ActionScript 3.0 :: How To Copy Bitmap Data And Store As Global Variable

Jun 27, 2010

I am having problem to recall the copied bitmap data to show on another private function which is difference from the private function which copy the bitmap process. I am new in AS3 so have no idea how do I make the copied bitmap data into a global variable..

Heres my snippet of code:-
private function export():void {
var bmd:BitmapData = new BitmapData(216.2, 468.29);
var a_matrix : Matrix = new Matrix() ;
a_matrix.translate(-242,-130);
bmd.draw(stage,a_matrix);
[Code] .....

This is the problem I am facing, I need to separate the copying process and showing process because I want my flash to show the copied image later on...

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