ActionScript 3.0 :: Manipulating A Circle, Using Two Transformation Matrices?
Aug 31, 2011
I am having trouble with some code, I am trying to get a circle to rotate around a center point, as well as rotate in a circle. at the same speed as its parent circle. however I am having some trouble, and I know it is from how I am transforming the position of its matrix, however I honestly can not find the mistake. below is the code:
ActionScript Code:
import flash.display.Sprite;
import flash.geom.Matrix;
var outcirc: Sprite= new Sprite();
[Code].....
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[Code].....
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