ActionScript 3.0 :: Check For Multiple Same Listeners?
Jun 4, 2009
the code goes like this:
[Code]...
so how can I check for multiple same listeners? what if I have few same type listeners registered with different functions and I wan to do different actions?
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Similar Posts:
May 21, 2010
Is it possible to check if an event listener already exists
like at some point in the code I write:
mc.addEventListener(MouseEvent.MOUSE_UP,someFuncti on);
but before at another point in the program I need to check if an evenListener exists on MC, is it possible to check?
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Jan 22, 2009
How to access the Check-box control and its event-listeners. If a check-box(which is a movie-clip) is selected, I need AS 3.0 code in such a way that:
[Code]...
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Feb 22, 2009
Trying to add event listeners to check whether my tiles are being pressed! This works excellent! They respond to the listeners BUT on the mose_down/mouse_up i can�t trace the tile variables The listener functions:
[Code]...
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Sep 27, 2009
In AS2 you could add an onRelease to multiple buttons like this:
Code:
onebutton.onRelease = anotherbutton.onRelease = lastbutton.onRelease = function() {
//do something when either button is pressed;
}
Is there something similar possible in AS3 using addeventlistener? Besided copying the same addeventlistner line for all individual buttons?
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Jul 1, 2009
I have a movielcip (A) class in which I have used a Tween class effect on a child movieclip (B) scrollRect. The (B) Movieclip in turn has several movieclips whose have tween class effect being executed on thier child movieclips.the tweens are all unique to each movieclip and the event listeners are taken off once completed.This works all well and good in FLASH IDE..My problem arises when I try to view this in a browser on a Windows XP.[code]
What is happening in most cases it that the animation appears to "stick" but i think what may be happening is the listening or removal of the event listeners. The animations are left incompleted.Is there any rule of thumb when using multiple event listeners?[code]the effect disables and re-enables the buttons when its done.... then the listeners are removed.each one with the exception cretes its own unique tween (obviously this is a custom class built as each clip)
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Feb 2, 2009
How do you set up a funtions to run only when two or more listeners have been activated?For example: if one listener is waiting for a file to be loaded and another one is waiting for a display object to fade out.I want to get the object starting to load but also want to start the image on the stage to fade out at the same time.I want a new image to start to fade in but not before the new image is loaded and the old image has faded.
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Jul 19, 2010
I have assigned two event listeners to the same property:
full_loader1.contentLoaderInfo.addEventListener (Event.COMPLETE, fullLoaded1);
full_loader1.contentLoaderInfo.addEventListener (Event.COMPLETE, tweenOut2);
So far it works fine. I am just wondering if there is a hidden penalty that I am eventually to learn about.
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Aug 7, 2011
In some cases it is important to remove multiple event listeners in order to reduce CPU time.[code]...
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Oct 15, 2009
i have a rookie question to ask and it's how to assign the same event listeners to multiple buttons in as3 instead of having to write out the same code over and over again like so...
ActionScript Code:
listing.home.addEventListener(MouseEvent.ROLL_OVER , butOver)
listing.home.addEventListener(MouseEvent.ROLL_OUT , butOut)
listing.home.addEventListener(MouseEvent.CLICK , released)
[Code]...
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Oct 4, 2011
I want one PopUp to show up at (a lot) of different instances. And something unique has to happen linked to that instance so my thought is:
popUp.addEventListener(TouchEvent.TOUCH_TAP, instance1Handler);
popUP.addEventListener(TouchEvent.TOUCH_TAP, instance2Handler);
etc...
[code].....
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Jan 13, 2012
I am adding a different listener to each button in the menu and there are several menus as well, then each one of those functions adds a different child depending on the button and also pushes several values to the Array list, in this example called objectsOnStage. I will be running this structure function 40 times with each of the highlighted elements changing accordingly.
//Listener and function for Button01
menu01.button01( MouseEvent.MOUSE_DOWN, button01Function);
function button01Function(event:MouseEvent):void
{
[code]....
My original thought was to keep all those changing values in an Array list and run a loop for the function/listener, but I just cant make it go.
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Feb 22, 2011
I've created a grid of 3D cubes using modulus, and the 3d cubes are were created from the Math and Flash tutorial. I have set up listeners so when the mouse hovers over a cube it starts to rotate:
private function setUpListeners():void {
spBoard.addEventListener(MouseEvent.ROLL_OUT,boardOut);
}
That works fine.
To begin the rotation of the cube when the mouse passes over it I have used:
private function boardOut(e:MouseEvent):void {
addEventListener(Event.ENTER_FRAME,rotateSquare);
var i:int = 1;
function rotateSquare(e:Event) {
renderView(curTheta+i,curPhi+i);
i++;
}}
I can see why this would be inefficient, as it is running the loop every every frame, and for so many multiple cubes it just lags (very badly). I should clarify, I'm hoping for the rotation to continue indefinitely once the mouse moves off the cube. Here is how I am creating the cubes onto the "grid":
public function FlowerMenu(){
var rowY:Number = 0;
for (var i:int = 0; i < 190; i++) {
[Code] .....
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Jan 29, 2012
I've been having a problem with multiple event listeners calling the same function (this is just a snippet of the code):
ActionScript Code:
stage.addEventListener(MouseEvent.MOUSE_UP,Stop_Scale,false,0,true);
stage.addEventListener(Event.MOUSE_LEAVE,Stop_Scale,false,0,true);
[code]......
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Jun 24, 2009
I'm currently working on a nav bar but I've run into a questionable situation. There are several links in the menu, and for each i'd like a mouse event on over and on out. Do I have to specify both of these events for each link, or is there an easier way to do it that I don't know about? Can you apply event listeners to multiple objects/functions?
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Oct 22, 2009
Scenario: Up to 50 instances of a display object are arbitrarily positioned on the stage.Is it better to create listeners for each individual instance or create one single global listener and then somehow find out which instance triggered the listener? If the latter is preferred,Will event.currentTarget tell which instance it was? And should I register the listener to the stage?
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Mar 22, 2010
I have a mc which is 3 frames, with labels "Not Selected", "OverState" and "Selected". I add them to the stage with the first block of code, that is fine. The second block of code is my attempt to handle the states of the buttons. A selected mc goes to the correct state but it needs to go to "Not Selected" when another is clicked. My code does not do that. Also how do I handle the problem of MouseOver and MouseOut still working after a button is clicked?
PHP Code:
var numBtnArray:Array = new Array;
//add number buttons
function addNumButtonsToStage():void{
for(var i:int = 0; i < 4;i++){
var numBtn:numBtn_mc = new numBtn_mc();
buttons_mc.addChild(numBtn);
[Code] .....
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Jul 24, 2004
I have two components in my movie,how to write out the code for the listeners.Is it possible to write one listener that listens for changes in both components or do I have to write a separate listener for each? How would this look like written out?
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Oct 6, 2011
I just want to know if there is a way to assign multiple variables, and if there is a way to check multiple variables.
I want to be able to assign variables to false and then check if all the variables are false.
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Dec 8, 2009
I am trying to read a XML file and check a parameter for duplicates of that parameter in the file. There could be up to 200 entries with this parameter which is a number. How can I check to see if there are any duplicates?
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Apr 28, 2010
Currently I'm working on a platform type game. I have a for loop in place to check weather or not the players feet are touching the ground. I had this;
[Code]...
This works fine only if one of the floors exist(IE if floor1 is on the stage, but floor2-5 aren't); So to try and counter it I tried using;
[Code]...
But to save myself time, and to give myself the ability to add floors without altering more then i<5 to the amount of floors I have, I would prefer a easier method hopefully something to do with for loops.
