ActionScript 3.0 :: Default State With Multiple Mouseovers?

Sep 16, 2010

I need to have a default state for a bunch of alpha-switched mouseover buttons. The buttons look like this;

ActionScript Code:
mygeartoothur_btn.addEventListener(MouseEvent.MOUSE_OVER, fl_MouseOverHandler_ur);
function fl_MouseOverHandler_ur(event:MouseEvent):void

[code]......

View 5 Replies


Similar Posts:


ActionScript 2.0 :: Blocking Mouseovers And Buttons In MovieClips

Jan 6, 2011

I would like to block mouse overs/buttons beneath a movieclip that has played. This should be straightforward by creating a new layer and inserting a string, however, these techniques haven't worked for me and one of my questions here is, "Are these solutions not working because my movieclips play from external swfs in a container?" Either way, I'm up for hearing any solutions you may have and trying them out even if I've tried them before.

Secondly, I would like to create a "back button" which excutes from my movieclip and unloads all movieclips. I need it to return to my main menu. Unfortunately, I've tried buttons which include the command unloadMovieClip and that seems to prevent all movieclips from playing again. This could have something to do with what I mentioned above - all of my movieclips are called from external swfs into a container.

The least important of these (since I need the first two things to work before I do this detail) is... if one of my buttons is pushed starting a movie clip and the user then pushes another button that also starts a movie clip before the first clip has finished playing, How do I interrupt the first movieclip so the second can begin playing? Currently, my movieclips will play through until the end before they will respond to a new clip being loaded.

View 1 Replies

ActionScript 3.0 :: Mouseovers Only Work When Holding Down Mouse Button?

Dec 10, 2009

My flash piece is not responding when I mouse over it, unless I hold down the mouse button while I do it. It's as if the flash object is actively surrendering focus unless I hold down the mouse button or something.

View 1 Replies

ActionScript 3.0 :: Recursive Menu And Variable Scope With MouseOvers

Aug 7, 2009

In the code below, I'm looping through nested xml structure of an unknown number of levels. GenMenu is (or will be) a recursive function that will build each level of the menu. My problem is that I can't figure out how to reference the variables from an eventlistener function. I need to pass the children node_xml[i] to the next recursion, as well as set hover styles on the menu links, etc...

Code:
function GenMenu(container, name, x, y, depth, node_xml) {
// variable declarations
var curr_node = new Array();
var curr_menu:MovieClip = new MovieClip();
addChild(curr_menu);
[Code] .....

View 2 Replies

ActionScript 3.0 :: Mouseovers + One-time-only Behavior WITHOUT Mouse Action?

Nov 25, 2009

My file has four hexagons that normally get bigger or smaller in response to MOUSE_OVER and MOUSE_OUT behavior. Trouble is, when the file opens, I need one of them to expand independent of any user interaction, just the once, and reduce size whenever anything _else_ is moused over, just the once. Then the whole thing can go back to normal.

I'm trying to look through code examples, but I'm getting lost in people talking about packages and custom events and so forth that I don't understand (remember: designer here!). Can someone at least help me break down the concept?

This is what I have, which probably isn't the most succinct thing on earth but works for the mouseovers and for stacking the items properly, since they overlap a bit (the playHexIn and Outs just go to tweens iin the timelines of each hexagon, making them bigger or smaller):

Code:
var maxIndex:Number = this.numChildren - 1;
hex1.addEventListener(MouseEvent.MOUSE_OVER,sendToTop);
hex2.addEventListener(MouseEvent.MOUSE_OVER,sendToTop);[code]....

View 6 Replies

Flash :: Default Variables With Multiple Developers

Feb 4, 2010

This may be a weird question, but I'm wondering if there's any way to efficiently (perhaps using namespaces?) have different default variables in a class per developer in an actionscript project. I ask because we're currently working on a series of Flash games: 24 in total. Each is loaded by a shell container. The shell receives a flash var for which game to load. In our development environment (Flash/FlashDevelop), there are no flashvars, so a constant in the AS defines which game to load when there's no flashvar:

[Code]...

View 5 Replies

AS3 :: Visible State On Multiple Button Instances

Jul 29, 2010

I have two instances of the same button on the stage (with the same instance name) and need to make them not visible.[code]but it only affects one of the two buttons. Can I keep the two instances with the same name and get both to be nov visible, or do I have to change the instance name for one set of the buttons?

View 3 Replies

ActionScript 3.0 :: State Of SharedObject Using Multiple .swf Files?

Apr 12, 2011

I have a multi .swf file project hosted inside a main container (let's call this main.swf) with each "child" .swf being loaded by a Loader object and placed on stage. One of the .swf files contains a game of sorts (let's call this game.swf") with the need to save the state of the game when other .swf files in the site are being loaded and placed on stage.
 
