ActionScript 3.0 :: Adding Movie Clip With Array?

Mar 27, 2009

I have a function shuffling a array of numbers.How can I have each number correspond to a movieclip?Like if I have the number 4 comup first in my array, how can I have movieClip4 show up onto the screen?

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ActionScript 2.0 :: Access A Movie Clip Inside A Movie Clip Through Array?

Feb 11, 2012

i made a movie clip name floor, and inside it are movieclips called plan0, plan1, plan2, plan2, and so on.

so to make it easy, it put the movieclips inside the floor movieclip into an array, like this:

daFloor = new Array();
for(a=0; a<10; a++){
daFloor[a] = "plan"+a
}

[Code]....

both didn;t work. how to access the inside movieclips through array;

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ActionScript 2.0 :: Adding A Movie Clip?

Jul 18, 2003

Okay i want to make it that when a ball hits a wall, it will dissapear, and in its place a new movie clip appears, i got the hitTest down and the visiblity, but i dont know how to attach teh movie to its location.

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IDE :: Adding Input Box In One Of The Movie Clip?

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in this tutorial [URL]

I am adding a input box in one of the movie clip example content2

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ActionScript 3.0 :: Adding And Removing A Movie Clip?

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I have two clips on the stage with mouseover and mouseout actions. When you roll over a clip, a new clip is created and added to the stage. I then use the drawing methods to draw a callout.It works fine the first time, but when you roll over the second clip, the drawing for the previous object is not erased and it adds to the drawing with the information from the second rollover.

Code:
node1.buttonMode = true;
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[code].....

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ActionScript 3.0 :: Adding Movie Clip And Going To A Marker

Jan 1, 2012

I've added a movie clip i've created to the stage and it works fine... the movie clip has 4 frame labels inside it with different content on each label. The main timeline has 4 buttons and I want to be able to click one of these buttons, it will load the movie clip (which it currently does) but goto a specific frame label within the movie clip. The below is a sample of the code from one of the buttons.

[Code]...

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ActionScript 3.0 :: Adding A Child To A Movie Clip And Resizing?

Nov 20, 2009

I am transitioning into AS3 and I'm working a block that I can't quite figure out. I need to add a child (external image) to a movie clip and resize it. This is what I have thus far and it loads the image just fine:

var imageLoader:Loader = new Loader();
imageLoader.load(new URLRequest(myOBJ.image));
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[code].....

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ActionScript 2.0 :: Flash8 Adding Movie Clip To Stage

Jul 5, 2010

I am trying to add x amount of movieclips to the stage with their own unique _x value. Also with each movie clip added i need to add an array with a smiler name. I tried this code.

Actionscript Code:
enemycount = 46;for (i=1; i<enemycount+1; i++) {    this["currentenemy"+(i)]=_level0.enemydatabase[0];    this.attachMovie("BrownFox", ["enemy"+i], 101, {_x:100, _y:219});}for (i=enemycount; i<51; i++) {    this["currentenemy"+(i)]=_level0.enemydatabase[1];}trace (this.enemy1._x);trace (this.currentenemy45);

under the attachmovie I have ["enemy"+1] but when i trace enemy1 it returns undefined. But when I put ["enemy"+1] it returns the _x value. also if I put _x: i * 5, I only see one movie clip so I have a feeling they all have the same _x and_y value. basically I wanna be able to add 2 enemys to the stage with out over lapping, and the option to add 50 with out too much over lapping (would like to avoid overlapping by also giving various y depths, between 200 and 250)

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ActionScript 3.0 :: Adding Roleovers To Movie Clip Buttons?

Apr 27, 2009

Im stuck with adding roleovers to my movie clip buttons. At the moemnt my button code is set so that once clicked it stays on a framewhich is another colour, it then stays that colour until another button is clicked. This works fine, but now I need to ad a rolover to each button that is the same colour as the button once clicked - my code goes like this

var buttons_array:Array=new Array(home_btn,showcase_btn,aboutus_btn,approach_btn,contact_btn);
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[Code]....

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ActionScript 3.0 :: Adding Thousands Of Instances Of A Movie Clip?

Sep 17, 2008

I am trying to add around 20,000 instances of a single small movie clip (HexTile) from the library into a container Sprite using actionscript. The problem is it loads immediately and it loads very slowly, so I would like to know if there is a way to preload it? The class that adds the movie clip library symbol (World) is not the document class, nor is it referenced from the document class. I have tried dragging an empty sprite linked to World, and I have tried exporting it to other frames as well is preloading it as it's own .swf...

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ActionScript 1/2 :: Adding Two More Star Trails In Movie Clip?

Jun 8, 2010

I bought a flash file the other day which i plan to modify and use for an intro to a project i am working on. Currently there is one instance of a Star which follows a path and emits "sparkles" while tracing the path. I would like to add two more stars/ paths.

