ActionScript 3.0 :: Events Bubbling Across Classes And Swfs?

Aug 13, 2010

I have a wrapper swf which loads the main content swf.I've been successfully hearing custom events in the wrapper swf dispatched from the main swf, but only if they're the kind like this:

Code:
// main
dispatchEvent(new Event("LOADING_CONTENT"));

[code].....

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[Code]...

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Code:
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Code:
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Following is my code of base class :

Code:
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[code].....

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ActionScript Code:
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ActionScript Code:
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[Code].....

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I have an external swf I created, I used the Document Class to place assetts from the library onto the stage. I have a few Movie Clips I set the buttonMode to true on and added a few MouseEvents for when they're clicked on or rolled over to load content and make a few draggable.

It works perfectly in that swf, but since most of my assets are in the library and exported on Frame 1 I can't really use an internal preloader on it. So what I did was create an external swf that all it is is a loader that I add to the stage that loads the first swf I created.

That works perfectly for getting it on the stage, but the Movie Clips no longer are recognized as buttons and the mouse events aren't working anymore.

Is there anything I can do to change this?

Here is the code I'm using to load the external swf:

Code:
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[Code].....

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[Code]...

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I have a movie clip (cover) which covers another movie clip (stuff).I have set up Mouse Over on the Cover movie clip so that when you mouse over it, it tweens off of the Stuff movie clip.Then i have Mouse out set up on the Stuff movie clip so when you mouse out of it, the Cover clip tweens back in..

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Code:
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[code]....

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