ActionScript 3.0 :: Navigating Frames - Whole Game Project Runs On One Frame And Nothing Is On The Maintimeline?

Mar 8, 2009

Since my project uses class actionscript files my whole game project runs on one frame and nothing is on the maintimeline so there is only just one frame on the timeline. Just wondering how I could make it so that I could have the first frame with game instructions and a description which then goes into the game being second frame and when gameover goes to third frame using actionscript. or any tutorials or some peice of advice

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[Code]...

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[Code]....

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= The 50th Frame =
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[Code] .....

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I am doing a game but keep getting this error: Statement must appear within on/onClipEvent handler. This is the code I am using:

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ActionScript 2.0 :: Keeping A Disabled Button Disabled After Navigating Away From The Frame

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I'm making a VERY basic Jeopardy game, and I need buttons to be disabled after being clicked on once.

Oh, and I'm working in CS3, but I'm using AS 1&2 because that's what I learned... I have no idea how to use AS 3...

example: frame 1 has btn11 in it. btn11 when clicked takes the person to frame 2. when done with frame 2, they click on return.

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I attached the code here. The problem is after importing the video in the first frame while navigating the video sound is heard which means the video is still playing. How can I stop it when moving to other section. Here is code

[Code]...

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ActionScript 2.0 :: Game Project - Placing Unique Instances Of Enemies On Screen

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I've been working on a uni project. Basically, enemies are placed on the screen using a timer variable and using the attachMovie to put them on the screen. This is an example of the code I'm using:

Actionscript Code:
var enemies;var timer;
function onLoad(){
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For my collision code I'm using this:
Actionscript Code:
for(var i in _root.player.enemies){
if (some arguments..)
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}}
The explosion code also uses a similar for loop. Should I look at another method to place unique instances of the enemies on the screen?

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-Is javascript for programming games really a problem for simple games on Facebook?

-Are js game engines worth using? Does anyone have any experience with them?

-Would prevention of cheating be possible with a js/rails game, do server side checks work?

-Are there any alternatives for a front end for someone with C#/Java/Ruby background?I've never seen any Unity or Java apps on Facebook(I don't use it much) and I don't know if the licensing will be an issue for this research project.

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ActionScript 3.0 :: Sound Continue Through Frames - Flash Project Restarts And Overlaps And Sounds Incredibly Crappy

Apr 24, 2009

My problem is that whenever I switch frames the music in my flash project restarts and overlaps and sounds incredibly crappy. Is there any way I can make it so that my music opens on my first frame and continues playing through all subsequent frames? Oh and by the way here is the code I'm using:

[Code]...

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