ActionScript 3.0 :: Moving The The Object To X Point?

Feb 19, 2009

i tried to modify this code, so when i click the circle, it moves to x position which the there is a transparent circle named cir the sp moves but do not stop at the cir x

[Code]...

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Instead Of Moving, The Object Jumps From One Point To Another?

Jul 23, 2006

the program below is suppose to make the object move instead of just jumping from one point to another.my program so that it moves(what i mean by move is that is glides to the other point)

[AS]
#include "tomcatURL.as"
stop();

[code].....

View 2 Replies

Actionscript 3 :: Moving A Point With Rotation Doesn't Change The Point XY?

Jul 15, 2011

i have the follow issue :

I have a point which is setted at the border on a component, with changed transform point to the center of a component in order to match the component rotation.

the important part is when i try to get the point XY after rotation - they remains the same as before rotation.

how to get XY, after rotation ( changeing point.rotation property to specific degrees of rotaion )

View 2 Replies

ActionScript 2.0 :: Find An Angle From An Anchor Point And A Moving Point?

Feb 19, 2005

I know some basic trig. but how do i find an angle from an anchor point and a moving point?

adjecent = _root.anchor._x-_root._xmouse;
opposite = _root.anchor._y-_root._ymouse;
hypotenuse = ((adjacent ^ 2)+(opposite ^ 2)) ^ 0.5;

View 2 Replies

ActionScript 2.0 :: A Line From One Point Past Another Point And Whether It Hits An Object?

Aug 19, 2009

I am using AS2 with Flash 8 Professional So, my problem is that I currently have a man in the middle of the screen, who shoots a line towards the mouse when I click. However, when I use hitTest to see if the line collides with another object, Flash recognizes the line as a large box if it is diagonal, so the hitTest isn't very accurate. The line only satys there for one frame, so I can't have the usual moving-bullet-style. I am either looking for a way to create an imaginary line with AS from the starting point to the mouse and beyond, and tell whether or not this line intersects with an object... or some other way that I haven't thought of to fix my problem. Keep in mind that the line rotates from a center point towards anywhere around it for 360 degrees.

View 1 Replies

ActionScript 2.0 :: Make An Object Move From Point A To Point B In An Arc?

Mar 27, 2008

how to use these in order to make an object move from point A to point B in an arc.Think of that classic game where you have to input the angle and power and try to hit your opponent.

View 1 Replies

IDE :: Move An Object From One Point To Another Point On Graph?

Jan 9, 2006

Basically what I like to ask is how to move a object from one point to another point based on the point tat you have clicked on a graph. For example, If I click on this coordinate (2,3) on graph, the object (movie clip) will move to that point.

View 3 Replies

Flash :: Moving A Circle Around A Point?

Aug 20, 2011

I have a circle (bounding circle) offset from the centre point of my entity and I'm looking on how to move that circle around the entity as it rotates so that it's always in the same spot of the character.For example,say I have a bounding circle for the front of a car, when the car turns, that bounding circle needs to turn to So I have two points: position which is the position of the entity's centre point and offset which is the offset of the circle from that position. This assumes an angle of 0.

So if my car is facing 0 degrees: position (150, 150) and offset (50, 0) then the bounding circle would be at 200, 150.Now if I rotated the car 90 degrees, the bounding circle should be at position 150, 200.This is what I have now:

var differenceX : Number = _centre.x - _offset.x;
var differenceY : Number = _centre.y - _offset.y;
var rotatedX : Number = differenceX * Math.cos(_angle);[code]........But it's giving me these long ovals and now a perfect circle.

View 3 Replies

Professional :: Moving Center Point For Triangles?

Apr 7, 2011

I'm trying to get a triangle to spin in place,

View 7 Replies

ActionScript 3.0 :: Draw A Line Following A Moving Point?

Apr 12, 2011

I have a motion tween right now with a moving point that is following a copied and pasted motion path. Is there a quick way to have the point draw a line behind it as it moves along the motion path??? I can't seem to find a good way to do it in AS3.

View 1 Replies

ActionScript 2.0 :: Moving MovieClip To Certain Point On Stage

Feb 25, 2005

I need some code thats going to move my movie clip to a certain point on the stage and then stop. Hopefully the code is attached to a keyframe and not to the movie clip itself.

View 1 Replies

ActionScript 2.0 :: Moving Picture Right To Left And Stop At Certain Point

Nov 24, 2003

I read the Movement using ActionScript tutorial [URL]. My question is: How can I make the box stop at a certain point, instead of disappearing. What I want to do is to have a picture move from right to left, and then have it stop when it reaches the left side of a banner that I'm trying to make. I'm working with an image of a ship, and I want to make it look like it's floating from the right, and when it reaches the end, I want it to stop there and have text appear on the right side of the pic.

View 8 Replies

ActionScript 3.0 :: Setting Registration Point, And Moving Afterwords?

Mar 14, 2010

how to properly change a displayobject's registration point? changing the transform.matrix.ty / transform.matrix.tx, works, as long as the mc doesnt change x /y itself later. if it does, the matrix is reset.

View 2 Replies

ActionScript 3.0 :: Generate A Random Point Moving Clockwise Within A Radius?

Jan 16, 2012

I wish to have a function that will take as input a radius value and a magnitude value.

It will return firstly a point (x,y) and also secondly a direction, (vx,vy) which will have a certain magnitude(speed).

The point returned will be a random point within the radius value and the direction will be a a (vx,xy) that moves the point perpendicular to the line segment (x,y) ->(centrepoint).

View 9 Replies

ActionScript 3.0 :: Make An Object Point In The Direction Of Another Object And Move Towards?

Aug 19, 2009

I'm still new to AS3, and I was wondering how to make an object point in the direction of another object and move towards it if they are a certain distance from one another. I haven't been able to find out how to do this from the Adobe devnet, so I thought I'd ask here.

View 1 Replies

Actionscript 3 :: Flash - Tween The Width Of Object Without Moving The Object?

Feb 23, 2012

I am trying to do a apply a tween for the width property on a MovieClip Object but every time it changes the width and the position too, and I don't want that. I want to change the width going to one side without changing the x and y of the object.

I tried both of thes and they gave the same result.

var c:Tween = new Tween(left, "scaleX", Strong.easeOut, 1, 1.5,20,true);
var c:Tween = new Tween(left, "width", Strong.easeOut, 20, 200,20,true);

I think it is applying the transformation according to a center of the movie clip. but I don't know how it can be changed.

View 2 Replies

ActionScript 3.0 :: Make A Moving Object Grip Onto And Spin Around Another Object?

Apr 13, 2011

Im working on a small project and it involves a guy which you move with the arrow keys. The arrow keys add to his x, y velocities and his position is updated accordingly. How can i get this man to grab onto an object and spin around it (like when you grab pole and letting your momentum swing you around) . I can make him grab the object but I dont know how to modify his x,y speeds to simulate the arc.

View 4 Replies

ActionScript 3.0 :: Making An Object Orbit Around Another Moving Object?

Oct 13, 2010

my title explains what im need but im using flash cs4 and heres what i have so far:

var centerX:Number;
var centerY:Number;
var centerZ:Number;

[Code].....

ok so RBall is my first moving object and my orbiting object will be called orbit

View 9 Replies

ActionScript 3.0 :: Set The Registration Point Of An Object?

Jul 23, 2009

using action script how can I set the registration point of an object. Also what import would I use.

View 1 Replies

Actionscript 3 :: Point For Display Object X, Y?

Mar 28, 2010

Right now I have a point that I have to update with the x and y of a display object to use with the hitTestPoint object; is there any way I can get a point from a display object without having to make a new point var and continually update its x and y?

View 1 Replies

ActionScript 3.0 :: Rotation Point Outside Of An Object?

Nov 9, 2009

Im using A

Code:
function enterFrameHandler(event:Event):void
{

[code]........

View 7 Replies

ActionScript 3.0 :: Object Detection At A Certain Point?

Nov 27, 2009

I need to know how to have an object be recognized when it passes over a point on my stage. Then once that has happened an event happens such as a new screen appares.

View 3 Replies

ActionScript 2.0 :: Take A 2d Object And Use A Point On The Screen?

Jun 3, 2007

I need to take a 2d object and use a point on the screen to skew the object accordingly to that point to create a point perspective.

View 2 Replies

ActionScript 3.0 :: Get Point Of Date Object On Datetimeaxis?

Sep 2, 2011

i would like to place some backgroundelements on my chart which uses a datetimeaxis. I would like to shade a date range in the background of the chart based on start and ending dates in my dataprovider. How can I take the star and end dates and get their exact point on the chart? This way if I can get the points for the start and end dates,

View 1 Replies

Have Object Move From Point A To B And Also It Rotate At Certain Points?

Dec 13, 2009

When motion tweening is it possible to have an object move from point A to B and also have it rotate at certain points?

View 2 Replies

Professional :: How To Change Registration Point Of Object

Dec 5, 2010

I have an object which is converted into a symbol. I double click on this object/symbol and it goes into its own seperate timeline. For my coding purposes I would like to know how to change the registration point of the symbol so it moves along or is addjustable on a symbols its own timeline so a can create animations on an objects timeline without screwing up my codeing because objects don't register when their moved away from the registration point the compiler still thinks that the registration point is where it was previously.

View 8 Replies

C# :: Move Object From One Point To Another Based On Duration?

Jun 21, 2011

Basically if I have a sprite for example located at (10,10) I want to move it to say (50,100) and the whole process to take 2 seconds or whatever duration I specify. What is the exact math behind this? I was using a distance based solution to determine speed but was just using a random modifier to control the process. I need something more precise to execute exactly over a set duration.

View 4 Replies

ActionScript 2.0 :: Object Registration Point Explanation?

Mar 22, 2010

I'm a relative noobie struggling to understand object registration points / center points. For example, in this image of an empty movie clip from an XML gallery I'm customizing for my site, there is a circle with a cross and an empty circle.

Can someone point me to a thread or article that explains object registration points, how they relate to each other and how (and why) to move them (or not)?

View 3 Replies

ActionScript 3.0 :: Removing An Object When It Reaches A Certain Point

Aug 15, 2010

I have a rounded rectangle that the x and y values will always stay the same. However it rotates around and it's height is increased (it follows moving targets). (Think of it as a turret that shoots out a beam of light that will always be anchored to the turret on one end but it gets longer and rotates so that it constantly tracks the moving targets) I want to remove the object when it moves off the screen.

Normally I would just do this with:

(if myObject.x >= 550){
removeChild(myObject);
}

and the same for each other direction of the screen. However, as mentioned, it's not the x and y values that are changing - it's the height that's changing.

Now I've tried just swapping out 'x' for height:

(if myObject.height>= 550){
removeChild(myObject);
}
etc. for the rest.

But the problem with that is that if my turret (the anchor point for beam of light) is closer to the edge of the screen (i.e. it's x is 500), then it will take a couple of second's for the light beam's height to reach 550.

View 0 Replies

ActionScript 2.0 :: If Object Called Box Is At Certain Point Go To Frame 2

Sep 5, 2011

I want to do something simple like, "if an object called box is at x = 100, the timeline goes frame 2".

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved