ActionScript 3.0 :: Play Video In Augmented Reality?

Sep 25, 2010

this tutorial create augmented reality an application with 3d *.dae files. [URL] I want to do this with video files. So, when i show the pattern to the camera, video play. How can i do this? :/

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I am trying to get a Papervision 3d plane with video attached to it to orient to the marker on the y axis. That is when you hold the marker at a z axis(flat) the video plane plays vertically, basically like a hologram playing off a flat surface. I am new to papervision 3d and I cant figure out how to orient the plane to the marker.

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ActionScript 3.0 :: Starting And Stopping Video File That Is Attached To Augmented Reality?

Apr 17, 2009

I'm trying to do a little augmented reality. I'm using an action script to call a video and play it. The problem that I'm having is that the sound is starting the moment the window is open and the video plays with the marker is shown. I want the sound and video to only play when the marker is seen. I would like it to pause when the marker is removed and then resume where it left off when the marker is seen again. Here is a copy of my code if someone could look it over and tell me what I'm doing wrong. PLEASE PLEASE PLEASE just correct my mistake. I don't understand enough about coding for you to just say Netstream.pause() and netstream.resume. I don't know where to put that information in.

package { import flash.display.Sprite; import flash.events.Event; import flash.display.BitmapData; import flash.display.Loader; import flash.net.URLRequest; import flash.media.Video; import flash.net.NetConnection; import flash.net.NetStream;

[code]........

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Preload In Augmented Reality?

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The program works just fine, and I am able to play the vĂ­deo.flv in the augmented reality, but i need a preload for this because the flv is about 20Mb... how can I begin to add a preload to this project?

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Flex :: Take A Picture Of Augmented Reality Application

Mar 1, 2011

Is there any tutorial of how we can take a picture of augmented reality application in Flex, like in this video at 1:12 min.

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ActionScript 3.0 :: Have A Click-able Object In Augmented Reality?

Mar 22, 2011

Tutorials that I've been looking at are either about Augmented reality or Papervision 3D click-ability. I haven't found any article that talks about them at the same time

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Actionscript 3.0 :: Insert A Swf File In Augmented Reality?

May 12, 2010

how to insert a swf file in augmented reality?

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Actionscript 3.0 :: Develop An Augmented Reality Game?

Jun 10, 2010

I'm trying to develop an augmented reality game on an action script project in flex and I have a small problem, I need to load a png image on the stage so I have put it into a swf but when loading the swf with the pngs do not show me anything.

[Code]...

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ActionScript 3.0 :: Augmented Reality Show One Image?

Sep 9, 2009

I'm trying to work with Augmented Reality, I saw some examples and I'm trying to make some changes.

[URL]

this example it shows a 3D cube.What I want is a little easier, I think.I want to show a image or a .Swf file.

AS he it uses:

Code:
package {
import org.papervision3d.lights.PointLight3D;
import org.papervision3d.materials.WireframeMaterial;

[code].....

When I compile, he shows the image.What I want is to show the image only when I show the marker.

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Image Recognition Via Webcam / Augmented Reality With Flash

Oct 3, 2010

URL..which should be recognized via a webcam. So this image is the original which should be included into the swf. If a person show this image in the webcam, an overlay of a video should added and played (augmented reality).How can I do this? I found FLARToolkit, but it is not possible because I need a black border which the original image does not has.Are there other libraries which have this functionality?

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ActionScript 2.0 :: Marker Based Augmented Reality Start?

Sep 22, 2011

I'm looking into producing a relatively basic augmented reality web app where a user can print out a pre-made marker, which when held infront of their webcam and viewed through the app will display an object on top which the user can move around and explore. Something very similar to this: [URL] but with a simpler model. I have absolutely no idea where to start and am struggling to find any decent sources online.

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Actionscript 3.0 :: Display Multiple Videos In Augmented Reality?

Jul 23, 2010

I'm trying to make a cube based on six markers for augmented reality and I need to display a defferent video on each marker, I followed Lee Brimelow in "Learn how to use the FLARManager library to make creating AR applications", the tutorial worked perfect but I can't use my own video and SWC file!

And also I followed the best tutorial for multiple markers "Tracking multiple augmented reality markers with FLARManager and papervision" by Rob Hawkes and got it worked, how to load my six videos into an array to work as materials for my planes (markers)?

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Actionscript 3.0 :: Create Augmented Reality An Application With 3d *.dae Files?

Sep 25, 2010

this tutorial create augmented reality an application with 3d *.dae files.

[URL] I want to do this with video files. So, when i show the pattern to the camera, video play. How can i do this?

View 1 Replies

Professional :: Making A Augmented Reality Picture For A Business Card

May 22, 2011

This is for a freelance design i am working on. I would do it expect coding and flash is very confusing to me and hurts my head. I have a link that says how you make it but im not quiet sure. [URL]if someone can please make me something that would be great i will give you all the details you want in a email but i dont want to share it in the forums if its illeagle or not (its not illeagle by law but maybe by forums idk) my email to contact me is [URL]

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Actionscript 3.0 :: Augmented Reality - Export A Mov With The Alpha Channel To Let The Background Go Away?

Oct 23, 2010

I tried to playing around with the augmented reality. Therefore I watched the tutorial (http:url....) and all works like a charme to me. I replaced the kramer.m4v with my own video. It works perfectly.But I want to have my own video on a transparent layer.So that I can see myself not within the background of my video.Therefore I did a video on a greenscreen and keyed the background. All seems to be ok!I exported the video in an .mov with the alpha channel. It works so far, but the black background is still there if i hold the marker to the camera.so my question is: Is it not possible to export a mov with the alpha channel to let the background go away?

