ActionScript 3.0 :: Access Function On Maintimeline?

Jan 28, 2009

I want to define a function on the maintimline and then from inside a movieclip I want to call a function.

In AS2 simply doing this could achieve the resuly _root.callFunction() but this is not possible in AS3

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[Code]....

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Here's the scenario: We have a creative team that operates in Flash CS5.5 and produces SWF assets which have both graphics elements and actionscript code in them, and an engineering team which authors .as files and builds "code SWFs". The code SWF files must load or embed the creative assets and interact with the code therein for our apps to function.

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[Code]...

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Code: Select allpackage
{

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How do i go about calling a function in frame 1 of my timeline from a class file?

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var carrot:Number = Math.floor(Math.random() * 460) +0;
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[code].....

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ActionScript 3.0 :: Access A Function Within A Function In A Parent Swf From A Loaded Swf?

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Is it possible to access a function within a function in a parent swf from a loaded swf?

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ActionScript 3.0 :: Get Back From A MC Into Maintimeline?

Jan 13, 2011

im trying to get back from a MC into my maintimeline:

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IDE :: No Mouse Events In MainTimeline?

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[Code]...

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Actionscript 3.0 :: MainTimeline Communication With External SWF

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I have an external swf called "lakefillpreloader.swf." It works, except when I put it in another swf, called lakefillwireframe. I get Error#1010 for the lines about ButtonMode and the EventListeners that gotoAndStop at different frames. What do I add to my code?

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Code: Select allclose_btn.visible=false;
buildings_text.visible=true;
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[Code].....

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ActionScript 3.0 :: Swf Loading As MainTimeline Class Instead Of MovieClip?

Aug 18, 2009

I'm loading a few external swf's into my file at runtime using load().Once each one is loaded I run a function on it to search through it's children.I use code similar to below to iterate through all the children and check if the name contains a particular string and then perform a function on it.

Code:
for(var k:String in theMC){
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[code]....

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Actionscript 3.0 :: Retun A Value From Movie Clip To Maintimeline

Sep 25, 2009

I've been trying to get a numeric value from an MC to the main timeline but cant seem to figure it out, i have tried "trace" and it works so i guess there should be a way to get a numeric value back to the timeline from an MC.

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ActionScript 2.0 :: LoadMovie, Control From Maintimeline To External Swf?

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I have an external swf that I've placed in an empty movie clip using loadmovie into the main movie.

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code in the external .swf-- on a movieclip, instance name: growObject
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I have manually created a empty mc on the maintimeline named 'loadme'. I have my buttons in a movieclip that is on stage and within that mc i have the follwing code to one of the buttons:

[Code]....

I get an error 1119 when I run the swf. Also, is it possible to declare the variable for 'loader' on the maintimeline and then use it in my buttons mc?

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ActionScript 3.0 :: Removing A MovieClip From The MainTimeline Completely?

Nov 15, 2011

I need to remove a MovieClip from the stage completely and keep it that way. The following code works just fine but when I come back to that frame later the MovieClip is there again.

Code:
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ActionScript 2.0 :: Movieclip Continue On Maintimeline When Finished Playing?

Apr 23, 2010

I am loading a 29 frame movieclip on fame 15 of the main timeline. Is there a way to have it continue playing maintimeline when it finishes. So when it gets to frame 20 of the movieclip AS sends control back to frame 16 of the maintimeline.

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ActionScript 3.0 :: MainTimeLine.as Class & Import Fl.video.FLVPlayback?

Jan 6, 2010

i am creating a package, MainTimeLine.as, to extend my main timeline.  i use the FLVPlayback component under the package.  however, i get the compile error:

1172: Definition fl.video:FLVPlayback could not be found. so i added the "import fl.video.FLVPlayback;" line to my MainTimeLine.as file, but flash gives the above error. now i had this problem when i added this code directly under a frame of the main timeline until i added a FLVPlayback instance to my library.  now, i am trying to simply embed all of the code under the MainTimeLine.as file and have the as file encapsulate all of it.  but, i still get that error.
 
so, how do i get flash cs4 to recognize and use the import properly

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ActionScript 3.0 :: Mc Button Inside Movie Clip To Go To MainTimeline(1)?

Feb 25, 2011

I have a movie clip button inside another movie clip. I want that movie clip button to take me to the main timeline, frame 1 (or any equivalent that would you restart the .fla).

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ActionScript 3.0 :: Controlling MainTimeline With Movie Clip Instance?

Mar 9, 2009

I have four movie clip instances inside an instance. ("root" or "stage" > mcInstance1 > mcInstance2)

I have my actionscript codes enterd on the first frame of the mainTimeline.but my knowledge on actionscript 3 is so short I couldn't control the mainTimeline from the instances which I have created as buttons by actionscript coding.Here's what I'd like to do: When one of the movieclip instance is clicked and onEnterFrame,I want another movie clip instace to play which is on the mainTimeline (or "root" or "stage") on top of everything.I even tried to loadMovie and addChild to the stage onEnterFrame of the movieclip instance, but since it does the loadMovie inside instance stage, it appears only on top of the same movie clip instace and not on top of everything else.how to control a movie clip instance on mainTimeline inside the movie clip instance onEnterFrame in AS3.

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ActionScript 3.0 :: Load Multiple Dynamic Text Files In Different Frames On Maintimeline?

Oct 3, 2009

I have managed to load an external text file in one place one the maintimeline. I would like to do the same thing on other frames. When I go to duplicate the same thing that I did on the first one I get a duplicate textReq request. Do I need to give the textReq a more specific name for each section? When I did this the movie wouldn't even recognize and of the code that was working before.I am attaching link so you can see sections I am talking aboutAlso you will notice that the swf file I loaded won't go away. That's another problem...ugh.Here is code on maintimeline:

stop();
import fl.transitions.*;import fl.transitions.easing.*;
import flash.net.URLRequest;import flash.display.Loader;import flash.events.Event;import

[code].....

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ActionScript 3.0 :: TypeError: Error #1009 About A Null Object. It's At The MainTimeline/ Enter_frame()..?

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The current problem with my code is everytime I press the play again button in frame 4 and I restart my game it goes twice as fast. So I asked my teacher and she told me it's something with the EventHandlers but I didn't used them in my code.She's of no help to me currently. Yes, education over here is worthless in a certain amount.. Personally I think error lies in this code: I also get the error called: TypeError: Error #1009 about a null object. It's at the MainTimeline/ enter_frame()..

import flash.text.TextField;
var upPressed:Boolean = false;
var downPressed:Boolean = false;[code]...........

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ActionScript 3.0 :: Navigating Frames - Whole Game Project Runs On One Frame And Nothing Is On The Maintimeline?

Mar 8, 2009

Since my project uses class actionscript files my whole game project runs on one frame and nothing is on the maintimeline so there is only just one frame on the timeline. Just wondering how I could make it so that I could have the first frame with game instructions and a description which then goes into the game being second frame and when gameover goes to third frame using actionscript. or any tutorials or some peice of advice

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ActionScript 3.0 :: ArgumentError: Error #1063: Argument Count Mismatch On Portfolio_fla::MainTimeline/loadFightBite().

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I'm trying to load a swf onto my stage and I'm having some problems with the event handler. I'm getting an error: when I comment out the event handler, it returns no errors, I've tried the function both with and without void, but it doesn't fix the error. I know this should be an easy fix, but it's got me stumped.

[Code]...

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