ActionScript 3.0 :: Classes Called Secondss To The Timeline?

Jul 25, 2011

I am trying to recieve a variable from one of my classes called secondss to the timeline.I did this using MovieClip(root).secondss = secondss; in the class.I wanted it for giving the user a different reward when finsihing the game in different amount of times.I also created a var "TotalScore" which equals gameScore + reward.

And now when I run it and finish the game I see that there's a 0 in the textfield of TotalScore and I get this output error repeatedly :TypeError: Error #1009: Cannot access a property or method of a null object reference.  at EasyGame/clockTime()[C:UsersAdiDesktopGamesMatch GameMatching GameEasyGame.as:178]  at EasyGame/showTime()[C:UsersAdiDesktopGamesMatch GameMatching GameEasyGame.as:173]

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So I tried to use quicktime but flash CS4 no longer accepts it. All day yesterday I've been working with a .flv version (which doesn't look nearly as good) and tried to directly import it but got an error ("no such file exists") even when it's right next to the other files.

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I'm working on a flash music site [URL] and am trying  to integrate a 480x320 .flv into a frame loop in the "game" section of the main movie.
 
I first tried loading a .swf version of the same file but I couldn't get it to unload (video and audio) and it really slowed down the performance of the main movie.
 
That was Thursday.
 
So I tried to use quicktime but flash CS4 no longer accepts it. 
 
All day yesterday I've been working with a .flv version (which doesn't look nearly as good) and tried to directly import it but got an error ("no such file exists") even when it's right next to the other files.
 
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So i then tried to use actionscript to load it into the actions layer on the frame at the beginning of the "game" scene which after hours of fiddling finally worked.
 
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I just want it to loop until someone clicks to go to another section but now what happens is the video and sound from the .flv keep playing even after you click on another button to navigate away from this scene.
 
I tried online to find a way to unload the .flv but none of them worked - went thru pages of google searches but the suggested coding did not prevent the .flv from unloading.
 
here's my code which is in the actions layer at the beginning of the  "game" scene:
 
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[Code].....
 
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[Code]...

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