ActionScript 3.0 :: Change One Time (1 Picture) In 2 Second
Jun 21, 2009i have four picture, i want to change one time(1 picture) in 2 second.
View 1 Repliesi have four picture, i want to change one time(1 picture) in 2 second.
View 1 Replieshow do easy turn page. Picture will be load into swf files and with turn page effect they change when some time will pass
View 1 RepliesI want to make a picture gallery and use buttons that move you from picture to picture and backwards, but I don't want to tell button 1 to go to frame 2 and button 2 to got to frame 3 and so on (I hope you know what I mean)Can I use on button on a separate layer with the same action set? I tried something like that, but it didn't work:
on (release) {
thisframe =+1
}
[code]........
but it didn't work. I'm kind of new to any action script other than gotAndPlay, easy functions and all that.
what is the best type picture in runtime?JPG,GIF, AI, PSD
View 1 RepliesI've migrated from AS1 to AS3, and boy, a lot has changed... Anyhow, to learn and understand AS3, I'm modifying a slideshow I found through thetechlabs. I want it to play SWF as well as JPG. These files are passed through an XML file. I added an element called <delaytime> to the XML file that replaces the standard time a photo is shown in the slideshow.
I modified the onSlideFadeIn() function as follows:
function onSlideFadeIn():void { slideTimer.removeEventListener(TimerEvent.TIMER, nextSlide); slideTimer = new Timer(xmlSlideshow..file[intCurrentSlide].@time); slideTimer.addEventListener(TimerEvent.TIMER, nextSlide); if(bolPlaying && !slideTimer.running) slideTimer.start();}
However, when I run it, I get this error message:
## [Tweener] Error: [object Sprite] raised an error while executing the 'onComplete'handler. TypeError: Error #1010: A term is undefined and has no properties.at slideshow_fla::MainTimeline/onSlideFadeIn()at Function/http://adobe.com/AS3/2006/builtin::apply()at caurina.transitions::Tweener$/::updateTweenByIndex()at caurina.transitions::Tweener$/::updateTweens()at caurina.transitions::Tweener$/onEnterFrame()
It stops at the first picture of my slideshow. When I push the 'next' button it displays the next pic, but I get the same error message again.When I comment out this line:
slideTimer = new Timer(xmlSlideshow..file[intCurrentSlide].@time);
the slideshow runs OK, but without the delaytime specified in the XML file.
[code]....
writing a code that will change a picture base upon the time.
i want to have a picture of the sun rising between the time 6am to 11 am
then from 12pm - 5 pm a pic of the ocean showing
from 6 pm - 10 pm- a pic of the sun setting...
then from 11pm- 5am a picture of the northern lights..
ohh yeah i have the time being called in a # from 1-24, = var = hour
idk if u can write if statments with a range of numbers . ex. if (hour > "range of time/#'s") ....
or have a shape in the backround and have it change as the time changes??
Im trying to fade 4 pictures in and out.I want a 30 second delay between each photo. From what it looks like in order to use timer function each photo would have to be in its own movie clip.
View 1 RepliesI have a code that duplicates a movie clip that then falls across a picture. They are sort of like water drops on a window but I want the picture to only be seen through the water drops. My problem is I can't get more than one drop to mask the picture at a time. I have tried code in the duplicated MC and I have tried pasting a bunch of instances to the stage and creating a mask later. Please help me out. The following is the code of the duplicated movie clip where _root.drop is the falling mask and _root.bg is the picture I want to see through the drops.[code]
View 1 RepliesI added in my application universal time, and I gave start and stop time. The process is going smoothly, but if I change my system (local) time, the entire time will be changed. Is there any solution to solve this problem?
[Code]...
My goal is to change the time for setInterval each time the function is called. Planning to replace myInterval = 5000; with a randomized number. My problem is getting setInterval to recognize the myInterval variable from the function.
[Code]...
