ActionScript 3.0 :: Finding A HitTest Or Anything Similar That Will Return A Value Other Than Boolean?

Aug 29, 2011

I've got 30 movie clips on the stage and I want to see if any of them are overlapping a drop point I have at the bottom (i.e., if any of them have been "dropped off".)I could say dropPoint.hitTestObject(obj1) and then dropPoint.hitTestObject(obj2). (Assuming that because of the object's names there is is no way to do a for loop). But that's a lot of code.It would be way easier if I could just say "What object is overlapping dropPoint?" instead of "Is object 1 overlapping dropPoint? No? Well, is object 2 overlapping dropPoint?" etc.

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ActionScript 3.0 :: HitTest That Will Return A Value Other Than Boolean?

Aug 29, 2011

For instance, what if I had an object, say obj1, and I didn't just want to say, "Hey, is obj2 touching obj1?" But I wanted to say, "Is there any object touching obj1? Which object is it?" If there are lots of objects and you just want to know which object is touching object 1 without asking about every single possible object on the stage

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ActionScript 2.0 :: Flash Return A Value From XML As A Boolean?

Sep 18, 2006

Basically I have an XML doc with certain tags that contain true or false. Flash returns these as strings, even if I specificy the tag as a boolean. I've tried everything I know.

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Actionscript 3 :: Get Boolean Return From This Sqlrunner Function?

Mar 6, 2011

I'm trying to do here, basically I need to check if a record exists in a database, so I call a function to do so, but I'm using the sqlrunner class wherein the result of a query is called as an event response and I don't know how to get that value out of the resulting function back to the parent.[code]...

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ActionScript 1/2 :: .hittest Not Finding Target

Apr 20, 2010

i have a game in which the character shoots bullets and kills enemies and whatnot. Now, i am trying to get the bullet to disappear when it collides with a wall.[code]when the bullet goes out of bounds, the bullet disappears, but when it hits the enemy or wall, it seems that the collision is not detected. I have checked each instance name and linkage, but have so far come up with nothing.

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ActionScript 2.0 :: Finding (X And Y) Coordinates For HitTest

May 5, 2010

I have a line dynamically drawn in a coordinatesystem. The line is drawn by the user. Now I wonder if there is a way to find out where the line crosses the y-axis. I know about hittest but how can I get exacltly where (x- and y-coordinates) for the hitpoint?

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ActionScript 3.0 :: Confirm Box - Make A Function Confirm() Which Return A Boolean Value?

Aug 29, 2010

I'm trying to make a custom ConfirmBox.I have this movie clip: http:[url].....and I'm trying to make a function confirm() which return a boolean value.Obviously true when the user press "SI" and false when he press "NO:.Something like this:

ActionScript Code:
public function confirm(msg:String):Boolean [code]....

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ActionScript 3.0 :: Finding A Translation API For Flash That Can Return Multiple Translations/definitions For A Single Word?

Dec 20, 2010

translation API for Flash that can return multiple translations/definitions for a single word.

e.g.
fantasy = fantaisie, fantasme, imagination, cration
etc.

I've managed to find a few that do one word conversion. Including APIs that use Google Translate as a backend. But can't seem to get them to work so that they return alternative translations if available. The web-based PHP/JS/etc. APIs seem to offer this, but haven't found it in Actionscript yet.

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ActionScript 2.0 :: Create An "hitTest" Script Inside A Movieclip That Is Actually Part Of That HitTest Code?

Jan 15, 2009

i just would like to know how to create an "hitTest" script inside a movieclip that is actually part of that hitTest code?I mean... I have mc A, and mc B. and the current hitTest code im using (that is on the timeline) makes mc A, destroy mc B when collide with it... but there are many mc B on the stage (with the same instance name) so, when mc A collide with one mc B, it destroys ALL mc's B... but i want it to destroy only the mc B that he collides, not all the others... maybe an hitTest script inside a movieclip B would work (somethig like "if MC A hitTest ME = i die" (not all the others)).

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ActionScript 3.0 :: Do Something After Hittest " Remove Hittest After First Collsion"?

Feb 8, 2010

i am controlling a tractor mc with right and left keyboard keys and let the user move the tractor till it reach a certain point where it touch a mc i want to go to a certain frame and stop the keyboard event listener and also the hit test listenerso finally the tractor is moved by user till it touches the mc then we will jump to a certain framethis certain frame will not have both of the tractor and the mcPHP Code:

import fl.transitions.Tween;
import fl.transitions.easing.*;
import flash.display.MovieClip;

[code].....