Any hints or workaround? I just want to have a video with me speaking on a transparent background and not with teh black background. I changed the kramer.m4v in the HELLOFlar.as to kramer.mov (its with my own video, just the name is the same) but the background isn´t gone

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ActionScript 3.0 :: Augmented Reality - Make Background A Webcam View?

May 31, 2011

i'm trying to make an augmented reality game..my game will be composed of a main menu..and in the main menu you can either choose to start a new game,option,and exit button, what will i do to make my background a webcam view when i click the new game button??

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ActionScript 3 :: Flash Based Augmented Reality Detecting Hand Position / Gestures?

Dec 11, 2009

I'm researching a potential project involving flash based augmented reality, and I've already looked at FlarToolkit and FlarManager which seem pretty straight forward to execute marker detection. What I cannot find are any sites or assistance with how to detect hand position, etc. To allow the subject to 'press' buttons. An example of what I mean can be found here: [URL] where the model presses virtual buttons to take action.

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Actionscript 3 :: Augmented Reality Flartoolkit Rotation - Trace The Rotation Of The Marker

Mar 23, 2011

I'm trying to do some augmented reality projects with flartoolkit . I can now put simple 3d objects on my marker and it works fine , but I wanna give my project some events that the user can interact with. I'm trying to trace the rotation of the marker. there's a container:DisplayObject3D which my application uses to add the 3d objects , I traced this :"trace(container.rotationZ)" but it's just returning 0 . I studied another AR application's source code and it was using the rotation of it's container object without problem .and I think I should mention that I'm using the exercise file of seb lee delisle papervision3d course from [URL]. anyone has any experience with flartoolkit? the main functions of my my code is as below:

[Code]...

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Actionscript 3.0 :: Webcam Freezing: "Augmented Reality With FLARManager"?

Aug 13, 2010

I am using Flash Builder 4 to run Lee's tutorial "Augmented Reality with FLARManager".However, upon importing the project and running, it shows the feed from the webcam but it's frozen on the first frame. I have a Logitech Quickcam Pro for Notebooks and, thinking it may be interference from the Logitech software, tried killing all Logitech-related processes but to no avail. I also tried making the project on my own and writing only the first few lines of code as the minimum requirement to get the webcam displayed (ie: everything up to about 9 minutes). Also, I'm working with FLARManager v1.0 which has some slight differences from v.6 Lee was working with for this tutorial. I'm fairly sure I've fixed these differences (in this case, the constructor for FLARManager) as specified on FLARManager's website. Here's my code:

Code: Select allpackage
{
import com.transmote.flar.FLARManager;

[code].....

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I need to play preview video first, before starts play any other video. I am using jw player

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The stop button plays as expected. The play/pause button plays as expected. The issue is when you press pause which will cause the play button to appear, then press stop. the video automatically plays and it shouldn't. I have bolded the control button script for convenience.

[Code]...

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the player uses a VideoDisplay and i set the source like videoDisplay.source = "sourceStringURL"

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Why does my swf's skin referenced by a simple component FLA work locally but NOT live? There's no AS3 in the component FLA. It's just a one-layer component referenced to the the FLV. When I test locally, IN FLASH CS4 ONLY, and click on "Animalia - Verse From the Zoo" the FLV and skin load and the video (source FLV - "Sequence01.flv") plays. But the same thing live only loads the swf for the FLV file area but NO SKIN. Try it yourself, please:Has anyone had this problem and knows the solution? All files are in the SAME FOLDER on the web server. I've tried every URL and path combination I can think of on the website. I've tried referencing the whole URL.

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var AnimalFLVLoader:Loader = new Loader();
AnimalFLVLoader.contentLoaderInfo.addEventListener (MouseEvent.MOUSE_DOWN,fAnimaliaVOn);
Animalia2.addEventListener(MouseEvent.MOUSE_DOWN, fAnimaliaVOn);

[code].....

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ActionScript 3.0 :: Next Video Play When The First Video Reaches Cue Point - Error 1046

Jan 6, 2010

I have a project where I am bringing in one video with a cue point at the very end with the name of "End." I'm trying to have the next video play when the first video reaches that cue point. I keep getting this error: 1046: Type was not found or was not a compile-time constant: MetadataEvent. Here is the relevant code I believe:

[Code].....

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I am wanting to play a number of movie clips and flash produced video clips. On the main timeline I have a frame for each clip I want to play. In that frame is a flash movie that contains the video that I have embedded onto the timeline for the movie. The filesize for this project is massive and I am struggling to work on the file. I want to be able to play the video files with the playback component in each of the frames where the video was.

[Code]...

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I was wondering how I can delay (2 seconds) a video to play in a Flash Video Player? I know one way is for me to add blank frames but I would like to know some other options.

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Actionscript 2.0 :: How To Detect When Video Finished Playing To Play Next Video

May 31, 2010

How can I detect when a video has finished playing a.k.a stopped playing, so I can tell flash to play the next video in an array?

This is my code:

Code: Select allvar x:XML = new XML();
x.ignoreWhite = true;
var urls:Array = new Array();

[code]....

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I have created my first flash video and wish to allow the visitors to play the movie themselves instead of having the movie play automatically also have a stop or pause button too.

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Actionscript 2.0 :: Detect When Video Finished Playing, To Play Next Video?

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How can I detect when a video has finished playing a.k.a stopped playing, so I can tell flash to play the next video in an array?

This is my code:

Code: Select allvar x:XML = new XML();
x.ignoreWhite = true;
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var desc:Array = new Array();

[Code]....

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