ActionScript 3.0 :: Get A Class That Lets Modify Or Move Any Movieclip?
Oct 30, 2011
i need a class that lets modify or move any movieclip.so far in my class i have
ActionScript Code:
package com.bullets {
import flash.display.MovieClip;
public class MoveBullet extends MovieClip {
[code]....
i have a movieclip on the stage on frame 1 called "testbullet". how do i make the MoveBullet class run through testbullet?
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Error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:isplayObjectContainer/removeChild()
at mc_work/clickHandler3()
[Code]...
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I'm just starting with as3 object oriented programming -- i've always liked the idea, but could never "see" how the whole objects/classes worked with actual game development.in my fla file i have this...
Actionscript Code:
var moveBob:MoveMan =new MoveMan()
in my MoveMan.as file...
Actionscript Code:
package { public class MoveMan { public function MoveMan() { bob.x = 5 } }}
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[Code]....
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ActionScript Code:
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[code]....
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how to move the stage within the actual .fla file by modifying this.x and this.y variables in the layer 1 actionscript.
But within the document class- public class Starlight extends MovieClip, it does not seem to work no matter what i try and my research lead me to this use code instead:
for( i = 0; i < stage.numChildren; i ++){
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[Code]....
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Dec 18, 2011
I know how to move the stage within the actual .fla file by modifying this.x and this.y variables in the layer 1 actionscript.But within the document class- public class Starlight extends MovieClip, it does not seem to work no matter what i try and my research lead me to this use code instead:
ActionScript Code:
for( i = 0; i < stage.numChildren; i ++){
stage.getChildAt(i).x -= player.speedx * player.bounceSpeed;
stage.getChildAt(i).y -= player.speedy * player.bounceSpeed;
}
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Code:
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------------------------------------------------------------
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private function getProgress():void
{
[code].....
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I'm trying to achieve a simplified version of the move to screen area and zoom nav similar to: [URL]. I've read and completed the macromedia tweening tutorials [URL] and gained overview of tween class etc., So, I created an example (credit :sophistikat) using the macromedia tween class:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
myBtn.onRelease = function () {
//first move to center in one second witih no delay
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main_mc.tween("_y", 50, 1, "easeinoutElastic");
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main_mc.tween("_yscale", 150, 1, "easeinoutElastic", 2, true);
}
The script in layer 1, the bt in layer 2 and the main_mc in layer 3 - all correctly 'instanced'. But not working - the main_mc isn't moving and then zooming in when btn is clicked.
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On the default page, I have scattered photos. Once "Clothes" is clicked, it contains a page flip. When the page flip is loaded, I would like for the scattered photos to hide. If this can't be done, then the page flip should be on top of the scattered photos. Right now it's not doing either. Reference: [URL]
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on (rollOver) {
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}
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