ActionScript 3.0 :: Alpha RollOver Thumbnails - Changing The Opacity Of The Button
Nov 17, 2009another rollover question dealing with changing the opacity of the button. Anyways. after digging through the site I found this:
[Code]...
another rollover question dealing with changing the opacity of the button. Anyways. after digging through the site I found this:
[Code]...
how to increase the alpha of a movie clip when you rollover a button.
View 1 RepliesI have created a button with an instance name of 'ClickMe' and also five buttons each with thier own instance name (B1-B5). I want to change their opacity to zero onclick preferably as a tween from where they are now in opacity (100%) to the zero. I need some assistance with this. I know it involves importing classes and creating a function. I also believe I can control the set of 5 buttons with iteration.
ClickMe.onPress = function() { for (var i=1; i<=5; i++) { ['B1_'+i].changeopacity = MyMC!['B1_'+i].changeback; }
I know this isn't how to do it, but is something along the lines of what I need.
I have made a bitmap image into a rollover button - reason - so that when the mouse rolls over the hit area of the button/image/thumbnail - it becomes larger on the stage and when the mouse moves outside the paramaters of the larger picture it goes back down to the original button/image/thumbnail size.That works fine.However . . . there is always a however. When I implemented the same functions to the other thumbnails on the stage - if I rollover the second thumbnail- the other thumbnails show up (through) on top of that enlarged image.
View 7 RepliesI have 22 rollover buttons that are a tint. On the rollover, I want the button (75px square) to disappear. On the rollout, I want it to display it's original state.I can't use visibility because it causes a flicker. When I use alpha it resets the opacity to 100% regardless of the number I set it to - e.g. rollover {button.alpha = 0;} / rollout {button.alpha = 50;} still results in a solid box.
View 5 Repliesi'll ask it differently this time. I just want the button to fade out on rollover. at the same time, i would like text (that is loaded externally in a text field called "caption") to fade in also on rollover. i've tried sooooo many things - scavenging this board and others.
View 6 RepliesI want to have an object start off with an alpha of 0 but then opacity in to 100% later on the timeline BUT I have to use Actionscript.
View 6 RepliesI'm new to Flash and I am having trouble getting this alpha tween to work correctly. It fades and then sometimes returns to full opacity. If I keep clicking the button it will eventually ease out and stay transparent.
var myalphaTweencornerout:Tween = new Tween(corner_btn, "alpha", Regular.easeOut, corner_btn.alpha, 0, 1, true);
i really can't belive i'm asking this, but i've been about an hour trying to look after a solution for this but I couldnt find nothing. i'm trying to change a movieclip's alpha when the swf loads and when I press an existing button. the problem is that that movieclip is inside a button and as3 has a problem with it.
this is what i am trying to do in the first frame of the first scene.
[Code]...
I am trying to create a Photo Editor using Flash One of its features is to change the Opacity of the Image. Now my problem is how to change the Opacity of a bitmapData and save the image so that the resultant image has a changed Opacity.
View 2 Replieswhere on rollover of a button, the surrounding fade(alpha decrease) and on rollout, it returns to normal.
View 3 RepliesI have Macromedia Flash 8 Pro with AS2 and I was wondering if there was a function that would change the depth of a movieclip on rollover of a button.
View 1 RepliesI have a scrollbar that I grabbed off a resources site. (code below)I want it so that whenever I put the cursor on the scollbar to move it that the graphical information under the scrollbar comes on (either reveal or opacity to 100%). At the moment the little thumbnails under the scrollbar are on all the time and area bit of a distraction (they are meant to assist in the use of the scrollbar by minimising searching behaviour).[code]
View 12 RepliesI have a movieclip that I want to rollover to begin animation. I don't want the "finger" pointer so people aren't inclined to click it. i want to keep the default cursor.
How can this be achieved?
I'm not a real actionscipt person as I usually only code simple buttons and the like. I have a scrollbar that I grabbed off a resources site. (code below) I want it so that whenever I put the cursor on the scollbar to move it that the graphical information under the scrollbar comes on (either reveal or opacity to 100%). At the moment the little thumbnails under the scrollbar are on all the time and area bit of a distraction (they are meant to assist in the use of the scrollbar by minimising searching behaviour).
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I'm currently working on a flashsite and are trying to figure out rollover menu buttons. The site has 6 menu buttons and are placed next to each other. I want to put a rollover action on the buttons, that when you rollover a button that the whole button image enlarges and moves in front of the other.
View 1 Replieswho knows to make a rollover effect on thumbnails like this : on rollover on thumb = a bigger size of its picture pop up like a bubble above it.
View 2 RepliesI'm trying to "fade" out a movie clip when I click on another movie clip. I know how to change the visibility to false or alpha to 0, but I want it to do this gradually rather then instantly.This is the code I currently have placed on the movieclip I'm using as a button, I am only trying to fade the SolidPurple, everything else is working exactly like I want it to...
Code:
on (press) {
this._parent.holderGreen.attachMovie("PathGreen","PathGreen2",1);
this._parent.SolidBlue._visible = false;
this._parent.SolidOrange._visible = false;
[code]....
I am trying to make an array of thumbnails that is magnified as you rollover them. I've got it to array, but it only magnifies in the x or y direction. I think, if I can get this chunk of code to include mousex, it would work:
[Code]...
ive built it based off of an example we made in class last year that i had lying around..
as you can see here everything works fine.
The only problem is I want to add some roll over effects to the thumbnail but im not sure how to go about this as they are all dynamically added to the stage..
The way I tried was adding an event listener to each thumb via the function that adds the thumbs to the stage (see the "createThumbs()" function below). The event listener works fine and calls to the function i assigned to it ("thumbRoll") but im not sure what to put in this function to effect the thumb that is moused over as im unable to access "btn_thumb" from "thumbRoll".
ps. sorry if the code is a bit messy, bit of an experiment for me to get everything working..
gallery.as
ActionScript Code:
package{
//imports go here
import flash.display.*;
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I want to rollover a button and have it trigger the rollover state of another button. The buttons overlap. The one on top is transparent and smaller than the bottom button. So far I think I have the AS3 to handle the rollover of the top button, but I don't know how to trigger the other button's rollover state.
[Code]....
Im very new in the flash business and i started making a gallery after this videoi get 2 errors when i write te action code for alpha change. Is it because i use ActionScript3 instead of 2? because i made it with flash CS3.
View 8 Replieshow to fade in / out the movieclip using actionscript with ease.. ?
View 5 RepliesI have 2 objects on stage.a movie clip called btn1. and another movie clip called icon1.I would like to know how to script an action such that when the mouse is rolled over btn1, ...two things happen....first that icon1 scales from 0 to 100% of the size that it currently is.and secondly that it's alpha changes from 0 to 100% as it scales up.That's it.To get an idea of the entire setup... there are basically sets of these btns and icons ...and I would like the icon to appear for each button in the fashion described above when the corresponding button is rolled over.
View 10 Repliesi think this is like the 5th time i'm asking this question, i'll ask it differently this time. I just want the button to fade out on rollover. at the same time, i would like text (that is loaded externally in a text field called "caption") to fade in also on rollover.
View 6 RepliesI'm making a website in flash, inspired from this site : [URL]. I've done mouseover so that when you go over a circle you can see full text in the middle, but I don't know how to make the other "buttons"/circles fade white when I have my mouse over one of the circles. Please take a look at the webpage, it's kind of difficult to explain. [URL]. I'm using CS 5.5 and Actionscript 3
View 1 RepliesTrying to make it so my text appears when I roll over the image:
gticar.addEventListener( MouseEvent.ROLL_OVER, roll );
function roll ( evt:MouseEvent ) {
gtiText.alpha = 1;
}
The alpha of the symbol is currently 0.Full Code View:
import flash.events.MouseEvent;
// Stop the showcase on the homepage (frame 2)
stop();
[code]...
I have a bunch of thumbnails which I want to be treated the same on rollover/rollout/press. Right now, I have it working so that the alpha changes on all of them on rollover/rollout/press, but to do that, I have a code for each individual thumbnail, and I know there has to be a way to just have one code that applies to all of them instead of repeating so much (but I'm just not sure how to do it). This is what I have right now:
[Code]...
Does anyone know how I can achieve the following effect: As I rollOver one object, everything on the stage except that object fades out slightly (i.e. change in alpha).
View 1 RepliesI have built a little script for gradual alpha fading in and fading out on RollOver and RollOut.
on (rollOver) {
_root.onEnterFrame = function() {
_root.mvWhathandset._alpha += (100-this.mvWhathandset._alpha)/20; };
} on (rollOut) {
_root.onEnterFrame = function() {
_root.mvWhathandset._alpha += (0-this.mvWhathandset._alpha)/10;
};}
If you rollover and rollout a single instance it works perfectly. When I place two instances side by side (alterning the instance name for each script obviously) and move the mouse over each of them the script falls to pieces, with one instance stopping the other and generally screwing things up!