I hate when flash does that. standard code that just wont work for some reason.
Code:
var cam:Camera = Camera.getCamera();
var video:Video = new Video(320,240);
video.attachCamera(cam);
video.x = 20;
video.y = 20;
addChild(video);
I am on macbook pro and my camera doesnt show on the stage. I had a video object there named 'video' i also at some point had the imports for Camera and Video, still no luck. What am I doing wrong. I am sure I had this at some point in the past.
I am a newbie in Flash ActionScript. I am trying to capture an image using webcam via Flash. I managed to do this but I have encountered a problem in which: When I moved my head to the right, the video in Flash is showing that my head is moving on the opposite direction.
guess to be clearer: Try on Facebook and click "add photos/videos" on the status update. Click on "Use Webcam" and allow webcam. You'll notice that when it is in "video" mode, when you move your head to the right, the screen will show that your head is moving in the opposite direction. Now, click on the icon on the top right to switch to "photo" mode. Now, when you move your head to the right, the screen will show that your head is moving to the right as well!
I created a flex application that snapshot a picture of the webcam. Im trying now to save every snapshop and display it directly when the image has been capture. But I cant seems to understand how to. I want the images to be display in the Thumbnail box.
When user first time log into site camera start the capturing and stream is saved in application folder with the streamname (straemname.flv). then user logout and then logged in then i have to append that stream in same straemname.flv file .By this code i have done that task
camera = Camera.getCamera(); camera.setQuality(0,80); camera.setMode(videoWidth,videoheight,15,true);camera.setLoopback(false); video.attachCamera(camera);ns.attachCamera(camera);ns.publish(stream, "append");
when user again logged in ,the video which is saved previously start playing,I dont want start that video.I just want to show camera control
I am capturing camera on flex for android using air 3.1,and found that the camera is only showing the a part of of actual camera video.When i view camera using normal camera application in android galaxy tab, it shows full camera area but when i am capturing the camera in flex its showing only the center area for it.I tried using setMode to set the resolution, but its not of any use.Is there any way to get full camera area captured inside flex using camera.getCamera ?
From a Flash object, I would like to be able to detect the presence of a webcam that the user might grant access to, without actually asking the user whether they want to grant access. This is to streamline a large application that has extra features if a webcam exists — if there is a webcam, the application will present several dialogs that lead up to the normal cam-security prompt, but if the user doesn't have the hardware, I want to skip over them altogether. Requesting access to the cam before those dialogs won't make sense to the user.
It appears not to be possible to call Camera.getCamera() without the security prompt happening. Is there a workaround? (For instance, could I, perhaps, call getCamera in a hidden Flash object and inspect its return value, or does it block until the user acknowledges the security prompt?)
I have a video capture device on a machine. I have written a windows application to capture the video from this device. While capturing, if i try to broadcast using flash it does not connect. If i'm already broadcasting and then try to capture then my windows application does not get the capture pin of the device. So, flash seems to be taking the capture pin. Is there anyway to broadcast using the preview pin on the device so that i can capture using my application. Or is there way where i can split the capture pin and give one to my app and one to the broadcaster
Usually Adobe Flash applications can access any usb-webcam.I have a USB camera for microscopes which understands TWAIN and DirectShow.Is there a possibility to access the video data from this camera with flash?
In my flex datagird i have a checkbox and a datgrid with seven columns. im populating values in first five column(remaining two column no values) of datgrid by an Arraycollection. now,By clicking the checkbox i want to show all seven column values and if i uncheck five columns has to show... how its possible?? heres my code
I'm fairly new to ActionScript and was wondering if anyone had an idea how this effect was done:[URL]..Click on a show date and the link zooms up and fills the screen giving show info. Then when you click the back button it shrinks back to where it was on the calendar.
In my asp.net application,I want to show the .ppt file using the slide show manner.
That's to say,user can upload .ppt file to my server side,then other people can browser these ppts in the page ..
Since I have googled "embed powerpoint in web page" ,it seems that there is not a good idea to implement this and support the cross browser,so I thought the flash.
This is a slide show using the flash: [URL]
What I want is show the contents of the .ppt in this manner(it would be better if it support the animations in the ppt)?
I have one MC that he has an gray color, when I compel it, it is gray, everything is fine so far. I had to create one param in the HTML pra to be able to change at any time of the MC color ex:"meuFlash.swf?&cf1=ff3300>...", any time that I change this MC color , my MC change too. I create this. [AS]new Color (fundo_mc.fundos_mc).setRGB (parseInt (cf1, 16));[/AS] My problem is the following one, when I speak in the HTML that I do not want to use this color "ff3300", I only want to use "meuFlash.swf?...", mine MC are all black, it are not of the gray color that I already had left, I do not know because it is all black.
I have a problem with the camera slowing down in my project.I thought it could be because of the complexity and memory consumtion of this work, so I created a completely new movie, typed such code:
quote:
var camera:Camera = Camera.getCamera(); var video = new Video(camera.width, camera.height); video.attachCamera(camera); addChild(video);
[code]....
And... this time the camera's fps stayed 25fps all the time. To be honest - I really don't know why :| I mean, I'm happy the fps stayed stabily at the level, but I don't know what to do in the mentioned, complex, project to make the fps faster. I can't just add the trace line.
in flashplayer 11,2,202,228, attach camera to video and see local video, sometimes camera movie is freezed when I change Camera.setquality and Camera.setmode. it's not happen older flashplayer. I heard it waste memory in flashplayer 11,2,202,228,
I just have a problem when a point goes *behind* the camera: if point.z < 0. It's ok if there's an MC that just becomes invisible - but if I try to draw a line to this point with the drawingAPI, the point's screen x/y coordinates are weird. I can't figure out how to modify the scaleRatio to get correct values. Here's a code snippet:
var scaleRatio = focalLength/(focalLength + z); screen_x = x * scaleRatio; screen_y = y * scaleRatio;
i have a big set for a new animation im doing but i only want to view one part of it at once and have some sort of camera panning effect going round my stage. is there a plug in or somthing for this. i have looked everywere. I know it can be done as i have seen it before
I've just been playing around with the 3D tutorials,I just have a problem when a point goes *behind* the camera:if point.z < 0.It's ok if there's an MC that just becomes invisible - but if I try to draw a line to this point with the drawingAPI, the point's screen x/y coordinates are weird. I can't figure out how to modify the scaleRatio to get correct values.
Here's a code snippet:
var scaleRatio = focalLength/(focalLength + z); screen_x = x * scaleRatio; screen_y = y * scaleRatio;
if you have tried it you know that it is not working. The main thing is that on Android 2.2 the camera allowance dialog is not being displayed when you try to access it from the web browser. I've found something called PhoneGap, but it is not working on the android 2.2, or at least some parts of it is not working. Has anyone any clues how to access the camera from the web browser on Android 2.2?
How to detect camera is in use or not? Adobe says, if Camera.getCamera(); returns null, it means camera not installed, or in use , i use below, then when i start swf, first one is ok, but then i start new instance of app, it throws and error " .... flash 10 r2has stopped" how can i solve that problem...
I'm looking to create something in style with this (arrow key navigation), and despite being the creator of that flash movie, I've managed to forget the code.