ActionScript 3.0 :: Change Visibility Of A Panel From Within A Class?
Jul 21, 2009
I am using Flex with papervision 3d and tweener and i have a 3D spinning earth and on its surface i have some hotspots which are planes. On the mxml file i have a Panel which has the visibility set to false, i have added an eventlistener for the hotspot so that when i click it the Panel should become visible, but i have no idea how to code that function so that it works, i don't know how to adress the Panel's visibility property, i don't know how to change it from there.
How would I write a loop that cycled through all the movieclips within a container clip and did something to each one?
For example say i have 6 movielcips in holder_mc, and I want to change each one's visibility? I need it to be dynamic so it will still loop through all clips whether 2 are in there or 20.
I have and add button (last row) in one column of the AdvancedDataGrid. for the row having the add button the rest of fields are not visible. On click of the add button a new row is added to the grid for the user to add. After that this button becomes delete button (label becomes '-' and a new row is added at the bottom for adding another row). When i click on the delete button (label '-'), the last row gets the add button('+' label) but the fields of the row become visible.
I am trying to change the visibility of an mc but it is nested within another mc... i am not sure how to reference the parent mc from the root...ex:AS on main timeline (_root):
Code: function coolNess () { myMC2._visible = true;
I am making an animation with subtitles (separate layer) but at the menu I have made a subtitle button that should change the visibility of the second layer, but I can't get past that bit.
I currently have a scene in Flash CS4 that consists of an image layer1 (converted to a motion tween), image layer2 (converted to a motion tween), an actionscript 3.0 layer, and a hotspot layer. Let's say the animation is 10 frames long for simplicity. At frame1 I want the visibility of image layer 1 turned on and the visiblity of image layer 2 off. Then, I want to spin image layer 1 and 2 simaltaneously (I know how to do this with motion tweens of course) but mid-spin, say at Frame 5, I wish to turn on the visiblity of image layer 2 and turn off the visibility of image layer 1.
How do i change the visiblity properties of my image layers with actionscipt? I assume there is a class I need to load and then change the properties of the image layers in the actionscript layer at the corresponding frames I wish those properties to change.
I am working on a application in Flash AS3 with MDM ZINC 4 and I have to dynamically change the window property to be from a standard window in a transparent style with no border, and from there in a masked style window.
I have a mc tracking as a button with a working on(release) statement. Within the on release statement is this code that doesn't work for me: _root.playbtn.pause_mc._visible = true; _root.playbtn.play_mc._visible = true; The first layer of the button has a mc with instance called play_mc And the second layer of the button with a mc instance called pause_mc The button instance on the stage is called playbtn.
I'm dragging a movieclip that has the visibility set to false. I can trace the x and y of the clip and it is definitely where the mouse is. However, when I toggle the visibility to true, occassionaly it flashes on at the last location it was visible, just for a brief instance, before teleporting to the mouse location.
I've attached a source file below, I'm kinda stuck. Basically, its an FLA that has a variable that changes (smscounter) based on whatever number is read in from an XML file (on my server). There is a big movieclip called "rewinder" on frame 1 of the main stage. There are left and right buttons that navigate between frames within that movieclip "rewinder". What I'm trying to do in theory is:
I've been told that won't work simply because once a variable (visibility) is set, it's not going to just continually check it, so I have to dispatch an event? I've tried 3-4 tutorials and I can't get any to work. Now a few things: I would LOVE to avoid anything super complicated. All I need is on frame 2 for the button to not be there IF smscounter is below 5. Other tutorials required another class and document class, but I couldn't get them working The buttons are currently outside the rewinder movieclip. I put them inside and on each frame, but then I couldn't get them to react to a rollover. The code is about as optimized as if a first grader wrote it, mainly because I'm a designer and I've been having help along the whole way with this.[URL]..
I have created a timeline with visibility button against each column. The timeline.swf is loaded into two empty movieclips to create a two-screen operation. Everything works fine except, I cannot for the life of me get the visibility button on the first swf to affect the visibility for the column on the second swf.
I have main application which contains ModuleManager. Different modules are loaded by this application. Both main application and loaded modules use my custom RSL. I need to get Class object in my RSL, which is defined in one of the modules. I'm trying to use getDefinitionByName function, but since my class is not defined in RSL, I get an exception (though module with needed class is loaded). Is it possible to make module classes visible to RSL code and to get the instance of it at runtime without changing project structure?
I have a Flex repeater that has a complex item template. When a checkbox is clicked, I need to toggle the visibility of a sibling button contained in the same repeater template. Since I can't add binding expressions to event handlers, I can't pass in the repeater item's index.
How can I access sibling components inside a repeater item?
I have an mc called sunny. In the properties panel I export her for actionscript. I put Sunny in the main class and Drag in the base class. The reason for this is that I want her to be draggable. I can't use Drag in the main class as another object is using that name. The Drag.as has the drag functionality. Why can't I drag her. I already have a solution - I wrote a specific class for her and extended the Drag class. However, if I have 10 mcs I'm not going to write specific classes for all of them. Summing up: Using the base class Drag in properties panel - why isn't she draggable?
I have seen many tutorials where there is a panel at the bottom with "properties", "filters" and "parameters". But I don't have that panel. I have tried to change workspace but I can't get this panel. When I choose (Window > Properties) I only get a properties panel on right side but It's not that panel I'm looking for.
And i have a requirement like, if i change the resolution of the computer, all the panel's in my applcition are auto setted to particular resolution by defaultly. but it should not happened like this.If resolution changed, the scrollBar comes into the picture for panelFor example, I have set the resolution in 1280*1024, so now the panel scrollBar not visible And as per my requirement, i need to check the resolution in 800*600 .But now the panel is automatically reset to this resolution.But i need a scroll bar for the panel when we change the resolution to 800*600.
I have a panel in my application, and the user can change its width. My problem is when the title is very long. I would like to crop the title by changing the width.I have tried changind the width of the titleTextField by:this.titleTextField.width = ...
I am having two panels with separate colorpickers in them. If i select a particular color in the colorpicker, then the border of that panel should change to that color. I am able to do this perfectly but, since i have written the same code for both colorpickers, when i select the other colorpicker the previous panel color is coming to the normal color i.e. default panel color.
If i want the panels to retain the color even after selecting the other colorpicker what should i do... I am using event.CHANGE on colorpicker and setting the style of borderColor for the panel.
But I have a simple problem I think.I have a moving panel of images, and I want to be able to change the direction of the panel with the click of a button. Here's what I have so far:
var panelSpeed:Number = 1; var leftDirection:int = -1; var rightDirection:int = +1;
I have a project in Flash Professional CS5 and ActionScript 3.
I have a movieclip symbol (referred herein as "background" with scripts on various keyframes inside of that symbol. I need to hide or show another symbol (referred herein as "object") sharing a stage with "background".
To put it another way, I need "object" to be hidden when "background" reaches a certain internal keyframe. However, as "object" and "background" are both children of the same stage, how do I do this?
I'm creating a log-in box for my Flex application. However, I'm required to apply a specific design to this box that I have to change the title bar height.
The component I'm using is spark.components.Panel. I just can't find the property of this 'Panel' component to change the feature.
I'm having my first go at creating a custom component that lays out items in a grid. I have made a selection of inspectable properties accessed though getter/setter methods. Some of these parameters are dynamic, and change when the user resizes the component or changes another linked value. Is it possible to make the parameters panel update with the new values when a change takes place. Without this, the user will not have accurate feedback on the values stored in the component. Does anyone know if this is possible (or difinitely impossible)?
Is there a way of importing my class using the Actions Panel on frame 1.[code]No errors but the constructor function does not run, how do I get this working? (Everything is fine when I use the Document Class box and typ in the name of my class - but I want to do this on the first frame of the main timeline).
I just downloaded Flash CS5 for mac which installed without any errors. However, when I first launched the software I am getting the following error: The following panel layout is missing or could not be read: /users/rob/Library/Application Support/Adobe/Flash CS5.5/en_US/Configuration/Workspace/Essentials.xml The application will not have a correct layout. load one from Windows ->Workspace Once past this message none of the panels load.
I have a map in a panel.When maximizing the panel,the map remain the smaller size.How to make the map growing synchronizely with the Panel? When maximizing the Panel,I added Resize Effects.How to apply Resize effects on the Map when the extent of the map changing? It seems to me that I should dispatch extentChange event when maximizing the panel.
I discovered this while doing some programmatic panel resizing:Components in a spark Panel will still be visible when their location is outside the physical Panel boundaries. This does not happen with the mx Panel.unning Flex 4.1 on Windows 7I tried putting mx and spark controls in the spark Panel, and they both appear outside of the boundaries. Note this doesn't happen with the mx Panel. What am I missing to make the spark behave like the mxSample Code:
I'm building my portfolio in as3 with a 3D panel effect with a class called panel taht i get as my main class in my the publish window. This class uses GS tweening class ton rotate on a 3D axis and to enlarge the pictures from my portfolio all this is working relatively well. Now i got an image to also turn 90 dergees for it is horizontal image nd the gallery has vertical thumbnails so i just coded this simple function to make it flip with GS of course
I want to create a panel docking to a pop up panel in my flex app, like Winamp's playlist window can dock to main window. but I didn't find any useful on docking in flex
I've traced the PopUpManager, but I didn't find any available interfaces or events about popup window's moving, I think it's design shouldn't be so bad.