ActionScript 3.0 :: Listen To A Motion Tween And Use An Event Handler To Do Something?
Mar 6, 2011
I looked at some tween event handler tutorials but couldn't figure out how to get it to work with the below. I copied the tween code and paste it in a frame that has an animated character. I want the character to run across the screen and after the tween is finish I want to be able to jump to a different frame.
[Code]....
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Aug 9, 2009
its a simple 6 thumbnail gallery with coded tweens. Once a thumbnail is clicked then its attached larger image is meant to display on the screen, this seems to only work after the first click of a thumbnail once the image appears then is clicked it dissapears, and this function only used to work once but now it only works twice, exept the second time around the larger image cannot be removed from the stage, could it be a swapDepths issue?here is my code, i have only fully coded the first thumbnail top left. find attached my swf for the file,
stop();
import mx.transitions.Tween;
import mx.transitions.easing.*;
[code].....
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Nov 3, 2008
It seems to be the case that the MOTION_FINISH event fires of prematurely in the Flash Tween class. I've heard that it is not the best tween engine to use, but this seems like a particularly egregious. I am using "Strong.easeOut" for the motion. What are some alternative tween engines that people like?
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Mar 8, 2010
If I perform a motion tween along a curved path, Flash CS4 does not allow to change the curves to "corner point" or "linear" in the motion editor. URL...
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Jul 7, 2011
I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.
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Mar 10, 2012
I know the difference between the two, but I never felt the need to use the bubbling feature. If I want to listen to an event from a deeply nested children, I always use the capture phase. Could someone explain to me why I should rather use bubbling, its advantages, and maybe show me a situation in which bubbling would be the only solution?
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Nov 11, 2011
I will have three seperate pages for the motion tween, mask effect and shape tween... would you make the seperately, in a different scene, as a symbol or on the same scene with the website.
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May 1, 2009
my movieclip button was working perfectly as a motion tween. Can you use shape tweens as movie clip buttons? I just made that change, and kept my code:
[Code]....
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Jan 25, 2010
I am facing a problem in one of my animation with flash CS4 - I have nested a Shape Tween in a Motion tween to get more control over the easers and effects, unfortunately I am not able to view on the timeline of my Motion Tween the action of the Shape tween nested inside.
It only show the first shape of the Shape Tween during the entire Motion Tween and that is really a problem for me because I need to see the final frame result of that Shape tween to be able to position it in a precise way on my scene according to other instances.
[Code]..
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Sep 20, 2011
I'm making a "master movie" for an assignment and I'm stuck right now. What I've got is an Intro page that will serve at the Parent.swf to load 4 other child swf's upon a mouse click. The problem is I have a theater stage where I tweened an animation to make it appear the curtain on the stage is going up but once it reaches it maximum height....the tween abruptly stops. I want it to HOLD there until a user clicks a button.
How would I make this happen? Here is the page in question: [URL]...
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Nov 2, 2010
Is there a way to convert a classic tween to a motion tween?
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Aug 21, 2009
How do I add motion blur to a motion tween?
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Feb 22, 2010
Put 2 identical tweens, 1 motion tween, the other classic tween.Are there any differences in the final weight (Kb) of the resulting .swf file?
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Jul 9, 2009
In AS2 we can add additional event handler on same event as below code does.
on (rollOut, dragOut) {
// Statement 1
}
Now , I am workin in AS3 . So, how to add additional event handler on event in AS3
Let's say display Object's instance name is "myBtn"
Here I have include only Mouse Out only, Now I want to add additional event handler
myBtn.addEventListener(MouseEvent.MOUSE_OUT, myBtnEvent);
myBtnEvent(event:MouseEvent):void
{
// Statement 1
}
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Jun 10, 2010
I have an event listener for a custom event type. This custom event overrides the clone method as required.In this event listener I want to dispatch an instance of a different type of event... a different custom event instance altogether. It also overrides the clone method as required.The problem is I'm getting a type coercion error: TypeError: Error #1034: Type Coercion failed: ...I do not know what is trying to do the casting. My code is:
/* elsewhere in a method */
addEventListener(GestureEvent.GESTURE_SCALE, handlePinched);
/* the event handler */
[code].....
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Jul 13, 2009
I am writing a program that needs to go to a random frame after clicking a button. However, the program also needs to start on a random frame. When I call the function at the start of the program it gives me an 1120: Access of undefined property event error. The function is originally written as followed:
function randomMatchedTrial(event:MouseEvent) {
... lots of code that probably doesnt matter, but let me know if it does...
}
the program starts by calling the function as followed:
randomMatchedTrial(event)
Can event handler functions be called outside of the event listeners they are handling?
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Apr 24, 2008
In AS 2 is there an on complete handler for tweens?For example I'm using something like
Code:
new Tween(_root.mainClip.galleryFace, "_x", Strong.easeOut, _root.mainClip.galleryFace._x, -imgPosition[p], 1.75, true);
[code]......
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May 4, 2011
I have a repeater component with custom event. My repeater components fires custom event holding data. My need is to dispatch event so other repeater components can access data from dispatching component.
Edit: Added whole stuff here.
<!-- AttributeMapping.mxml -->
<?xml version="1.0" encoding="utf-8"?>
<mx:Canvas xmlns:fx="http://ns.adobe.com/mxml/2009"
[Code].....
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Jul 19, 2007
I have an interesting problem here that I can't figure out. Here's the problem: This code works:
[Code]....
As you can see, I want the object to move in the x direction, then once it's done that I want it to move in the y direction instead of just doing both at once and going diagonal. One thing that is "interesting" is that the trace still spits out the word to the output window. But the object in the end has only moved to the x destination and never gets to the y.
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Aug 28, 2011
I am trying to wait for and Event.COMPLETE in another class but my code just jumps through the event listener and executes the following code without waiting for the event to complete so my variable is not being set.[code]
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Apr 2, 2012
I try to make have an EventListener in ItemRenderer but its not working. How to listen to an event inside an ItemRenderer?
----In MainHomeView.mxml----
<fx:Metadata>
[Event(name="myEvent", type="flash.events.Event")]
[Code].....
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Feb 4, 2007
I'm having some difficulties on checking when an animation in a movieclip is finished. It's not a tween, otherwise I could make a tween handler with the "onMotionFinished"-property. My situation is different.My movieclip has 60 frames with each frame containing a 3D image. These 60 frames make the impression that a die is rotated in 3D.How do I check in the actions of my scene (root) when the animation is finished?
I already tried making an interval that constantly polls if a variable "finished" is set to true (which the movieclip sets to true on its last frame).This solution isn't really accurate enough due to the interval number.Setting the interval to 1 millisecond won't do any good either.Is there a listener object or something else that makes this possible?On my last frame of the movieclip is a stop() statement which might be polled by a listener?
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Mar 19, 2009
I have two buttons that listeners for the same event that have identical instance names?For example, I have two buttons which have the same instance name: imageOne.Can those identical buttons listen for the same event? I tried, but only one button responds to the event listener .why do I need two buttons with the same instance name that listens for the same event?because I have a looping scrolling panel of thumbnails, and when you have scrolling panels, we all have duplicate panels inside for looping purposes...so since I have to have two identical panels grouped together to do the loop, I have multiple buttons with the same instance name.and these buttons listen for events...now of course I can rename the other half of the identical buttons with different instance nams, but a problem arises when i want to use an if statement to check to see if that image is already loaded.for example, say I image1 is already loaded, and someone clicks identical thumbnail that has a different instance name, ti would be too complex to write an if statemen to determine whats loaded.
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Feb 24, 2011
I know there's been quite a few posts about events, but I've run into a problem that I haven't really encountered before, and I've kind of confused myself with all the talk of "bubbles" and "capture" and various complexities of creating custom events, etc...Anyway, I'm trying to figure out how to dispatch a global broadcast style of event.1) If I have a custom class that resides in the Display List (the DispatcherClass), how do I set up this class to broadcast a "global" event?Actionscript Code:1b) If I have another custom class that also resides in the Display List (but in a completely unrelated heirarchy), how do I get this ListenerClass to "hear" the event WITHOUT explicitly referencing the instance of the DispatcherClass like so:
Actionscript Code:DispatcherClassInstance.addEventListener("DispatcherClassEvent", handler, false, 0, true);Is this even possible?2) What if the DispatcherClass DOES NOT reside in the DisplayList?Is it possible to dispatch a "global" style event since there is nothing to "bubble" up through?2b) How would I get a ListenerClass, maybe on the DisplayList, maybe not, to "hear" this event?
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Apr 15, 2009
I am trying to create a text effect using a custom class. The class receives refferences to the TextFields that I want to apply the effect to, an the effect should take place whenever the text is changed in these TextFields. The problem is that Flash doesn`t seem to provide a way of listening for the TextField.text event of a Dynamic TextField... Or does it? Just to clarify: On the stage I have a dynamic TextField named tText. I create a new instance of my class and call MyClass.addTarget = tText, which is supposed to tell my text effect class that it should apply the effect to tText, whenever the .text property changes.
PS: What I have tryied was TextEvent.TEXT_INPUT, but apparently that`s for Input TextFields, whenever the user inputs some text. I change my text through code. I have also tryied Event.CHANGE, but that doesn`t seem to work either...
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Mar 3, 2010
Can a parent .swf listen for an event in a child .swf?
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Jul 17, 2011
I'm using a electronic device to dispatch events within AS3.
short explanation: -->
Think of these events as a KeyboardEvent.My point is to dispatch an Event (like a Key that is being pressed) so I can listen to this event on EVERY Class I need to.I'm not sure how to instantiate or listen to these events correctly =/
I mean: I want to be able to listen to the key that is been pressed as if that was a global event every Class can receive...
long explanation: --> I'm doing something like this:
1) created a (main) Class that extends a Sprite.
2) created a class (KeyboardInput) that extends the main class.
3) created a class (KeyMap) that extends EventDispatcher.
4) created a class (HomeScreen) that extends a Sprite.
My FLA file is associated to the KeyboardInput Class.This Class creates a listener for the KEY_DOWN KeyboardEvent and instantiate the KeyMap Class that dispatches a CustomEvent:
stage.addEventListener(KeyboardEvent.KEY_DOWN,function(evt:KeyboardEve nt):void { keymap = new KeyMap(); keymap.setKey(String.fromCharCode(e.charCode)) });[code].....
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Oct 15, 2011
I've got 3 classes: The class that recognizes the change in URL (using SWFAddress by Asual):
[Code]...
And the "Hello World" never appeared in the output window - so I'm not sure if is it possible that my MenuPanel has a chance to receive a info about completing the validation triggered by some other class?
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Oct 6, 2010
In Flex, is it possible to listen to all event types of an object that's an IEventDispatcher? addEventListener's first parameter is the type, which is a string. In many cases the documentation is not clear what event type it fires. I'd like to attach a generic listener to inspect the events.
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Oct 15, 2011
I've got 3 classes: The class that recognizes the change in URL (using SWFAddress by Asual):
[code]...
And the "Hello World" never appeared in the output window - so I'm not sure if it's possible that my MenuPanel has a chance to receive an info about completing the validation triggered by some other class?
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