ActionScript 3.0 :: Cleaning Of Nested Objects?

Jul 29, 2009

if you have object inside of object inside of object ... etcwhen you want to completely remove it is it enough to just say:removeChild(topObject);or you need to go inside and start cleaning from there?

View 3 Replies


Similar Posts:


ActionScript 3.0 :: Stage Resize Cleaning The Objects?

May 11, 2009

I got on stage a bunch of squares (sprites), so when the browser change size, I need to re-draw this squares and re-calculate max numbers of that can fit on the page, and so on..., my issue is I call three functions in the resizeListener

clearPage();
setupPage();
drawSquares();

[code].....

View 5 Replies

ActionScript 3.0 :: RemoveChild() And Cleaning Up Objects Properly?

Jun 26, 2011

I'm a relatively experienced programmer, but I'm completely new to as3my question is how can I remove one object and subsequently all it's child objects and their listeners?I need to remove all objects from a certain object called "world". My objects are all on top of this "world" object. the game has a level object which is on top of this "world" object and it produces enemies among other things on an enter frame event.To remove this from the stage I call the world.destroy() method from the main timeline.

Code:
// * Destroy the world
public function destroy()

[code].....

View 5 Replies

ActionScript 2.0 :: Cleaning Stage Filled With Isometric Objects

Mar 2, 2005

I have a stage that's filled with dynamically generated isometric objects [ in the shape of a smiley, placed according to an array ], and when I click a button, I would like the stage to be cleared, then another frame with another isometric code and another array to load. The problem I am facing now is that the items positioned from the smiley are still on the stage if the next array is smaller than the previous one. Any way I could clear the stage before going on the next frame? Currently, I tried unloadMovieNum(depth) in between with this code:

Code:
n = 50;
onEnterFrame = function(){
trace(n);
n--;
unloadMovieNum(n);
if ( n<=0){
nextFrame();
} else { stop(); }
}
What happens is that it clears the stage, but doesn't load anything in the following frame.

View 8 Replies

Actionscript 3 :: Cleaning Nested Dynamic MovieClip(Class) In A MovieClip?

Nov 14, 2011

I'm trying to do a cleaning of some classes that is added into a MovieClip, but I can't seems to set the MovieClip(Class) to null. What is the proper way to do it?

private var mcHolder:MovieClip = new MovieClip()[code].................

View 1 Replies

ActionScript 3.0 :: Unable To Map It With Nested Objects

Jul 21, 2011

Im unable to map nested java classes and objects with my front end flex application using actionscript....I have searched everywhere almost to my knowledge on the net but failed to find a fix ,im having serious trouble reffereing to attributes of an object using another object( which by the way happens to be the parent object).

Im using hibernate and springs to do the DB transactions.

View 5 Replies

ActionScript 3.0 :: Comparing Two Nested Objects?

Oct 28, 2009

So I am trying to populate a user state from XML in such a way that a new user will start with a set of default variables.

An example default state might be:

Code:
state={obj2:{foo:"bar"}};

This would then be changeable by the user so his foo could later be "bar2" and that would be saved to a database.

Now, let's say I want to add a new node to the xml, so the default would be:

Code:
default ={obj2:{foo:"bar", foo2:{foo:"bar"}}};

An earlier user would have no foo2, so an attempt to use state.obj2.foo2.foo on a text field would generate an error.

What I'd like to be able to do is see if state has a value and if not, fill the user's data with the matching node in the default (in pseudocode):

Code:
if (some function (state.obj2.foo2.foo ) is not there) {
// fill with default
state.obj2.foo2=default.obj2.foo2
}

View 2 Replies

ActionScript 2.0 :: Passing Nested Objects Through Swfobject?

Dec 3, 2009

is it possible to send native nested objects to flash via swfobject? i am trying this right now without luck:

PHP Code:

var flashvars = {event1:{eventid:"145",title:"event 1",toggle:["thistha","timestart"]},
event2:{eventid:"145",title:"event 1",toggle:["thistha","timestart"]},
event3:{eventid:"145",title:"event 1",toggle:["thistha","timestart"]}}

[Code].....