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ActionScript 3.0 :: Inheritance / Interface - Override A Function That Return An Object Of Class A And Make It Return An Object Of Class B Which Extends A?

Aug 4, 2009

I'm having some troubles with the use of interface and inheritance in AS3. I've done lots of OOP in the past and what I'm trying to do seems obvious to me, but doesn't work in AS3. The question is : Is it possible to override a function that return an Object of class A, and make it return an Object of Class B which extends A ? It seems not to be possible, since I'm getting a signature error in Flash, when compiling. For example, the following set of class do not compile (the code in function definition doesn't matter):

[Code].....

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Boolean - Using Visibility With Conditionals

Apr 30, 2010

Is there a better way to do use a use a boolean with visible? I'm setting up animations that have conditions for visibility, and I don't want to use something that performs poorly. This animation blinks 30 times and stops. It works without error, but takes a moment to load. I would like to learn other ways of using visibility with conditionals.

This is what I used 'waits before playing'
if(condition=5){
box.visible = !box.visible;
This works fine 'no pause'
if(condition<6){
box.visible = !box.visible;
[Code] .....

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ActionScript 3.0 :: Adding Boolean Value To A Mc?

Jun 21, 2011

i am adding mcs to a array and giving each 1 a name, through mc.name = ;. is there anyway of adding a boolean value to each 1?

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Change A Boolean With A Keyboard Event?

Jul 5, 2009

ok so i am trying to change a boolean with a keyboard event

my code is this:

Code:
stage.addEventListener(KeyboardEvent.KEY_UP, keyPressed);
function keyPressed(evt:KeyboardEvent):void {
if (evt.keyCode==Keyboard.SPACE) {
if (!gamePaused) {

[Code]......

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ActionScript 2.0 :: Attach Boolean To An Array?

Jul 7, 2009

Is there a possibility to attach a boolean to specific array?

Like for example:

Code:
var flag= true;
var myArray= new Array;
for(i=0; i<myArray.length; i+=1)

[Code]....

I'll need to display that particular item in the array if it returns "true" in the flag.

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ActionScript 2.0 :: Zoom In & Out Boolean Function

Oct 29, 2009

Been trying to get a flash map to zoom in and out but I can't seem to get it working, it'll zoom in fine, but not zoom out.I'm zooming into a particular area of a map (Uganda in this example) with a function for a button, I'm using a boolean value to check if I am zoomed in and it registers whether it's true or false (checking with a dynamic textbox). [code]

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ActionScript 2.0 :: CS3 Variable String / Boolean

Nov 9, 2009

having an issue with a variable set. It is set as a string to default "no" on the very first frame of my movie, as follows:

var myaccess:String;
myaccess="no";

Within my movie, there is an object. When this object is pressed, it is to change the _root.myaccess="yes"; I am tracing the variable within the movie clip and it shows me: I do not understand why it is changing my string definitition from "no" to false. Because of this, my variable does not seem to change to "yes' on object (button) pressed.

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ActionScript 1/2 :: Can A Boolean Declaration Be Abbreviated

Apr 15, 2009

I know this doesn't work, but basically, I'm looking at something like this:
 
robot_mc.skullplate_mc._visible = false;$skull = String(robot_mc.skullplate_mc._visible = false);
  
because I know I can abbreviate stuff like
 
yellow = Key.KeyisDown(Key.RIGHT);
blue = Key.KeyisDown(Key.UP);
green = yellow && blue;
 if(green){ball_mc._x += 5; ball_mc._y -= 5;}

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Boolean Value Not Getting Stored In Array Properly?

May 21, 2009

I'm using the following array to storing multiple variables for similar movieclips: public var ballPlaced:Array = new Array(false, false, false); ....however, its not storing the boolean value properly in the array? I'm using the following code in the ZoneFill and ZoneEmpty to assign it a value of true or false, e.g;

[Code]....

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Flex :: Should I Do A == Check Before I Assign A Boolean?

Jul 17, 2011

Should I do it like this:

if (DeviceDisplay.IsSpeedAvailable == false){
DeviceDisplay.IsSpeedAvailable = true;
}

or

DeviceDisplay.IsSpeedAvailable = true;

I thought I saw that flex/as3 does an internal check on booleans before they are assigned to make sure you are re-assigning stuff but I can't find it to confirm.

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ActionScript 2.0 :: Convert String To Boolean?

Jul 26, 2006

I'm pulling data from an xml file. How do I convert a String value to a Boolean.

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ActionScript 3.0 :: Change Boolean Value When Mouse Over / Out?

Jan 24, 2011

Currently I have a rotating globe with 2 buttons. when i click on "right" button, it will go to next frame. when i click on "left button", it will go to prev frame. I have no problem making it rotating fully.

But now I'm trying to make the globe rotate itself when I mouse over the button. And globe will stop when I mouse out.

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ActionScript 2.0 :: For Looping A Boolean Variable?

Apr 14, 2011

I'm sure it's possible I'm just writing it wrong. Can anybody clue me in the correct way of writing it? I get compiler errors this way...

ActionScript Code:
for(b=0; b<=15; b++)
{
var ["ping" + b]:Boolean = false;
}

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ActionScript 2.0 :: Attach Boolean To An Array

Jul 7, 2009

Is there a possibility to attach a boolean to specific array? Like for example:


[Code]...

I'll need to display that particular item in the array if it returns "true" in the flag.

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ActionScript 2.0 :: Boolean Not Working In A Function

Oct 29, 2009

I've been trying to get a flash map to zoom in and out but I can't seem to get it working, it'll zoom in fine, but not zoom out I'm zooming into a particular area of a map (Uganda in this example) with a function for a button, I'm using a boolean value to check if I am zoomed in and it registers whether it's true or false (checking with a dynamic textbox). [code]

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ActionScript 3.0 :: Setting Boolean Var From XML Node?

Mar 2, 2010

I have an AS3 program that is loading an external XML file. I seem to be having a problem setting Boolean values from the nodes with true or false in them. When I set a Boolean var from a node in the XML it always traces as true. When I trace out all of the XML I can see that those nodes do indeed say false, but the trace shows true. I don't seem to have this problem with uint and String, only Boolean.

Code:

<question type="multichoice" number="">
<msbref>
<textnode>1</textnode>

[Code].....

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ActionScript 3.0 :: Choosing From Boolean Array

Apr 4, 2012

I have four possible directions on a grid (right, left, up, down) and I've already determined how to make a Boolean array to determine which positions are possible, returning something like (true, true, false, true). What I'm trying to figure out now is how to randomly choose one of these without choosing a false one. I've tried several permutations of If and While to no avail.

This is the closest I've gotten:

var rOrient:int = Math.floor(Math.random()*orientArray.length);
var orientDecider:int = 4;
while (orientDecider >=3) {

[Code].....

but the problem is, that by splicing the Falses from my Array, I can no longer match up the index number to (Right, Left, Up, Down).

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ActionScript 3.0 :: Simple Boolean Not Returning Correct Value?

Aug 31, 2009

I have started my movie with the var "nowPlaying" to be true because "mySuper_mc" will be playing at start. I have then created a Timer function that will tell the "mySuper_mc" to stop playing after given amount of time and to also set "nowPlaying" variable to false, however the setting the variable to false doesn't seem to work. I can mouse over in the begging of the movie before the timer has stopped it and will still get the trace statement that "The Movie Is Stopped"

PHP Code:

stop();
var stopTime:Timer = new Timer(500);
var nowPlaying:Boolean = true;

[code]....

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ActionScript 3.0 :: Overlapping Sounds - Boolean Does Not Work

Nov 5, 2010

I want to trigger a sound from my Library (linkage is: INM_Alarm). I have a problem with the code below. When I click the button a second time the sound should stop, but I get an error like this:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at M_fla::MainTimeline/alarmFunction()[M_fla.MainTimeline::frame1:48]

Code:
alarm_btn.addEventListener(MouseEvent.CLICK, alarmFunction);
var sndAlarm:SoundChannel;
var alarmPlaying:Boolean = true;
function alarmFunction(evt:MouseEvent):void{
if(alarmPlaying){
var sndAlarm:INM_Alarm= new INM_Alarm();
sndAlarm.play();
[Code] ......

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ActionScript 1/2 :: Toggle A Boolean When Click Button

May 4, 2009

I would like to toggle my boolean value when I click my button. My boolean var looks like this: var playAllOn:Boolean = false; Then I have a button that calls a function to set the playAllOn to the boolean value it currently is not. So, if for example if playAllOn is false, I would like to call:

[Code]....

I know I could do this with an ifStatement in the myToggleBtn.onRelease, but am wondering if there is a better more efficient way to write this. Something like setPlayAllBtn(!= playAllOn); <!-- Obviously that one does not work...

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