[Code]....

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ActionScript 2.0 :: Adding A Rollover Sound To Movie Clip?

Dec 30, 2009

i'm trying to add a rollover sound to a movie clip. i've read a bunch of tutorials but I can't seem to get it working here is the code for the first frame of my movieclip:

stop();
this.onEnterFrame = function(){
if(rewind == true){[code]....

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ActionScript 3.0 :: Duplicating A Movie Clip And Adding Features To It?

Feb 14, 2010

i want to have a copy of it and add new features to it. rather than re coding the whole thing again but when i duplicate the movie clip and make the changers the original is effected as well.

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ActionScript 3.0 :: Adding OnEnterFrame Event To Movie Clip

Sep 19, 2010

how to add an onEnterFrame event to a newly created movie clip.

This is what I'd do in as2:

Code:
var mc:MovieClip = new MovieClip()
mc.onEnterFrame = function(){
//Code here

[Code]......

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ActionScript 2.0 :: Adding + Symol To The Movie Clip I Clicked?

May 3, 2008

a gallery, i done the the roll over and roll out effects by using this keyword, now i want to add a + symbol over the imagewhen the image is clicked when the user clicks again the images with symbols it should clear the + symbol from the images,

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ActionScript 3.0 :: Adding Sound To A Movie Clip Button?

Oct 22, 2008

I'm trying to figure out how to add a sound to a movieclip button so when the user clicks on it a sound is played.

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ActionScript 3.0 :: Flash OOP: Adding Movie Clip From Library?

Sep 4, 2010

I've got an instance in the library linkaged to Classes.Lights.as At the Lights.as I have got

Code:
light.graphics.beginFill(lightColor);
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for some reason I'd like to change it to the light from my library.I've tried

Code:
private var light:MovieClip = new MovieClip();

but that doesn't work.How can I do it in OOP?

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ActionScript 3.0 :: Delay Adding Child (Movie Clip) To Stage?

Dec 15, 2011

I am attempting to add a movie clip to the stage when a button is triggered. When the user clicks the button the movie clip is added to the stage; it works fine, but the following problems occur:

1) The appearance of the movie clip is delayed.

2) The sound in the movie clip starts to play but the movie clip appears when the sound is finished.

Additional information: 1) The movie clip has the sound in the timeline.Here is the code:

Actionscript Code:
//Buttons: Adds movie clip to stage.readtomeShortA1.addEventListener(MouseEvent.CLICK, playShortAReadMe1);var playShortA1:ShortAReadMe1function..[code].....

2) However, I also want to know is keeping the sound in the timeline of the movieclip the most efficient way to use sound in the movieclip? Or is there better, more efficient way to do it?

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ActionScript 3.0 :: Adding Event Listener To A Button Within A Movie Clip?

May 1, 2009

On the main timeline, I have placed a movieclip (movieclipone) which contains some content. On frame 85 of movieclipone, there is a new keyframe which contains a movieclip that hasn't previously appeared in the movieclipone timeline, (moviecliptwo) which contains four buttons (btnone, et cetera).Is there a way to have code in the main timeline that attaches listeners to the buttons inside moviecliptwo, which, when pressed, trigger a function that increases a counter and tells movieclipone to go to the next frame? This is the code I am using right now:
 
stop();
 movieclipone.addEventListener(Event.ENTER_FRAME, onEnter);function onEnter(e:Event):void [code]........

When I debug the movie, I get this error at frame 85:TypeError: Error #1009: Cannot access a property or method of a null object reference.

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Actionscript 2 :: Flash - Adding To A Variable And Removing A Movie Clip?

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The portal in my game is suppose to be unlocked after you collect all the coins. The portal is locked but when I go over a coin it neither adds to the variable or removes the movie clip by instance name of coin1 coin2 and coin 3.also if the remove movie clip doesnt need _root I've already tried it without it I know that is not the problem.

var openportal = 0;
function moveStuff() {
//-Very long code that is working. [code]..........

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ActionScript 2.0 :: Adding OnRelease To A Movie Clip Inside A Movieclip?

Nov 25, 2009

I am currently trying to make a photo gallery using flash. I have made a scrolling menu and want to incorperate it into the photo gallery, but, my photo gallery uses the onRelease function. My scrolling menu requires the movie clips to be inside another movie clip called panel. Is there a way to add the onRelease function to a movie clip INSIDE another movie clip? Here is the code for the scrolling menu:

[Code].....

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ActionScript 3.0 :: Inserting Movie Clips Within A Movie Clip Into An Array?

Dec 7, 2010

i am making a sidescroller and i'm working on the collision and the way my teacher suggested was to give all the movie clips an instance name (which i did), but i'm not too sure on how to put them into an array for collision detection

the movie clips are within a movie clip simply named levelOne (and lvlOne_mc for as) which is exported for action script. the pieces within are well named and have an instance name (for example the first platform instance name is Pf01) but i don't know how to set up the array so i can set up collision detection between the character and the objects

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ActionScript 3.0 :: Adding Button Functionality To Dynamic Movie Clip Instances

Jul 1, 2010

My application creates instances of a movie clip (located in the library) based on XML data. Now I want to add individual button functionality to these instances, and I'm stumped.

I'm basically creating instances of clickable doors, the data of which are fetched from an external XML file. The number of doors (doorCount) is calculated directly from the number of "door" nodes in the XML, so it needs to be fully dynamic. Essentially, I want to have a single function that each instance can use by passing in their individual XML data. Clicking a door would first open the door (or something similar), and clicking it again would lead to a link, listed in each instance node.

Here's the loop, where the instances are created:

[Code].....

I don't really know where to begin. Am I able to declare an eventListener inside the loop? How do I pass the "number" of the door to the function called by the eventListener? Or should I somehow pass the door-specific link (and any other node data) to the function directly from the loop?

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ActionScript 1/2 :: Dynamically Adding Combobox And Other Controls To New Empty Movie Clip?

Mar 28, 2010

I'm using Flash Pro CS4, and ActionScript 2, and I'm trying to create objects dynamically, through code, rather than through the designer in Flash.

[Code]...

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Professional :: Adding Button Symbol Disables Movie Clip Animation?

Mar 29, 2011

I added a button symbol to a movie clip in a Flash 8 project, and the button works. OnPress it redirects to a web site.However, the animation in the movie clip becomes diabled. I get the same effect regardless of where the button is placed, e.g. scene1 timeline, movie clip, etc.

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ActionScript 3.0 :: Dynamic Movie Clip Adding At Runtime Not Working When Using Classes

Nov 18, 2010

I created the code below which works as it should using the main timeline actions in AS3 - now, for my project I need this to work in AS3 using class files (basically I'm creating an app which uses pages as class files. This is intended to go on the 2nd page.for some reason though when I've copied it into my project and instantiated it when the page loads, even though all traces say that the squares should be there - they are not! The best I've had so far is one square in the final position![code]

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ActionScript 3.0 :: Duplicating Movie Clip Into An Array?

Dec 21, 2008

I am writing an interactive 'bingo' game which creates a bingo card with 20 boxes. In AS2 I used duplicateMovieClip and 'push'ed the duplicate into an array. I could them access each movie clip when clicked (to turn a cross on or off on the movie clip). My original movie clip is called symbol_box_mc and the array I want to push it into is called symbol_box I've a load of other queries about this project but one step at a time! I've defined the array earlier with... var symbol_box:Array = new Array();

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ActionScript 3.0 :: Random Movie Clip From An Array?

Aug 1, 2010

I am fairly new to actionscript infact I've only had flash for a few days, so still learning, but what I'vedecided to do are just small little projects to try and improve my skills and knowledge of Actionscriptas I am enjoying programming8-)I would like to be able to display a random movieclip from my library which I created earlier and convertedthem to a symbol of a movieclip and then linked them with names piece1, piece2, piece 3 and piece 4.What I would like to be able to do is display these movie clips randonly on the stage, I've use an array withjust 1 object inside it but not with 4.

var randompiece:int=Math.random()*3;var mazearray:Array=["piece1","piece2","piece3","piece4"];
I'm not sure where to go from here

[code].....

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ActionScript 2.0 :: Cycling Through An Array In A Movie Clip?

Jun 19, 2009

I have made an array that creates a menu within a sidebar (this is embeded in a MovieClip, so that it can be tweened in and out dynamically). When you click a menu item created by the array, it loads a swf and plays it. This all works fine. My problem is this: I would like to use that same array to have a "fast forward" and "rewind" feature that plays the next or previous .swf in the array. The other kink is that the swfs need to "autoplay", as in, when one swf is done, the next in the array should start. I am stumped on how to do the fast forward, rewind, and autoplay stuff using the array...

Code:
var menu_itemArray:Array = [
{itemName:"When is it used?",itemType:1,itemSwf:"01whenused.swf"},
{itemName:"Why is it used?",itemType:1,itemSwf:"02whyused.swf"},

[code]....

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ActionScript 2.0 :: Random Movie Clip Out Of An Array?

Nov 19, 2009

i want to load random external movie clips into a movie clip i have about 4..

ActionScript Code:
Bmc.loadMovie("de_image_01.swf");
Bmc.loadMovie("de_image_02.swf");
Bmc.loadMovie("de_image_03.swf");
Bmc.loadMovie("de_image_04.swf");

How do i put it into an array for AS to pick a external movie clip randomly?

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