View 1 Replies

Professional :: Nested Boxes - Place All The Objects

Sep 15, 2010

I am creating series of rectangles dynamically and placing them into a grid pattern under a function called createGrid(). I am than creating another single larger rectangle in a function called drawTimelinecontainer. I than want to place all the objects that were created in the createGrid() function into the object that was created in the drawTimelineContainer function. It seems I get an undefined property error when I add it to the display list like this timeLineContainer.addChild(timeLineCell). Is there a way to do this and have the creation of both objects done in separate functions?

View 2 Replies

ActionScript 3.0 :: Use HitTestObject With Nested Display Objects?

Sep 14, 2010

I'm having trouble using hitTestObject with Sprites which happen to be nested in other Sprites. The collision test is off by exactly the difference between the local coordinates and global coordinates of the nested Sprite. To try and make my question clear, here's a simple code example of what I'm trying to do: I have a Vector containing Sprites called myVector

[Code]...

View 0 Replies

ActionScript 3.0 :: Get Instance Name Of The Objects Nested In Container?

Jan 27, 2011

How can I get instance name of the objects nested in container? I use mouse over event to reveal instance name, but it trace only instance number like "instance 122".

ActionScript Code:
// object in container
var nestedObject:Class = new Class();
container.addEventListener(MouseEvent.MOUSE_OVER, showNames);

[Code].....

View 5 Replies

ActionScript 3.0 :: Create Nested Sprite Objects?

Jul 30, 2009

I have tried to create nested Sprite objects. But I see only the bigger square.

var square:Sprite = new Sprite();
square.graphics.beginFill(0xFFCC00);
square.graphics.drawRect(0, 0, 100, 100);

[Code].....

View 1 Replies

ActionScript 3.0 :: Display Objects And Nested MovieClips

Feb 10, 2010

Any accurate description of the relationship between the Display Object hierarchy and nested movie clips? I have a movie clip, that has a few movie clips and text fields inside of it. I need access to those MCs and text fields. So, I start off with stage.addChild(container_mc). (These are just examples, by the way). Then I do
container_mc.addChild(movieOne_mc),
container_mc.addChild(movieTwo_mc), and
container_mc.addChild(textOne_txt).

I've made sure to import the necessary classes and declare my variables accordingly. Now I need to access the stuff inside the container. Let's say I need to change what the text box says. So I try
container_mc.textOne_txt.text = "Hello, world!";
That throws an error, so I try
parent.container_mc.textOne_txt.text = "Hello, world!";
That throws an error, too. So I try
MovieClip(parent).container_mc.textOne_txt.text = "Hello, world!";
That throws an error... Finally, I try
MovieClip(parent.container_mc).textOne_txt.text = "Hello, world!";
And then I give up and come here.

I've had this work before, but only by referencing the name of the movie clips in question.
Ex: MovieClip(parent.getChildByName(currentVideo.toStr ing())).gotoAndStop(2);
Is that the only way to access nested movie clips? I don't mind giving every single object a name if I have to, I'm just failing to understand if this is the right way to do things or not. And I foresee issues in the future with objects that aren't movie clips, or with dynamically generated objects.

View 4 Replies

ActionScript 3.0 :: Shift Color(s) Of All Nested Objects

Apr 28, 2011

Say I have a video tutorial. This tutorial is one MovieClip we'll call oneMC (with text, movieclips, and sprites within it).I have a color picker that allows the viewer to change the background color.Any ideas on how to shift the color(s) of all the nested objects once this happens? I need everything to contrast with the background color. (hence black text wouldn't disappear on a black background).Changing the blend mode of oneMC to Invert. This works except ALL nested clips then have the same color. No good.I changed the .color attribute of oneMC to a tint of the background color's opposite (for anyone curious as to how you get it, subtract the user's selected hexadecimal color from 0xFFFFFF). This is ok, but not ideal. Colors appear washed out.Changing the hue. This works on everything but black objects/text.I don't want to resort to colorTransforming each individual child because the EnterFrame requisite is too cumbersome. I really need an elegant solution to keep processes down.

View 4 Replies

Flex :: Nested Objects For A Data Provider In Grid Not Displaying It

May 19, 2011

I have a datagrid and the dataprovider for this grid is the result of a RPC call. The result set has the following structure[code]...

View 2 Replies

ActionScript 3.0 :: Define Nested Objects And Then Retrieve Them Just By Entering Dots?

Jan 23, 2012

Is it possible to define nested objects and then retrieve them just by entering dots so that at each level the options are displayed e.g in FlashDevelop?

mainobject.levelA.levelB.levelC

View 9 Replies

Flex :: Get The Item Parent In A Tree When Using Nested Objects As Data Provider?

Jan 11, 2010

I have a Flex tree with an ArrayCollection as data provider. The collection holds an array of CategoryVO objects. Each object can have another array of CategoryVO objects inside it's "child" attribute. This way the tree displays the data correctly. Now I want to get the parent of a specific item, e.g. tree.selectedItem. Using XML as data provider the item parent is avaiable thorugh the parent() method. But I can't convert my data to XML. How can I get an item's parent? Perphaps using the tree's dataDescriptor?

View 2 Replies

Ruby On Rails 3 :: HTTPService Not Properly JSON-encoding Nested Objects On Send()?

Nov 22, 2011

i am creating an object like this:

var myObj:Object = new Object();
myObj["someProperty"] = {
anotherProperty: "someValue",
whateverProperty: "anotherValue"
}

now i want to send it to a web server (rails):

var service:HTTPService = new HTTPService();
service.url = "http://server.com/some/path/entry.json";
service.method = URLRequestMethod.POST;
service.send( myObj );

the problem is that the server receives the json like this:

{"someProperty"=>"[object Object]"}

is this a problem with HTTPService? should i use the good old loader/urlrequest and serialize myself? by the way, serializing and then passing the string doesn't work, webserver receives empty request as GET.but i kinda want to use the httpservice class though...

View 2 Replies

ActionScript 2.0 :: Cleaning The Stage?

Mar 2, 2005

I have a stage that's filled with dynamically generated isometric objects [ in the shape of a smiley, placed according to an array ], and when i click a button, i would like the stage to be cleared, then another frame with another isometric code and another array to load.The problem i am facing now is that the items positionned from the smiley are still on the stage if the next array is smaller than the previous one.Currenlty, i triedunloadMovieNum(depth) in between with this code:

Code:
n = 50;
onEnterFrame = function(){

[code].....

View 8 Replies

ActionScript 3.0 :: Cleaning Up Hardcoding?

Jun 8, 2009

I've created a map with the 50 states. I then hardcoded this so that when you hover over them the alpha is set to .5, and if you click on when it's ChildIndex is set to -1 and it plays the animation of the state growing to full size. I know there is a better way to do this, rather than how I wrote each line of code for each of the fifty states...

I'm also trying to play an outro animation "down" after the state is clicked while it is enlarged from the "up" animation.I also tried to create a var state so that when you mouse off of a state the state is no longer highlighted, but I ended up doing a work around using currentframe=.

Code:
//import flash.events.MouseEvent;
var small:int = 1;
var big:int = 2;[code]....

View 6 Replies

ActionScript 3.0 :: Cleaning Up Code Using Variables?

Apr 16, 2011

I'm trying to clean up my code for an animation I created. I'm hoping by doing this, my animation will stop being as buggy and/or I can more easily figure out why its being buggy. think that variables are the way to go so I read up on them and have a decent idea of what I need to do. But what sounds good in my head doesn't seem to work on screen.So basically I would like to take my three buttons called card1, card2 and card3 and combine their functions. All the code for each button looks exactly like the code below (except for the mc name of course)

Code:
card1.addEventListener(MouseEvent.ROLL_OVER, overhandler);
function overhandler(event:MouseEvent):void {

[code]....

View 8 Replies

ActionScript 1/2 :: TextArea, Cleaning And Sending E-mail?

May 8, 2009

The reason why I'm writting it's because I'm doing a website in Flash, and I don't know how to do one thing.I can create the TextArea, it's ok by now. But what I want to do now it's create 2 buttons. In the first, the "Clean" button, if I clicked on him, the TextArea delete everything it was written there, and in the "Send" button I send an e-mail to one e-mail, with what was written in the TextArea.

View 7 Replies

Cleaning Up Installs On My Computer To Free Space?

May 25, 2009

I had Flash 8 on my computer, and back when CS3 came out I purchased the full suite and installed that.  Yesterday (years later, now) I was cleaning up installs on my computer to free space.  I used Control Panel to remove Flash 8 from my PC.Now Flash CS3 still launches and works, but I cannot get .swf files to launch on their own at all.  When I double-click them to open them, I get the message:
 
The file does not have a program associated with it for performing this action.  Create an association in the Folder Options control panel. I've googled to figure out what that means or how to do it, but I haven't found a decent reply that's been effective.  If I try to drag a .swf into a browser window (or just open it with a browser), it is also not recognized.  Oddly enough, I can view Flash files on web pages no problem (when browsing online)...
 
Some necessary components must have been removed when Flash 8 was installed.  I suppose I could try re-installing Flash CS3, but the problem with that is that I'm out of town on business for the next 10 days.  My Studio install discs are back at home, and I need to get work done this week!.

View 3 Replies

ActionScript 2.0 :: Cleaning Empty Array Elements?

Oct 29, 2009

I have an array that when traced, lets say looks like

Code:
Carrot,Apple,Strawberry,,,Cantaloupe

I'm just wondering, what's the best way to tell if an element in an array is empty?

View 4 Replies

ActionScript 3.0 :: Cleaning Up Junk (garbage Collector)?

Nov 14, 2011

Lets say a scene started off around 70-80mb, it loaded a swf in, and by removing the event listener and setting objects to null and numbers to 0 before unloading the swf,and went back to the original scene, the memory stack up till like 80mb++, and every time I repeats the same process the memory goes up higher,is that normal? or its a memory leaking issue?

View 4 Replies

ActionScript 2.0 :: More House Cleaning - Trace Statements?

Mar 27, 2012

As a best practice should trace statements be removed form all AS once we're on the final files? Or does it not matter and therefore best for future reference to leave them be?

View 3 Replies

ActionScript 3.0 :: Frame Of Nested Object - Remove Only The Event Listeners From Objects Only On Frame 1?

Jan 21, 2011

I have 3 frames each with a movie clip called map_mc. Each different map_mc have different objects that call the CollisionDetect class. Heres whats happening. objects from frame 1 will start freaking out when I goto frame 2. How do I remove only the event listeners from objects only on frame 1?

I have been trying this.currentFrame but the problem is that all the objects are inside map_mc on the first frame so no matter what it will always be 1. On the other hand MovieClip(root).currentFrame will always give me the current frame but wont tell me what the objects frame is relative to the stage.What I want to do is have something to this effect:MovieClip(root).this.currentFrame would output that this object is on frame 1 and MovieClip(root).currentFrame will tell me that the stage is on frame 2 so I can remove the listeners accordingly.

View 3 Replies

ActionScript 3.0 :: Cleaning And Removing UI - Change The Radius And Size

Jul 21, 2009

I have a working rotating menu that I have been changing to suite what I am trying to acheive. it all works apart from the distance between images which I can sort out later. At the moment the movie has a UI which I would rather remove including the script that makes it function just leaving the rotating menu, and the script to change the radius and size etc witin the main.as. I do not want the user to have the capabilities of the UI control panel. remove and clean up the script as everytime I remove related script the menu stops playing. I have uploaded files to here: [URL]

View 1 Replies

Php :: Cleaning Up HTML Formatted Content For Display Within Flash?

Feb 20, 2012

I want to display HTML formatted content from various sources inside a Flash Flex application. Flash supports HTML formatting in its text fields, however it is very limited compared to a web browser. Are there any scripts out there that will convert common HTML formatted text into a format that Flash can handle? My particular use cases are:Displaying HTML formatted emails inside FlashDisplaying RTF files inside Flash (after running an RTF2HTML conversion on the server)Displaying random HTML content copied and pasted from other sources into Flash

View 3 Replies

ActionScript 3.0 :: Cleaning Up Code That Calls A Custom Class That Made In Flash

Aug 19, 2009

I have a bit of code that calls a custom class that I made in flash. Basically when you roll over this logo I have a function that makes a new instance of a custom class and calls it to the stage like a little pop-up text when you roll over something. Then when you roll off of it I remove it from the stage. The following code is for the first pop-up text.

[Code]...

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved