ActionScript 3.0 :: Pause NetStream Loading?
Dec 21, 2009
i have this (becoming-abnoxious) client, for which i make a video player (using the NetStream class), who came out today requesting that instead of starting to load the video only when the user clicks the 'play button, he want the video to begin downloading as the player loads (before the user clicks the 'play' button), but only the first 10 minutes of video (most of his videos are long, even up to an hour), and after that the loading will pause, and will resume (from the same point of course) after 3:30 minutes if the user doesn't click the 'play' button in the meanwhile.
i told him no-can-do: i can pause the download after (give-or-take) 10 minutes of video were downloaded, but once the downloading resumes it will start from squqre-one (using what has downloaded to the browser's cache). his reply for that was 'i don't take no for an answer, find a way'.before i give him the 'no-can-do' again, is there anybody who think that my client request is doable?
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Jul 6, 2011
I'm making a small video players in AS3, and I've found that after calling NetStream.pause() or NetStream.togglePause(), no status messages are being fired any more.If I click the "pause" button while the video is buffering, I never get the Buffer.Full message.Here is some code:
_connection = new NetConnection();
_connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
_connection.connect(null);[code].....
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Feb 25, 2010
I am working on an app that will take a snapshot of an rtmp stream of an archived video, save it to a file, and ExternalInterface the file name to the hosting page to javascript it up for display.
I actually have all pieces working great. The only time an error is thrown is when I pause the video, seek to somewhere, and then try to take a snapshot. Then there is a runtime error of:
SecurityError: Error #2123: Security sandbox violation: BitmapData.draw: mySwf.swf cannot access rtmp://myFlashServer/myApp. No policy files granted access.I've seen post after post of suggestions and have tried them, but without success.
I have the crossdomain.xml and my FlashMediaServer security setup fine (it is actually working, except for this one glitch). It just seems to be the pause-then-seek-then-BitMapData.draw() combination which is creating issues.
Another weird thing: after the error is thrown, if I resume the stream and take a snapshot, it works flawlessly again.
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Apr 10, 2007
I have a video file FLV which is dynamically loaded using AS NetStream function.Now I want to stop the buffering of the video after a certain amount of bytes are being loaded. For example, the FLV size is 10mb and I want to PAUSE the buffer after the 2mb of bytes are loaded. During the PAUSE of the buffer, the connection should be ON and I should be able to play the video.Is there any way we can PAUSE the buffer and after certain amount of time, we again can START the buffering process? Say it should again start buffering after 2 minutes.
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Apr 30, 2008
I followed lee's tutorial to create my own video player and I'm using AS3 for that. The problem is that for some reason, pause() doesn't work, it will pause the first time I clicked it, but it wouldn't go back and play again. I looked through AS3 books and online, everything tells me that pause() should be able to pause and resume. Another thing is that if I try to use pause(true), an error would appear and tell me that the argument should be no more than zero, and I'm like "why?????" so here's my code, it is basically based on lee's code but in AS3...
[Code]....
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Feb 6, 2009
I've got a play/pause movie on my timeline to control an FLV via NetStream. The idea is to switch from a play symbol to a pause symbol, but it's not working.[code]Clicking on the clip will start and stop the flv just fine, but the symbol switch doesn't happen. When I take out the ns code, just to check and see if the switch will actually work, there's no problem.What am I doing wrong? How can I get my clip to change from a play to a pause symbol?
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Feb 20, 2009
I'm using netstream to show a video in .flv.Over this video I need to show a couple of short animations, and when they play, I need to paus the long video so it doesn't plays in advance in the background.I've got this script to pause the movie:
Code:
btnPlay.onRelease = function () {
ns.pause();
}
But how do I apply it so that when the timeline hits a certain frame, it calls it. I mean, the user can't really know when to stop to see the animations, so it has to be done at a specific time.
Code:
this.onEnterFrame = function(){
ns.pause();
}
Would do it.
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Oct 26, 2008
I use NetStream to play media file. It includes pause, resume functions. When running in the flash player, there isn't any problem. However, when embedding this swf file in web page, there is following problem. - If clicking [pause] button and then (in short period) clicking [resume] button to continue playing, no problem. But, if clicking [resume] button after longer period (bigger than playing file's time), the swf file will start playing at the next media file in the list, NOT at the time that was paused.
