Flash - Multiple A Vertex By Two Matrices?

Mar 28, 2011

I'm trying to understand molehill and would like to multiple a vertex by two matrices, say:

output = theVertex * scaleMatrix * rotationMatrix

Im guessing my vertex shader would look something like:

"m44 vt0, va0, vc0
" +
"mul op, vt0, vc1
";

And i would set the matrices with

context3d.setProgramConstantsFromMatrix(Context3DProgramType.VERTEX, 0, scaleMatrix);
context3d.setProgramConstantsFromMatrix(Context3DProgramType.VERTEX, 1, rotationMatrix);

But its not working.Im aware that i could multiple the matrix before putting on the shader, but i am trying to understand AGAL.

View 1 Replies


Similar Posts:


Matrices Exist On Vertex Registers Other Than Vertex Constants In AGAL?

Jan 23, 2012

I've mostly seen examples where a Matrix3D object is passed as a vertex constant register in AS3 to the Context3D object. But never seen a matrix in any other types of registers (temporary or attribute).Would there be any way to copy a Matrix vertex constant to a temporary register, and then manipulate individual fields of that Matrix temporary register (ex:for the rotation), with other supplied values (vertex attributes or other constants)

View 2 Replies

ActionScript 3.0 :: Render From Multiple Vertex Buffers?

Apr 18, 2012

Is there a way to render multiple vertex buffers in AS3?Right now I have two objects which I want to render, but the only way I can think to do it is to concatenate the raw vertex data (of both objects) and then set that (concatenated) vector as the vertex buffer.I would prefer to do this as 2 separate vertex buffers, but I don't know how to render from more than one vertex buffer.

View 1 Replies

Flash :: Morphing In MoleHill Using A Vertex Shader?

Feb 5, 2012

Using the Molehill with Flash I wish to create a vertiex shader, to have one mesh transform into another, I have seen that it is possible with Flare, However I am unsure if that was using Stage3D, Can anyone give me any pointers in the use of shaders in AGAL as to how this might be done.

View 2 Replies

Flash :: Can Constants (vertex Or Fragment) Be Reset / Nullified In Context3D

Jan 17, 2012

If I make multiple draw calls for various Program3D instances, is there a way that I can reset or nullify the constants if I'm no longer using them in the next following Program3D assignment?

Is it even necessary that I do something like this?

//Nullify 'vc0' in the vertex shader:
context3D.setProgramConstantsFromVector("vertex", 0, null);

View 1 Replies

Flash :: In An AGAL Vertex Shader, What Is The 'w' Component Used For In The Output Shader

Dec 29, 2011

I understand the 'xyz' components of a vertex's position, but what does 'w' do? Could it be left as the same constant value all the time?

Example:

mov op.xyz, va0.xyz
mov op.w vc0.w

View 1 Replies

C# :: Collection Of Various Color Matrices For Bitmap Manipulation?

Feb 6, 2011

I've been messing around a bit with some low-level bitmap manipulation and having been creating some various color matrices to apply to bitmap data to add "filters" (for lack of a better term).I have seen a number of tutorials online in C# and AS3 about applying various color matrices to bitmaps, but was curious if anyone simply had a collection of these color matrices that map to specific filter styles (black and white, sepia, etc.).

View 1 Replies

ActionScript 3.0 :: Manipulating A Circle, Using Two Transformation Matrices?

Aug 31, 2011

I am having trouble with some code, I am trying to get a circle to rotate around a center point, as well as rotate in a circle. at the same speed as its parent circle. however I am having some trouble, and I know it is from how I am transforming the position of its matrix, however I honestly can not find the mistake. below is the code:

ActionScript Code:
import flash.display.Sprite;
import flash.geom.Matrix;
var outcirc: Sprite= new Sprite();

[Code].....

View 1 Replies

ActionScript 3.0 :: Collision Detection - Rotation And Matrices

Nov 23, 2009

I am using Corey Oneil's collision detection kit, but I am having a problem with rotation. In my code I have:
myItem.rotationY = 180;

However, during a collision detection, having it rotated like this causes an error with this line:
transMatrix1.concat(currentObj.parent.transform.ma trix);
The error is simply "Error #1009: Cannot access a property or method of a null object reference."

I have not really worked with matrices and rotation. Do I need to make a matrix rather than just doing the rotationY or should I change something else? I cannot manually change the movie clip because it throws off the animation and armatures.

View 4 Replies

Actionscript 3 :: Combine Convolution Matrices To Apply Several Transformations At Once?

Dec 20, 2011

Theoretically it should be possible to combine transformation or color matrices, through addition or multiplication (I'm lame when it comes to such math). Is it possible?

View 1 Replies

ActionScript 2.0 :: BitmapData And Transformation Matrices - Shift The Newly Created Bitmap?

Jan 29, 2007

I've started getting to grips with using the BitmapData class and a Transformation Matrix in the hope that I can start making some interesting image effects. However, at the moment Im having trouble figuring out how to shift the newly created bitmap so that any scale transformations are applied from the center rather than the top left corner. See here for example: [URL] The flower on the left is the original, the flower on the right is the new image created using "bitmapData.draw()". It has been scaled up to twice the size, but I want this to happen from the center of the image.

[Code]...

View 5 Replies

ActionScript 3.0 :: BoneArmature Runtime Error "Runtime Symbols With Skewed Matrices Should Be Wrapped In A Movie Clip"?

Oct 9, 2009

Whenever I link a set of movieclips together with the bone tool which are inside a containing movieclip, and also set the type to "runtime" instead of "authortime", I get this error when published.

"Runtime symbols with skewed matrices should be wrapped in a movie clip" What does it mean? I need the type to be set to runtime so I can use scripting with it..

View 2 Replies

Flash :: Using An External Class With Multiple Frames On The Timeline And Multiple Stage Placed Buttons

Sep 21, 2010

I have a problem when making flash applications with more than one frame that has symbols placed on it in that I can't declare all of the event listeners for the objects at the same time and I have found that even if I put them all on the first frame, add the event listeners, then click through to the next frame then the buttons won't work on that frame.

Does anyone have any idea how I could solve this? I did consider myself a fairly competent AS3 programmer until I realised I had no idea how to handle this sort of thing. Solved: I initialised the clips from my external class and then addChild'd and removeChild'd them as I needed to and placed their x and y on addChilding.

View 2 Replies

Flash :: Multiple Loadmovie() Ends Up With Multiple Videos Played At The Same Time?

May 24, 2010

i use loadmovie() to load youtube videos inside my flash website but when i load another video the old one doesn't stop, so i tried unloadmovie to destroy it but it seems that i did a mistake in my code

This is how the code looks to stop the old one an load the new:

vloader.unloadMovie();
vloader.loadMovie("http://www.youtube.com/v/Alw5hs0chj0&hl=fr&fs=1hJ-mPcGtC");

How to do that? use other objects or classes, i only want to edit that code.

Note: I have an empty MOVIE CLIP called "vloader" where i load the video player.

View 2 Replies

ActionScript 3.0 :: Flash For Loop Loading Multiple Images Into Multiple Movieclips

Feb 5, 2012

[Code].....

I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.

View 4 Replies

AS3 :: Flash - Listening For Multiple Events On Multiple Objects?

Sep 20, 2010

I currently have an over, out and click event for 8 different objects. The over and out events are identical for each (tween expands object and then shrinks it back for the out state).I have previously asked for an easy way to declare those events, and now I was looking for an easier way to handle them.

Here's my code:

//-----------GARAGE
function growGarage(e:MouseEvent):void{
scaleTweenX = new Tween(map_garage, "scaleX", Elastic.easeOut, 0.648, 1, 0.5, true);

[code]....

I've tried using a single function and then using "this" as the object of the tween but that expanded the entire stage.

View 1 Replies

ActionScript 2.0 :: Multiple Conditions - An Object Will Go To A New Frame If Multiple Buttons Are Pressed?

Aug 12, 2009

i have an if statement, an object will go to a new frame if multiple buttons are pressed

PHP Code:[code].....

now i want it so that if one condition is met the mc will goto frame 2, if 2 conditions are met, frame 3 and if 3 conditions are met, frame 4.i know i could do this with a lot of if statements but i have a lot of movie clips to use this code on, so is there any way to write an if statement that will trigger different options if multiple conditions are met?

View 4 Replies

ActionScript 3.0 :: Mysql Database Design = Multiple Students + Multiple Results

Feb 9, 2011

This is more of a database design issue but almost everybody here uses database integration with their apps so I feel it is important. I am integrating AS3 + mysql + php and need to clear up the database design for multiple students results in various activities. Developing an online e-learning course with a "dashboard" or teacher control panel with all kids results in each activity. I have read the database design rules by Codd etc... understand the need for parent and child tables so information is relational and not duplicated etc... BUT I am not sure how to design the results part. Various students do various lessons with 10 activities which each give a mark out of ten. The table would be updating every few seconds as 10,000 users would be online at the same time

1. Would I create a results table with all the students results going in the same table ie: Tom would be the first row

[Code]....

View 5 Replies

ActionScript 1/2 :: Drag And Drop Multiple Boxes And Snap To Multiple Locations Then Reveal Button

May 3, 2011

I'm Trying to develop a small game where the user chooses from a range of boxes of the left of screen and can drag 3 of them separatley to 3 holding boxes on ther right. each box can be dragged to any location and the order is not important. Once the 3 holding boxes are all full I want a new button to appear. I completed a tutorial and I've got one box working perfectly but no matter what i try I can't get it working with multiple boxes and locations. Below is a list of the instance names of the movie clips plus my actionscript. I've attached a link to the flash file.
 
[URL]
  
INSTANCE NAMES
 
box 1 = "circle_mc"
box 2 = "circle_mc2"
both the grey boxes are called = "targetCircle"

[Code].....

View 6 Replies

Flex :: 'fake' Multiple Series For Single Chart Or Same DateTime Axis For Multiple Charts?

Apr 11, 2011

I want a chart that has several separate series running in rows across. They are largely separate charts and should not overlap, but all share the same horizontal datetimeaxis. They don't share the same y-axis, however and that's where I'm getting stuck.I have tried having a linechart series and then a plotchart series, but it will only allow a single <mx:series> per chart without having them inside the same series which as far as I can tell will place the charts on top of each other in the z-axis. I can stack them and have them completely separate charts, but it was proving to be somewhat irritating having them align correctly.

Is there any reasonable way of combining multiple charts into one like this? Basically having rows in a table where each row is a different chart but the columns are consistent. or am I going to be best served just by stacking separate ones? an illustration of what i'm going for is here: http:[url]........

View 1 Replies

ActionScript 3.0 :: Drag And Drop Multiple Objects To Multiple Target?

Sep 10, 2009

im creating a small drag and drop game in AS3-
 
I have 4 objects and 4 targets,
 
I want to be able to drag any of the 4 objects onto any of the targets, right now all I can manage is to allow each object drop onto one specific target only.
 
I thought by calling all my target names by the same instance name eg target_mc that would work but only one target will ever work.

View 8 Replies

ActionScript 3.0 :: Loading Multiple Images To Multiple Loaders With A Loop?

Sep 2, 2010

i have been building a library that has thumbnails which you click to view the full image. i have built the application it works but i want to change the way the image on the actual thumbnail loads using code instead of manually adding the value to the url loader component.

var myX;var instanceN:String;trace(instanceN);var currentLoad:uint = 0;// current loader and image loadingvar thumbnailURL:String;//Thumbnail URLvar thumbReq:URLRequest;// Thumbnail url requestfor(var k:uint = 0;k < iL_btn.length; k++)[code].....

the loop runs fine without the last line of code which i've commented out.the make up of these thumbnails are a uiLoader component which are each inside there own movieClip.what i wanted this to do was every time the loop runs it currentLoad adds 1 to its value then that value is subbed into instanceN:String and thumbnailURL address that bit works the trace statements read correctly.but my issue is using the instanceN value as the instance name path which then loads the current thumbnailURL value which is the URL address for the thumbnail picture.when i try to load the url address using the commented out code above i got the error .TypeError: Error #1010: A term is undefined and has no properties.the trace statements correct values below

the first value is the currentLoad value.

the second value is the instance name path.

the third is is the URL address for the thumbnail.[code].....

View 3 Replies

Professional :: Multiple Buttons Linking To Multiple Pages From One Movie?

Aug 28, 2011

I have a flash movie with 3 buttons I am trying to link relativley to pages within my site, I have one working fine but can't get the others to link and when I try it makes the one that is working, work no more..

Below's the code I am using for the one that is working;

import flash.events.MouseEvent;var getIndex:URLRequest = new URLRequest("../index.html");
//---Enter Button---\

[Code]....

View 5 Replies

ActionScript 3.0 :: Multiple Scenes With Multiple Instances Of The Same Slide Show

Sep 8, 2009

Ok so here is my XML slideshow Actionscript:

ActionScript Code:
stop();
var xmlRequest:URLRequest= new URLRequest("graphicImages.xml");
var xmlLoader:URLLoader = new URLLoader(xmlRequest);

[Code]....

So I figured that the coding of separate scenes would work independently of one another, but I guess I was dead wrong, because when I apply this to a different scene and change the XML path for a different set of images, I get all sorts of conflict errors when I test the entire movie. I have my flash film set up so that each link send the user to a different scene, which plays a unique intro for each, and then the slideshow appears on screen and the viewer can navigate the images.

Is there a work around for this? Or am I going to have to break my flash movie into separate movies? Or should I just add a suffix to all my vars and functions so that they are unique for each scene?

View 1 Replies

Ajax - Making Multiple Asynchronous Calls To Fetch Result From Multiple Services In The Single Click Of A Button In Flex?

Dec 27, 2010

In one of our project we are using flex for front end, blazeds/java in the backend. Its an existing code where services are prewritten. I have to make calls to 3 services in the backend (basically 3 remote objects) and get their result and store the result in an object and show the data of this object in a view.
Now in front end we are using Flex and Parsley Framework. I was thinking of the following approaches.

1) Making commands for each service call and storing the result in a shared object (model) and then displaying this model in the view. In this approach the problem is some services are needed in some other web pages, but they donot need the same model. How should i handle this scenario ? Should i make a asynchronous remote call and fetch the result and then again dispatch and event with the event object storing the result.

2) Making a service call , wait for the result then make another call and wait for the result and then make other call, not sure if this is the right way ?

View 2 Replies

ActionScript 3.0 :: Control Multiple Sounds In Multiple Timelines

Mar 10, 2009

Here's the setup:

-I have a music score that will be streamed in via actionscript

-I also have multiple short sounds (SFX) in multiple nested MCs

-these SFX sounds are customized using the ide edit interface, so it would be a pain to use actionscript to play each sound

What I need: To have 1 mute button for the music, and 1 mute button for the SFX, both on the root timeline.[code]...

View 7 Replies

ActionScript 3.0 :: Loading Multiple Images On To Multiple Movieclips?

Sep 16, 2009

I have 50 images that need to be on stage, which will be embedded into 50 different movie clips. I named the movie clips image1-image50 and the images are in an external folder named 1-50. Every freaking article or tutorial I have found clearly explains how to upload one image, or just one at a time. I can do that, and spend 2 days renaming all the functions, but I do not want to do that. Is there a better way to just load all 50 images, place them accordingly?

View 3 Replies

ActionScript 2.0 :: Multiple Buttons Activating Multiple Items?

Jan 5, 2010

I have a map with a list of items to the side. I want the list to work as buttons and highlight both the button and the particular image on the map... and when you click you link to a certain location.I also want to be able to MouseOver the map, have both the image on the map and the corresponding 'button' from the list highlight - but when you click, you go to a different location than if you would have clicked from the list.I have it set up - but something is conflicting. Here is how I have my code set:

Code:
BUTTON_ONE.onEnterFrame = function(){
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
this.nextFrame();[code].......

View 1 Replies

ActionScript 3.0 :: Multiple Videos To Play With Multiple Buttons?

Feb 4, 2010

I am creating a stand alone DVD to be used with Flash player. I am wanting to add different videos that play with different buttons. The following is the code I have for the video to play when the corresponding button is clicked..... My problem is how do I get that video to "leave" and stop playing when another button is pushed to play a different video.
 
Educators_btn.addEventListener(MouseEvent.CLICK,clickEducators);
function clickEducators(evtObj:MouseEvent)
{
gotoAndStop("OE")

[code]....

View 2 Replies

Professional :: Copy Multiple Object On Multiple Layer With ALT?

May 27, 2010

In version before flash CS5, we could copy multiple objects from multiple layer by just click and drag + ALT, that was really usefull and it becames vital for me. Now in the CS5... the click and drag + ALT on multiple objects from multiple layer is copying all objects to only one layer !

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved