ActionScript 3.0 :: Make The Camera Move On The X, Y And Z Axis?

Dec 10, 2009

I'm trying to a make a small animation, and I was wondering if there is a way to make the flash "camera" move on the x, y, and z axis on a specific frame? LMK if you need more details.

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ActionScript 2.0 :: Make An Object Move Along Y Axis Once It Has Reached Its X Axis Target?

Mar 2, 2005

I'm trying to grasp how functions and motion tweening works.

Heres my question. How do i make an object move along the y axis once it has reached its x axis target?

HEre is the code, that i got from here.

and what in this code is making the MC ease out?[code]...

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ActionScript 2.0 :: Make The Background Image Move Opposite The Cursor To Make It Seem Like The Camera Is Moving?

Mar 5, 2006

I need to make the background image move opposite the cursor to make it seem like the camera is moving.[URL]

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Unable To Make The Camera Move Up And Down?

Apr 27, 2010

im making a platform game project but as of yet im still un able to make the camera move up and down when the charater jumps or stands on a platform?

[Code]...

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ActionScript 3.0 :: Make An Object Move Along The X Axis In One Direction?

Sep 7, 2011

is there a easy way to make an object move along the x axis in one direction then when it reaches that direction it moves back. with a smoove movement.

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ActionScript 2.0 :: Make An Object To Move Randomly Across X-axis?

Jan 2, 2004

I'm trying to make an object to move randomly across x-axis and while it moves back and forth it also scales in width.

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IDE :: Move The 'camera' Around In Flash

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is it possible to move the 'camera' around in flash (cs4 as3) as apposed to moving the scene around it?

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ActionScript 3.0 :: ENTER_FRAME - Move A MC From 200 To 0 On X-axis?

Feb 23, 2009

i want to move a MC from 200 to 0 on X-axis..suppose this mc's name is mc1..

Action Script 2.0:
mc1._x=200;
onEnterFrame = function(){[code]...........

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ActionScript 3.0 :: Move Mask On X-axis Only?

Aug 27, 2009

I've got a script that let's me drag the mask with by clicking and dragging it with with my mouse. Currently the mask will move along x and y axis. I would like it to move only on the x axis.[code]...

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ActionScript 3.0 :: Move Mc's Left & Right Along X Axis?

May 27, 2010

Just making the move to AS3 so bare with me. I used a tutorial on senocular for attaching mcs to stage with random positioning and y position sorting. What I am trying to do now is have the clips move along their respective x axis back and foward in a random amount of pixels. Say move 33pixels left, flip then move 12 pixels right and so on....

ActionScript Code:
// The number of trees to generate
var treeCount:int = 50;
var velocities:Dictionary = new Dictionary();

[Code].....

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ActionScript 2.0 :: Move MC_char On X Axis?

Aug 28, 2006

I want to move MC_char on x axis. I have two sideways moving clip of moving man.if I move my charater on x axis it should move on the same with the enternal movement of MC.

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C# :: 3D View Of The Input Which The User Can Move The Camera

Feb 17, 2010

A friend of mine asked for a simple program. Input: Coordinates of some points, spheres, planes etc. (from an excel document (strictly) ) Output: A 3D view of the input which the user can move the camera. The questions is, how can I do that easiest way. I have experience in C++, C#, Flash (AS), Java

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3D Distortion In Flash - Fail To Move The Camera?

Mar 6, 2011

I'm making simple 3D transformations in Flash to rotate stuff, but I get distortions. I can rotation left, right, up, down, but not diagonally since it completely distorts my faces (the ones I draw).I think I fail to move the camera somehow, but I'm not experienced enough to understand my error.Here's the file: http:[url]....

Example: when a face is rotated at about 45° around the y axis (vertical to screen) and then rotated around the x axis the perspective doesn't feel right... the faces are too narrow.What I do is multiply the rotation matrices between themselves (the mouse position providing the angles) get the transformed points, project them to screen and draw boxes with them.

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ActionScript 3.0 :: Movieclip Move On Menu X Axis?

Jun 16, 2009

I'm making a Website, where the the menu will have a luminous movieclip which follows the menu items X axis around and stays there.I wan't to confine the movement to the menu only. Once it leaves the area, the bar stops moving.This is what I have so far:

stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove);
function mouseMove(event:MouseEvent) {
menubar_mc.x = mouseX;
}

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ActionScript 3.0 :: Move Movie Clips Around On Y Axis

Nov 19, 2009

have two sets of movie clips. I'm communicating to these movie clips with another program via binary sockets. For the first set of movie clips: when it recieves its instance name, and a second number (InstanceName+#) from the socket, the named movie clip will jump to the frame corresponding with that number. for ex: if the incoming data from the socket is (mc7+3), then movieclip 7 will jump to frame 3.

For the second set of movie clips: when it recieves its instance name, and a second number (InstanceName+#) from the socket, the named movie clip will move location across the screen, by the y coordinate moving to the # given by the socket...thats a little confusing. for ex: if the incoming data from the socket is (mc4+500), then movieclip 4 will move so that it's y coordinate is at 500.

Here is my code:

Code:
var socketBuffer:String = "";
s.addEventListener(ProgressEvent.SOCKET_DATA, onDATA);
function onDATA(e:ProgressEvent):void{
[Code]....

i got rid of some errors. the first part is working where the movie clips jump to the frame they are told to so no errors there. but when i try to move the movie clips in reference to the FADER array, (along the y axis) nothing happens. (look at bold part of code)

theres also another method i'm willing to approach but i'm not sure how to go about it. rahter than using the FADER array, I would rewrite the code for each individual movie clip, so that it says "if incomign data names a movie clip and gives a number, change the named movie clip's y coordinate to the incoming number"

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ActionScript 2.0 :: Making StartDrag Move Through And Axis?

Jun 1, 2004

I want to make a handle pull up and then down through an arc. Now using the startDrag on the Handle won't make the handle pivot around an axis. It needs to move a bit like a (one arm bandit) or (The old coin Poker Machines) I have attached a basic file to show the problem I have so far.

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ActionScript 2.0 :: Move An Object Along The X Axis Continuously?

Jun 30, 2010

I want to move an object along the x axis continuously after a button is pressed until the object reaches a point. How can I achieve this?

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ActionScript 2.0 :: Making StartDrag Move Through And Axis

Jun 1, 2004

I want to make a handle pull up and then down through an arc. Now using the startDrag on the Handle won't make the handle pivot around an axis. It needs to move a bit like a (one arm bandit) or (The old coin Poker Machines) I have attached a basic file to show the problem I have so far.

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ActionScript 3.0 :: Move Virtual Camera Using Arrow Keys?

May 21, 2011

you know how in some flash game the camera always follow the main character, and you move the character with arrow keys?

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ActionScript 3.0 :: Move Objects Down Y-axis From Top Of Screen To Bottom

May 10, 2011

I'm creating a simple game and I need to move objects down the y-axis from the top of the screen to the bottom.I want one object specifically to randomly appear and then exit the screen. I'm using a random number generator to test against and call the object to the screen and to move from top to bottom when the random number is greater than 950.The problem is that when the random number generator, generates two numbers in a row over 950 the objects skips back to the top.The animation is nested within the mc. I tried animating it with as3 but it jumps down the screen and doesn't look like a smooth animation.Is their a way that I can track the progress of the mc animation and use an && conditional to only play the animation when it's on, say frame one of the animation?What I want is to say if the movie clip is at frame one(stopped) and the random number is greater than 950 play the clip. If the clip is begin played not at frame one. Don't replay it.[code]

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ActionScript 2.0 :: Move An Object Along The X Axis Continuously After A Button Is Pressed?

Jun 30, 2010

I want to move an object along the x axis continuously after a button is pressed until the object reaches a point. How can I achieve this?

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ActionScript 3.0 :: Smooth Mouse Move Both Axis Content Scroller?

Jan 29, 2009

I have one very large movieclip, and I'd like to create a very smooth (eased), tween, that moves it around the stage, on mouse move. so far, I've read the "get mouse direction" article, and that's helped a lot. and I'm calculating the distance the mouse is moving.. and that's all good and dandy,.. but I'm having a little trouble converting that into a smooth scroll.. I'd like to use tweenmax preferably, and not an on enterframe.

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ActionScript 3.0 :: Errors In A Game - Move A Frog In X Axis To Catch The Falling Flies

Jul 24, 2010

I'm trying to do a simple game in which you have to move a frog in X axis to catch the falling flies. sorry if I mistake some words cuz I talk in spanish It's already done, but it has 2 bugs and I dunno what the reasons are

The 1st bug, Each time the game is over, and you click in "PLAY AGAIN ", I could notice that the frog movement (which you can move by pressing the keys) is increased a little; for example if you played 6 times the 7th you can reach the opposite side by pressing the corresponding key 2 times, despite the fact that in the code i did write only +15px for the right when you press right arrow and -15px for the left when you press the left one (on X axis) for each time the key is pressed

[Code]....

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ActionScript 2.0 :: Moving Graphic X Axis Only Threw Mouse Move Code Check?

Jun 2, 2003

basically this is the code i got from a kirupa tutorial and i just want the graphic to be moved on the x axis

onClipEvent (enterFrame) {
getlimits = _root.normalpic.getBounds(_root);
//get the limits of the normal pic movie

[code].....

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ActionScript 3.0 :: Event Listeners / Handlers - Button To Move A Movie Clip Up The Axis By 4 Every Time It Is Clicked?

Apr 12, 2011

Baisically I've created a button using symbol and I want the button to move a movie clip up the y axis by 4 every time it is clicked (move the movie.) I really don't know how to do this. This is what I currently have but its not ActionScript:

[Code]...

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ActionScript 3.0 :: Make Buttons That On Rollover Move To Left - On Rollout Move Back To Their Initial Position

Dec 15, 2009

well i want to make buttons that on rollover move to left, on rollout move back to their initial position, and if clicked, they but stay this time at the final rollover place, and be there until something else is clicked. When something else is clicked, the previous button , returns to its initial place. So i ve got it all figured out except for the freeze and move part when the buttons are clicked. All it does now , is when they are clicked they freeze at the position i want, but i havent got a clue how to update them, after so they start moving back, and reacting on rollover and rollout, when the next button is clicked.

[Code]...

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Flash :: ActionScript - Make Sth Move Somewhere And Move Back?

Jan 27, 2010

Using Tween class maybe? I tried the easeOut. But if will write 2 Tween, the 2nd one will overwrite the 1st one, so I only see the obj moving in the 2nd Tween direction, not the 1st Tween direction. I know the coordinates for the 2nd Tween below is not correct (cos all coordinates shld follow the defined reference point), so I need to find out the logo's width and height. But is alright now cos it is for testing purpose.

[Code]...

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ActionScript 3.0 :: Basic 2D Game "camera" - Move The Character Using The Keyboard?

Jul 27, 2009

Everything going well so far except for camera control. I want the character to always be in the center of the screen. only when the side boundaries are reached, the character should leave the center of the screen to be able to reach the sides of the screen.Somewhat like this: http:[url]....I've tried 2 ways but both without succes:

- move the character using the keyboard, but somehow keep it in the center of the screen (have no idea on this one)

- move the entire area except the character to simulate movement.

This seems kind of ineffeciant but it worked out better that the previous attempt, the only problem is that the character doesn't return to the center of the screen when he leaves the boundary.The .fla's are available for download here http:[url]....

the actionscript is all in the first frame.try not to be too hard on the crappy visuals Ignore the comments too, theyre only there to help me understand what I did.The boundaries seem to be a bit sketchy aswell when moving to the sides, but that's not a big problem right now.

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ActionScript 2.0 :: Making A MovieClip Move Side To Side Along The Horizontal Axis?

Dec 22, 2008

Im in need of a simple code which makes a MovieClip move side to side horizontally preferably using the attachMovie function.The MovieClip must not go off the screen so the movement will have to be limited within the stage size.

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ActionScript 2.0 :: Movieclip To Move Along The X-axis To A Certain Point And Then Back To The Starting Point Again?

Apr 12, 2007

It's been a long time since I've done any work with actionscript, and alas I've forgotten nearly everything. I've tried to look for a tutorial that would explain basic animation with actionscript, but the one that I found on Kirupa was no longer there.

Basically I'd like to do this:On the stage I have a movieclip and I'd like the movieclip to move along the x-axis to a certain point and then back to the starting point again. The moving speed of the movieclip should also be adjustable.

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