I would like to send the source code link: [URL]
i can't test this article [URL] when I pause netstream. it clear buffer. when I resume it rebuffer
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Jan 29, 2009
Suppose I have 5 links that load different SWF files. I'm loading the first one in the background and I will continue to load the other SWFs once the previous one has completed.Suppose a user clicks link 4 but only SWFs 1 and 2 have been fully loaded and SWF 3 is currently being loaded. Would it be possible to pause loading 3 and skip to part 4 and finish loading that?
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Oct 27, 2010
I'm trying to play an FLV using the Netstream class - standard stuff, really using nothing more complex than things you can find in the help files. I've created a control panel with a bar you can use to click and drag and scrub through the video.
Exporting to Flash Player 9, it's working fine and I can scrub through the video, but only while the FLV is still loading. As soon as it hits 100% the scrubbing (using Netstream.seek()) becomes incredibly unresponsive, almost to the point of crashing the player.
I've killed all ENTER_FRAMES, removed all unnecessary listeners and nullified everything I can think of but something massively resource-intensive seems to be kicking in as soon as the load finishes.
Has anyone ever seen this? I've never come across this and can't find anything similar across assorted forums.
Code below but I don't think the mouse-move drag actions are the problem! Fine in the Flash CS4 IDE, broken in the browser.
// Drag
private function dragVideo(e:MouseEvent):void {
// Match the x position of the dragger to the x position of the mouse
videoControls.progressBar.dragger.x = videoControls.progressBar.barInner.mouseX;
[Code]......
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Jan 14, 2009
how to get flv's to load up dynamically using xml - it all works well apart from this one problem that i have.
when the thumbnail for the flv is clicked the preloader appears and the flv starts to load - but for some reason the audio begins to play almost immediately - then when the flv actually loads then the audio plays again whilst the initial (unwanted) audio carries on playing!
this is the script for the netstream:
[Code].....
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Nov 3, 2009
I am loading a showreel in my flash file using this:
[Code]...
The .flv is 35mb so the video is understandably jumpy. I was wondering what i should do to get round this... Is there a way to buffer it at the start so that there will be no glitches in it? The showreel has already been compressed quite a lot so can't shave much off the film size...
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Apr 1, 2006
I'm having a problem loading an FLV file via the NetStream object.
The following is on frame 1 of my root timeline:
Code:
loadMovieClip();
function loadMovieClip():Void {
// Create new NetConnection object
[Code]....
The code is EXACTLY the same, except it isn't within a function, yet the latter example plays the video correctly, and the first example doesn't.
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Sep 6, 2011
I have this Main swf that is supposed (via buttons) load external swf's. These external swf's play single videos with code that follows ie:
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
[Code]....
When this video clip has ended I want the main swf to be loaded again.
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Nov 14, 2011
I've been working on a flash project which needs to load external images for a web.The web will need to display an image one at a time, and so if i click on a thumbnail, an image will start to load. If the user decides to click on another thumbnail to open another images, it must interrupt or pause the loading, so another loader can load the new image, so the previous image is not displayed.The problem is, when i tried to interrupt the loader, the first loader didn't stop loading the image, instead it loads the image together with the second preloader.I've tried using loader. close(), but it does not stop the loading.Also tried using loader.unloadAndStop(), but in my understanding is that loader wont unload its content BEFORE it completes loading.Is there any other way to stop the loader from completing and replace it with the new loading process?
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Aug 14, 2010
I am going out of my mind trying to get this to work. I can do it in AS2 without a hitch - but not AS3. I just need to load an external swf file into an empty movieclip. Then I have 2 buttons play and pause that need to be on the top layer of the new movie and they need to play and pause the loaded swf file. I have tried a number of things and nothing is working.
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Apr 22, 2010
I have a question in Flash play/pause button. I have created a flash slideshow which was exceeding 16000 frames, so I've split the movie into two. I'm loading the second movie at the end of the main movie using loadMovieNum. I have placed the play/pause button in the main movie which works fine until the second movie loads. This used to work for me in the older version of Flash (flash 8).I'm using CS4 now.
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Oct 20, 2010
This is the set up so far. Loader1, is playing till home.swf is loaded. I am using the loadClip function for it. onLoadProgress plays the first bit of Loader1.
What I want to do is within onLoadInit() = function(_mc:MovieClip) {
root.ldr1.addEventListener("played", function() {_mc.gotoAndPlay(1);}); // add listener to Loader 1
_mc.stop();
[Code]....
The problem is that it is not playing the function. Also _mc.stop(); is not stopping the loaded file. It keeps playing, though _mc._alpha is working fine.
How can I make sure the event is being dispatched?? Home.swf ( the _mc being loaded), is within a separate movieclip, over the loader.
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Jan 7, 2010
I am using NetStream, NetConnection and Video object to play an mp4 file which is hosted over a web server using http.This is an AIR application and the relevant code is pasted below:
var url:String = <some http url>;
connect_nc = new NetConnection();
connect_nc.connect(null);
[code]........
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Mar 20, 2012
In my application I have a video playing from a NetStream. Every second on timer I update a text label with statistics like stream.info.currentBytesPerSecond. The problem occurs when the NetConnection associated with this NetStream closes: the getter for stream.info throws
[Code]...
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Mar 26, 2007
I am trying to create a pause button that will pause everything on the screen including movieclips/audio. Right now I can't figure out how to pause the movieclips.
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Aug 2, 2009
I have some banners I am doing right now and have a pause timer question. I am fairly green at coding. In my first frame I have this:
[Code]...
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Nov 25, 2006
I am using Macromedia Flash Pro 8. I have a flash intro that has words (phrases) which slide in. I would like to add a 7 second pause between each phrase to give people time to read them (no buttons). Could someone tell me the script(s) to use with all functions, etc. included - as I am so new to all this. I have been looking for weeks & tried many codes but none seem to work - or I don't know exactly where to place them - or both
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Dec 16, 2010
I have a timeline of 30 frames, each it's own mc (page01_mc, etc.). In each mc I show a picture or two and hear narration.I have a first, prev and next nav on the main timeline. I need to add a play/pause btn that will pause both pictures and sound. I assume I do that in each mc, but do not know where to find the code.Here is what is in each mc now:
var mySound:Sound = new Sound();
mySound.load(new URLRequest("english/Intro01.mp3"));
mySound.play()
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Aug 2, 2010
A NetStatusEvent with info.code of "NetStream.Connect.Closed" is dispatched by NetConnection when a NetStream is closed. This seems kind of weird, shouldn't the NetStream dispatch the event? how do I know which NetStream has been closed if I have more than one running (which I do)? I need to know so I can cleanup the now dead stream.
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Aug 17, 2009
I want to create netstream obj which will connect to wowza server ?
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Mar 9, 2010
I have a video with 2 embedded cue points (event). The video player uses NetStream and is NOT a FLV Playback component. I can trace them and see both name and time with this:
[Code]...
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Aug 22, 2010
I'm currently on a project where to build a site with with several video-clips being played and reached from a menu. The video-files will be in FLV-format.I've done some video solutions in flash a few years ago but this time it will be in CS5 (AS3) and I'm not sure which solution that will suite this project best.The video clips must run smooth and I guess we'll need some cuepoints and buffering to make the transitions from the user inputs smooth. I think they need some MovieClips on top the videopart as well for navigation/information.
Should I use the NetStream-way or use the FLVPlayback-way? I got some demo-video-files yesterday and I ran an example using the FLVPlayback-method and it showed up smoothly but is this the way to go?Why would you use either NetStream or FLVPlayback?
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Nov 27, 2009
I'm trying to figure out how I can add a seekbar to my netstream.I have the duration of the flv through metadata and the current time of the stream, but I can't understand how I should connect them to pass a position to a seek handler. And allso to be able to drag the handler to positions in the stream.
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Sep 2, 2010
Is it possible to add cue points using as3 and I will not be using FLVPlayback component.
I want my flv or netstream object to call a fucntion after 7 or 16 second or at any specified time during playing. i found addAsCuePoint the only way to do it.
If there is any other way to accomplish this task then i will not be using cue points..
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