ActionScript 3.0 :: How To Get (or Compute) The Negative Color

Aug 23, 2009

i have a label object.The background is in a color (set by user)The background color is in the format HTML (#FF4466 by example)I want to change automatic the color of the text inside, but i want the color make the text visible ! don't want a red font on red background!so i thought about the negative filter we have in picture program like photoshop, paintshop..etc. This effect return the opposite color

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ActionScript 2.0 :: Compute Elapsed Minutes In Flash?

Jan 30, 2008

I'm trying to solve an AS 1.0 elapsed minutes. In MS Excell this should be easy but i'm having a hard time in Flash MX. I have an equation such as this:

Start: 1/28/08 9:00 AM
End: 1/28/08 10:19 AM
Duration: 79 mins.

In Excell I can plot this easily such that if Start is in R23 and End is in R25 my equation would be:

R25-R23*1440

and I get the 79 mins as a result.

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ActionScript 3.0 :: Check If A Negative Number Is Less Than Another Negative Number?

Jul 17, 2011

check if a negative number is less than another negative number. The if condition logic seems to be in order as far as i can tell but it doesent work for some reason :

Code:
public function minuscheck(testnumber:int):void
{
if (testnumber < -1)

[code]....

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ActionScript 3.0 :: Color Parameter Passing - Assigning A Color To Its Color Field

Feb 6, 2010

i have a button, with instance name lightblue_color. I am assigning a color to its color field like this: lightblue_color.transform.colorTransform.color = 0x65ffff; then i am adding an eventlistener to the button like this: lightblue_color.addEventListener(MouseEvent.CLICK, ChangeColor); Then, in the function: public function ChangeColor(evnt:MouseEvent):void {trace(evnt.target.transform.colorTransform.color);} It prints 0. Why is that? Shouldn't it print 0x65ffff or do i need to do some type conversions?

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ActionScript 3.0 :: If Object.x < Negative Value

Dec 29, 2011

Im using swipe on my android app and would like to define the boundary. But the container is a LOT bigger then the stage and will reach a negative value. How would I setup my if statement for this?

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ActionScript 2.0 :: Change Number To Negative?

Jan 25, 2009

how to turn a variable number from positive to negetive using AS2? eg:

Code:
myVar1 = 40;
//use code to change to negetive number
myVar1 = -40;

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Html :: Is There A Negative For Courier New Font

Apr 11, 2010

I want to make a text highlight in flex textArea but its htmlText doesn't support <font bgcolor='#FFFF00'> part of my text </font> so I'm searching for a font witch is the opposite of Courier new, when I embed it in flash, and write with that color I get highlight effect for that part of my text , as I type <font family="negativeOfCourier" color='#FFFF00'> part of my text </font>

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Actionscript 3 :: Convert Negative Into Positive?

Jun 1, 2010

i'd like to negate a number and would like to know if there's a built in method that will convert a negative number to a positive OR a positive into a negative, depending on the number.

i know about Math.abs(), but that only seems to convert negative into positive. is there a method that will do both?

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Flash - Fastest Way To Get Negative Numbers?

Jun 10, 2011

Is there any Fastest way for this line?
ballAngelRadianVector = -ballAngelRadianVector;
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ActionScript 3.0 :: Get A Negative Cube Root?

May 4, 2011

I can get the cube root of a number by setting the index to a third:

ActionScript Code:
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In this case though, the result is NaN

ActionScript Code:
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Why doesn't flash just assume that the result I am after is the simple result of -3? Also, how can I get around this?

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ActionScript 2.0 :: Positive To Negative Numbers?

Jan 19, 2007

Whats the best way to flip variable:Number polarity from + to - and back.Is there an actual method, or do you just assign the var to itself...eg...

speed = 5;
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ActionScript 2.0 :: Find Out If Number Negative?

Jun 6, 2008

I need to check if a number is negative and if so, trace "true" and if not "false".

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ActionScript 2.0 :: Formating Text Negative?

Feb 19, 2010

how to format a dynamic text in "negative"? I mean for example white characters on black "box".

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ActionScript 2.0 :: Array With Negative Indices?

Oct 18, 2009

As far as I know, you can't refer to an array using negative indices in actionsscript, can you? I know it's possible in C, C++ and D, but not in actionsscript - to my knowledge. See here's my problem:

Code:
for (var i = 0; i<menucount; i++) {
xpos += menuitems[i-1]._width/2+miborder+menuitems[i]._width/2;

[code].....

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ActionScript 2.0 :: Refer To An Array With Negative Indices?

Oct 18, 2009

This project was originally written in as1 and I'm in the process of converting it to as3.I have a question regarding arrays.As far as I know, you can't refer to an array using negative indices in actionsscript, can you? I know it's possible in C, C++ and D, but not in actionsscript - to my knowledge.[code]Am I not right in assuming, that this array call produces menuitems[-1] in the first run?All variables are properly declared - in fact this code works just fine, and I don't understand that.

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ActionScript 3.0 :: Test For Negative Or Positive Numbers?

Nov 9, 2009

Is there a way to test if a number is negative or positive.I have some clips that position themselves on and off the stage. IF one moves in the other moves out the same direction the other is moving in. This also works the same in reverse. I'm trying to do this by checking the current clips position and see if its a negative or positive number. If its a positive then I can move it onto the stage and move the other off in the same direction. Maybe there is another way of doing this but I thought if I could check its value and see if its negative or positive it would be a start.

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ActionScript 3.0 :: Negative Score In Catching Game?

Dec 6, 2011

I'm trying to edit the actionscript of catching game in which a object fall from top to bottom and if the catcher fail to catch the object and the object hit the bottom, the score is subtracted. [code]In addition, how do I end the game after the catcher fail to catch at least 5 objects to go to "game over" screen with final score displayed?

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ActionScript 1/2 :: Rotation Positive And Negative Numbers?

May 12, 2009

I am creating a roulette type game that calculates the winning number based on the rotation of the main wheel. I am using if/else statements to determine the winning number based on the rotation. I am tracing the rotation in the output panel. I would like my rotation to go from 0-360, but the output panel traces 0-180 then it starts counting from "-180-0"
 
The wheel can spin multiple times. how to keep the numbers positive from 0-360 and not have to write my if else to accomodate the negative numbers?

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ActionScript 3.0 :: Negative Random Number Not Recognized?

Aug 15, 2009

I'm working on a AS3 project where users will decide whether a random number is whole number or not.There are three boxes (box1, box2, box3), which will display random numbers. Under each box there are two check buttons (for example: bt1 and bt2).There are also two boxes counting correct and incorrect answers (correct1 and correct2). There is a button generating random numbers again (bt_2).The negative random numbers are not recognized by my conditional. Or I don't know how to handle conditional with negative numbers. Positive or negative numbers display the correct check mark? Here is my AS3

//counters
var i:uint=0; // correct answersvar u:uint=0; // incorrect answers
// making check mark invisibleco1.visible=false; // correctco2.visible=false; [code].....

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Changing File Extension From F4V To FLV - Any Negative Effects?

Sep 2, 2010

I am uploading videos to my new site (aspirin creative) and the player will not recognize any .f4v videos. I changed the extension on one to .flv and it now appears to recognize and play the video. Also, I didnt build the site myself and the developer not Define terms of video playback (which has been less than great so far) the player seems to be a rather strange resolution (600x340) which is not native 16:9 and wont recognize 4:3 encodes without stretching and warping. I have tried to encode close to this in media encoder but as soon as I select .flv over .f4v in the options my ratios seem to go mad, not keeping the preset and not letting me set to anything that is actually 16:9?!

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Flash :: Forcing A Negative Bottom Margin?

Aug 4, 2011

I have an .swf navigation carousel that is 650 pixels high, the bottom 200 pixels being reserved for the reflection of the carousel. The reflection is very subtle and is not considered important information, so we would like to remove vertical scrollbars when the window is high enough to fit the topmost 450 pixels, but not the reflection.

I tried to accomplish this by setting a margin-bottom: -200px to the flash <object> but this only made the container's height shrink 200 pixels, causing the background pattern to cut before the bottom of the page.the Flash itself is still taking up 650 pixels.

Is there some "proper" fix to this, other than hiding/showing the scrollbars actively using javascript?

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ActionScript 3.0 :: Random Negative And Positive Numbers?

Feb 10, 2009

How can I create random numbers (negative and positive) ?Math.random() only produces numbers between 0 and 1.

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ActionScript 2.0 :: Reversing Negative And Positive Numbers

Jul 9, 2009

I have a function set up to determine the speed of the mouse, if the mouse is moved to the left it is returned as a variable in a negative number. I also have a function to make a movie clip scroll along, at the moment if you set the speed to 3 it will move to the left. So a positive number will move the movieclip to the left So you can see my predicament because the numbers are opposite, is there way of reversing one of them?
Here it is in short

[Code]....

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ActionScript 3.0 :: Negative Random Number Not Recognized

Aug 15, 2009

I'm working on a AS3 project where users will decide whether a random number is whole number or not.

There are three boxes (box1, box2, box3), which will display random numbers. Under each box there are two check buttons (for example: bt1 and bt2).

There are also two boxes counting correct and incorrect answers (correct1 and correct2). There is a button generating random numbers again (bt_2).[code]...

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ActionScript 2.0 :: Counter Decrease By Two On Click But No Negative Value

Mar 11, 2011

I have a counter and when I click on this button I want it to decrease by two but not into the negative numbers. If it is 1 it should go to 0, if it is 2 it should go to zero if it is 3 it should go to 1.

Code:
on (press){
meme._x = Math.random()*200;
meme._y = Math.random()*200;
if(loader <= "1"){
}else if(loader = "1"){
kek = loader-1
counterclk.text=doh
loader=kek;
}else{
kek = loader-2
countclk.text= kek
loader = kek;
}}
At the moment it will do everything perfectly except when it is 1 when I click on it nothing changes.

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ActionScript 2.0 :: Convert A Negative Number Into A Positive?

Nov 13, 2007

Is there a way to convert a negative number into a positive using actionscript?

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ActionScript 3.0 :: Drawing Bitmapdata With Negative Top Left?

Apr 20, 2009

I wanted to use the well known method for turning your vector graphic into bitmaps.Ie, something like:

Code:
var bmd:BitmapData = new BitmapData(src.width, src.height)
bmd.draw(src);

[code].....

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ActionScript 3.0 :: Finding An Angle - Get Rid Of The Negative Numbers?

Jun 2, 2009

I have an object that moves to wherever the mouse is clicked, I need to be able to determine the angle at which it is moving like so

[Code]....

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ActionScript 2.0 :: Change Depth To A Negative Number?

Mar 25, 2010

I have a stack of 3 Mcs, 1, 2 and 3, one over the other, at the same layer.

I want to make an action, that makes the top level MCs, when clicked, to go under the other 2 MCs, and so on.

Is it possible? I tried to make it, but discovered that it's not possible to define negative depth for a MC.

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ActionScript 3.0 :: Negative Numbers As Target-value Of A Tween

Dec 13, 2010

I'm not sure if if this has occurred to anyone before.... I'm using the built in tween-class of flash (cs4). In my script I try to display a notification-box using a slide-in effect: var slideIn = new Tween(this.warningBox, "width", Regular.easeOut, 0, 150, 0.5, true); This works. The box is invisible at start and then builds up like a flag unrolling from left to right. However, what I really want to do is sliding it in from right to left. So I tried to do this: var slideIn = new Tween(this.warningBox, "width", Regular.easeOut, 0, -150, 0.5, true); Obviously, I modified the warningbox so the pivot point is to the top right, but it still won't work. It seems the endvalue must not be a negative number. Can anyone confirm this, or have I missed something?

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