ActionScript 3.0 :: Make A Swf Remove Itself?

Mar 4, 2011

here is the situation: inside a main.swf i have an object loader called "carrega" that loads another swf called auxiliar.swf. Inside auxiliar.swf, i have a button called "return_main_menu_btn".
 
Question: is it possible add an event to "return_main_menu_btn" and make it remove auxiliar.swf?

View 9 Replies


Similar Posts:


Actionscript 3 :: Make A Movieclip Remove All Of It's Children?

Sep 12, 2011

How do I remove all children of a movieclip?

I tried
while(radar.numChildren > 0){
radar.removeChildAt(0);
}

but this causes the movieclip graphic itself to be removed.

View 3 Replies

ActionScript 3.0 :: Make An Object Remove Itslef?

Sep 6, 2010

I have a movieclip class, in ints timline, at frame 2 I want the movieclip to remove itself.

View 9 Replies

ActionScript 2.0 :: Make A Button Remove Movieclip That Is In Movie?

Apr 19, 2004

What do I use to make a button remove a movieclip that is in the movie?

View 10 Replies

ActionScript 2.0 :: Remove _level0.instance1 - Remove Level Path Within Variables?

Jan 18, 2007

is being returned once the onrelease event happens. the loadmovie works fine but I want to remove

[Code]...

View 3 Replies

ActionScript 2.0 :: Drag And Remove Movieclip - Cant Remove Duplicate Euro's From The Stage?

Dec 20, 2009

I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip

[code]...

View 2 Replies

Actionscript 3 :: Remove Childs If Remove The Parent Itseft?

Sep 30, 2010

In flash AS3 Do I need remove childs, if I remove the parent itseft? If I remove childs first, then remove the parent object afterall OR If I just remove parent object Will flash take same memory?

View 1 Replies

ActionScript 2.0 :: Remove Movie Clip, Remove Child?

Jan 8, 2009

do to the lack of good on Kongregate, I have come here =D

if(_root.row2.block1._x == _root.row1.block1._x)
{
_root.row2.block1.removeMovieClip();

[code]....

View 9 Replies

ActionScript 3.0 :: If Remove A Parent, Does It Remove Children

Oct 9, 2009

Just wondered if I remove a parent movieclip and then set it to null, will it remove all the child movieclips within it from the Display list and also from memory, or do I need to iterate through the parent movieclip removing all its children before removing the parent?

View 8 Replies

ActionScript 3.0 :: Remove Container VS Remove All Children?

Sep 6, 2011

In my experiment memory usage keeps growing a little (more, and more RAM usage after GC) when I use repeatedly:

Code:
removeChild(picContainer);
addChild(picContainer);

[code].....

View 5 Replies

ActionScript 3.0 :: Make The Character In Flash Game Make A Jump When The Player Presses A Key?

Dec 19, 2009

i want to make the character in my flash game make a jump when the player presses a key,e.g. 'space',even the player release the key instantly,the character will still finish the complete jump process.

View 1 Replies

ActionScript 2.0 :: Stop The Script When It's Running - Make The Sky No More Snowy And Make Snow Disappear?

Dec 25, 2002

how to stop the script when it's running.To make the sky no more snowy and make snow disappear.

View 1 Replies

ActionScript 2.0 :: Clock - Make Flash Mx To Take The Time On The System And Make It Run A Determined Frame

Mar 31, 2003

Is it possible to make flash mx to take the time on the system and make it run a determined frame. I want to make a clock that shows the real time. How can I do it?

View 8 Replies

ActionScript 2.0 :: Bit101-collision-agony - Make Them Collide, And Make The Ball Bounce Away?

Apr 13, 2003

I followed the bit101 tutorial on gravity and now have a movie clip called "ball" (instance name) with an embedded invisible button (so you can throw it all over the place).I also have a movie clip called "block1" (instance name too! what a coincidence, isn't life lovely). I want to make them collide, and make the ball bounce away.

View 1 Replies

ActionScript 2.0 :: Make An AUTO Button Which Will Make A Slideshow,showing All The Images In Array?

Jan 23, 2007

this is my code for photogallery.there will be 61 images loaded in this array.how can i make an AUTO button which will make a slideshow,showing all the images in array?

arrayrow = new Array()
arrayrow=[
["00.jpg","0","sajkad","hjsgadhj"],[code].....

View 5 Replies

ActionScript 2.0 :: CS3 : Make A Combination Of Keys Make A Movie Clip Visible?

Aug 11, 2009

How can i make a combination of keys make a movie clip visible? Basically i want something like this to work:

if(Key.isDown(Key.Alt && Key.A)){
reminder._visible = true;
}

So when someone presses the Alt and A keys down at the same time the 'reminder' mc becomes visible?

View 2 Replies

ActionScript 2.0 :: Make A Mute Button For The Video That Can Instantly Make The Volume 0?

Nov 22, 2009

Im have an flv playing on my stage. I want to make a mute button for the video that can instantly make the volume 0 or 100 depending on what it is.So i have tried using this code:

ActionScript Code:
m.onPress = function() {

[code]........However, it doesn't seem to work.

View 0 Replies

ActionScript 2.0 :: Make The Background Image Move Opposite The Cursor To Make It Seem Like The Camera Is Moving?

Mar 5, 2006

I need to make the background image move opposite the cursor to make it seem like the camera is moving.[URL]

View 1 Replies

ActionScript 2.0 :: Make A Preloader For A Little Flash Project That Involves Re-assembling A Load Of Rectangles To Make Up A Pattern?

Aug 4, 2007

I'm trying to make a preloader for a little flash project that involves re-assembling a load of rectangles to make up a pattern.Idea is that instead of the usual load bar i wanted to make use of this pattern that is relevant to the project and have it rebuild it self with these rectangles flying in from the side. So far I have got the tweening sorted using the tween class and staggered the 42 (yes took a little while, probably an easier way so let me know on that also) rectangles using 'setTimeout' so it releases each 100milliseconds after the one one before it. This probably the wrong way to do it but i wanted to check how it looked and this was the one way i knew how to do it.

I want to make it so that these rectangles fly in a complete the pattern once the loading has finished, but on a fast connection I don't want it to rush the animation but for a slow connection I obviously want it to adjust the release time and maybe even the travel speed to compensate.

I had an idea of maybe working out the percentage loaded divided by 42 and then run an if statement to see if that percentage for that segment had been reached before 100millseconds had passed, if 100 had passed then release the rectangle, if not then hold the rectangle until 100 m/s had passed. Not sure if that is the best way to do but that's why I'm looking for some suggestions from more experienced developers.

Code:
import mx.transitions.Tween;
import mx.transitions.easing.Regular;
// declare variables

[code]....

View 1 Replies

Professional :: Make A Button Click Make Text Appear Elsewhere On The Screen?

Apr 1, 2011

I have a map of the US and each state has a rollover that changes the color of the state...what i am trying to figure out is how to click on the state and have text appear to the side of the US map and have that text stay up until the user clicks on another state.

View 16 Replies

ActionScript 3.0 :: Make A Program That Determines If Sides Can Make A Right Triangle

Jul 9, 2011

I am trying to make a program that dermines if sides can make a right triangle. The code that I made gives me that it cannot for everything except the sequence 3,4,5.

'Paul Bursu'
'July 08 11'
'To determine if inputted angles can make a triangle'

[Code]....

View 1 Replies

ActionScript 2.0 :: Make Falling Snow Stop Or Make It Go Into The Background?

Oct 14, 2003

I saw the snow tutorial on this website and i plan on using it for 20 seconds (500 frames) in my introduction. It works perfectly fine, but after that time, it doesn't stop. It keeps on going and going and going... how to make it stop or make it go into the background? used the code provided by the tutorial. I know this is sudden by can someone answer today because i have to put it together before thursday.

View 1 Replies

ActionScript 3.0 :: Make A Sprite Button With Graphics And Can't Make It Work?