My question is thus: in implementing Local shared objects, what/where is the location on disk when I go to test the save state of the game? I'm interested for a couple of reasons. One is how I might be able to point a tool such as this: [URL] to look at shared object properties in the data member. Currently this tool points itself to the standard temporaty location on the hard disk. The second is to see why the following doesn't work:
 
Using the code in the main parent .swf file to clear out the data in the SharedObject instance seems to be getting different results when I use main.swf to do something like this: 

var so:SharedObject = SharedObject.getLocal("gameState");
var started:Boolean = false;
so.data.gameStarted = started;

[code]...

how should I be implementing shared object to manage game state if the user clicks on a button to load different .swf files inside the main .swf file but never leaves the actual "site" using multiple .swf files.

View 3 Replies

ActionScript 2.0 :: Multiple Rollout 'if' State Options Required

Jun 20, 2009

I have navigation set up, where on rollover of each button 3 separate movieclips are affected. On release another movieclip is effected and a swf is loaded. Fine so far - here is the code (where the first mclip is where the buttons are located and the command goes to a frame in that mclip, the 2nd mclip is called 'copy' and the 3rd is called 'date')(the mclip effected on release is called 'overs'):-

[Code]....

View 1 Replies

ActionScript 1/2 :: Multiple Rollout If State Options Required?

Jun 20, 2009

I have navigation set up, where on rollover of each button 3 separate movieclips are affected. On release another movieclip is effected and a swf is loaded. Fine so far - here is the code (where the first mclip is where the buttons are located and the command goes to a frame in that mclip, the 2nd mclip is called copy and the 3rd is called date)(the mclip effected on release is called overs):-

[Code]...
 
The last time i put a problem on to this forum, i also spent a long time pasting my code and trying to describe my problem in detail, i then received an email from someone asking me what my problem was! Please only reply with questions based on what i've put here, if it doesn't make any sense to you then don't worry about it. If it does make sense to anyone out there tho, or if you have a better way of turning rollover states on and off, please dont' hestitate to get in touch with me.

View 13 Replies

Flex :: Assign Multiple States As Base For Another State?

Nov 29, 2009

Is it possible, in flex, to assign multiple states as base for another state? Say I have state "stateA" that adds a button "buttonA" and state "stateB" that adds a button "buttonB". Is it possible to create a state "stateC" that is based on state "stateA" and "stateB"? If not, is there a workaround to accomplish that? Also notice that the button IDs should be "buttonA" and "buttonB" and I can't have several buttons in different states with the same ID ... Here is an example of what I want:

[Code]...

View 1 Replies

Actionscript 3 :: Select Multiple Items As Default In List Component?

Feb 3, 2012

I set my list to allow multiple selection. But when I load data in my list, I want to set a few items as selected. Normally you can set only one item selected by using list.selectedIndex. It only accepts int. How can I set multiple items as selected?

View 2 Replies

ActionScript 1/2 :: Dynamic InstanceName - Link The State Id's In The Xml Record To The State MovieClips That Make Up The Map?

May 12, 2009

I have a flash map that contains 51 movieClips, one for each state.Sample instanceName for a state (Alabama) would be: S_01
 
I have a XML record that contains specific info for each state.<stateID>01</stateID
 
I am trying to link the stateID's in the XML record to the state movieClips that make up the map.var stateInstanceName = 'S_' + stateID;
 
I was just trying to do a simple trace command to see if I could pull the _width of each state clip to see if I was linked up:
 
trace(mapInstance.stateInstanceName._width)

View 7 Replies

ActionScript 3.0 :: Flex - Loading Page As One State And The Main Application Design In Another State?

Apr 9, 2011

It's my understanding that view states can be useful when switching the layout of design elements. Such as, a loading page as one state and the main application design in another state. Is this the correct use of them? Additionally, I have a label in State1 and I cannot figure out how to access that label via actionscript. labelID.text = "New Text"; is not working.

View 2 Replies

Actionscript 3 :: Adding A Rollover State To A Spark Button When State Is Disabled?

Apr 14, 2011

I need to add a rollover effect to the disabled state of a Spark button. This way, users can rollover the button and know why the button is disabled.I think I would have to override ButtonBase's getCurrentSkinState. Is there anyway to test if a mouse cursor is over a disabled button?

View 1 Replies

Flex :: Get State Group / Actual State Object For Current?

Mar 30, 2012

I'm using Flex 4.5 and trying to take advantage of the new state groups feature. I have two States (call them readType1 and readType2) that both belong to the same stateGroup (call it readOnly). There are several places where I'd like to do something based on the current state, and it would be the same thing for the two read states. [code]...

View 1 Replies

Flex :: Set Size Of State After Moved Child State Using AIR?

Jul 25, 2009

In my air project i used current state size is width="441" height="358" . i have link button like Singin then move to singin state (currentstate='singin')

<mx:State name="signin">
<mx:SetProperty name="height" value="616"/>
<mx:SetProperty name="width" value="919"/>

So application resize into 616,919 . After that function finished move to current state like(currentstate='') But size not be changed . How can i set the size for current state?

View 1 Replies

Flex :: Fade All The Elements Of The Next State When Transitioning From Any State?

Jan 27, 2010

I want to fade all the elements of the next state when transitioning from any state.I tried different things but I can't get it to work. And I don't want to manually add transitions for every state.

Something like:

<s:Transition fromState="*" toState="*">
<s:Fade target="*" duration="500" />
</s:Transition>

View 2 Replies

Flex :: Creating State Children Before Switching To State

Mar 25, 2010

In my view I have a welcome screen:

[Code]...

Which is a pretty small component and I have panelContainer:

[Code]...

Whilst the user is reading the warm and fuzzy welcome note in the welcome state I want to be creating the big expensive panels state so taht when we switch there is no delay. Before the panels state is set panelView is null but I presume there must be an IDefferredInstance floating around somewhere that I can use to kick off the creation of the view. How can I get hold of it?

View 1 Replies

ActionScript 3.0 :: Make One Sound On The Over State And A Different One On The Down State?

Oct 4, 2008

I am trying to get converted to Actionscript 3 from AS2.In old versions of flash, you simply placed the sound in a keyframe inside the button on the over or down state. Worked fine, but not anymore.I guess the sound must be set up with actionscript and a listener.I understand linkage. how to make one sound on the over state and a different one on the down state?

View 4 Replies

Flash :: Access State In Flex "Current State" From Movie Clip?

Sep 3, 2011

i curious how to access state in flex "Current State" from flash movie clip??..so far i make movie clip in flash and it has button inside with name " button" and i put this flash file into flex in "state 1" flex application..i want to make event handler for "button" that trigger changing state from "state 1" to "state 2" in flex application..and in flex application i do not write anything because i have no idea how to deal with this stuff..

View 1 Replies

Set Layer To Stream By Default?

Mar 10, 2010

I have a template fla file set up and one layer is set aside for audio. I have it set to Stream but when people put audio on the layer, it sets it to Event on some computers (not mine or one other co-workers, but on 2 other computers).

Does anyone know if there is a setting somewhere that can be set so that Stream is the default choice?

View 10 Replies

ActionScript 3.0 :: Default Value For ComboBox?

Nov 3, 2011

Is there a way for you to set the default value for a combo box. Lets say the combo box is there, but the user doesnt have to interact with it. How can set the value of the combo box to a value without user input?

View 1 Replies

Why By Default Flex Does Not Come-up With Deeplinking

Mar 23, 2010

Why By default Flex does not come-up with Deeplinking. we need to write separate code to achieve this.

View 1 Replies

ActionScript 3.0 :: Add A Default Value On TextInput?

Jun 29, 2009

Any way to add a default value on TextInput.

View 4 Replies

ActionScript 3.0 :: Sound Off By Default

Aug 19, 2009

I want sound on my site but want it off by default. That way the user can choose to listen or not.[code]...

View 5 Replies

IDE :: FLVPlayback With Captions Off By Default?

Jan 13, 2009

I have captioning working with the FLVPlayback/FLVPlaybackCaptioning components. My skin has a caption button, and it toggles the captions on and off. What I can't figure out is how to get the player to start with captioning off by default.

I've googled around a bit and all I've found so far indicates that this might not be possible if the caption button is in a skin. Is this true? I find it hard to believe that this is so difficult to accomplish.

View 1 Replies

IDE :: Change The Default Swf File For AIR?

Jan 25, 2010

how to change the default main swf file when you package an AIR application? I've used obfuscation manually on a swf and I would like that to be the main swf for AIR.

I can include the modifided swf into AIR but cannot set it to the default swf. Should I just make the default swf as a swfloader class? and just include the modifided inside?

View 2 Replies

IDE :: Text Is Default Rotated?

Nov 16, 2010

When I select the text tool in Flash and click on screen to type, my text box is default rotated 90Ëš clockwise. In addition, the text is default bottom aligned so when you hit return, the next line is above the first line. So, simply rotating it back doesn't

Even my properties box align buttons are rotated: I should add that the little rotation button you see for "orientation" is not the fix- it rotates individual letters.I can't find anything in the menus, toolbars or preferences to change this...

View 1 Replies

ActionScript 2.0 :: Get By Default From A Swf By Right Clicking?

May 16, 2004

I'm looking for the actionscript that disables all options like "play" and "rewind/forward/back" that you get by default from a swf by right clicking. I'm not really a pro with actionscripting in general, so I'm not sure where else to look for this.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved