ActionScript 3.0 :: AddEventListener Error?

Jan 28, 2011

Im making a cooking game and basically I have my buttons and background export to the stage, which is good, but now I want to make it so when you click on the mustard it exports the mustard movieclip to the stage.For some reason I am getting an error that does not make any sence to me. Error 1061: Call to a possibly undefined method addEventListener through a reference with static type Class.Here is my code:

Code:
package
{

[code].....

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ActionScript 3.0 :: Error Checking For AddEventListener?

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My current, most prominent example is this:I have a photo album that utilizes php to import filepaths on the server. There are basically 2 stages: one screen where all the albums are displayed, and another screen where all the images for a given selected album are displayed.

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The problem is, it's possible for the user to click one album, and really quickly, before the "album" page fades out, click another album.

If I've managed to not twist your brain inside out with this poor explanation, you may see that the loader object for the previously clicked "album" button will still be loading the one of the previous images. So, when the complete event for the loader is fired, I get this:

Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type.

Which I assume, obviously, is 2 separate error events. I'm already using error catching that's working for another purpose, but I just can't catch these ones no matter where I put my catch statements. Any help?
Here's the code:

Code:
function clickHandler(event:MouseEvent):void
{
//////some stuff here
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[code]....

The first type error gets caught. It loops back through and works fine when you only click one button at a time, but otherwise it freaks out. I just don't know where to put the catch statement so that it just shuts up...

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Code:
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package{
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ActionScript Code:
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[Code]...

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[code].....

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ActionScript Code:
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