ActionScript 3.0 :: Modifying Particle System Code?

Mar 8, 2011

I got the AS code for a really cool particle fountain and modded it to use it for the animation of a popcorn machine. It turned out really great. The only thing I didn't care for was that the particles were balls. It worked fine on a small graphic but now i want to make a larger scale version and wanted to make the sprites actual pieces of popcorn.Here's the code I'm using so far:

Define the gravity.
This determines how fast the balls are pulled down.
*/
var gravity:Number = 0.2;[code].....

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