ActionScript 3.0 :: Make A Pinball Game And There Is An Error That Keeps Appearing?
Mar 24, 2010
I'm trying to make a pinball game and there is an error that keeps appearing. Below is the code I am using: package {import flash.display.*;import flash.geom.*;import flash.events.*;import flash.ui.*;
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Jun 20, 2006
i wanna ask how do i make a ball bounce off something like a ball bouncing off a bumper in a pinball game? i've tried a lot of times but everytime the ball get stucked to the box and it doesn't move anymore...will be grateful if anyone noes the actionscript of it..
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May 9, 2011
I've tried to load my xml but to no avail.Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type keeps appearing. I have a lot of loader in that flash. could it be the problem?
Below is my code and xml info for your reference.
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Feb 26, 2012
I try to debug but still no idea to this message...the error#1009 keep appearing when swf is running. I can't spot the mistake... Currently, learning AS3 and making simple game. TypeError: Error #1009: Cannot access a property or method of a null object reference.
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Feb 9, 2006
I'm creating a Golf game and I have several _mc's with a golfer swinging a club...front view, side view, back view.... I have them set up so the user can move the golfer around the screen with the arrowKeys. The spacebar activates the golfer to swing the club....But I would like the user to have more control over the amount of swing the golfer can take....ie. (full-swing, half-swing, quarter-swing, etc.)I have played several games were the space bar can be depressed for a few seconds to power up an object....the first one that comes to mind is PinBall, were the plunger is pulled back slightly with holding down the spbar for a short time, or it is pulled way back the longer you hold the spbar down. The code I have now is a basic KeyEvent Listner...
keyListener = new Object();
keyListener.onKeyDown=function(){
if(Key.isDown(Key.SPACE)){
[code]...
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Aug 31, 2010
Haven't had an Error 1009 issue in awhile but tonight I got one trying to play an external .mp3 track. Seems i got a null object somewhere but I can't seem to locate it. After debugging, it seems to be an error in my playBtn reference but it seems have all the proper instances. where the problem may lie?Here's the code:
Code:
import flash.media.SoundChannel;
stop();
[code].......
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Oct 28, 2009
I am having a problem with making 1 animation. I want to make a slowly appearing line. The scene is a pencil drawing a line. So as the pen end moves a line is slowly appearing, I couldn't get the technique on doing this?
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Jun 13, 2009
I was trying to make a game, and the character inside the game could swim. However, I only wanted him to swim in short bursts that refueled every time he hit the ground.
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Apr 1, 2011
how to make a game tutorial as farmville game tutorial to teach the user to play the game. i have recently involve in make that kind of game tutorial for its user by actionscript 3
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Aug 5, 2009
I need to disable flash from showing these error messages when an error occurs. I am completely aware of the error I'm receiving, and it does not cause my application from working correctly. I simply need to disable these messages. Is there a setting in flash or a flex compiler command or something?
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Dec 19, 2009
i want to make the character in my flash game make a jump when the player presses a key,e.g. 'space',even the player release the key instantly,the character will still finish the complete jump process.
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Aug 21, 2010
i keep getting this error, and when i play my game when u punch or use the fist the grannys stop moving, and disapeer after the first punch when i just walk up to them without even having to punch.and then all the 1009 errors start flying for my checkFront() and grannyMove()ill post all the methods involving the problem
Code:
public function grandmaSpawn(event:Event):void
{
if(spawn == 1){
for (var i:int = 0; i<=4; i++){
[Code]...
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Jul 22, 2010
In my basic platform game I have a "hero" that can walk and jump on the "ground." There is also a door to the next scene, which is the next level.The first scene works fine, but "TypeError: Error #1006: value is not a function. at Charles3_fla::MainTimeline/frame1()" pops up once in the output. It works however, and I'm not worried about it. The second I go throught the door though, Scene 2 opens, but then starts flashing as "TypeError: Error #1009: Cannot access a property or method of a null object reference. at Charles3_fla::MainTimeline/onenter()" pops up A LOT in the output. I don't know how to fix it, and would like help. P.S. I am using Adobe CS5 with actionscript 3
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Aug 17, 2011
I'm new to ActionScript but I've been following Lynda tutorials and tried to tailor them to my game. I simply want to make my character at the top of the screen shoot at enemies below. The error I'm getting when I press the shoot button is "Parameter hitTestObject must be non-null." I've read some other forum posts on this error for ideas but still can't seem to make mine work.
{
import flash.display.MovieClip;
import flash.events.Event;
[code]......
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Dec 13, 2009
I am a beginner in actionscript coding and I am getting the error below when I click the "new game" button :
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at aircombat1_fla::MainTimeline/moveMyfighter()
My code look like this :
Code: Select allstop();
scoreDisplay.text=score.toString();
timeDisplay.text=seconds.toString();
Mouse.show();
myfighter.removeEventListener (Event.ENTER_FRAME, moveMyfighter);
enemyTarget.removeEventListener (Event.ENTER_FRAME, moveEnemy);
newgame_btn.addEventListener(MouseEvent.MOUSE_DOWN, startnewgame);
[Code] .....
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Feb 13, 2010
I am creating a platform game and am getting the following error:#1009: Cannot access a property or method of a null object referenceThis error happens when I remove all children from the stage on line 154 of the Robbery.as class. Im guessing that maybe it is still listening for event in the other classes but I'm unsure how to remove these from within the document class.
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Apr 2, 2009
I'm currently making the basic groundwork to a game. On my main timeline I have two frames. The first frame has the 'start screen' let me say, which actually is a little different to the norm in that you can move your character across the screen and activate thinkg to pop up like instructions, so kind of making agame of your standard first screen if that makes sense, like the opening to the game Braid.I have it so that when the character touches (hitTestObject) a square the frame goes to (gotoAndStop) frame 2, and then on frame 2 the actual game will start.The error is this: TypeError: Error #1009: Cannot access a property or method of a null object reference.at gameBasis_fla::MainTimeline/startGame()It shows on the output panel for my three functions - one function is for keypresses, the other for an enter_frame popup animation and the other is the function which takes the game from frame 1 to frame 2!
ActionScript Code:
function fadeOutF(evt:Event):void{
if (characterBoy_mc.hitTestObject(house_mc)){
[code].....
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May 4, 2011
So i have this flash game with couple of different scenes And im trying to remove all of the movieclips when the scene ends because i keep getting a loop of errors, for example this one TypeError: Error #1009: Cannot access a property or method of a null object reference. at BlobBobScenes_fla::MainTimeline/star() I have tried removing these
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Jul 7, 2010
i am currently trying to learn ZendAMF, but i have a hard time troubleshooting which makes learning it quite hard. Is there a way to make the PHP file throw an exception that gets traced as an error message in AS3 (not Flex), the only error i seem to be able to get is "Error #2044: Unhandled NetStatusEvent:. level=error, code=NetConnection.Call.Failed", but it tells me jack ****.
i have gotten ZendAMF working, i just want to know how i can make error handling better, so that as an example can use PHP to tell flash that no results were found, or that the typed text was invalid. Is it better to use AS3 to check if the field was filled properly?
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May 13, 2011
I'm making my first flash game but I've run into some problems. Here is the game: [URL]. Everytime I reach the next level I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Game_fla::MainTimeline/movecircle()
I also want the timer to stop counting when I die or finish. I've tried
Code:
if (platforms.currentFrame == platforms.totalFrames -1) {
timer.stop();
}
which didn't work.
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Nov 15, 2009
I am having been building a drag n drop flash game where you need to drag pictures of organisms into their position on a food web. The code was working when it was a simple food chain with each animals only have one position on the chain. I have no decided to make it a more complex and have things such as plants, having a couple of different positions in the chain. I have decided to try this using an array for each of the sets of pictures. At the moment the pictures can be picked up and moved around the screen, but not placed on any of the targets that I have put on the screen. My other problem is that the following error keeps coming up whenever I go to the frame.TypeError: Error #1010: A term is undefined and has no properties. at foodweb_fla::MainTimeline/activateDraggables() at foodweb_fla::MainTimeline/frame6()I have been trying for a couple of days now to work out whats going on withoutmuch luck due to my very average flash skills. The coding that I have done so far is below:
[CODE]
stop();
var startX2:Number;var startY2:Number;var counter2:Number=0;
[code].....
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Aug 24, 2010
I'm making a card game with two shuffling decks. The cards from both decks are also supposed to flip and drag. My first deck is working fine, but in my second deck, the card won't flip. Every time I try to flip the card in the second deck, I get this output message: TypeError: Error #1009: Cannot access a property or method of a null object reference. at Wicky/clickCard() I don't get any compiler errors at the moment, but I get that message every time I click on deck two. The card does drag, but it won't flip, and that error message pops up.
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Oct 20, 2010
I'm making a Flash game and rather than putting all the AS3 on a seperate .as file, I'm throwing it on the timeline, which may or may not be a mistake since this game is getting really big, really fast and messy.And so I'm getting this error when I test:
TypeError: Error #1009: Cannot access a property or method of a null object reference at GameBeta_MainTimeline_fla::MainTimeline/frame1()
From what I've read on this error, it refers to something that isn't instantiated yet, like something that's out of order? Like I'm referring to something that doesn't exist at the point in time that I'm referring to it?
stop();
//TITLE PAGE
play_game.addEventListener(MouseEvent.CLICK, startgame)[code].....
Before I had each page with it's own Actionscript and buttons inside their own movieclips on the timeline. That was getting confusing so I took everything out of the movieclips to place everything on one timeline and have one layer of Actionscript hoping to simplify things and find the problem easier. No luck. It's supposed to have a Title page and a button that goes to the 2nd page where you input your name, and while you type, it shows your name before you confirm by hitting another button that finally goes to the Character Creation page. When I test, I just get that Error#1009, it'll get to the 2nd page for the name input, but the text fields act wacky and the button to proceed isn't working. I'm hoping that when I find the source of this error, the rest will be fixed as well.
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Nov 15, 2009
I am having been building a drag n drop flash game where you need to drag pictures of organisms into their position on a food web. The code was working when it was a simple food chain with each animals only have one position on the chain. I have no decided to make it a more complex and have things such as plants, having a couple of different positions in the chain. I have decided to try this using an array for each of the sets of pictures. At the moment the pictures can be picked up and moved around the screen, but not placed on any of the targets that I have put on the screen. My other problem is that the following error keeps coming up whenever I go to the frame.
TypeError: Error #1010: A term is undefined and has no properties.
at foodweb_fla::MainTimeline/activateDraggables()
at foodweb_fla::MainTimeline/frame6()
I have been trying for a couple of days now to work out whats going on withoutmuch luck due to my very average flash skills. The coding that I have done so far is below:
Code:
stop();
var startX2:Number;
var startY2:Number;
var counter2:Number=0;
[code]....
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Mar 12, 2010
I'm currently in the process of making a flash video game where you fly around as a pigeon (named Barnaby) in a park and poop on people's heads while dodging obstacles like balloons and stuff . Right now, though, I can't seem to get rid of this dang error "Error #1009: Cannot access a property or method of a null object reference."[code]...
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Apr 27, 2008
I am trying to make a car game, but my car movement is mucked up and I'm not sure why.It also needs brakes and acceleration.
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Sep 29, 2011
where to get some corresponding information of how to make a flash game.Preferably with some examples of little flash games
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Feb 16, 2012
I am developing a ipad game using flash CS5. When I run it in flash or web browser, it run quite smoothly but when I published it into ipa file and run it on my own ipad, it became very very slow. Since my game has many stages and characters, the amount of symbols may up to more than 50. That makes the flash file more than 100mb (but the ipa is only 11mb) All of the symbols are exported in frame 1.
1)if I used preloader and exports the symbols in frame 2, will my game run more smoothly? is one preloader when the game is loaded enough? or it is need for every game scenes?
2)Is there any other technique that a big game developed in Flash has to follow in order can be run in low configurations devices?
3)Why many other big game can run so smoothly although it contains a lot more characters and background than mine?
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Feb 4, 2010
I have to make a game in flash, and this game is the equivalent of 'Millionair' tv-game, so it's not so complicated and I have to give a badget to my Client.
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Jan 9, 2006
I was wondering if it were possible to make an RTS game in flash, and if it was, are there any tutorial on that?You know, like get the more cash than the enemy, buy guys with it, and kill the enemy first?
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