I am trying to add these two layers (in moogaloop_success.zip) to this template (flashmo_140_business), and I have been struggling to add it for more than week. Trying innumerable google searches to no avail. Layers:[URL]My goal is to add this new Button in say "Our Services" layer as movie_btn and open a new window to vimeo website when that button is pressed (as shown in moogaloop_success.zip).
I changed the wlink symbol in moogaloop_success.zip to movie_btn, but I keep getting errors like, Error 1119: Access of possibly undefined property movie_btn through a reference with static type class. or Error 1009: cannot access a property or method of a null object reference.
I am having a problem where my buttons on main timeline are working fine. When I create a button within a movieclip layer (a page importeded from Photoshop as a movieclip) the button is not working once I leave. It doesn't show as a working button when I select Enable simple buttons, when I preview or publish as HTML. The thing is, it is a button, it has an instance name, is that weird blue color... and it works fine when I am double clicked into that movieclip layer. I also tried common library buttons and they work fine until I leave that layer as well, also tried it within other layers and creating a new file and doing it... all no success!
I don't know if this is possible, but can you have a button on one layer play a mc on another layer? I am trying to build a file where when my button is clicked, it will move the x and y axis of a movie clip on the layer below. I'm working in CS4 action script 3.0 (no drop down menu option?)
This code was on a button and I'm trying to move the code to an actionscript layer. Can anyone help me with the format (AS 2). The button will be named learn_btn
I've seen the tutorials 'Flash Buttons with Action Script 3'Tried to make my own but PROBLEMS.First here what I want to learn:- have layer 1 with one button- new layer 'action1' with action for button on layer 1- have layer 2 with text- from start You only see layer 1 with the button- when click this button You see layer 2 with text and notsee layer 1 and it's stop herethis is my AS3 code:
btn1.addEventListener(MouseEvent.CLICK, click1); function click1(evt:MouseEvent):void { gotoAndStop("5");
What I have going on is basically a sideshow. I have six monsters/creatures separated into three parts under the top, middle and bottom layers. I have six arrows (already working buttons) to control previous and next functions (action script already working and on a loop). My end goal is to have the prev/next arrows control the appropriate top, middle, or bottom section making all the monsters/creatures interchangeable. ex:cat ears, monkey eyes, robot mouth ect...
Here is my problem: I don't know how to designate the top, middle, or bottom arrows to control the appropriate layer. In test mode all arrows are currently switching all layers.[code]...
I have a bunch of areas on a map that I've turned into buttons. When the user does a MOUSE_OVER on a button, I'd like an info box to show up so they can see some information. So far, I've created my info boxes as movies clips with fade-in/out tweens between frames.
i CAN'T CLICK on any button, movieclip layer and have actionscript work, it just says "CURRENT SELECTION CANNOT HAVE ACTIONS APPLIED TO IT" what do i have to do so that i can click on my button's and go in action pannel and be able to input my actions without it saying "CURRENT SELECTION CANNOT HAVE ACTIONS APPLIED TO IT"
i have a button named biografy_btn and that should link to another frame on same layer wich contains other information, i labeled that next frame: biografie
the code is:
stop(); biografie_btn.addEventListener(MouseEvent.CLICK, goBiografie); function goBiografie(evt:Event) { this.gotoAndStop(''biografie''); }
but..it does not work, i keep seeing to tekst from frame 1 and the "other info" frame flickering both at same time and the button does not do a thing...
I made a button a stage, and I want the button to take the user to a separate scene that I have named "Biography page" when it is clicked. The thing is, I want all my actions on one specific layer. So I made an instance name for my button, "aboutme". The thing is... I have no idea how to write the code.
I have a form saved as an html page, and at the moment my contact button launches this page in a pop up.What I would like is that so when you click my contact button, it loads the pages as a layer so it fits in more with the website and loads ontop of the flash file. For an example check out www.dobi.nu - its and html website but if you go to illustrations and click and image the page loads on top as a layer, just wanna know if it can be done with flash.
I am doing some research on creating clcikTags. I read a few places that the clcikTag should be on the top layer. That has been fine, but now I want to loop it and I usually put my actions in the top layer. Will this cause a problem? Am I better off just putting my loop action on the last key frame of the clcikTag layer?
Im creating a program that is designed to allow the used to select 3 pictures (movie clips) and print them off on a single peace of paper.
The program works by allowing the user to select 3 graphics (the graphics are actually instructions for various exercises) and then moving the desired movieclips onto the stage. This all happens on a layer named "Content"
So far the program will allow the user to select the movieclips and will move them into place on the Content layer as well as move smaller versions of the pictures into a preview box the only thing it does not do is print. (the most important bit)
Is it possible to create multiple layer masks over a single layer using Actionscript3?Below is the flash effect I wanted to create with masks.First it starts from A and goes to B and C simultaneously.Then from B it goes to H and D simultaneously (the same applies to C).This is how the end result will look like.ps. I need my background to be transparent. I'm embedding it into a web page later.
I can't seem to go to a master edit file that is supposed to show both the body (layer 1) and wing (layer 2) of a flying bird animation. Is there a way to merge these two since I'm planning on shrinking it down and making a lot of birds?He merged the two layers at 14:24 of the video without even explaining how he went to this so called "Edit Master Movie Clip" that seems non-existent on Adobe Flash CS4.
I want to create a simple mask. A white oval on a second layer on top of a bottom layer that just has a word of type. I want the oval to travel from the upper left down to cover up the type. When I create the second layer, create the oval, and choose a distant frame for the "end" of the oval's positioning, my type in the first layer disappears as soon as I press F6 on that second layer. Why? Why is it nuking my first layer?
I have a container MovieClip called Drags where I can drag stamps (other MovieClips)--they are added to the Drags container via addChild. I have a second container MovieClip above that one (display order-wise) call Paint that contains a bmp, and some sprites used for adding a layer of paint.
My question is this: I need to be able to click on the Paint layer when I am above a draggable MovieClip and trigger the MouseEvent for the correct object to drag it around, but the item must always remain below the Paint layer.
I'm making an interactive map of the U.S. The layer with the outlines of the U.S. states sits on top. It has to sit on top because otherwise the outlines don't show up above the color fills for each state. I want a popup balloon to appear when you roll over each U.S. state. However, when I turn a state, say, New York, into a button, the button layer sits below the outline layer. So when I create the popup box for the button's rollover state, the popup box is *under* the US state outlines. How can I make the button rollover state exist on the highest layer?
I have an .5 alpha layer that I want to fade out when any 1 of 5 buttons is clicked. 1) The alpha layer is on the screen, but its not at 50%, its solid 2) Its not fading when a button is clicked 3) Its not in the right position 4) I am getting an output error message that says:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::MovieClip@3f7e34c1 to colorbars. at flash.display::MovieClip/gotoAndPlay() at Colorwheel/goColor()[Colorwheel::frame1:17] (
This code is telling the int_btn to go to the alpha layer frame, which continues thru frames 1 and 8) the code they are referring to is on frame 1 with a button that is also on frame 8 that I don't want the mouse up function to affect the alpha layer. The 4 other buttons on frame 8 should affect the alpha layer. The code on frame 8 tells the mouse up function to fade out the alpha layer:
var colorscreen:colorbars = new colorbars;addChild(colorscreen) //this is working its the alpha layer mccolorscreen.x = 0; //this is not workingcolorscreen.y = 51; colorscreen.height = 513;colorscreen.width = 612;colorscreen.alpha = .5; //not working // all buttons below work but wont fadeout the alpha layer [Code] .....
How do I tell it not to listen to the int_btn on mouse up? Should I be using an array or enter_frame or remove event listener or use all three to achieve my goal of fading out the alpha layer when any of the 4 btns are clicked?
I have some floating window that opens above my page. The problem is that I don't want buttons above to be trigerable. I tried to put an movieclip on bottom layer of floating window and tell him not to show hand cursor, but it looks as if my floating window is transparent. I could still push buttons below and cursor would change into hand. [URL] go to button "ostalo" and click any of galleries. Then go over reed floating window and you'll notice that you can push buttons underneath.
I'm trying to do a little comic comedy type video in Flash. I've done an outline sketch with the pen tool of my first character, now I want to color it BUT I want to keep the colors and the outline sketch separated on two different layers. Is there a way I can select the path (outline) on layer A and then colorize it with the bucket tool on layer B? The problem I'm having is that every object I select it automatically jumps to that corresponding layer.
One reason why I want to do it this way is I still want to continue working freely on the outline sketch since it's not fully finished, so that I just can blend the colors out and keep working on the outline, at the same time I want to color it while I go just to see where it's going and to make sure that I'm not wasting my time unnecessarily with trying to do a outline just to find out that it won't work out at the end.
how to do a comic type animation, how to create the characters, how to make them move and talk? It can be a free or paid resource.
I've created an button object in flash. The button contains 2 layers. One is the background image and on top of it is a textField. The textfield is dynamic. I use the button inside a movieclip and I export it in a SWC. The I'm trying to use it in flex.
I'm trying to do this:
var myComponent:MyComponent = new MyComponent(); myComponent.button01.theTextField.text = "Caption";
I get and instance of the button(myComponent.button01 is not null in Flex debugger), but the instance of the textField(myComponent.button01.theTextField) is null and I'm not able to change the text(but the default text appears onscreen). The code is compiled correctly in flex.
I exported the in swc the button control as well. So the button is not the default SimpleButton from Flash, but an derived class generated by flash(with the same name as the symbol defined in flash). It contains theTextField memeber, which is null.
Here is the button timeline(Layer 2 contains the textfield, and the textfield instance is named theTextField):
Is it possible to add layers, re-order layers, move movieclips from layer to layer or specify which layer a duplicate movieclip appears on at runtime with AS3?I am aware of the depth properties and the functions associated with that but it would be easier to have a concept of a layer because I am dealing with masks.I have a nasty feeling I'm gonna be told that layers don't really exist within an swf and that depths and setmask are all there is to work with.
using an older version of flash, but it's what i got... also, not really well-versed on flash - i've always just used enough to get by..i have an illustrated room with a few hot spots spread out in it (yes, you've seen it before a million times)... when you click a hot spot, a window pops up with media that will play in it...i have a work-in-progress here:problem is, when you click the button (in this example, it's the record player) and the window pops up, the record player button is still "hot" (?) under the box...sigh, i wish i knew more about this and could explain it better..
How do I add a title/label name to a key frames on a layer? After I create a key frame, I should be able to add a name to that frame. I am creating several stops along the timeline and want to name each one to make it easier to follow.