActionScript 3.0 :: Can't Add To Display List From A Class

Sep 14, 2008

in my Main.as file, this works as expected:

var t:TextField = new TextField();
t.text = "hello in main";
addChild(t);

However, when I create an instance of a class, and I have that same code in the constructor of that class, the text doesn't show up. I am creating the text field variable at the class level, not the contstructor level, so I think the variable should still hang around.

Do I have to get an instance of the stage, or something?

View 3 Replies

ActionScript 3.0 :: Simple Class And The Display List?

Feb 3, 2010

I have very simple code for a class: package {import flash.text.TextField; import flash.display.Sprite; public class Greeter extends Sprite  { public function Greeter(){var txtHello:TextField = new TextField(); txtHello.text = "Hello World";  trace("hi"); addChild(txtHello);}}}

The above file is saved as Greeter.as in say folder  C: est I then create a Fla file named test_display.fla (saved in C: est) and its contents are: import Greeter;var tt:Greeter = new Greeter(); Now the Output window shows hi due to the trace statement but the addChild method should show World in the Flash movie but it does not. The only way to get Hello World to the Flash Movie is to change the test_display.fla to:

import Greeter;var tt:Greeter = new Greeter(); addChild(tt);
 
In other words I have to use the addChild method twice ( once in Greeter.as and once in test_display.fla ) to get Hello World to display in the Flash movie. Does anyone know why this is so?

View 5 Replies

ActionScript 3.0 :: Passing A Display List Name Out Of A Class?

Feb 26, 2010

I am trying to pass the display list name that is inside the trace statement back out of this class.  Essentially I what I want, is that when someone clicks on the "Button_mc" movie clip, I want to pass the instance name back to a different class  I've been trying to figure this out all day with no luck and I was wondering if someone would be willing to give me a hint.

package {  import flash.display.*;  import flash.events.*;
public class button_mc extends MovieClip public var
current_button_name:String;

[code].....

View 1 Replies

Actionscript 3 :: Add A Sprite From A Subclass To The Display List Of Its Super Class?

Aug 15, 2010

Say i have these two classes:

MAIN.as

package
{
import flash.display.*; import mx.core.*;
import flash.events.*; import mx.collections.*;

[Code]...

Now how is it that I can add the variable SPRITE which is a Sprite in the OBJECT_square class to the display list of MAIN class? I've tried addChild(SPRITE) and super.addChild(SPRITE). If everything works I should see a red square somewhere on the screen but right now its all blank, except for the text drawn in the MAIN class.

Basically I want it so i can just make a new OBJECT_square and it will draw itself without any more instructions from the MAIN class.

View 2 Replies

ActionScript 3.0 :: Dispose A Class Which Doesnt Get Added To The Display List?

Oct 22, 2009

how do you dispose a class which doesnt get added to the display list?

instantiate:
Code:
var myClass:Class = new Class(parameters);
do you just say this?
dispose:
Code:
myClass = null;

View 1 Replies

AS3 :: Flash - Fl.controls.List Adding Button To List Item?

Apr 23, 2011

I want to add a SimpleButton to a list item in a list component. I am getting the CellRenderer for the list item I want and using the addChild method to add the simple button. The button appears in the right spot on the list item but it doesn't function like a button. It's like the contents of the buttons first frame is added to the CellRenderer and nothing else.

View 1 Replies

Flash - Sorting Display Objects By Their Display List Depth

Aug 5, 2011

I have a list containing display objects from throughout the application (insertion order). I want to process the list either top-down (parent, child) or bottom up (child, parent). The only requirement is that either a parent is processed before any child or vice versa a child before its parent. What is a good approach? This question is not about sorting a list. It's about retrieving the depth of a particular display object.

Example
Display list:
A (root)
B1
C1
C2
D1
B2
......

My list:
list = [E1, F4, A, B2, B1, C3, ..., N9, N8]

Bottom-up:
N9, N8, F4, E1, C3, B2, B1, A

Top-down:
A, B2, B1, C3, E1, F4, N9, N8
Does not matter if N9 before N8 or N8 before N9. Important is that any N is before M (first run) or any M before its children N* (second run).

View 2 Replies

ActionScript 3.0 :: Test If A Display Object Has Been Added To Display List

Mar 6, 2008

Is there any way to test if a display object has been added to the display list?

View 9 Replies

Actionscript 3 :: Test If A Display Object Is On The Display List Or Not?

Mar 4, 2011

What's a simple way to detect if a display object is currently on the display list?

View 1 Replies

Flex :: Identify All The Display Objects In The Display List?

Jun 28, 2011

How do I identify all the display objects in the display list in ActionScript, bellow the one that I have clicked? All the other objects are shadowed by the first one. What if other objects have visible parameter as hidden?

View 1 Replies

ActionScript 3.0 :: Index A MovieClip To Always Display At Top Of Display List?

