i'm trying to create a flash counter.each time the movie clip is loaded, it loads an external variable (number of seconds).so lets say the variable is:
secondsToEnd = 260;
the timer will be working until it gets to zero, then the movie clip will go to frame number 2.after a refresh of the page, the "banner" will check again for a new xml variable. creating the counter (after receiving the variable secondsToEnd) till it gets to zero.
i am trying to create a hit counter in the background of a flash application. However, i can't seeem to get the code in flash correct to access the php script.
Flash Code:
Code: _root.checklot=0; setInterval(check,1) function check() {
looking for a way to create a counter. It needs to count from 0 - 1,000,000,000 at a speed of 45 counts per second. Can someone please give me a code or a webpage I can work with?
I'm trying to create a "counter" element that uses a formatted dynamic text box to count up in .1 increments, starting from a specified value.[code]...
I am making a game that utilizes a keypress to play a movie clip. It runs perfectly but I am trying to add to the script. After twenty key presses play a different movie.In case that doesn't make sense this is a little more in depth description, The game is a boxing game and when Key "0" is pressed a movie clip plays(showing the boxer punching) that part is fine. I am trying to have it to where after Key "0" is pressed 20 times, it will que a movie clip to kick in(the boxer that is being punched will fall down).
I'm trying to create a "counter" element that uses a formatted dynamic text box to count up in .1 increments 3 times a second, starting from a specified value (so viewer would see 3.1, then 3.2...etc.)
Here's the code so far:
var counter:Number; counter = 3.0 counterText.text=(String(counter)); var timer:Timer = new Timer(300);
[Code]....
What I can't figure out is what should go in the function area, to add .1 seconds each time the timer cycles.
Is there a way to put a hit counter into a flash video? Or is that something that would need to go into the HTML file? Also I need it to be invisible, but be able to check it somehow.
How do I use the counter to trigger sprites? Need an example or idea to work from. I want the number values to load sprites. The value of the counter goes to a text field. I want each number value to have an "if" condition to play a sprite of a corresponding number.
My scrolling counter is not displaying 1-9...only zeros every ten intervals. It plays, but the code is unfinished at line 37 in NumbersView.as. Notice Tweener is used to display the sprites. How do I finish this?
I have been trying to do a scroll counter for the past 2 hours and i had no luck. Im new to actionscript 3 flash .. anyways. I am trying to create a text field that is incremented according to time elapsed, any ideas how to do this? Also does flash actionscript 3 update? is there a function that i need to put code under? (im experienced with c# -xna).
I am using flash 8 and actionscript 2.0 to build this application. I am trying to compile a page hit counter that is only activated when the timeline hits a certain position. I thought I had it with the following script. But the count would randomly get reset back to zero.
Here is the PHP script: PHP Code: <?php //Reading the file $count = file_get_contents("main_counter.txt"); //Increasing the count $count = explode("=", $count); Code] .....
With this attempt I used the "loadVaribales" method to communicate with the PHP and TEXT files. Here is the code in the first frame of the timeline: Code: this.loadVariables("counters/main_counter.txt?num="+random(999999));
Here is the code in the second frame: Code: this.loadVariables("counters/main_counter.php?num="+random(999999));
It works awesome for a few weeks then the count gets reset to zero. Why the contents of the text file are randomly getting deleted.
I have a flash ad on my site that cycles through about about 8-10 products each with their own buy button that adds the item to the shopping cart and takes them to the shopping cart page. What I want to do is create some kind of counter or tracker that keeps track of how many times each product was clicked on. I would prefer an external file to be generated and updated per new click. Is this possible?
Iam trying to make a flash counter for a shooting game where each time you shoot a enemy you get 10 points. Does anyone know the code for score counting. I have made a dynamic text box with the word "Score" in it.
I've looked all over the web and everyone can teach you how to make a timer for your game or a countdown, but I can't seem to find out how to add time to an already counting timer. So here is my counter class:
That works without any issues or problems and just keeps counting upwards at a speed of 100ms, what I want to know is how to add say 30 seconds if something happens in my game, say you kill an enemy for example.
I'd like to build a simple flash menu that tracks the clicks and counts them up (counter) to a database using asp... I've googled quite a bit but I'm unable to find anything.
fix a counter on one of the flash applets he hired someone to make for him. It's AS2 and done in Flash 8.
http:[url]....
It pulls from the current time on the system clock.Essentially it's counting 4 times too slow. I am awful with even reading AS let alone trying to find the equation running this. what I need to edit in the AS to speed this up?
I have created a customized media player in flash:And now I want a view counter, much like youtube. The problem is, I don't want it to count only the visitors to my homepage, but also those how view the movie when it's embedded on somebody elses homepage.Is there a way to do this?I have tried searching the forum, but It's a bit problematic becasue I don't now what to search for.