ActionScript 3.0 :: Masking A Nested Loader?
Feb 10, 2011
I'm trying to set a mask to a loader that is nested inside a dynamicly created movieclip. The images are loaded into the correct movieclips but they aren't masked. Here's (part of) my code:
PHP Code:
for (var i:int = 0; i <= total_days; i++) var var_name:String = "cell_"+i; this[var_name] = new Cell();this[var_name].name = "cell_"+i;container_mc.addChild(this[var_name]); for(var j:int=0; j<=observ_array.length; j++) var tmp_date:Date = new Date(observ_array[j]);if(tmp_date.time ==
[code]...
mask_mc is created at authoring time and sits somewhere of the stage.I've tried all kinds of variations to my_loader.mask = mask_mc; including mc.my_loader.mask = mask_mc; I can add other properties to my_loader eg my_loader.scaleX works fine...
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Jun 10, 2009
I'm coming from AS3 and I'm trying to mask a SWF file that's being imported in but it's doing something pretty funky. The SWF file is coming in fine, but when I'm masking it, it shows the shape I'm masking with, but it's also masking because nothing is going beyond its' edges.
{
var mask_mc:Shape = new Shape();
mask_mc.graphics.beginFill(0x000000);
[Code]....
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Mar 5, 2012
I'm using a simple pre-loader which loads a nested MovieClip. Now I'm trying to use it on another project were the nested is a simple photo gallery were users can click on prev or next slides this works fine until adding the pre-loader if I just use a nest MovieClip with no user control it works as soon as I add a button to frame 2 it throws this error:
1046: Type was not found or was not compile-time constant: Textline.
Trying to get the pre-loader to start and then users click on a button to continue with the program
Code for pre loader
function loadProgress(my_content:ProgressEvent):void
{
var percent:Number = Math.floor((my_content.bytesLoaded * 100) /my_content.bytesTotal);[code]......
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Jul 14, 2003
How would one go about masking movie clips that are nested within other movie clips?
I have a photo gallery slider type of thingy that loads jpegs with loadMovie into containers. I can mask the entire movie clip but as for the containers,...well I just dont know whats going on here.
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Jan 23, 2009
I have two swf files, each one almost with the same classes, the most important one is a Singleton class, each swf does "singleton.getInstance()". The diference is that one swf is like a container and the other one is like a module. So when the container loads the module from an absolute path like loader.load("file://c:/modules/module.swf") or loader.load("[URL]"), two different singletons (same class) are created
But when the container loads from a relative path like loader.load("module.swf") , just one singleton is created (that is what I want) I am just intrigued with this behavior, could someone explain me this? PD: I believe is something related to loaderContext and applicationDomain but It also appears that isn't working right. -Patricio Foieri , Vertigo Labs
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May 9, 2009
The title describes the problem: Loader.load() is firing the INIT event, but in my listener it's reporting loader.content as null. The description for INIT event is "Dispatched by the associated LoaderInfo object when the properties and methods of the loaded SWF file are accessible."I'm loading a lot of JPG images, and 95 percent of the time it works fine; the init listener fires and reports valid loader. content.I absolutely need loader.content available because I need to set the bitmap smoothing property to true.I've tried using Event.COMPLETE and it has the exact same problematic behavior.
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Apr 28, 2010
I'm feeling a bit low now as I have been suffering this for months. A simple loader loads my simple game and runs VERY FAST on even slow pcs BUT when I build this other loader, it goes quite slowly and I don't know where the app is going wrong. WHERE is the processing consumptoin coming from out of my app.
[Code]...
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Mar 26, 2010
I have the following code which simply loads an external swf, puts it in the right place and should all be hunky dory.This works:
Code:
var myLoader:Loader = new Loader();
addChild(myLoader);
var url:URLRequest=new URLRequest("foobar.swf");[code].....
to set the dimensions of the loader so the external swf doesn't 'spill over', the result is a blank screen. No matter how high I set those dimensions it just doesn't display anything.
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Sep 13, 2010
I got this very strange behavior from FlashPlayer debugger 10.1 r82. When I call loader.load method, no ADDED event is dispatched to the loader object. But if I open the file and call loader.loadBytes instead, an ADDED event is dispatched to the loader object. I suspect the ADDED event is dispatched because the content is being set as the child of Loader object, but why in the other case it is not dispatched?
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Apr 7, 2012
the file loads correctly but the loading screen only flashes up at the end.The only thing being exported in frame 1 is the loader image, and that is extremely small.Is it possible that there's a queue of things being loaded and the loader image is at the bottom of that queue? Since that was one of the last things added to the project
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Aug 12, 2009
i have a main loader swf file called loader.swf and it loads an RSL.swf (runtime shared library for my swf files) and then 10 swf files, each one to a container (fE.: movieclip '01' in loader.swf, then movieclip '02' and so on). the 10 swf files have a lot of references to RSL.swf, and i have to use RSL.the problem is when loader.swf loads the RSL and the other 10 swfs the loader throws errors like this:
Code:
*** Security Sandbox Violation ***[code]...
then i put in EVERY swf files (loader,RSL and the other 10) the code Security.allowDomain ("*") but throws the same errors...
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Aug 21, 2009
I'm loading some images with Loaders, cloning the BitmapData to a new Bitmap, and adding the Bitmap as a child of a Sprite. So far, so good. I want the Loaders I'm using to be removed by garbage collection, which they seem to be. The problem, or so it seems, is that when the Loaders are cleaned up, the Bitmaps I'm creating lose their data.
Edit: All this is happening when a class is instanced, and many copies of this class are being used as actors in a game. As the Actors are being created the older ones are losing their BitmapData to garbage cleanup. When all of them are finally loaded, only the last few are visible. I've rewritten my posted code as a class. If I prevent the Loaders from being cleaned up by somehow keeping a reference to them, the Bitmaps don't lose the data, but I don't want these Loaders hanging around.
[Code]..
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Mar 11, 2010
I am attempting to load multiple images in AS3 and I'm exploring different options on how this can be done.I would like to have to only use one Load() instance and handle the various image assignments in the onComplete handler...here is my first attempt:
var buttonLdr:Loader = new Loader();
buttonLdr.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onLoadError);
buttonLdr.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadCo
[code]....
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Jun 26, 2007
Sorry for the complicated topic. I got a .swf that loads in other .swfs. Rather than figuring out how to make a loader for loading .swfs I thought I'd just use a simple loader in the .swf I'm loading.
However, it doesn't work. It starts fully loaded but doesn't finish. Heres the AS:[AS]_root.stop();
PercentLoaded = _root.getBytesLoaded()/_root.getBytesTotal()*100;
[code].....
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Aug 24, 2009
how to create an image gallery that loads external bitmaps. It also has some nice fade in/fade out effects using Tweener. I was wondering, what would I need to modify from my code to load MovieClips from the library instead of the external JPEGs.
Code:
import caurina.transitions.Tweener;
var btn:Object;
var disabledBtn:Object;
[Code].....
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Jun 24, 2005
As the title says, i would like to have an object which is nested beneath another objects depth set higher than that of one the is NOT nested. Is this possible if so how, may be real easy and im just over-looking it but
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Aug 13, 2009
How to access a loader loaded by a loader
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Oct 20, 2010
siteLoader.as, Line 23 1061: Call to a possibly undefined method load through a reference with static type Loader.
[Code]....
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Jan 13, 2010
I want to have two makslayers that is masking the one layer under.
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Jul 25, 2010
i made a masking anim using frame by frame animation on the mask layer...
when i exported the swf it was of 83 kb (too huge) and i checked it was all due to shapes in the mask layer....
i found "eltima swf optimizer" on internet but it gives only black and white output in the demo version ....
i opmitized all shapes one by one by using modify>shape>optimize using 100% optimization but when i exported swf this time was 114kb(even more) this sux!!!
my question is that is there any other "swf optimizer" that i can use for free.. (hey its my school project and i just need to mask a single jpeg)
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Nov 6, 2009
I posted a message a while ago about creating a spotlight effect over a background and it was suggested that I use masks to create the desired effect. This worked fantastically.... until now lol. I need to mask both the background image AND some randomly generated on-screen objects. Whever I try to add the mask to the objects generated at run-time, it ceases to mask the background as well!
I should probably have expected this one... but was just wondering what was the best wat to get around this? Should I create 2 'spotlight' objects which directly overlap each other, but have one set to mask the background while the other masks everything else? Or is there an easier approach?
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Feb 23, 2012
I want to have two makslayers that is masking the one layer under.
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Jul 28, 2005
I'm trying to make a mask for this menu, I was trying in many different ways, but I still do not understand why it doesn't work.
menu = new XML();
menu.ignoreWhite = true;
menu.load("the destination That we are loadin xml from");
menu.onLoad = function() {
[code]....
That was the code of menu. This menu is inside the main movieclip. But I want to mask this menu incase making the shape of the last and first button.
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Jul 13, 2007
I have a PNG file with transparency imported into the library and converted to MovieClip.Now I want to use this PNG file for masking another sprite drawn dynamically using the drawing API. I know that you cant mask a runtime generated sprite with a author time movieclip. So i created another runtime sprite and copied the BitmapData of the PNG in the library to it. The masking happens, but not the way i want. The BitmapData is always a solid box and the masking apears across this box. I would like to have the transparent region of the PNG omitted from the mask data
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Jan 14, 2009
Lets say I have 3 layers A, B and C. I want A to be the mask for B which is pretty easy, but at the same time I want B to be the mask for C. Is that possible?
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Apr 7, 2009
Is there a way to make Flash work with masks in the same way as in Photoshop?In Flash, for a mask layer to work, it needs to be in shades of transparency.In Photoshop, you can use a fully opaque mask layer, and the mask is applied by using the different shades of black and white.
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Apr 14, 2009
I'm extending a tutorial from Flashtuts by Michael Chen. My goal is to have the grid fill in random, masking the image for a transition, as the famed Mask Effect transition from Flash-filter. This is what i got so far: URL]
[Code]...
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Jun 26, 2009
How do I add text effects such as a mask to text that has strokes, or decorated text? I would like to have a masked effect on special type that has a stroke to it.Currently the mask works on static Arial text and when I convert the static text to a movie clip. But the mask doesn't work when I convert the static text to dynamic text.
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Nov 10, 2009
I need to create the effect of something appearing dynamically. I have th�s script type font, that I want to have the effect of being written out. So I guess what I need is some tutorial on masking.
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Nov 15, 2009
I've been having some trouble with this code:
Code:
onClipEvent(load)
{
_root.stop();
dO = 3.6;
r = 75;
[code]....
I've created a movieclip with a donut graphic.Set the actionscript to the clip. Created a 2nd frame in the timeline with a photo.Nothing happens.
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