ActionScript 3.0 :: Placing MovieCLip In 2x2 Position On Stage?

Oct 31, 2009

trying to put my moveclip into arrangement as below on stage[code]...........something is wrong with my code and I'm not sure what gone wrong..

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ActionScript 2.0 :: Placing MovieClip On Stage Like List Of Buttons

Oct 15, 2004

I used attachMovie to load a movieclip from the library into the stage. And in the movieclip, it has another movieclip named "imageHolder". As I wanted the movieclip to be placed on the stage like a list of buttons. The code goes as follows:

for(var i=0; i < 5; i++) {
_root.attachMovie("menuBtn", "menuItem" + i, 0);
_root["menuItem" + i]._x = 150;
_root["menuItem" + i]._y = 150 + setHeight * _root["menuBtn" + i]._height;
_root["menuItem" + i].imageHolder = loadMovie("something.jpg" , "imageHolder");
}

But the something.jpg doesn't appeared when I test the movie. And something.jpg is in the same directory as the .fla file.

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ActionScript 3.0 :: Set That Movieclip X And Position According To Stage Position

Nov 3, 2009

lets say i have a sprite on the stage and one movieclip inside it. now i want to tween or just set that movieclip x and/or y position according to stage position. so for example i want to set mc.y = - 100; (by which i mean -100 to stage, not sprite which mc is in.)

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ActionScript 2.0 :: Position A Movieclip In The Middle Of The Stage Even If The Stage Or Window Resize?

Feb 27, 2006

i saw a thread while ago .. that always position a movieclip in the middle of the stage even if the stage or window resize any1 can point me to it

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ActionScript 2.0 :: Button Is Not Being Placing In The Correct Position When Set The X And Y Values?

Jan 15, 2011

My buttons are not being placed in the same position as my other buttons are on another page? I copied the same x and y cordinates as the other page..but they are still not being placed in the same position..why is this?

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ActionScript 2.0 :: Placing Array Within Another To Keep Multiple Data At One Position

Oct 28, 2006

How would I go about to place an array inside another array to keep multiple data under one position...
ActionScript Code:
var dataArray = new Array();
dataArray[0]=1;
dataArray[1]=[1,2,3,4]
dataArray[2]="hi"
[Code] ....

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ActionScript 2.0 :: Placing Letters In Different Position When Game Starts

Oct 4, 2004

How can I place my letters in a different position everytime the game starts and the letters will not appear in the same position? Right now I can make them appear in different positions but sometimes they will appear in a same position. I got the fla file attached here.

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ActionScript 3.0 :: Flash Placing Editable Textfields At The Cursor's Position

May 2, 2011

I've got a few questions for the technical side of a project we're working on and I'd really just like to know if it would be possible before I present it to the rest of my group. The idea is to create a wall on which the user can write down several words on their chosen locations (like a brainstorm), then click one of them to continue with it..

Is it possible to create an editable textfield at the cursor's position on a mouseclick and (if even needed) make it active so the user doesn't have to click twice? And then repeatable on multiple locations on the workarea..

I'm assuming the text autoresize function would still work and that I could add a random small rotation to it (It has to look like you're writing on a wall).

Then, on the next step, I'd like the user to be able to pick one and click on that to continue.

I'm guessing it involves creating a movieclip with a textfield in it and then load that from the library on the canvas on mouseclick.. What I'm most worried about is the user having to click twice to actually start typing..

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ActionScript 2.0 :: MovieClip Position According To Stage Size

Aug 27, 2005

I have a MovieClip and i want to adjust the position on movieClip According to stage size. Means I resize the stage than it will adjust position according stage size. Either I run this swf in browser it should be same.

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ActionScript 2.0 :: MovieClip To Appear On Stage After Menu Gets Its Position

Mar 12, 2004

I have a menu that appears on the stage with the following function.

[AS]function moveMenu (clip, yPos, speed){
clip.onEnterFrame=function(){
var endPos = yPos-this._y;
this._y += endPos/speed;
}}
moveMenu (menu, 50, 3);[/AS]

Next to the menu I have a movieclip (instance name "square") which I want to appear on the stage from the left, but not before menu (see above) has reached it's final position. How do I integrate this in the above function or should I make a separate function for this

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Professional :: How To Set MovieClip Position Relative To Stage With Classes

Mar 1, 2011

I'm developing my first flash app. I'm trying to use classes because they'll be very important in my future app. I created a simple movieclip with a star. However, instead of putting it directly on the stage, I'm calling it from library, using the addChild method to place the star in the stage. To do that, I simple right click over the movieclip icon->properties->check export to action script->and I give a name to the class (for example: myMC)

Then, inside the class I wrote:
package {
import flash.display.*;
import flash.events.*;
public class myMC extends MovieClip {
var star:myMC=new myMC();
public function myMC() {
[Code] .....

As I am placing the two variables origin_x and origin_y inside the constructor, I'm expecting to get 250 and 200 respectively. After drop the star, I want to send it to it's original place, and that's why I need to keep this values. And here's the problem, origin_x and origin_y are both ZERO, instead of 250 and 200... The value is not relative to stage. I managed a little bit and I found this post : [URL]. Unfortunately I tried to replace by the suggested code, but both values remain zero. An interesting thing, is that if I put the star directly in the stage instead of calling it from the library as I am doing, I get correct values in origin_x and origin_y.

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ActionScript 3.0 :: Position MovieClip Relative To Stage From Within Classes

Aug 5, 2011

I have a Flash file for an xml driven menu. There is the document Class, called Main. There is also a Navigation class. In the Navigation class, I position the location of main buttons and sub menu buttons for the menu. I want to position the buttons in the Navigation class relative to the stage. Currently, they are just fixed at certain positions (like 20); To do this, I have read that because this is not happening in the document class.

I must add an event listener to the constructor that listens for the added to stage event. I am not sure how to do this, as when I try and add an event listener for added to stage in the Navigation class nothing happens, (or all menu items diaspear). How to position movie clips relative to the stage (i.e. stage.stageWidth - 50) from a class that is not document class? How to do so in the document class, too.

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Actionscript 3 :: Determine A Sub Movieclip Position Related To Stage?

Mar 22, 2012

I have some movieclips like this one: game_mc.substage_mc.rightHand and inside the rightHand i have a thread_mc like this:

game_mc.substage_mc.rightHand.thread_mc

Ok so here is the thing, i need to access the thread.x and thread.y position related to the stage or substage_mc i don´t really care, but if i do this[code]...

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ActionScript 3.0 :: Dynamically Placing Movie Clip At The Angle And Global Position Of A Mouse Click?

Sep 23, 2009

Does anyone know the code for finding the global positioning of X & Y co-ordinates of a click of a button which is constantly rotating, and then secondly the code for when you click on the button it displays a movie clip on top of it -(position of x & y when clicked) at the angle that you clicked it,so underneath the buttons are still rotating so other people can click them where they are?

to explain the context, I'm trying to design a mock up of a circular interactive table Dynamically placing movie clip at the angle and global position of a mouse click (button) which is constantly rotating.when someone comes up to it and clicks on one of the buttons that are moving, it reads where the person clicked it and opens up a new box (movie clip) where they clicked it (at the angle) so its not upside down if you are at the top.

I've included my .fla file which shows the four buttons moving and a little diagram explaining what I'm trying to do.

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ActionScript 3.0 :: Dynamically Placing Movie Clip At The Angle And Global Position Of A Mouse Click

Sep 23, 2009

Does anyone know the code for finding the global positioning of X & Y co-ordinates of a click of a button which is constantly rotating, and then secondly the code for when you click on the button it displays a movie clip on top of it -(position of x & y when clicked) at the angle that you clicked it, so underneath the buttons are still rotating so other people can click them where they are?

I'm trying to design a mock up of a circular interactive table when someone comes up to it and clicks on one of the buttons that are moving, it reads where the person clicked it and opens up a new box (movie clip) where they clicked it (at the angle) so its not upside down if you are at the top.

I've included my .fla file which shows the four buttons moving and a little diagram
explaining what I'm trying to do.

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ActionScript 1/2 :: Set Specific Size And Position Of Preloader's Empty Movieclip On Main Stage?

May 1, 2009

it's possible to script an external preloader's empty movie clip to be of a specific size and position on the main stage? here's the script i've got for the preloader so far:
 
var my_pb:mx.controls.ProgressBar;
my_pb.mode = "manual";
this.createEmptyMovieClip("Portfolio", 999);
var my_mcl:MovieClipLoader = new MovieClipLoader();

[code]....

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ActionScript 3.0 :: Dynamically Placing Movie Clip At The Angle And Global Position Of A Mouse Click (button) Which Is Constantly Rotating?

Sep 23, 2009

Does anyone know the code for finding the global positioning of  X & Y co-ordinates of a click of a button which is constantly rotating, and then secondly the code for when you click on the button it  displays a movie clip on top of it -(position of x & y when clicked) at the angle that you clicked it  (so underneath the buttons are still rotating so other people can click them where they are)to explain the context, I'm trying to design a mock up of a circular interactive table when someone comes up to it and clicks on one of the buttons that are moving, it reads where the person clicked it and opens up a new box (movie clip) where they clicked it (at the angle) so its not upside down if you are at the topI've included my .fla file which shows the four buttons moving and a little diagramexplaining what I'm trying to do.

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ActionScript 3.0 :: Placing A MC On Stage With AddChild

Jul 7, 2009

I am just starting out new with AS3 and I have a question about this block of code I have. i have checked this against I don't know how many examples and it looks fine, yet... when it's run, I get nothing. Traces on everything came out OK.

Code:
var sheep:mcsheep;
var xpos:int;
var ypos:int;

[Code].....

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ActionScript 3.0 :: Loading A Jpg And Placing It On The Stage Twice

Jan 27, 2009

I am trying to import an image and then place the image in two spots on the stage. This is the code I'm using:[code]My problem is rather than placing two instances of the image on the stage, the code above places one image with an x coordinate of 300 and a y coordinate of 0.I thought the code above would place two images. One at point (0,0) and the other at point (300,0).

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Actionscript 3.0 :: Placing Multiple MCs On Stage Without Overlapping?

Sep 9, 2009

how to randomly place multiple, different-sized movieclips on the stage without overlapping them?

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ActionScript 1/2 :: Placing An Array Of Objects Onto Stage?

May 30, 2010

I am trying to place an array of objects onto a stage where they drop vertically. I have been able to do it by placing the array objects into an object called "bag" but have found that the bag object only contains the last array object id so I can not apply actions to various array objects. Also my objects do not loop and only appear once.
 
Below is the code so far.
 
var tempArray:Array = new Array(); // Stores randomised values
var bagArray:Array = new Array("gslow_id","gshigh_id","glow_id","ghigh_id","gdiv_id",

[Code]....

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ActionScript 3.0 :: Placing Multiple MCs On Stage Without Overlapping

Jul 23, 2009

Has anyone seen any tutorials about or know how to randomly place multiple, different-sized movieclips on the stage without overlapping them? The final output would be something like this:

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ActionScript 3.0 :: Placing Movie Clips On The Stage?

Feb 14, 2010

I'm using AS3 to place movieclips onto Flash's stage...

The code I have looks something like this:

Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;

[Code].....

Currently when the player moves their cursor over the movie clips that AS3 is placing on the stage, they disappear. However the movie clip is not actually removed from the stage, it simply plays to a blank frame in its timeline to give this illusion. How do I tell Flash to remove the movie clip from the stage rather than just give the illusion that it is gone?

When the player moves their cursor over the movie clips that AS3 is placing, I want the movie clip that is attached to the cursor to gotoAndPlay certain frames of its timeline.

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Professional :: Flash CS5 Crash When Placing Bitmap On Stage?

Jul 12, 2011

I have a really really annoying problem with Flash CS5 (11.0.2.489) on winXP.Everytime I place a bitmap (jpg, png..) on stage, Flash crashes.It occurs with existing fla, as well as with new documents, but only as3!(with as2 new documents, it seems ok!)I tried deleting preferences (reg key and AppData folder), nothing changes. Rebooting does nothing.

Here is the crash report:
 
<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="Flash.exe" FILTER="GRABMI_FILTER_PRIVACY">

[code]....

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ActionScript 2.0 :: Access The Movie Clips Without Placing On The Stage?

Nov 10, 2006

I need to know one thing regarding the accessing of movie clips...

How could i access the movie clips without placing on the stage?

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Flex :: Place An Image By Dragging And Placing It In The Drag Proxy Image Position

Mar 23, 2010

I found examples in adobe site only to position the object where the mouse pointer is. But i have to place the image in the position of drag proxy image.

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ActionScript 3.0 :: Placing Array Elements Or Multiple Objects To The Stage?

Oct 28, 2009

Does one normally use some sort of wrapper object to do so?

For example, if I have an array with 10 elements (for example, images that are gonna be linked), I can loop through the array and add them to stage with:

myArray[i].x = i * myArrayElement.width;

What if I wanted to position all of the elements yet keep them in the same positions relative to each other.

Can you do so with an array, I gather the answer is no. So if that's right, do people throw an Array into another object and the use that objects x property?

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ActionScript 2.0 :: Take Button Position Half Width Of Own X Position On Stage

Feb 9, 2011

i want to take btn1 position half wwidth of own x position on stage

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IDE :: Placing A Registration Point Outside Of A Movieclip?

Mar 14, 2012

I have an action script for a movie clip to rotate around (instance_name.rotation -= 1. and this works fine, how ever i need it to rotate around a point outside of the movie clip. i think i need to move the registration point but i dont know how to do this.

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ActionScript 3.0 :: Z Position Impact On Stage Position?

Jan 13, 2011

I have a sprite that I zoom out using the sprite.z property. Once the z property has been modified the sprite x and Y values do not match the stage x and y real value. So far so good and what I was expecting!
 
What I want to accomplish is that when the user clicks the stage the sprite tweens to where the mouse was clicked but I don't know what x and y position to send to the sprite. ( since stage 200,200 is something like 400,400 for the sprite depending on z value)
 
I tried Utils3D.projectVector using Matrix3D of the perspectiveProjection of the stage without success. (i.e. I get Vector3D(Infinity, Infinity, NaN))
 
I could fallback to scalex/scaley but sprites.z gives me the correct scale, perspective projection, paralax scrolling since I have sprites on different z level all for free. I would have to recode all that.

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