ActionScript 3.0 :: Keeping Centered In Full Screen?
Mar 31, 2009How do you keep your swf centered when it goes to full screen? Mine keeps shifting to the left.
View 2 RepliesHow do you keep your swf centered when it goes to full screen? Mine keeps shifting to the left.
View 2 RepliesI have created a full screen button when you click it full screens OK but when you click on ESC or click on regular screen again it gets chopped up and not centered....here is the link [url]..[code]...
View 2 RepliesIm attempting loading external .swf while having it centered OVER a full screen background.everything works in this code I have here, I just cant get the .swf centered, what am I missing?
Code:
import flash.display.*;
import flash.net.URLRequest;
[code].....
[URL]
I have gone through it all and it works great for the tutorial but I tried replacing the background with an image and when the browser is resized to full screen it distorts the image and stretches it out of proportion. Does anyone know how I can have the background image resized to the full screen and stay in proportion?
I basically want to create the exact functionality as [URL]
I'm building a website here and It's a fullscreen flash site. Everything is grouped into an MC on the main timeline. This main MC has a Navigation MC with buttons in it and a Content MC. And I'm using this code on the MC to keep it all centered in the browser:
[AS]Stage.scaleMode = "noScale";
Stage.align = "TL";
main._x = Stage.width/2;
main._y = 0;
function tweenmain(easeType) {
[Code] .....
And when I run this swf in an html file, it doesn't center in the middle of the browser... It's way over to the right. It just wont stay in the center of the browser window like its supposed to...
I tested my skin for YouTube Chromeless player, and seems it worked properly.All graphic elements, including TLFTextFields, are stored in external SWF, all the AS3 code - in loading SWF.I use ProLoader class to load SWF.However, when I tried to attach Player skin code to my Home Page code, I immediately bumped into two issues:
1. TLFTextFields ceased to display proper font;
2. YouTube Chromeless player ceased to enlarge up to Full Screen width in Full Screen mode, whereas all publishing settings were kept the same...
Although I managed to cope with TLFTextField bug by replacing instances with vars in loaded SWF, I have no the slightest idea what to do with those paddings in Full Screen mode... Neither removing all children on stage before loading YouTube Player skin, nor compulsory resetting player's size can't make it work...
Hate to drop some bribe on my first post and all but I need answers fast and if any of you have been waiting for as long as I did for a demonoid acct you should be able to figure this out real fast Anyone with some decent flash/as2 skills should be able to figure this out real quick. First one to send back a working file gets the invite code.Ok long story short I purchased a fullscreen xml gallery from FlashDen that is supposed to resize. Here is the link to the demo...Well problem is it only resizes the images based on their width and not their height. (Panorama would show fine but a tall portrait would just go off the page) You will notice in that demo how the resizing is fixed to the side of the painting and not the bottom.
Well, to me this seams useless because I really need every user to be able to see the full pictures no matter what screen resolution they are at and no matter how they adjust their browser window.Believe me when I come posting on threads it means I have spend many many hours trying to figure it out myself...In this case I have spent 30 hours trying to solve this in the last two days....Now I am over the deadline I gave to my client/family member and am still at square one basically.Also note I have figured out how to make it so that it fixes to the bottom and thus shows the tall images in full but when I do this it is no longer centered in the page.
I am really tired and worn out but would love to work with someone's advice to make this a reality.Attached is everything you would need. Please note that by downloading this attachment you are agreeing to only using these files to your new friend Sean and would never think about using this for your own project.Attachment is too big...~3Mb so I had to put it on a server.. Grab it here.
if(heightRatio<widthRatio){
eval(getResizeClip)._width = widthRatio*bgWidth;
eval(getResizeClip)._height = widthRatio*bgHeight;
[code]....
I wnat to display a FLVPlayback full screen the same as when you click on the Full Screen component button.
function goFullScreen():void {
vidPlayer.enterFullScreenDisplayState();
}
var vidPlayer:FLVPlayback;
[code]....
I am creating a full screen projector with flash CS4. In the projector I have more videos, starting from an swf player-
The problem I encounter is this:
The projector starts correctly FULLSCREEN (using AS). The video plays 900x506 correctly. If I click on the player, to get the video full screen, it works. But when I press ESC, not only the video, but also the PROJECTOR looses full screen.
This is a bit annoying. Is there a way to apply the "back to normal size" only to the video? I do not want to prevent the app to be exited from full screen, it's not a problem if the user wants to exit the projector full screen. But not when the user exits the video from fullscreen mode.
How to target only the video?
// for Full Screen stage.displayState = StageDisplayState.FULL_SCREEN;// for the normal screen stage.displayState = StageDisplayState.NORMAL;But this code does not fulfill my requirement. I need Vertical Scroll Bar, even I go to the FullScreen, but I don't find any Scroll with this code.Even I tried "window.open" of JavaScript with ExternalInterface, but I couldnot succeed.
View 2 Repliesi am creating an interactive application that will run independantly on a computer.I have implimented the full screen stage display state to a btn, and it works great!
-------code-----
import flash.display.StageDisplayState;
function goFullScreen():void
{
[code].....
however as soon as i add a video [i will be adding several] the video takes on the full screen property, and that is not the desired effect.I have used several diff ways to import the video but as soon as i call the full screen, it goes to an all black screen.
i am wondering from this code, it makes the stage full screen, does it also makes the content of my movieclips scaled to full screen? i have tried this code and it does not seem to do that, how can i make my content to scale to fill a stage's full screen? i have a Movieclip containing a background with a class to make special effects on the background, i am having trouble making the background be "fullscreened" nicely with the stage.
View 1 Repliessome browser sizes it looks fine but at others because the mc uses the browser window width and heigth/2 to find the middle of the stage.But at some sizes the half of the browser windows becomes an uneven number, which is blurring the pixel fontthe pixel font is in the mcSite mc) How can I solve this?
My code:
Stage.scaleMode = 'noScale';
Stage.align = 'TL';
[code].....
I need to create a full browser flash website that dynamically re-sizes just like Facebook. The "Navbar" should resize till both ends of the browser.
View 1 RepliesI found out how to load a SWF file on Flash using this code:
var myLoader:Loader = new Loader();addChild(myLoader);var url:URLRequest = new URLRequest("subnoAni.swf"); myLoader.load(url);
The problem is display on top left side.how I can center this on the screem?
i recently did the ol' "make your pop-up centered on screen" tutorial : http:[url].... ,and i got it to work when i made a very very simple site consisting of 1 button. However...when i tried to use the same code in my own personal site, the pop up just won't load. Currently, i have a main timeline that loads an external swf into a clip called "emptyMC". i am applying the button code and the timeline code to my external swf...not my main timline.
View 1 RepliesI am creating a flash-based Kiosk. When launched, it runs full page/full screen. However, if a user clicks a button that opens an external document, the swf or Flash Projector exe leaves full page mode and appears in the Flash Player. Is there any way to ensure the swf or projector file always stays in full screen - full page mode?
View 4 RepliesI am working in Flash CS3 and Actionscript 3.0 My application resizes according to browser width and height. If the user first resizes the browser and then loads the flash application, I could not get the full browser width untill the user goes for full screen. Is there any way around, to get the full browser width before the user goes for full screen.
View 1 RepliesI'm making this banner, or FMA if you rather call it that, for a company (school assignment). I have some text fading in and out displaying the message. But I want an interactive FMA.I want to make some buttons, and when you go mouse-over on them, I want a picture to be displayed (different image for each button), WHILE the animation keeps going. Thats not the tough part.However, when the animation repeats (starts from the beginning), and if I'm holding the cursor over the button connected to the picture, the picture disappears and I have to go over the button again. [code]
View 1 Repliesi am a beginner in action script / flex framework and i am facing a problem: i would like to have like a menu bar always anchor the bottom of the screen in normal and full screen mode... i try to set my component with bottom = "1" (so it should alway be at 1 pixel from the bottom of the stage ... But .. NO :)
[Code]....
I have an AIR application that will go full screen when the application starts:
stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE; The stage size is 2560 x 1024. And I have 2 moniters (1280 x 1024 , 1280 x 1024) When I start the application, it shows my application on one of my moniter only.
I need the left side of the stage to be shown in moniter 1 and right side of the stage to be shown in moniter 2. Currently, both sides are shown in moniter 1, and in moniter 2, it shows nothing but my default desktop. *The blue color line is a divider for better visual purpose. How do I make the left side of the stage to appear in moniter 1 and right side of the stage to appear in moniter 2 when the application starts in full screen mode?
Is a command for AS2 to make my movie file play fullscreen (stretch, fit to screen, anything).
goFullScreen(); is great but it leaves white bars left and right. What's odd is that I'm using Adobe Flash Media Live Encoder and it seems to display a perfect widescreen that I want as an input and output but once compiled in flash, it's more square leaving me with white bars left and right. The frame for the video in flash is also widescreen looking.
edit: I ended up stretching the width of the frame but if there is a better way through a command that would make my life easier so I don't have to adjust to every monitor that I run this on.
I have a flash app that contains a lot of data. Part of it has a video. I want to have an option to expand just the video to full screen mode. I have this working now, however it scales it proportionally based on the size of my flash app. Instead of doing that, how can I expand it to be 100% of the screen width?
Code:
function goFullScreen(base):void
{
if (stage.displayState == StageDisplayState.NORMAL)
[Code]....
I've been trying to attempt to make it so a .flv video will fit to the entire screen of the browser window. ( I already have my .swf file fit to re-size to any browser on any computer. I just can't figure out how to make the video as well) And obviously an external video so the flash file wont take forever to load.The point is this is to be able to have the Video be the background. So I may put content (Links, information or whatever else) on top of the video.
View 2 Replies[ X ] Problem solved I just came up with something i have some trouble to handle I've tried a couple of solution but none seems to work perfectly
What I'm trying to do is simple, get my flash to go full screen, but whatever resolution the user has, my flash must centers itself with the biggest proportion possible, and two movie clips goes right and left of it, as if they were borders.
I've been able to do this with a simple png, but i was not able with a movieclip where his dimension changes through time. ( i have a tween, so the mc gets really big even though just my stage is displayed)
I encountered on the building of my largest flash project to date. The project is a dvd-based presentation with audio, video and text that's xml driven.The project has been coming along nicely but recently a bug has popped up that I haven't been able to figure out. Here's what's going on:
There are three main sections in the swf, the intro screen, the main screen and the content screen. The swf is set to default to full-screen with the resizing and re-positioning of the elements built into a resize handler. Since each screen has different content, each screen has a different resize handler that is removed when transitioning to the next screen before the resize handler is applied for that screen.
For the first two screens, everything is working fine, but when you get to the content (third) screen (where the xml loads), the entire flash movie darkens, and nothing is clickable. This only occurs when the swf is in its default full-screen mode, if you escape full-screen the screen goes back to normal and the nav is clickable again. Also, if you've escaped full-screen mode before you reach the third screen, it remains normal and clickable.
I initially thought that it might be an issue with the event handler for the fullscreen, but the bug never appeared in previous versions with the same code. So I replaced the fla file with one that was not causing the bug and got a functioning swf out of it, even though it was including the same as3 files that the buggy file was including. I saved that file and sent it to the client, who has been successfully publishing from it without a problem. So I thought, problem solved, just a corrupt fla file. But now, any version of the swf that I publish has the problem, even ones that published fine earlier, and aren't using any of the new code that was being used when the problem started occurring. is it possible that my flash app has gotten corrupted or something? Has anyone ever experienced anything like this before?
My question is what needs to be done in order to make a .swf file go into full screen without falling to a black screen when a movie is played? I have tried coding it, however I come up with the following error.
[Code]....
What should I do to fix this? This is not going to be an HTML file, however, so the initial thought of changing the publish settings does not seem to work this time.
I'm creating a flash site. I want the flash movie to fill the entire browser window. What size should I make the canvas, I've been experimenting with sizes and a canvas size of 750*370 fills my browser well on a resolution of 800*600
How do you accomodate different resolution settings? What's the most commonly used canvas size for this type of project.
I am having a strange problem. When I go to full-screen mode in Flash, everything goes blank. The sound added keeps on playing and everything is fine on coming back
View 1 RepliesI have a problem, I have two screens and I will like that when I push full screen the flash not go only one screen and put in full mode I will like that stay in the two screens. Half in one and half in the another.
View 3 Replies