ActionScript 2.0 :: Get By Default From A Swf By Right Clicking?
May 16, 2004
I'm looking for the actionscript that disables all options like "play" and "rewind/forward/back" that you get by default from a swf by right clicking. I'm not really a pro with actionscripting in general, so I'm not sure where else to look for this.
I have drawn intersecting lines. The user can click on a region inside the angle formed by the two lines.When the user clicks inside the area, the small region formed by the arc between the two lines showing the angle should change. How can I do that.the region between the intersecting lines is sprite object to dispatch event listener, but the arc is shape object.
ive made a button and ive got it to randomly move to a different position on the screen.the probelm is when i click, everything else on the stage moves. They are all on different layers.How do i get different buttons to only move when i click on them, otherwise they stay where they are
I designed an all flash website and coded in AS2 and when someone clicks to play a movie in my Commercials section, I fade in a solid black background (which is a Symbol - Graphic) and the video (FLV) plays. I noticed that while the video is playing if you click on the solid black background it clicks through to the layer below and sometimes you can click on another button/video. I don't understand this because shouldn't the solid black background which covers the whole screen prevent this click through? Is there some sort of code or something I need to tell the solid black background to not click through. Here is the website, click on any of the nine videos and then click in the black area around the video to see the problem, [URL]
I'm working with Flash CS5 and a Wacom Intuos3 tablet. In my first time working with CS5, I set up my hotkeys on the tablet to what I normally have when I'm doing frame-by-frame animation in Flash. I have one button set to F6, which used to add a keyframe wherever my playhead was on the timeline. What I prefer to do is scrub to where I want the next frame using my scroll/strip and just hit the F6 button where I want a new keyframe. But in CS5, what's happening is it's not adding any keyframes at all, but instead moving my playhead back to the last keyframe I edited. What's going on? I can't even scroll to where I want and add a keyframe without physically clicking the frame itself and THEN pressing F6.
So I am having a problem on my HTML page. I have a flash (.swf) video player that is controlled by AS 3 and the problem I am having is that I need the video player to stop whatever its playing when the user clicks anywhere on the screen.
I have a movieclip with moviclips in them. Lets class it...
mainMC = main movieclip childMC = mcs inside the mainMC
The problem is that the mainMC is to be used as a button. If I click the part of the mainMC with a childMC, it doesn't work. I have to click a blank spot on the mainMC where no childMC exist in order for it to properly register.
if Flash can listen for a click/drag on the seek bar playhead from the FLV player controls? I'm attempting to perform an action when a user drags the playhead through the video.
I would like to know which is the Actionscript command that "captures" a mouse click in a text box.Basically I have a text box, and whenever I select some text or click in the text box, I want to start/stop a movie clip on the stage which has an embedded video inside
I am embedding an swf into an html page using the same code that flash outputs when you publish your movie. I want to be able interact with the movie without clicking on it but it seems that I HAVE to click before I can interact via the keyboard.This is happening when I view the automatically generated HTML page in FireFox v. 3.0.6.
I am trying to create a butterfly to fly in front of an image gallery, kinda to be funny. I am new at this, so its probably easy and I just forgot, but I need some help please.
I create the butterfly on the stage, make into a movie clip symbol. Click inside the movie clip....and then what? I want to be able to click on the butterfly that is sitting on a leaf, once it is clicked on it will fly in front of the image gallery (I have already created, and seems to work) for a few seconds and then fly back to the leaf.
I have a template fla file set up and one layer is set aside for audio. I have it set to Stream but when people put audio on the layer, it sets it to Event on some computers (not mine or one other co-workers, but on 2 other computers).
Does anyone know if there is a setting somewhere that can be set so that Stream is the default choice?
Is there a way for you to set the default value for a combo box. Lets say the combo box is there, but the user doesnt have to interact with it. How can set the value of the combo box to a value without user input?
I have captioning working with the FLVPlayback/FLVPlaybackCaptioning components. My skin has a caption button, and it toggles the captions on and off. What I can't figure out is how to get the player to start with captioning off by default.
I've googled around a bit and all I've found so far indicates that this might not be possible if the caption button is in a skin. Is this true? I find it hard to believe that this is so difficult to accomplish.
how to change the default main swf file when you package an AIR application? I've used obfuscation manually on a swf and I would like that to be the main swf for AIR.
I can include the modifided swf into AIR but cannot set it to the default swf. Should I just make the default swf as a swfloader class? and just include the modifided inside?
When I select the text tool in Flash and click on screen to type, my text box is default rotated 90Ëš clockwise. In addition, the text is default bottom aligned so when you hit return, the next line is above the first line. So, simply rotating it back doesn't
Even my properties box align buttons are rotated: I should add that the little rotation button you see for "orientation" is not the fix- it rotates individual letters.I can't find anything in the menus, toolbars or preferences to change this...
If I double click the .swf to play, it opens two .swfs, the one I'm double clicking and one from a previous project.
If I drag the .swf directly to the stand alone Flash Player then no problem, just the one movie.
I could deal with this except now I've sent a client a .swf, and when he double clicks it opens the .swf he clicked on, and one from a previous project I sent that is on his hard drive.
This is a really stupid question and I was able to get it to work in AS2.0 but now I am trying to redo it in AS3.0.What I have are 4 menu buttons and what I want to do is when a button is clicked it will take the user to that page on the timeline.On the actions layer this is what I have:
stop(); btnAbout.addEventListener (MouseEvent.MOUSE_DOWN, stopHandler); function stopHandler(evt:MouseEvent):void {[code]....
When I add the code under stop(), and test the movie, it doesn't stop, it just keeps looping through all the pages. I am probably doing something really stupid that I can see. As I stated above, AS3.0 is VERY new to me. I have two books in front of me and neither are helping me with this issue.
NOTE: If I remove the code below the stop(), the movie stops when I test it.
Hi! I just figured out how to animate a button on mouse over. My question now is, how could I make a button animate after clicking it and before it goes to the link?
I am autoplaying a FLV in a SWF in scene 1. I have created buttons on this same scene that will do different things, and present different information. I really want that button to pause that autoplaying video when it starts those actions. How can I accomplish this?
I created a flash site and on the gallery page I load a gallery .swf and I want to be able to click on the "about" and "contact" buttons and have it go to there page and unload the gallery swf. This is the code I have on the gallery frame
import flash.net.URLRequest; import flash.display.Loader; import flash.events.Event; import flash.events.ProgressEvent; function startLoad(){ var mLoader:Loader = new Loader(); [Code] .....
So I am having a problem on my HTML page. I have a flash (.swf) video player that is controlled by AS 3 and the problem I am having is that I need the video player to stop whatever its playing when the user clicks anywhere on the screen.