Flex :: Flash Stop "actionscript Error" Dialog Box From Appearing
Aug 5, 2009
I need to disable flash from showing these error messages when an error occurs. I am completely aware of the error I'm receiving, and it does not cause my application from working correctly. I simply need to disable these messages. Is there a setting in flash or a flex compiler command or something?
Flash content should have wmode set to opaque. In my case, part of the JQuery dialog is above and part is below. Obviously it's possible for stuff to appear on top of the flash video (because part already is), but I don't know why most of it appears under the Flash.
ok, so a couple of months ago, while using Flash CS4, I started getting this unusual bug where the application would terminate, no error report dialog, no system reports, I didn't even get the satisfying *doonk* sound that Windows likes to make every time you try something Microsoft haven't thought of yet.
I've tried to load my xml but to no avail.Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type keeps appearing. I have a lot of loader in that flash. could it be the problem?
I'm working on an external mp3 jukebox for an Interactive Design course and I've almost got it. However, none of my 'stop' buttons appear to stop the song. I have 3 songs, so I have 3 sets of 'play' buttons and should have 3 sets of 'stop' buttons. The way I have it set up is the 'stop' button is onion-skinned behind the 'play' buttons, so once the user presses a play button, the stop button should appear.....but, it does not.
I'm stumped because the play buttons appear to work. It's just the stop buttons do not appear after the play button is selected. Here is what I have in the first frame of the actions layer.
Code:
stop (); play_btn1.onRelease = function () { stopAllSounds ();
This all works great until the items have been cached by the browser and then the movies still load but the preloader doesn't get time to animate and just shows for a split second which looks a bit crap.I read somewhere about creating an array to store the paths of all the loaded in swf's so I could then turn on and off the preloader's visibility if that file had been loaded before.This all worked great until I refreshed the browser window then of course the array got reset so all my stored values went and the preloader started to show its self again.
Then I thought could I store the array values in a local shared object but then I thought there's got to be an easier way.What is the best way of doing this?My preloader is just a bog standard 100 frame animation that go to and stops the frame of the percent loaded.
I have a master file that loads in external swf's and I'm showing a preloader during loading. This all works great until the items have been cached by the browser and then the movies still load but the preloader doesn't get time to animate and just shows for a split second which looks a bit crap. I read somewhere about creating an array to store the paths of all the loaded in swf's so I could then turn on and off the preloader's visibility if that file had been loaded before.
This all worked great until I refreshed the browser window then of course the array got reset so all my stored values went and the preloader started to show its self again. Then I thought could I store the array values in a local shared object but then I thought there's got to be an easier way. My preloader is just a bog standard 100 frame animation that go to and stops the frame of the percent loaded.
I am using Flex 4 and running into some problems displaying a simple alert box. The alert box shows up, but the text seems to be the same color as the background. I know the text is there because if I mouse over in the alert box window to roughly where the text would be, I can see the cursor change. And when I double click and copy-paste into notepad, I can see the message. But the message, the button text, the message box title don't show up.The relevant code in my project is as follows
I have a movie clip showing party streamers animating upwords, and another movieclip that has letters falling into place. What I want is for the streamers to be in the background and the letters to be in the foreground.
The AS for the streamers is -
import com.effects.BackgroundEffect; var effect:BackgroundEffect = new BackgroundEffect (); effect.bgEffect ("effect28","up",0.3,{zigZag:z = new Array (1, 30)});
[Code].....
I have tried giving the attachmovie click various depths, but that makes no difference. how to make sure the new BackgroundEffect movie clip appears in the background?
I try to debug but still no idea to this message...the error#1009 keep appearing when swf is running. I can't spot the mistake... Currently, learning AS3 and making simple game. TypeError: Error #1009: Cannot access a property or method of a null object reference.
Is there any kind of a standard for the location (padding) and size of the usual "ok" and "cancel" buttons on a Flex pop-up dialog box? In another stackoverflow question it was suggested that the approach be host operating system dependent (e.g. Windows vs Mac vs Linux).
I'm trying to make a pinball game and there is an error that keeps appearing. Below is the code I am using: package {import flash.display.*;import flash.geom.*;import flash.events.*;import flash.ui.*;
Haven't had an Error 1009 issue in awhile but tonight I got one trying to play an external .mp3 track. Seems i got a null object somewhere but I can't seem to locate it. After debugging, it seems to be an error in my playBtn reference but it seems have all the proper instances. where the problem may lie?Here's the code:
I will have a list of links to PDF documents in my Flex web app.What I want to do is that upon clicking some button, open SAVE AS dialog for some pdf from the URL list and download it to disk.What I want to avoid is viewing PDF in browser.ALL I know is that flash.net.FileReference will take raw data but no links.
At the end of cpuIntensiveCalc the dialog is removed. The dialog informs the user that "something is going on, please stand by."
The problem is that cpuIntensiveCalc starts before the dialog draws. So the user experience is that the application freezes for 10 seconds with no indicator, then the modal dialog flashes quickly (less than a second) on screen.
The Adobe docs say this about creation_complete
Dispatched when the component has finished its construction, property processing, measuring, layout, and drawing.
So this feels like the correct event. In the name of completeness, I also tried
theDialog = PopUpManager.createPopUp( this, TheDialogClass, true ) as TheDialogClass; cpuIntensiveCalc();
I'm using MATE on an Adobe Flex project for MVC. On one of our pages, we have a dialog window that is presented to the user that displays them information that comes from RPC. The pages where this dialog pops up is unrelated to the data being displayed so this is a separate model. How do I create a MATE mapping file that will create the dialog window, make it visible to the user, and then inject in data from a model?
Is there a easy way to figure out consistently when a Dialog closes that has been created through PopUpManager. I would have suspected some type of message or callback mechanism, but there does not seem to be. In one case I use the WindowTitle component and event that only fires the CLOSE if someone presses the close and give no message when the dialog actually closes.
In AIR 1.5, I accomplished this by putting a 'eulaAccepted' file in Application DataAdobeAIR. This doesn't seem to be working in AIR 2.0. how to suppress the EULA dialog in AIR 2.0.2?
Im still new in Flex and currently working on capturing a flash game into a flv video file. Im using FileReference.save() to write the captured file in the user's system. It is working as of now but not the way I want it to be.Is there a way to bypass or automate the save dialog box when invoking the save() api of fileReference?
I have a project where I am loading in an external swf and when it error loading I want it to show the error on screen which I have accomplished and then I want to provent it from going any further . i.e no more frames entered no more axtionscript run
I tried this and got nothing
function ioError(e:IOErrorEvent):void { error_txt.text = e.text; trace(e.target.loaderURL); stop(); }
I am using browseForSave() to give the user a chance to save a file before navigating back to a previous screen. As of now the cancel button on the save dialog just closes the save dialog. I want to see if the cancel button was clicked, and if so continue navigating back to the previous screen without saving. Right now the person has to save the file in order to move back. Below is the code I'm using.
I'm working on a project for a User Interface Design class, so the emphasis is on the UI being as nice to use and non-annoying as possible. I would like to display a message to the user after they've clicked save, for example, without requiring them to click an OK button. I'm thinking of the kind of thing you see in gmail if you send a message or do some other actions, where a message appears on the screen, but the message disappears after you do something else.
I'm sure there's a way to do this in Flex (I'm using 4.6), but I just don't know what it is. I'm pretty new to Flex and I'm having trouble finding anything via Google, because the results keep showing confirmations messages in Alerts; I don't know the search terms to get the results I'm looking for.
When I run my application the images (flags) are appearing in the ItemRenderer. When I build and deploy the application into BlazeDS as an SWF file - the images do not appear. Instead there is the standard "missing icon" link that appears in Internet explorer.
As far as I can tell, my ANT build script includes the above directory "assets/images/flags/" and all the images into the SWF file.
I want to download a file in flex. Here is my desired flow User clicks "view" Code goes to backend and get the file as an array of bytes bytes sent from java to flex via a callback flex then opens dialog and user decides where to save the file Unfortunately the last part is not on a user event but on the callback from the server. When I call new FileReference().save(...) it tells me this. An alternative could be
User clicks "view" Flex shows user the dialog and user chooses where to save file Flex goes to backend requesting bytes of file bytes sent to flex and data is saved. For this approach I am unsure how I can make the save asynchronous from the dialog. I want the user to save a file but the data but come from an array of bytes from the backend
I think this is a pretty major issue I don't know why I don't find much info on the web but the numerous and ceaseless erros flash player 10 is throwing all the time are so annoying! I mean what does the user cares if:
Code: Select allError #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error. at SoundBar() at Main/addedToStage()
[Code].....
And even then I can't really prevent the first error from appearing, cause from what I know I closed the site's tab and it's saying that the sound I am loading isn't loaded yet.... well if I am closing the entire site what do I care about some f sound?