ActionScript 2.0 :: Take A 2d Object And Use A Point On The Screen?

Jun 3, 2007

I need to take a 2d object and use a point on the screen to skew the object accordingly to that point to create a point perspective.

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Flash :: Make A Animation That Makes An Object Move Across The Screen To A Certain Point?

Sep 1, 2011

I want to make a flash animation that makes an object move across the screen to a certain point, depending on what is typed into a text box, and i want many of these moving objects at once, so that you can type in a number and then the object moves to that point. Can this be done?I have used flash but have done verry little with the actions of flash, so please walk me through any actions that will need doing

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ActionScript 2.0 :: A Line From One Point Past Another Point And Whether It Hits An Object?

Aug 19, 2009

I am using AS2 with Flash 8 Professional So, my problem is that I currently have a man in the middle of the screen, who shoots a line towards the mouse when I click. However, when I use hitTest to see if the line collides with another object, Flash recognizes the line as a large box if it is diagonal, so the hitTest isn't very accurate. The line only satys there for one frame, so I can't have the usual moving-bullet-style. I am either looking for a way to create an imaginary line with AS from the starting point to the mouse and beyond, and tell whether or not this line intersects with an object... or some other way that I haven't thought of to fix my problem. Keep in mind that the line rotates from a center point towards anywhere around it for 360 degrees.

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ActionScript 2.0 :: Make An Object Move From Point A To Point B In An Arc?

Mar 27, 2008

how to use these in order to make an object move from point A to point B in an arc.Think of that classic game where you have to input the angle and power and try to hit your opponent.

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IDE :: Move An Object From One Point To Another Point On Graph?

Jan 9, 2006

Basically what I like to ask is how to move a object from one point to another point based on the point tat you have clicked on a graph. For example, If I click on this coordinate (2,3) on graph, the object (movie clip) will move to that point.

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Professional :: Motion Tweened Object Wiped Off Screen In Fullscreen But Remains On Screen In Closeup?

Jan 23, 2010

I'm new to Adobe Flash CS4. I'm making an animation of some fish underwater. I have 2 small fish motion tweened to follow a large fish from left to right. When I view the animation in full screen the small fish seem to be wiped off the screen at a certain point. The tween box continues to follow it's path but the symbol disappears. This only seems to happen with larger objects.

[Code]...

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Actionscript 2.0 :: Group To Object When One Object Is Drag Across The Screen The Other Object Sticks With It

Mar 26, 2009

is there a way in action to group to object so when one object is drag across the screen the other object sticks with it, im using flash btw

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ActionScript 3.0 :: Make An Object Point In The Direction Of Another Object And Move Towards?

Aug 19, 2009

I'm still new to AS3, and I was wondering how to make an object point in the direction of another object and move towards it if they are a certain distance from one another. I haven't been able to find out how to do this from the Adobe devnet, so I thought I'd ask here.

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Flex :: Move Shape Object Across Screen- Initial Object Remains

Jun 25, 2011

I am trying to move a 'Shape' object across the screen. As the object moves, a copy is being left at the initial position. Almost as if only an instance of original object ahs been moved

This is not an issue for moving an image or MXML graphic. Is something wrong in setting to the move object?

The code is as follows

private var arrow:UIComponent;
private function resetAssets():void{
arrow = new UIComponent();

[Code].....

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ActionScript 3.0 :: Set The Registration Point Of An Object?

Jul 23, 2009

using action script how can I set the registration point of an object. Also what import would I use.

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Actionscript 3 :: Point For Display Object X, Y?

Mar 28, 2010

Right now I have a point that I have to update with the x and y of a display object to use with the hitTestPoint object; is there any way I can get a point from a display object without having to make a new point var and continually update its x and y?

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ActionScript 3.0 :: Rotation Point Outside Of An Object?

Nov 9, 2009

Im using A

Code:
function enterFrameHandler(event:Event):void
{

[code]........

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ActionScript 3.0 :: Object Detection At A Certain Point?

Nov 27, 2009

I need to know how to have an object be recognized when it passes over a point on my stage. Then once that has happened an event happens such as a new screen appares.

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ActionScript 3.0 :: Moving The The Object To X Point?

Feb 19, 2009

i tried to modify this code, so when i click the circle, it moves to x position which the there is a transparent circle named cir the sp moves but do not stop at the cir x

[Code]...

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ActionScript 3.0 :: Get Point Of Date Object On Datetimeaxis?

Sep 2, 2011

i would like to place some backgroundelements on my chart which uses a datetimeaxis. I would like to shade a date range in the background of the chart based on start and ending dates in my dataprovider. How can I take the star and end dates and get their exact point on the chart? This way if I can get the points for the start and end dates,

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Have Object Move From Point A To B And Also It Rotate At Certain Points?

Dec 13, 2009

When motion tweening is it possible to have an object move from point A to B and also have it rotate at certain points?

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Professional :: How To Change Registration Point Of Object

Dec 5, 2010

I have an object which is converted into a symbol. I double click on this object/symbol and it goes into its own seperate timeline. For my coding purposes I would like to know how to change the registration point of the symbol so it moves along or is addjustable on a symbols its own timeline so a can create animations on an objects timeline without screwing up my codeing because objects don't register when their moved away from the registration point the compiler still thinks that the registration point is where it was previously.

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C# :: Move Object From One Point To Another Based On Duration?

Jun 21, 2011

Basically if I have a sprite for example located at (10,10) I want to move it to say (50,100) and the whole process to take 2 seconds or whatever duration I specify. What is the exact math behind this? I was using a distance based solution to determine speed but was just using a random modifier to control the process. I need something more precise to execute exactly over a set duration.

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ActionScript 2.0 :: Object Registration Point Explanation?

Mar 22, 2010

I'm a relative noobie struggling to understand object registration points / center points. For example, in this image of an empty movie clip from an XML gallery I'm customizing for my site, there is a circle with a cross and an empty circle.

Can someone point me to a thread or article that explains object registration points, how they relate to each other and how (and why) to move them (or not)?

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ActionScript 3.0 :: Removing An Object When It Reaches A Certain Point

Aug 15, 2010

I have a rounded rectangle that the x and y values will always stay the same. However it rotates around and it's height is increased (it follows moving targets). (Think of it as a turret that shoots out a beam of light that will always be anchored to the turret on one end but it gets longer and rotates so that it constantly tracks the moving targets) I want to remove the object when it moves off the screen.

Normally I would just do this with:

(if myObject.x >= 550){
removeChild(myObject);
}

and the same for each other direction of the screen. However, as mentioned, it's not the x and y values that are changing - it's the height that's changing.

Now I've tried just swapping out 'x' for height:

(if myObject.height>= 550){
removeChild(myObject);
}
etc. for the rest.

But the problem with that is that if my turret (the anchor point for beam of light) is closer to the edge of the screen (i.e. it's x is 500), then it will take a couple of second's for the light beam's height to reach 550.

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ActionScript 2.0 :: If Object Called Box Is At Certain Point Go To Frame 2

Sep 5, 2011

I want to do something simple like, "if an object called box is at x = 100, the timeline goes frame 2".

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ActionScript 2.0 :: Change The Registration Point Of An Object?

Mar 11, 2012

I want to rotate the movieclip about a point that is not on the registration point.

The current registration point is at the top left and I want to rotate it about the coordinates: _y = -178, _x = -24.5

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ActionScript 2.0 :: Rotating Object To Point Forward?

Jun 14, 2005

I'm working on creating an animation in which there are insects randomly moving around - based on tutorials on this site. Does anybody know how to make the insect rotate so that it always points towards the direction of travel.here's what's on my movie clip:

Code:
onClipEvent (load) {
scale = (random(100)+50);
this._alpha = random(50)+20;
this._xscale = scale;

[code]....

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ActionScript 2.0 :: Instead Of Moving, The Object Jumps From One Point To Another?

Jul 23, 2006

the program below is suppose to make the object move instead of just jumping from one point to another.my program so that it moves(what i mean by move is that is glides to the other point)

[AS]
#include "tomcatURL.as"
stop();

[code].....

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ActionScript 3.0 :: Set An Object's Transformation / Registration Point Not The IDE?

Jun 3, 2008

This is probably really trivial, but how do I set an object's ransformation/registration point in AS3, not the IDE?

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Flex :: Gis - ArcGIS Flex API: Convert A Screen Point To A MapPoint?

Aug 24, 2009

Using the ArcGIS Server Flex API, is there a way to convert mouse coordinates on the screen or the a map control to spatial coordinates in the map? It seems like there's functionality to convert map points to screen points, but a function for converting in the other direction seems weirdly absent.

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ActionScript 3.0 :: Drawing Object On Intersections Point Of 2 Lines

Apr 21, 2009

I'm doing this project, about 2 lines intersecting each other(the 2 lines are not always on the same position). I try to find the intersections point using collision detection method but how do I place an object on the intersections point?
if(line1.hitTestObject(line2)) //
So this is how we find the intersection point but we do not know how to draw / place an object on the intersection point.

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Actionscript 3 :: Change The Registration Point Of A Video Object?

Mar 3, 2011

Is there any way to change the registration of a video object (so that you can apply a tween effect)?

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Flash - Playing Sound Object With Desired Point

Jun 17, 2011

I'm trying to make a player with EQ, get the data in the Sound object, but for some reason with the desired point to play it I can not play it right from the start of the track.

_out_snd.addEventListener(SampleDataEvent.SAMPLE_DATA, processSound);
_channel = _out_snd.play(pos);
function processSound(event:SampleDataEvent):void {
_samples = new ByteArray();
var len:Number = buf[trackDesc].sound.extract(_samples, BUFFER_SIZE);
[Code] .....

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Actionscript 3 :: Flash - Center An Object Around A Point After Scale?

Oct 27, 2011

I've created an mc which functions as my map and controls to go with that which allow the map to be moved around and key points navigated to and zoomed in on at varying zoom levels.I'm using scaleX and scaleY to scale the map mc and a list of x and y positions to correctly position the map for each key point.When I want to go to a certain area I perform this calculation (offsetX and offsetY are the center of the screen):

newX = posX * scale + offsetX;
newY = posY * scale + offsetY;

Then I tween the position and scale of the map to smoothly scale and move the map to the correct position:

var tween = new TweenLite(_background, EASING_SPEED, {x:newX, y:newY,scaleX:scale.getScale(),scaleY:scale,ease:EASING_TYPE,onComplete:moveToComplete,onCompleteParams:[room]});

I now need to implement a zoom in / out function and this is what I'm struggling with. The zoom should use the center of the screen as the reg point for the scale, so I've been trying something along the lines of the following to get the correct positioning:

var newX = offsetX - (offsetX - _background.x) * scale;
var newY = offsetY - (offsetY - _background.y) * scale;

So in my mind this gets the distance from the current position of the map relative to the center point of the screen (offsetX, offsetY) then scales that distance by the new scale. However, this is clearly wrong because it's not working and the positioning of the map is wrong.I've also tried using a transform matrix to get the correct values but I know even less about them and not got the right results.

function scale(target:MovieClip, center:Point, scale:Number):Point {
var m:Matrix = new Matrix();
m.translate(-center.x, -center.y);//move the center into (0,0)

[code]....

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