Aug 22, 2011

* I have a flash project called contact

* The document class is ContactClass

I am trying to make a sprite button with graphics and can't make it work. I have successfully added text fields so I know the path is correct. I suspected my code was correct and confirmed it should be, after reading several tutorials showing the process for creating sprite buttons with graphics. Anyway, I imported nearly every class on Earth, but certainly everything which needs to be. Stage is gray and 800x600.The graphics code by itself with appear, but not when linked to the sprite. Also, the sprite won't appear no matter what. Another interesting piece of the puzzle: nothing will trace, not even objects such as textfields which actually appear and function on the stage when I text the code.

public class ContactClass extends Sprite {
public function ContactClass() {
var home_btn:Sprite = new Sprite();[code]....

View 3 Replies

Xml :: Regex - How To Remove Xml Tag?

Mar 24, 2011

I have exported data .xls file using as3.

var xml:ArrayCollection;
xml=Labneuron8.lastResult.Response.Terminal as ArrayCollection;
var str:String=xml[0].Value;
var xml1:XML=new XML(str);

[Code]...

View 3 Replies

ActionScript 3.0 :: Remove Swf From It?

Jan 28, 2009

Previously i had unloadmovie, but now?how to remove swf from swf when animation is goind to some frame?[code]...

View 1 Replies

Actionscript 3.0 :: Remove A SWF Within It?

Jan 22, 2009

So I am still pretty new to AS3 and I am trying to put together a site. I have most of the functions working properly except one and this is the issue. I have a main SWF and inside this SWF i have a button, that when clicked, loads a image gallery SWF. The problem I am having is inside that gallery swf is a close button and when i click the close button to remove the swf, it doesnt work. I have looked through several forums without success. Does anyone know how to remove or close out a SWF with in a SWF? here is the code I am currently using in the gallery swf to close it out.[code]...

View 4 Replies

Actionscript 3.0 :: Trying To Remove A Swf?

Feb 13, 2009

I want to remove an swf once a second page has been added .here is the website design

> a preloader loads my main menu , on the main timeline of my preloader.swf I create a new loader (loader1) and tell it load the URLRequest "menu.swf"

> The menu.swf loads, on menu.swf main timeline I create a click function (instantiates once a button has been clicked) that loads my second loader (loader2) and this loads the URLRequest "cast.swf"

I want cast.swf to replace menu.swf and remove it entirely but I cant figure out how to do it,here is what I have tried inside the click function of menu.swf(is this possible? can you write code to remove an swf if you are actually inside that swf's main timeline? )

removeChildAt(0); ( this only removes the bottom layer of the menu.swf)

removeChild(MovieClip(root).loader1); inside the click function ( this does not remove the menu.swf )

View 1 Replies

ActionScript 3.0 :: Loaded Swf Remove Itself?

Feb 9, 2009

I'm trying to remove a loaded swf from inside the loaded swf itself. Here's my simplified code:

PHP Code:
// code on the loading swf
var movie_loader:Loader = new Loader();
addChild(movie_loader);[code]....

The removeChild code keeps generating the error: The supplied DisplayObject must be a child of the caller.

View 2 Replies

ActionScript 2.0 :: Necessary To Remove EventListeners?

Mar 6, 2009

Let's say I have a global SoundChannel object, and inside a function I am repeatedly creating new instances of the Sound object to play songs one after the other. Each time I do this, I need to add a new eventListener to the SoundChannel to call the function 'onSoundComplete' that will load the next song on completion.Coming from a strict C++ programming background, I often wonder if it's necessary to do some kind of cleanup in Flash, or if it handles it automagically.Here's example code that specifically removes the eventListener from the previous Sound object everytime a new one is created, but I don't want to be doing this if it isn't necessary:

Code:
// Setup sound object buffer
var slc:SoundLoaderContext = new SoundLoaderContext(3000);

[code].....

View 8 Replies

ActionScript 3.0 :: How To Remove The Eventlisteners

Aug 16, 2009

I have images loading from an array. A slideshow. This works fine, but they pile on top of each other. I cannot figure out how to remove them. what's the simplest way to remove them? How do I say - if pic1 is loaded, before loading pic2, remove pic1?

Code:

var aPics:Array=new Array("pic1.jpg","pic2.jpg","pic3.jpg","pic4.jpg","pic5.jpg");
var threeSeconds:Timer=new Timer(3000,aPics.length);
threeSeconds.start();

[code]....

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved