ActionScript 3.0 :: Call Library Classes Threw Xml?

Oct 21, 2011

In my flash library has "MC",
 
var xml:XML=<m c="MC"></m> 
 
How to call MC class threw xml.

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I have an array of ingredients for soup as strings. These ingredients are also movieclips in my library, all linked with an identifier. I want to add the movieclips to the stage dynamically.

I tried getDefinitionByName but I keep getting an error that the variable "appel" (veg[0] in this case) is undefined. And basically, I only have a general idea what I'm doing here, so I would be grateful if someone could explain it to me or link me to a helpful tutorial.

[Code]...

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I've created a carousel class which takes one parameter, an array of menu item names, these will then be displayed on the carousel. I've then created  two movieclips for the left and right controls, added them to the library and given them classes of their own.Within the carousel class I instantiate instances of the two control classes which then enables me to add event listeners for rollover and rollout.

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I'm having some doubts about how to access some features of embedded files and loaded.

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ActionScript 2.0 :: Classes And Linkage In Library?

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I have just started my first project using AS3.0 and Flash 9 this week.I feel like I know AS3.0 from my flex experience very well, but it is downscaled for Flash 9. Anyway I have looked for this issue in the forums and maybe I am just missing something.I have a class we'll call MyClass which extends Sprite. I have several methods in there that update things like rotation and position based on events it is listening for via the model. I even have a trace statement in the constructor for testing.

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How do you access Library items from classes other than the document class?For example, if I create a movie clip in Flash and Export it for Actionscript with the name Foo, I can do this in the document class:

Code: Select allvar f = new Foo();
this.addChild(f);

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ActionScript 2.0 :: Referring To Library Objects Via Classes?

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I've been heavily mired in 3D recently, and decided to pay a visit back to good ole Flash.

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Inside my class I have this

Code:
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ActionScript 3.0 :: Document Classes And Library Instances

Jul 14, 2009

1. I've got a Main Document class, that loads external swf each with its own document class (they are pages and pieces of the site).

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A partial solution is to uncheck Strict Mode in publish settings

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All Youtube Videos Have A Green Line Threw Them

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I downloaded the update a couple of days ago, every since All Youtube Videos have a green line threw them

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Im new to packages and Im having trouble creating and instance of something threw an .as file. The object is located in the library and exported for action script. Also the FLA's class is set to the .as file. Here's the code from the .as file.

[Code]...

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May 20, 2009

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I want to turn the code over to the art team where all they have to do is attach my .as file for the document class. I will not know what they name their movieclips, yet they are instructed to name them alphabetically according to what order they should appear. (My code is a sort of self contained slide show).

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I need to call a function that sits in a class called MainClass.The function call is made inside a class called Rooms.

I have an event that is supposed to call the function, but when I do I get[code]...

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in my Main class, i try to call a function from another class, but when i compile i get this error:1136: Incorrect number of arguments. Expected 1.i have seen some fixes involving an event in the OtherClass and (null) when i call it, but it dosent seem tohere is a code that describes my problem, what do i have to do to make this kind of code work?m i doing it wrong, or do i have to do something else?OtherClass

Code:
package{
import flash.display.*;

[code].....

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im trying to load a movieclip by a name passed threw a variable

Code:var loader2:URLLoader = URLLoader(event.target);
var sc:URLVariables = new URLVariables(loader2.data);
boxes[0].text = sc["Type1"];
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sc["Type1"] is equal to Archer

TypeError: Error #1007: Instantiation attempted on a non-constructor.

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Mar 14, 2012

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Is there a way to automate it? Maybe some plugin for flash IDE that will automatically create a class file based on symbol exported for AS?

Update: So, following the answer Pavel fljŨt provided, i wrote my own command to accomplish this task.[URL]..

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ActionScript 2.0 :: Multiple Classes And Then Register Each Movieclip From The Library To A Different Class?

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can you declare multiple classes and then register each movieclip from the library to a different class? It isnt working for me.I created two different classes and created two entire different movieClips and registered each movie clips to a different class.However, I can only use on movieClip at a time, when I use the duplicateMovieClip... command to create copies of the movieclip, i find that only those movieclips, whose class i declared first, appear on stage.

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ActionScript 3.0 :: Call Functions And Classes From Variables?

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I was wondering if ActionScript had some way to call functions and classes from variables, like they do in PHP:

function funcname() {
print "Potatoes come from tree";
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$function = "funcname";
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In case you don't know the syntax for PHP, you should know that anything perpended with a $-symbol is a variable.

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I looked high and low for a tutorial on this and got squat! I need to make this up soon. I have it half working at the moment, i still need to make a database for the events and such. But right now I need to get the calendar scrolling threw the months when the buttons I have are clicked on. this is my code:

[Code]...

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Actionscript 3 :: Link Library Symbols In Flash CS4 To Base Classes From An External .swc (rsl)?

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This question stems from this question that I asked yesterday.I've followed Theo's advice and created a .swc with all the common classes and added the .swc as an external library to my module .swf. This all seems to have worked smoothly--I don't get TypeErrors and my classes are all present in the catalog.xml of the .swc file when I unzip it--but now I've encountered a new problem: when I try to link a symbol in the module .fla's library to a base class from my .swc rsl, it says the base class definition can't be found in the classpath. The whole reason I want to use rsls is so I can do this,If I now include the project's source path or the .swc in the normal (not external) library path, will that cancel the sharing benefits of the rsl, or will the compiler still know not to compile the shared classes into the module .swf?

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ActionScript 3.0 :: Call Fl.transitions.easing Classes With String?

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I have:

Code:
var tweenType:String = "None.easeNone";
and I'd like to use it as a function (from fl.transitions.easing) in:

[code]....

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ActionScript 2.0 :: Moving Graphic X Axis Only Threw Mouse Move Code Check?

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basically this is the code i got from a kirupa tutorial and i just want the graphic to be moved on the x axis

onClipEvent (enterFrame) {
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//get the limits of the normal pic movie

[code].....

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