ActionScript 3.0 :: How To Store Event.target To Variable

May 4, 2010

i also has another problem here is the senario .first i select the square (there are too many object one of is square )then click the button now  my event target is button previous one is square so i need to change the square(object)  using that button.

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ActionScript 3.0 :: New MovieClip Variable - Assigning Value Of Event.Target

Feb 4, 2009

I am trying to define a new MovieClip variable and assign it the value of event.target in the function. I keep getting this error "1118: Implicit coercion of a value with static type Object to a possibly unrelated type flash.display:MovieClip."

import fl.transitions.Tween;
import fl.transitions.easing.*;
var p:Number = 0;
var scale_factor:Number = 0.4;
var tween_duration:Number = 0.6;
[Code] .....

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Flex :: Store ColorPicker Value In A Variable And Bind The Variable To A TextInput

Dec 11, 2009

I would like to store a hex colorPicker value in a variable and then cast the value of the var backout to a textInput. The textInput is just to see witch hexcolor i have choosen.

thus meaning seeing 0x000000 in the textInput.

what i've done now is pretty simple i have bound the flex colorPicker directly to my textInput. but i want to store the value from the colorPicker in a var first and than spit it backout to the textInput to see the value that i have picked.

When i pick a color value that begins with the number 0 it drops the 0's at the beginning of the number and only spits out the numbers greater than 0. (000033 becomes 33, FF0000 stays FF0000). I want to catch the whole value or write some kind a function to figure out how many 0's got dropped and concatenate it together with 0x. Store that all into a var and bind it to the flex TextInput.

This is what i've got.

<?xml version="1.0" encoding="utf-8"?>
<mx:Module xmlns:mx="http://www.adobe.com/2006/mxml"
layout="vertical"

[Code].....

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ActionScript 3.0 :: Using String To Store Evt.target.data And Apply Property Filters?

Jul 21, 2009

I have about 9 buttons on my stage and I want to write code for the rollover and rollout effects, I only want to write the code once so I am trying to pass the button info into a string via evt.target.data and it pass the info properly into my string variable but when I try to set my filter to that variable, setting my movieclip instance name to that variable, I get 2 errors:
 
1119: Access of possibly undefined property filters through a reference with static type String.Warning: 1072: Migration issue: String is not a dynamic class.  Instances cannot have members added to them dynamically. 

My code is: 
 
import fl.transitions.Tween;
import fl.transitions.easing.*;
var thumbArray:Array=new Array();
var movieClipLoader:Loader;

[Code].....

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ActionScript 3.0 :: Access Event.target Outside Event Listener Method

May 13, 2010

how can i access event.target outside event listener method.say for example

my_mc.addEventListener(MouseEvent.CLICK, onC);
function onC(e:MouseEvent):void
{
var m:MovieClip = e.target as MovieClip;
}
trace(m.totalframes);/// not working

now what if i want to get totalframe property of m instance, in short for every movieClip clicked.

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ActionScript 3.0 :: Add Event Listener On Parent For Event.target = Child?

Jul 30, 2009

I have these buttons in a movie clip and I would like to have only one event listener for the parent, using event.target to point to the children. I have also tried event.currentTarget, and it didn't work.here is the code that works:

test01.abtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.bbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.cbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);[code]....

It is only targeting the movie clip, not the buttons inside the movie clip.

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ActionScript 3.0 :: Difference Between Event.target & Event.currentTarget?

May 4, 2010

i'm new to AS3. Couldn't understand what some of the explanations out there are getting at, so i decided to post it here. In the code example below, what does event.target & event.currentTarget point to?

[Code]...

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ActionScript 3.0 :: Combine Multiple Variable Names Together To Target New Variable?

Jan 31, 2012

I'm still learning flash and actionscript 3 and i am having trouble with variable and object names. I need to be able to combine variable names together (in the same way as php can combine by doing var1.var2).

My swf contains 4 loaders (image1_loader, image2_loader etc..) which are a child of (image1_content, image2_content etc.....)

I then have 4 buttons which load an image into the loader and while doing so they define the currently active loader.

Finally i have 4 control buttons - scale up/down and rotate clockwise/anticlockwise which should only control the currently active loader (as set by the buttons above)[code]...

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Actionscript 3 :: Combine Multiple Variable Names Together To Target New Variable

Jan 31, 2012

I'm still learning flash and actionscript 3 and i am having trouble with variable and object names. I need to be able to combine variable names together (in the same way as php can combine by doing var1.var2).

My swf contains 4 loaders (image1_loader, image2_loader etc..) which are a child of (image1_content, image2_content etc.....)
I then have 4 buttons which load an image into the loader and while doing so they define the currently active loader.
Finally i have 4 control buttons - scale up/down and rotate clockwise/anticlockwise which should only control the currently active loader (as set by the buttons above)

So my buttons as well as loading the image have the event listener:

image1_btn.addEventListener(MouseEvent.CLICK, setCurrentSelection);
image2_btn.addEventListener(MouseEvent.CLICK, setCurrentSelection);
(and so on..)
function setCurrentSelection(e:MouseEvent):void {

[Code]...

So within the rotateClockwise and rotateAntiClockwise functions i need to be able to recognise which is the currently active loader and have that number instead of the X - so if it is image1_loader - it needs to be image1_content, if 4 - image4_content... I had tried to do it as this but it doesn't like it being a string:

rotateAroundCenter((activeLoader+'_content'), 10, ptR);

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ActionScript 3.0 :: Combine Multiple Variable Names Together To Target New Variable

Jan 31, 2012

I'm still learning flash and actionscript 3 and i am having trouble with variable and object names. I need to be able to combine variable names together (in the same way as php can combine by doing var1.var2).My swf contains 4 loaders (image1_loader, image2_loader etc..) which are a child of (image1_content, image2_content etc.)I then have 4 buttons which load an image into the loader and while doing so they define the currently active loader.Finally i have 4 control buttons - scale up/down and rotate clockwise/anticlockwise which should only control the currently active loader (as set by the buttons above)So my buttons as well as loading the image have the event listener:[code]So within the rotateClockwise and rotate Anti Clockwise functions i need to be able to recognise which is the currently active loader and have that number instead of the X - so if it is image1_ loader - it needs to be image1_content, if 4 - image4_content.I had tried to do it as this but it doesn't like it being a string:[code]

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ActionScript 3.0 :: Event.target Or Event.currentTarget?

Jul 11, 2011

I have a Flex 4 List component which I have tied a click event to. In my event, my assignment of the source file paths works just fine --> my larger image displays just fine when a thumbnail click happens. My problem comes when trying to attach elements of the dataProvider to text inputs on another panel. Actionscript is throwing an error. Can someone point me in the right direction??

[Code]...

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ActionScript 3.0 :: Mouse Event And Event Target

Nov 26, 2009

i have these 2 functions and both are the same:

as you can see disabledAction receives e.target as a paremeter from another function (click function actually).

is there a way to somehow call disabledAction from rollOverHandler ? (so that the code doesnt repeat)

Code:
function disabledAction(target:MovieClip):void {
var txt:TextField = Finder.findTextfield( target as MovieClip ) as TextField;
if (txt) {

[Code].....

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ActionScript 3.0 :: Store Variable Name In Same?

May 12, 2011

I'm getting back into AS after a few years, and it's taking a bit to get used to the syntax of AS 3.0.

Anyway, I don't know the answer to the following in AS 2.0, so I wonder if it's even possible.

Basically, I want to know if there is a way to call a variable, the name of which is stored in another variable.

How would I write something like "NextToDisappear.alpha = 0;" and have it interpreted as "MC4.alpha = 0" instead of giving an error message complaining that variables don't have alpha properties?

In other words, is there a way to make it interpret a variable as its contents and not as itself when on the left side of an equals sign? Similar to the difference between quotes and no quotes when working with the contents of text variables.

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ActionScript 3.0 :: Store Xml Node Name In A Variable

Jul 5, 2010

I want to store the name of an xml node in a static var like so:[code]but when then i go and wrtie for example:myxmlList:XMLList = myXml.NODENAME;it is non working.what kind of variable do I need to use??

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ActionScript 3.0 :: Store Many Variables In 1 Variable

Aug 3, 2011

Is it possible to store multiple variables of different types inside 1 object. It would be ideal to have a separate property for each variable, but not required. Is there a way to do this?

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ActionScript 2.0 :: Store A Generated Name Of An MC As A Variable?

Jan 22, 2008

Code:
for (var i:Number = 0; i<numOfItems; i++) {
var t:MovieClip = "item"+i;
t.onRelease = activator;
}

This returns an error saying that there is a type mismatch because "item"+i is a string. It is a string, but it's also the instance name of an MC on the stage.

Let's say I have 30 MC's on the stage named item1, item2, item3, etc. Instead of assigning an onRelease statement to each of these manually I thought I could just run them through a for loop. They are not dynamic clips though, not at this point anyway.

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Professional :: Netstream FLV Position Store In Variable?

May 16, 2010

I have a AS2 netstream instance, in which I am loading various flv's into. The 'main' video has links to other visble when its playing. I want to be able to store the position of the flv (in seconds) so that when the user comes back to the 'main' video it remembers where it was and contiues to play. This is the code I have written so far regarding this (its probably massively wrong).

var remember:Number;
if(ns.play == ("flvs/reel.flv")) {   ns.time = remember;  trace ("stored"); }

[code]....

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Actionscript :: Store Variable Data Between Frames In It?

Dec 13, 2011

I am new to ActionScript 3.0, I am facing a problem in storing the data from one frame to another whenever the button is clicked to switch between the frames. The original frame content is set to default.

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ActionScript 2.0 :: Make A Variable That Will Store The Color?

Mar 21, 2007

The fill function that I made works as long as you only need one color. How do I make a variable that will store the color? flash keeps giving me an error for trying to do it the way I am doing it.

Code:
fillit = function (d, e, f, g, color) {
color2 = "0x"+color
_root.lineStyle(1, 0x666666)

[Code]...

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ActionScript 2.0 :: Store Variable In Session/cookie?

Jul 14, 2009

I have a variable (array) in my ActionScript 2 file, called webshop.Is this possible to store in a cookie (or PHP session) so if a user visit my shop and add items to the basket (the variable webshop) and leaves the page, but then returns later on it will create the variable with the users already stored items?I think it would be most intuitive if it only stores the variable for the browser session, so if you close the browser and open it again it will reset the variable. But if you just leave the page it should save it.

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ActionScript 3.0 :: Save/store Variables To Be Used Out Of Event Handlers?

Feb 23, 2010

create, save, or store variables in event handlers (or functions invoked in them), to be used outside in the main body of a program. I am working on a project that is requiring me to load an XML file and then manipulate certain children in the file. Basically I'm trying to make a question and answer post with the XML storing the actual question and answers, also I'm trying to read in the max number of questions the XML file holds, and any other information. My problem is is that data stored in variables during the event or the function invoked due to the event isn't saved afterward.Here's a simple code from a site on google dealing with loading XML below for reference:

var loadmyXML:XML;
var myLoader:URLLoader = new URLLoader();
myLoader.load(new URLRequest("test.xml"));
myLoader.addEventListener(Event.COMPLETE, processXML);

[code]....

After the event is processed loadmyXML is emptied, so using it in the main body is pointless since the object doesn't contain any data. In C/C++ you'd have to pass objects by reference in order to modify them for outside use, but I haven't seen ANY syntax to show how you'd do that in events here. Like I'd prefer to save loadmyXML, store loadmyXML.questions.length() in a variable also, etc.

It's been a long time since I've used global variables in C so I've forgotten how they really work, but couldn't you just address them / change them inside of a function without ever calling them and it would reflect outside in the main program?

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Actionscript 3 :: Store IList Selected Data To A Variable

Oct 15, 2011

I'am working with Adobe AIR application and i have a registration form which contains a combobox which consist of 2 values...i want to store the selected value to a variable..

[Code]....

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ActionScript 3.0 :: Store An MC's X,y Coordinates Relative To The Stage As A Variable?

Dec 26, 2010

exactly as the title says, or is there a way to call up its original x,y coordinates like box_MC.originalX or something?

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ActionScript 2.0 :: Store The Result Of Calculation Of Function, In Variable Outside It?

Nov 11, 2005

I ve a bit of missunderstood about functions: as i read the functions works:

basically 2 types:
named (can be lonely)
unamed (need and object)

- can i define a function wherever i want? ( _root, MC...) and call it from everywhere?, before or after i created it?

- if the variables of a function are local variables of that function. How can i store the result of a calculation of the function, in a variable outside it?

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ActionScript 2.0 :: Store Instance Name Of Button Pressed In Variable?

Feb 14, 2006

im creating 100 movie clips through duplicate movie and assigning each MC an instance name of eh_1, eh_2, eh_3 etc... on rollover i would like to have have them store in a variable which button number they are.to detect rollovers and presses, im just using

Code:
for (i=1; i<101; i++) {
_root["eh_"+i].onRollOver = function () {
};
}

is there anyway i can detect which button was pressed and store into a variable the number?

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ActionScript 2.0 :: Store A DATE Value, Selected From The DATEFIELD Component Into A Variable?

Jun 14, 2005

I was wondering how to store a DATE value, selected from the DATEFIELD component into a variable.I.e. so that the user will enter a date (Sept. 12, 2005), and on subsequent frame, that date will be written as text. Thus, how can I store a selected date into a variable?

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ActionScript 3.0 :: How To Copy Bitmap Data And Store As Global Variable

Jun 27, 2010

I am having problem to recall the copied bitmap data to show on another private function which is difference from the private function which copy the bitmap process. I am new in AS3 so have no idea how do I make the copied bitmap data into a global variable..

Heres my snippet of code:-
private function export():void {
var bmd:BitmapData = new BitmapData(216.2, 468.29);
var a_matrix : Matrix = new Matrix() ;
a_matrix.translate(-242,-130);
bmd.draw(stage,a_matrix);
[Code] .....

This is the problem I am facing, I need to separate the copying process and showing process because I want my flash to show the copied image later on...

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Actionscript 3 :: Get Name Value Of Event Target?

Apr 16, 2011

I'm implementing a text display area inside an app that displays selected text when the user mouses over one of four elements. Rather than creating a handler function for each element, I would like to get the name of the instance that is calling the handler in order to implement a switch statement. I've tried two ways, but both aren't working:

//install event handlers
initialText.addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler);
timeText.addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler);
withdrawalText.addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler);

[Code]....

Both of those return undefined for the variable name. However, in the debugger, I can trace the event values through currentTarget.name, and that shows the instance firing the handler function, whether it be withdrawalText, initialText or timeText. So how can I apply the name value to a variable in order to determine which text block to display?

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ActionScript 3.0 :: What's Going On With Event.target ?

Nov 3, 2009

I have a URLLoader and a Loader triggering the same function. If event.target is traced by this function it outputs [object URLLoader] or [object LoaderInfo].However, the if statements don't seem to know what the event is and won't output anything even though it traces fine in the first trace statment. What is going on here?

ActionScript Code:
xmlLoader.addEventListener(ProgressEvent.PROGRESS, preLoader);
photoLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, preLoader);[code]............

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How To Prevent Wrong Event.target

Dec 1, 2010

Now, when I click on the button in the area where the movieclip is it will register this movieclip as event.target. I would like to make the button the event.target regardless where I click and prevent flash from registering the movieclip inside the button as the target.

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