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Dec 14, 2005
Is it possible to make a multiple switch to check more than one case at a time? I'm trying to use a case statement to check both frameName and buttonNumber to check boxes ticked for multi-choice quiz (there can be more than 1 ticked per question).
I've used various combinations but they only partially work. This is one of the latest (I'm still tinkering).
[Code]...
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May 5, 2011
I have three movieclips mc1 mc2 and mc3, my requirement is if you click them in the right order, it will trace ok, else in any order it will trace not ok. but how can I do it. I tried if and function together but it didnt work. there a short way to check a mc is clicked ( like a switch on swithc of logic or if mc clicked ??)( or how to check if a function is activated once)???
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Sep 9, 2010
I am trying to check 3 scores at once. Is there a better way to code this... I want to check to see if they are all tied? If one score is greater than another? Seems like there should be a more cleaner way.
[Code]....
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May 4, 2011
I am new to writing ActionScript and I'm designing a customer form for my web site. I am using multiple textInput's, Dropdown boxes and check boxes. Here is some of the code I have now for this form: [URL].
Code:
package{
import flash.display.*;
import flash.events.*;
import flash.text.*;
import flash.net.*;
[Code] .....
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Sep 17, 2011
I have been reading these forums for like 2 months, thus i never felt like being able to post something as a valuable answer to someone's problem, since i've been AS3ing for like 3 months now. I have a small problem here on a game that i am trying to create. I am trying to make a shooter game . Like the ones u kill enemies and then the the level advances ( imagine the pseydomovement depth feel of the background giving the player the taste of further movement of the field , yes like old airplane games ). Ok to the point.
1) created a main .as where all the code is running. The movement of the player is written there also. no problem with that. 2) created a bullet class where i assign the bullet speed and i check for the collisions with enemies. the problem occurs somewhere here i have created a statement where every some time ( like 0,5 secs ) an enemy appears and takes a random road till the stageHeight . here is the code .
[Code]...
So when all 5 mikros are out i start firing them . BUT only the last child of mikros seems to follow the hittestobject procedure of my code. Which means that if all of the 5 mikros are on stage the one with the smallest .y value will disappear when hit by "sfera". I know it is huge but this pains my head for like 1 week and i cannot think anything . Tried some staff. but i do not know if this is proper thinking or if my programming is proper for this and i must redo all.
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Oct 2, 2009
See [URL] Now there is a button called Answera, which when clicked should have a symbol (movie clip) called Check appear at the cordinated specified. Check exists in the libary (but does not have an instance name) and no where else on the stage. when I run this code I get: 1180: Call to a possibly undefined method Check. -> var rightCheck = new Check(); How is it undefinded if it exists in the libary?
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Jan 27, 2011
The following is my codes. This is still work in progress; so, you will see some functions with empty contents. Plus, this is my first Flex application; please bear with me. This is a quiz application that gets the questions and answers to each questions from a ColdFusion web service. There are three types of questions, True or False, Multiple Choice with single selection, and Multiple Choice with multiple selections. So, based upon the question type, the application would dynamically generate the appropriate amount of radio buttons or check boxes for the users to select. I got these working. The problem that I am having is, I am not sure how to check what the users have actually selected. In some other forums and posts on other web site, it said that I can use event.currentTarget.selectedValue to get the user selection. But when I actually do it, I got a run-time error saying, "Property selectedValue not found on mx.controls.FormItem and there is no default value." My question is, what do I need to do to capture the user selections?
[Code]...
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Feb 13, 2009
I have a swf that has key listeners listening for specific key strokes. This works fine until I load the .swf using the loader class. Do key listeners still work within loaded .swfs? Do I need to do something to the event bubbling phase?
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Mar 1, 2012
I am create one custom class that can dispatch "showAlert" Event. I am add the eventListener for ("showAlert") to the stage. I need to capture the "showAlert" event. with stage listeners
////main Class
package {
import flash.display.MovieClip
[Code].....
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