Jul 8, 2011

I was wondering if there is a shortcut so i can always set a MovieClip to display at the tippy top of the display list?

Also i understand that WebViewLayer will always display above the display list.

View 1 Replies

ActionScript 2.0 :: [FLASH CS5] Custom List Class That Manages Custom List Item Class?

Dec 2, 2011

This is my first time working with a class attached to a movieclip that is nested inside a class attached to a movie clip.I've tested all the properties and methods of PTListItem.as and they work properly but when I try to call them on the list item through PTListTop.as it returns undefined.The end goal is to dynamically load a checklist via a txt file.

View 1 Replies

ActionScript 3.0 :: Display Object Cannot Be In The Display List More Than Once?

Feb 9, 2009

It's my understanding that a display object cannot be in the display list more that once.So if I add something to the stage shouldn't a second addition of the same object replace the first? for instance:

[code]...

there should now only be one "myDisplayObject" on the stage.

View 3 Replies

ActionScript 3.0 :: Adding Elements To An XML List?

Mar 21, 2010

I have 2 arrays, one of images, the other of links  I would like to create an XML list using the values in these arrays.  My code is similar to:

public function savecards():void  var coverflow:XML = new XML(<coverflow/>); var cover:XML = new XML(<cover/>);
for (var j:Number = 0; j < 2;

[code].....

View 2 Replies

ActionScript 3.0 :: Adding Labels Associated With A List

Jan 18, 2009

i am using: ActionScript Code: vidList.addItem({Label: " first path showing ", data: "../myflash/vid/path1.flv"}); The list and buttons work, the videos play - however my labels are not showing on the buttons even though i have added a label to each video as shown above...

View 4 Replies

Actionscript 2.0 :: Adding Thumbnails To Xml Vid List?

Feb 9, 2009

I tried to add some thumbnails attributes to list component,i was using the xml vidlist however i was unsuccesfull.i thought just adding another attribute would work but it didnt .am i suppose to make an image holder i am sorta lost at this point

Code: Select allvar vlist:XML = new XML();
vlist.ignoreWhite = true;
vlist.onLoad = function() {[code].........

View 5 Replies

Actionscript :: Adding Cue Points To A List Of Flvs?

Jun 4, 2009

I have a list of flvs that are selectable with buttons and I would like to add cue points to the individual videos to trigger other events and I'm afraid my skills are lacking here.How do I target an flv in a list to add cue points and how do I target these cue points to trigger movie clips?

View 3 Replies

Flex :: Dynamic Adding Data Into List?

Dec 17, 2009

I have an XML file, I read the data and want to add it to a List and then use the List to be displayed.

Something like this is what I want to do:

List data = new ArrayList();
data.add(item1);
data.add(item2);

How can I do this, also how will I display the List in a table!!

View 2 Replies

ActionScript 3.0 :: Dynamic Item Adding To List: Different Delay?

Jul 30, 2010

when I add items nothing appears in the component but when I make a second adding cycle List shows the one I added previously...The code with which I add my elements is this.The studied method is updateStorages(), the rest is to understand how's the process cycle.All the trace you see in the code works with no problem.

ActionScript Code:
public function Scopa() //constructor
{
[...]

[code]...

View 0 Replies

ActionScript 3.0 :: Way To Trace Display List

Jun 2, 2009

I'm having alot of trouble tracking down the name of an object on the display list so i can removeChild Is there a way to trace every object on the display list so i can get its name and remove it? my stage is changing dynmically and i can't jut trace each object through a whole whack of code.

View 4 Replies

List Box - Display String From XML File

Nov 6, 2009

I have a list box in my flash file that I would like to display a string from an xml file that has been run though html entities in php. So for instance I need the string.

Code:
Hey "Leonardo&pound;$&pound;$()*%&pound;% '"' [1999]
to display as
Code:
Hey "Leonardo;$;$()*%$% '"' [1999]

I can get this to happen in my dynamic text boxes by using .htmlText to display but I have no idea how I would do this in the list box?

View 1 Replies

ActionScript 3.0 :: Nothing Is Being Added To The Display List?

Jan 20, 2010

I've got MovieClips on the stage, both manually added, and added with code. I used this code to trace them all:

for(var i:int=0 ; i<stage.numChildren; i++) {
var myObject = stage.getChildAt(i);
trace(i);
trace(myObject);
}

All it returns is 0 and [object MainTimeline]. Is there something wrong with Flash, or did I do my coding wrong? The objects I put on the stage should be on the Display List, right?

View 5 Replies

ActionScript 3.0 :: RemoveChild Only If It's In Display List?

Feb 3, 2009

How do I removeChild only if it's in the Display List?One button on my stage will addChild(radioButton) and another removes it. If the remove button is clicked first, then it obviously tries to remove something that has not yet been added and an error is returned. I've tried using the DisplayObjectContainer class with the contains() method to no avail.

View 12 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved