ActionScript 3.0 :: Passing Reference While Simulating "releaseOutside"?
Jan 12, 2010
I have a bunch of draggable clips that need a "releaseOutside" event. All of the "releaseOutside" examples I have found use a direct reference to the dragged clip and the event.target for the MOUSE_UP is the stage. I would really like to avoid hardcoding a listener for my stopDrag. Any suggestions on how to work around this?
View 5 Replies
Similar Posts:
Feb 9, 2010
How i can add releaseOutside to a button in Actionscript 3.0 ?
View 2 Replies
Jan 21, 2010
I have a number of flash files which contain the following deprecated code:
on (rollOver){ gotoAndPlay("over");}on (releaseOutside, rollOut){ gotoAndPlay("out");}
When loading the swf I get the error message, "The currently targeted Flash Player does not support the releaseOutside event." Then I have to use an earlier version of Flash Player and none of the hyperlinks work.
I believe you need to state the button name in AS2, but as I am not an AS programmer I am unsure exactly how to replace the code.
View 14 Replies
Aug 29, 2011
I have the following rollover, release outside effect that I want to be able to link to a web page but no matter what I try I can't seem to get it to work: -
on (rollOver) {
gotoAndPlay("s1");
}
[code].....
View 3 Replies
Apr 8, 2011
When using LocalConnection that have two SWFs talking back and forth to each other. Are objects passed by value or reference?
View 2 Replies
Sep 27, 2011
I have this:
for (var i:int = 0; i < 3; i++) {
var newChoice:MainButton = new MainButton(function(){
trace(this["func" + i])} );
}
[Code]...
However, I get func3, which I assume is do to it finding the value of i. But shouldn't it pass by value since it's a number? How do I get the wanted result?
View 1 Replies
Nov 12, 2009
if i have multiple movieclips on the stage and i am writing a document class and in document class i import another class and i need to pass these movieclips to that class.
View 1 Replies
May 12, 2005
Is it possible to pass arguments "by reference" instead of "by value". I know it's possible in almost every programming/scripting language I came across until today, but I didn't find any hint for doing it in Actionscript For those who don't know what "by reference" means: If you want to pass a Number to a function, say
Code:
var mynumber:Number = 5;
calculate(mynumber);
and you change the value of the argument inside the function, e.g.
[code]....
then the call to calculate normally does NOT change the value of mynumber because you have passed mynumber "by value", which means the value of mynumber has been copied to the num argument. This means mynumber is 5 all the time.Now sometimes u want to be changing arguments given to a function inside the function, and this is where u will normally use references. Passing mynumber "by reference" would mean that after calling calculate the value of mynumber will be 6...I know complex Objects like MovieClips are passed by reference. But how to do it with simple DataTypes like Number, Boolean etc.?
View 3 Replies
Aug 30, 2006
function foo(bar:Number){
bar = 5;
}
simple example. How do I pass bar by reference to change it's value in the function.
well at least in C++ it's called passing a variable by reference.
View 2 Replies
Jun 30, 2010
I know that in C# when you pass an object (non primitive) to a method the following is true: A reference to the object is passed Changes made to the object in the method are reflected outside of the method. Also, you can pass a reference to a reference in C# e.g this.changeObject(ref myObject);, in which case: Changes to the object and also to the ref are reflected outside of the method e.g. myObject = new new List(); would change the passed objects referred location. Is this possible to do in Flex/Actionscript - can a ref keyword be used?
View 1 Replies
Aug 17, 2010
I'm attempting to write a performance testing function that can take any function, run it X times and spit out how long it took that function to run in AS3. I've got it working just fine if a function doesn't take any parameters but it comes up with an error otherwise.Here's the code:
public static function testFunction(targetFunction : Function, object : Object, ... parameters)
{
[code]........
View 1 Replies
May 3, 2010
I loaded a SWF and passed the reference to a Class called Portfolio:
Portfolio.as:
ActionScript Code:
package
{
[code]....
Now I keep getting one error or another. Right now, it's telling me:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
I tried extending the thing but then I got a: "1203 No default constructor found in base class" error I just want to pass a simple MovieClip reference from one class to another.
View 1 Replies
Dec 11, 2006
It took me hours to figure our why this was returning the wrong value - when assigning one array to another it passes by reference not Value. I need a way to force it to pass by values. e.g. copy the existing array and have the second array reference it, so i am free to modify the first array without changing the values of the second.[code]From the example above You see that in Actionscript when assigning one variable to another it does it my reference not value. So when you chage the value of one array it changes the value of the other automatically.I need to have the "test2" variable reference the "test1" array only by value so if modify "test1" the values of "test2" won't be modified.
View 7 Replies
May 10, 2010
I'm trying to reference a movieclip that's been passed through the class primary function (constructor/instance, tried both) but can't get a button event instance to recognize it. Since the button's based around an event, I'm not sure how to pass the reference. I stripped a lot of the code, but left the function sctructure as the button events are tied into a dynamic loop structure, a main reason why I can't move the buttons to a different class.
The example looks something like this:
package {
import flash.display.*;
import flash.text.*;
import flash.utils.*;
import flash.events.*;
[Code] .....
I'm trying to figure out how to get the site_mc reference to the button event so it can trigger other nested movieclips inside it (gallery_mc, etc). If this were AS2 it'd be a piece of cake but now I have all these invisible walls for variable passing.
View 11 Replies
Nov 28, 2010
In a game me and a friend are creating, the levels are stored in MCs. In the level MCs there are several other MCs that the player should be able to interact with.
This means the objects in the levels need a stage reference. I can place all the objects manually and pass the stage ref in the constructor of the object's class, but this is a pain when the levels are going to be pretty big.
Is it possible to make sure that flash always passes a stage ref to the object even though it's not placed there by code?
View 1 Replies
Mar 25, 2010
I want to create a MovieClip, pass this MovieClip to a function in another class where it will be modified.The problem is, when I pass the MovieClip as a parameter to a function and start making changes, the changes are only made locally. The "copy" of the MovieClip inside the function gets changed, but the "real" MovieClip back in my main game class remains unchanged. Here's the code from my Main class:
Code:
var resourceLoader:ExternalResourceLoader = new ExternalResourceLoader();
var myMovieClip:MovieClip;[code].....
View 4 Replies
Nov 15, 2010
I have this video chat(video, text and audio) program written in actionscript and using FMS as the media server, that I would like to test out with diff comps. I don't have enough webcams to go around and also not all have a built-in webcam. Is there anyway I can use some software to record the screen activity as a video and than stream it over? I am aware that there are softwares that can record the screen activity, but how do I stream it over after that, while still in my video chat applicaton?
View 4 Replies
Jan 27, 2011
Here's the thing, I'm making a flash game that uses some pixel techniques like copypixels, bitmapdata, etc.
Im planning to offer the game to FGL (Flash Game License) and I read that they doesn't not allow wmode, and many other portals do the same.
is my game taking advantage of wmode=gpu?.. how can I run my swf file and disable wmode for sure?, I just want to know if my game will run smothly without that wmode enabled.
View 1 Replies
May 31, 2011
I have to use Flash CS3, so I can't use the properties rotationX, roationY and rotationZ.I have a movieclip, that looks like this. It is now flat, no 3D rotation or shearing But what I want is that this movieclip has a rotationX, or that it is a bit in perspective like this: As I said, I can't use rotationX, so I have been playing around with Matrix. But I can not get it right.Here is how I try to do it
myMC.transform.matrix = new
Matrix(1,0.15,0.35, 1, 0, 0);
And this is the result get the matrix right, or is there another way?
View 3 Replies
Jun 13, 2007
I'm building a system that will record a user's experience in Flash (where they click and at what time it was). Is it possible to simulate a click? I would use this to replay the user's experience. If not, I guess I'll have to record what button object they clicked on and pass everything through the event handler.
View 8 Replies
Jan 5, 2003
I have a common problem. Because I am sitting on broadband, I don�t have possibility to se how my productions are going to behave on for example 56K, ISDN or similar connection. Is there any application or site that can actually �squeeze� connection speed for those purposes?
View 3 Replies
Dec 9, 2008
I'm wondering if there is an action script under 1.0 or 2.0 (sorry still trying to learn everything with 3.0) that will allow me to simulate having an image roll out as if it were unrolling on your screen.
View 1 Replies
Mar 17, 2010
I made a preloader for this movie: [URL]. But when I simulate a download, it goes straight from 0% to 100% and the bar goes from nothing to filling only half of the screen. I'm using Flash CS3. Here's the code for the Preloader.fla file:
var req:URLRequest = new URLRequest("movie.swf");
var loader:Loader = new Loader();
var nPercent:Number;
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, preLoad);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, fileLoaded);
[Code] .....
The graphic for the preloader is made up of two parts. background_mc is the light blue background for the progress bar and bar_mc is the dark bar that's supposed to fill it up.
View 2 Replies
Mar 8, 2011
Currently, I have a handle on the basic elements of the game, like drawing cards and shuffling. However, I am lost on how to implement the functionalities unique to certain cards.To simplify things, I have a deck class and a card class. The card class includes variables like a card's name and type, and it gets their values by extracting them from a database. But say, if I'm trying to create a Base Set Charizard, how would I store and call his poke-power (read:ability), as it has effects beyond the normal rules of the game and needs its own code.
View 2 Replies
Oct 11, 2009
I have few buttons that have listeners for same function like this:
ActionScript Code:
oPodjetju.addEventListener(MouseEvent.MOUSE_DOWN, mainButtonClicked);
prodajniProgram.addEventListener(MouseEvent.MOUSE_DOWN, mainButtonClicked);
[code]........
View 2 Replies
Apr 15, 2012
He's making an interface design for the iPad, and he wants to simulate the finger-swipe that you can use on iPhones and iPads. How would he do this with a mouse in Flash? When the mouse is clicked and dragged in a certain direction, it must gotoAndPlay() a certain frame
View 3 Replies
Apr 5, 2011
how to imitate a reflection of a movie clip in a "mirror." I don't know if I should have the initial movie clip on custom cursor or have it set to drag... but either way I don't know how to make the second clip the "reflection follow along. Obviously it would need to follow at a slightly offset pattern so that you would be able to see both clips (or majority of them) at the same time.
View 2 Replies
Mar 2, 2006
How would you go about coding something like the waves in the header on this page? [URL] I'm hoping to write something that will look a bit like eels swimming upstream but wasn't quite sure where to start
View 2 Replies
Sep 6, 2006
I am just starting with 3d flash concepts and I was checking this tutorial:[URL]I wonder if there is a tutorial showing the same movement but with a solid cube. I fact, what I want to achieve is this effect:[URL]
View 2 Replies
Apr 11, 2007
i'm making a drawing tool in flash with the ability to draw shapes, put text, etc. i need to incorporate undo/redo facility in it. is there some efficient way to go about it? or will i have to go the hard way, remembering in some way the last three actions performed by the user in an array or stack or something??
View 2 Replies