I've been trying to figure out a way to add a transition script to my existing AS2 code so I can make my MC (picture) transition each time a new photo is called. Using Flash CS4 and calling images through an XML document. The code works perfectly right now, except it only uses the "fade alpha" technique as an image transition. I need to use a different transition method. I prefer something a little funky if possible, but ultimately I need something like the built in "Blinds" compnent to work. Here is the current code:
[Code]...
I have created a small game and i set up a time with it.. But when you win/lose you go to another 'picture' and then you no longer can see your final time.. My question is: How do I Stop the time and view it on the winning/losing picture? If you need any codes just ask And if there is some pro flash people and who are bored they might add me on MSN and teach me more?
View 11 Repliesi've downloaded flash template, and i would like to change background picture,
View 2 Repliesi've downloaded flash template, and i would like to change background picture?
View 6 RepliesHow do I change the hue (not tint) for a picture in AS3?
View 3 Repliesi use a code in order to have the time who run during my animation. but when i use setinterval, the speed can't change. how can i change the speed of my 'time'
[Code]....
Im pondering about a simple cms system for a flash movie. Shouldnt be too hard as you only have to be able to change newsitems and be able to add a picture with it.Ive been pondering about this myself and i think it would require Xml parsing for the text, but i have no clue how to get an image dynamicly loaded in.
View 2 RepliesI have got the banner on this webpage [URL] made from a guy in India but i want to add an additional feature. When i click the left or right button multiple times how do i get the picture menu to keep moving and not just for the first time i click on the arrows.. Is there some action script that i can include??
View 3 RepliesI'm using Flash CS5, and was wondering if this situation is possible:
I want to drag and drop an object to a specific area (which is a picture), and then the picture will change if the object is dropped at the area of the picture.
And I have one more question. Must drag and drop an object be in movie clip? I searched for examples and almost all use movie clip, a concept I have yet to understand.
can anyone teach me how to change and add picture in flash banner using dreamweaver? i download a flash banner from other website , is a flash banner DW extension i use it in dreamweaver, but i can and dun know how to add o change picture.
View 1 RepliesHow can I change the picture already included in a movieClip using actionscript since pictures don't have instance names ?
View 0 Repliesthere fellow actionscripters, I am currently studying design and I have a code that was constructed on class:
Code:
var mc:MovieClip = this.createEmptyMovieClip("mc", this.getNextHighestDepth() );
var image:String = "hxxp://static.vgcats.com/gallery/walk_wallpaper_800.jpg";
var mcl:MovieClipLoader = new MovieClipLoader();
[Code]......
I have to make it, so that a user can input a value (0-255) so they can edit the GBR on the spot.
Like, putting those numbers in an input box and have the picture change according to those numbers.
how do make it so no matter how big my stage is, my background will tile on the stage AND off the stage forever and ever and ever and ever?
View 3 RepliesHow can I change the saturation and brightness of a picture using a tween ?
View 1 Repliesis there a way to change levels of a jpg using actionscript in flash ?
View 3 RepliesI want to be able to change a pictures shape by using handles in each corner to skew the picture and in each side to make the picture longer, shorter, wider or narrower.
View 3 RepliesI do have four picture and 4 buttons which I need to place on the picture. Iam using the buttons to navigate through the pictures so that if I click button 3 - picture 3 shows up - NOT in a new frame.
View 2 RepliesI recently used the loadMovie action to load a .swf file to a target in the movie which it was being called from. Then I tried calling a picture to another target in the movie, but it did not load the picture as intended. I read about it on my book, but it didn't seem to work. Is there anyways on calling a picture into a target in the movie without placing the picture inside an swf file?
View 7 RepliesI have just been to a really nice website that has some really nice use of Flash on it.... I'm totally wowed by the resizing picture effect though? When each picture loads the loading frame resizes to the new picture size.
View 3 RepliesI am trying to build a site that would give users the ability to upload a picture to a picture frame on my site. I would like AS3 to dynamically re-size, and upload the file from an upload bar under the frame.
View 1 Replies